The HotS Protoss Help Me Thread - Page 81
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders. | ||
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Teoita
Italy12246 Posts
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jwe
Sweden24 Posts
On May 05 2013 21:12 Jomppa wrote: What do I do if i go dt expand and my opponent is going dark templars as well but I don't realize it before his dts are in my base? Sometimes they get blind forge and i just lose, should i do that as well or is it too big investment if he is doing something else? Block your ramp with 2 zealots on hold position. Scout with Hallu Phoenix. Use Forcefields. Scout with probe and try to find out what he is doing. | ||
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Teoita
Italy12246 Posts
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Nowado
Poland8 Posts
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7mk
Germany10157 Posts
On May 05 2013 11:40 Patriots wrote: I cant find a replay :/ can you post one; Sorry http://www.sc2win.com/replays/teamstory-Cup/Acer-TeamStory-Cup-2013-Group-Replaypack--17-135.html http://www.sc2win.com/replays/teamstory-Cup/Acer-TeamStory-Cup-2013-Group-Replaypack--6-105.html | ||
Norz
Switzerland7 Posts
As a toss i'd like to mix in macro games aswell as much more aggressive plays/all in, and I have no clue where to find good BOs. I googled and could only find very old stuff, or incomplete stuff (such as gosubuilds for exemple) Could you guys suggest me like 2-3 BOs for each match ups, including macro/greedy opening, 1 base cheeses, 2 bases all in etc ? Would really appreciate ! | ||
iLevitate
United States225 Posts
User was warned for this post | ||
jwe
Sweden24 Posts
On May 06 2013 01:12 iLevitate wrote: how do we deal with swarmhost? User was warned for this post First page... Teoita wrote: The two key points are to get effective splash damage in the form of Colossi, and to abuse the immobility of the swarm hosts. Since you will be going robo anyway, get a warp prism out and use it to force the Zerg out of position with zealot warp ins. Once you hit a high colossus count (4+) the locusts will just melt. Squirtle vs Leenock on Icarus is an excellent game to learn from, even though both players in fact were planning for a 2base all-in. Against 3base swarm host, you should add a second robo as a high colossus count is very important. | ||
jwe
Sweden24 Posts
On May 05 2013 23:07 Norz wrote: I'm a gold/plat zerg that wants to play toss for a change after a few hundreds games as a zerg. Thing is, i've never really bothered with the concept of BOs (besides pool/hatch/first gas timing) as i've always played a pretty passive/macro style into end game. As a toss i'd like to mix in macro games aswell as much more aggressive plays/all in, and I have no clue where to find good BOs. I googled and could only find very old stuff, or incomplete stuff (such as gosubuilds for exemple) Could you guys suggest me like 2-3 BOs for each match ups, including macro/greedy opening, 1 base cheeses, 2 bases all in etc ? Would really appreciate ! PvZ Forge Expand with Stargate->Robo-3rd 1G expand into 4-Gate pressure PvP 4-Gate with MSC 3-Stalker Opening into whatever you prefer DT-Rush 1-Gate Expand PvT Tails DT-Drop 1G expand into Robo Proxy Oracles Just watch replays and guides under TL Forums Strategy part. | ||
jwe
Sweden24 Posts
3-Base and meleeupgrades, then I know it's probably going to be Ultras. Gas before pool is probably Speedling expand, banelingbust, roach allin, right? But when can I expect Mutas? Roach/Hydra 2-base all-ins? Swarmhosts? What timings (minutemarks) and upgrades to look for, if my scouting is lacking for some reason? What minutes can I expect what? 1,2,3,4,5,6 gases, what unitcompisitions needs what x of geysers? Alot of questions but I have a really hard problem reading my information I know. | ||
iLevitate
United States225 Posts
On May 06 2013 04:30 jwe wrote: First page... Teoita wrote: The two key points are to get effective splash damage in the form of Colossi, and to abuse the immobility of the swarm hosts. Since you will be going robo anyway, get a warp prism out and use it to force the Zerg out of position with zealot warp ins. Once you hit a high colossus count (4+) the locusts will just melt. Squirtle vs Leenock on Icarus is an excellent game to learn from, even though both players in fact were planning for a 2base all-in. Against 3base swarm host, you should add a second robo as a high colossus count is very important. sorry didn't read ![]() anyway, how do you take a 3rd on "Star Station"? With constant harass, I can't even step out of my base. | ||
DanceSC
United States751 Posts
On May 06 2013 04:42 iLevitate wrote: sorry didn't read ![]() anyway, how do you take a 3rd on "Star Station"? With constant harass, I can't even step out of my base. expand at 6:30-6:50, warp-prism + probe, hide worker at another base, or my favorite: proxy nexus and build a probe from that, then msc recall when you have 4 colo. | ||
Pachacutec
Peru53 Posts
+ Show Spoiler + standart( 2 range colo) gate gas core nexus gate x2, robo, gas bla bla bla and on 2 forge into templar( 1 colo no range) gate gas core nexus gas, gate, MSC 2 forge gate x3 or something like that thank you ![]() btw i just wanna know, im modern pvz at what time the Z put down the roach warren AND is immo all in still viable? obiously vs 3 hatch | ||
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Teoita
Italy12246 Posts
On May 06 2013 04:42 iLevitate wrote: sorry didn't read ![]() anyway, how do you take a 3rd on "Star Station"? With constant harass, I can't even step out of my base. Star Station is indeed an incredibly hard map to hold a third on. In general, i'd try one of the following: 1) Do a pressure build like 4gate zealot +1. If you are ahead from a timing, you are going to have an easier timing. 2) Mass void ray turtle. Check out rsvp's replay pack. With mass void ray you care less about forcefielding and positioning than with a ground army, so it can be a bit easier to hold with good positioning and enough cannons. 2) Don't bother with a third and just learn a solid 2base allin. @ poster above me: if you mean macro pvt, standard timings are always around the 7 minute mark. | ||
Gamlet
Ukraine336 Posts
On May 05 2013 09:04 Gamlet wrote: Have some imbalanced idea.Proxy nexus+ probe recall.I once make it on star staition in PVP.But i think toses can make it at all matchups.Better map for it i think a zerus prime(really hard to find proxy on this map).After patch we can try it with proxy oracle. P.S. Sorry for my bad english))))) I try it on Zerus on PVT.I make 1 gate into double nexus(one proxy on cross resp).And make second proxy later.Probe recall very nice in big map.My recomendation. In Zeruses PVP is reall hard to find it.I saw Proleague the specials match SoS-Carno.And SoS make proxy third nexus into mass tampest(in neo planets(small map) but he doesnt use probe recall( I think its some futer of Hots.Big maps and some proxy nexuses. | ||
Gamlet
Ukraine336 Posts
On May 06 2013 07:13 DanceSC wrote: expand at 6:30-6:50, warp-prism + probe, hide worker at another base, or my favorite: proxy nexus and build a probe from that, then msc recall when you have 4 colo. Prism is Wol.Hots need recall).I | ||
Ben...
Canada3485 Posts
I swear I am going to just start doing 2 base all-ins again against Zerg. The matchup isn't even fun to play anymore. Just frustrating. I love the other matchups but if I didn't have to play PvZ I wouldn't. Or I should just go back to playing on KR because the Zergs I played were way more fun and didn't just do stupid mass ling stuff or super greedy early muta builds half the games like so many of my PvZs on NA. I think the thing that is frustrating me the most is that every PvZ I have had the last few days has been different so it has been very hard to practice the matchup properly. | ||
JSK
United States133 Posts
Also, could you go 4 Gate +1 into 5 Phoenix Harass/ 3rd nexus? Or should I just choose between stargate harass and 4 gate + 1 before taking a third? Lastly, is it conceivable that phoenix into zealot/archon could deal with hydra swarmhost? seems like you could go envision with an oracle and lift the swarm hosts right before you move in with zealot/archon. (as an alternative to colossus) | ||
dasfewfawdx
17 Posts
Also, is it possible to stop two-base stalker ht all-ins with VR zealot while saturating your third base or do you need to cut workers to get out more army? | ||
skyafterrain
Thailand22 Posts
Is it too safe if I open 3gate/Robo into Expand every match up, how behind would I be against my opponent's FE build ? The point is I always get 1 base all in in my level, I want to play standard Macro game, but I almost always die before 10 mins mark Are there any other safe build that won't put me too behind economically ? Thanks | ||
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