• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:09
CEST 17:09
KST 00:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris30Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Aligulac - Europe takes the podium A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away Weekly Cups (Aug 18-24): herO dethrones MaxPax 2v2 & SC: Evo Complete: Weekend Double Feature
Tourneys
Esports World Cup 2025 WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
ASL Season 20 Ro24 Groups Flash On His 2010 "God" Form, Mind Games, vs JD No Rain in ASL20? Joined effort [ASL20] Ro24 Preview Pt2: Take-Off
Tourneys
[ASL20] Ro24 Group F [ASL20] Ro24 Group D [Megathread] Daily Proleagues [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1266 users

The HotS Protoss Help Me Thread - Page 279

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 277 278 279 280 281 367 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions. Do not just ask for build orders.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
July 25 2014 08:28 GMT
#5561
--- Nuked ---
Kayzer.
Profile Joined May 2010
Germany79 Posts
Last Edited: 2014-07-25 16:37:06
July 25 2014 16:31 GMT
#5562
On July 25 2014 07:12 SatedSC2 wrote:
Someone just 9 pooled me so here is the replay. Maybe it will help you: http://ggtracker.com/matches/5259400

I was planning to go for an Immortal/Sentry all-in to finish them off, but then they did some ultra weird one-base Swarm Host/Nydus build that confused me so much that I decided to wait until I could get out Colossi before attacking into them. I'm still pretty confused about their follow-up, but at least you can see how the 9 pool is defended. A 10 pool would be defended in the exact same way.


Very helpful indeed, thanks.
Oh and thank you for reminding me not to a- move observers

@ unpowered-gateway-guy:

I found that parking your mothership core above the pylon at the natural sacres smaller amounts of lings off.
If you scout a more aggressive Zerg (more than 6 lings, earlier pool&gas) you might want to cut a few probes if you have to to finish the wall sooner? Also, building a relatively early sentry is part of the San gate anyway and does help a lot against any sort of ling run by (granted you react faster than i do...).
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 25 2014 16:49 GMT
#5563
Yep it's perfectly fine to have a brief probe cut if you suspect any kind of serious ling aggression.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
StorM_Sweden
Profile Joined July 2014
Sweden45 Posts
July 25 2014 16:52 GMT
#5564
Any successful allin timing you guys got vs Zerg, please message me , would be great to have.

User was warned for this post
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
July 25 2014 18:33 GMT
#5565
On July 26 2014 01:52 StorKK wrote:
Any successful allin timing you guys got vs Zerg, please message me , would be great to have.

User was warned for this post

Just to answer, see OP.

The 3 base Blink Stalker +2 All In seems very powerful and popular!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
krjay5
Profile Joined April 2010
United States25 Posts
July 25 2014 20:32 GMT
#5566
Would you mind linking that build? I don't see it in the link provided by OP.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 25 2014 21:38 GMT
#5567
http://www.teamliquid.net/forum/sc2-strategy/461621-sc2-notes-3-base-blink-attack-pvz

It doesnt even have to be allin, you can decide to not commit to it and just pressure lightly.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Ben...
Profile Joined January 2011
Canada3485 Posts
July 25 2014 23:28 GMT
#5568
Is there a good response to these two base SCV pull builds now that time warp is a third as long as it used to be? I've been getting completely wrecked by them.

Also, now that Terrans know you can't reasonably go chargelot/HT I've been losing to tons of people doing builds designed specifically to kill blink/colossus openings. Either early stim timings or weird blind stuff that you would not previously see.

PvT is not my friend right now. It feels like a weird slippery slope where either you defend well in the midgame and usually win or make one mistake and lose the entire game.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 25 2014 23:43 GMT
#5569
Switching to colossus openings after years of going templar is a pain in the ass, i'm never forgiving Blizzard for that one. It's just really sad.

I haven't played against any 2base scv pull yet (honestly my guy reaction is just to say to camp at your ramp and get a few more sentries once you scout the boys coming), but for early game defeense and general drop defense what i've been trying so far is simply to delay my colossus tech in favour of faster blink. Basically i still do the same exact robo/forge/twilight opener, only i go bilnk instead of charge and stay to 5 gates while going Colossus when i normally would have started an archive.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2014-07-26 00:27:26
July 26 2014 00:27 GMT
#5570
On July 26 2014 08:43 Teoita wrote:
Switching to colossus openings after years of going templar is a pain in the ass, i'm never forgiving Blizzard for that one. It's just really sad.

I haven't played against any 2base scv pull yet (honestly my guy reaction is just to say to camp at your ramp and get a few more sentries once you scout the boys coming), but for early game defeense and general drop defense what i've been trying so far is simply to delay my colossus tech in favour of faster blink. Basically i still do the same exact robo/forge/twilight opener, only i go bilnk instead of charge and stay to 5 gates while going Colossus when i normally would have started an archive.

Yeah me too. I loved Templar openings. I've done them since the start of HOTS. They are significantly more fun than colossus openings. I'm actually quite bitter about this whole thing.

That is what I've been doing also. I think the biggest troubles I've had with SCV pulls are a) the map Nimbus, where I've faced two of them (thanks to the jumbo ramp), and b) how difficult it is to judge whether they are going to do one or not. I've scouted people doing what appeared to be a normal two base build and then suddenly a minute later all of their units are walking up to my natural.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
rsvp
Profile Blog Joined January 2006
United States2266 Posts
July 26 2014 16:11 GMT
#5571
On July 26 2014 08:28 Ben... wrote:
Is there a good response to these two base SCV pull builds now that time warp is a third as long as it used to be? I've been getting completely wrecked by them.

Also, now that Terrans know you can't reasonably go chargelot/HT I've been losing to tons of people doing builds designed specifically to kill blink/colossus openings. Either early stim timings or weird blind stuff that you would not previously see.

PvT is not my friend right now. It feels like a weird slippery slope where either you defend well in the midgame and usually win or make one mistake and lose the entire game.


I've always relied on sentries more so than time warps to help defend against 2 base SCV pulls.

What's a build that's designed specifically to kill blink/colossus openings? Blink/colossus is designed to be safe and versatile. Anything that hits before colossus you should be defending with scouting, photon overcharge, and forcefields, and then once you have a colossus out you shouldn't be dying.
Svizcy
Profile Joined May 2010
Slovenia300 Posts
July 27 2014 06:52 GMT
#5572
Hmmm, i still belive that there is a timing when you have 1 collosus ready, maybe range upgrade not done yet even and they hit you.
So i would say that your safe when range is complete and 2 collosus are out.

Now a question to guys in masters and GM: How well do you think a warp prism herras may fare here as an distraction to kinda prevent the 2 base all in from happening?
I am thinking to go normal collosus build but just squeeze warp prism out and go herras while your waiting for robo-bay to finish?

good day, svizcy
rsvp
Profile Blog Joined January 2006
United States2266 Posts
July 27 2014 07:09 GMT
#5573
On July 27 2014 15:52 Svizcy wrote:
Hmmm, i still belive that there is a timing when you have 1 collosus ready, maybe range upgrade not done yet even and they hit you.
So i would say that your safe when range is complete and 2 collosus are out.

Now a question to guys in masters and GM: How well do you think a warp prism herras may fare here as an distraction to kinda prevent the 2 base all in from happening?
I am thinking to go normal collosus build but just squeeze warp prism out and go herras while your waiting for robo-bay to finish?

good day, svizcy


In general, warp prism harass at any stage of the game is always a good thing as long as your macro doesn't slip up while you're doing it. However, I'm not sure what specifically you're asking about, I don't see how harassing the terran would prevent a 2 base all-in. With regards to getting a warp prism before your colossus, sure you can try it but I personally don't think it's a good idea for 2 reasons:

1) Pre-colossus robo for me is pretty much devoted to chronoing obs out. I'd much rather have no warp prism harass than have to decide between fewer obs on map or slower colossus.

2) It's hard to effectively harass the terran that early in the game. He's only on 2 bases, and his attention is not likely to be anywhere else at that point in the game meaning he will most likely react to it quickly. Warp prism harass is more effective later on when terran is spread between 3+ bases and his attention is split between doing harass himself and engagements with your main army.
Svizcy
Profile Joined May 2010
Slovenia300 Posts
July 27 2014 07:13 GMT
#5574
On July 27 2014 16:09 rsvp wrote:
Show nested quote +
On July 27 2014 15:52 Svizcy wrote:
Hmmm, i still belive that there is a timing when you have 1 collosus ready, maybe range upgrade not done yet even and they hit you.
So i would say that your safe when range is complete and 2 collosus are out.

Now a question to guys in masters and GM: How well do you think a warp prism herras may fare here as an distraction to kinda prevent the 2 base all in from happening?
I am thinking to go normal collosus build but just squeeze warp prism out and go herras while your waiting for robo-bay to finish?

good day, svizcy


In general, warp prism harass at any stage of the game is always a good thing as long as your macro doesn't slip up while you're doing it. However, I'm not sure what specifically you're asking about, I don't see how harassing the terran would prevent a 2 base all-in. With regards to getting a warp prism before your colossus, sure you can try it but I personally don't think it's a good idea for 2 reasons:

1) Pre-colossus robo for me is pretty much devoted to chronoing obs out. I'd much rather have no warp prism harass than have to decide between fewer obs on map or slower colossus.

2) It's hard to effectively harass the terran that early in the game. He's only on 2 bases, and his attention is not likely to be anywhere else at that point in the game meaning he will most likely react to it quickly. Warp prism harass is more effective later on when terran is spread between 3+ bases and his attention is split between doing harass himself and engagements with your main army.


Thank you, that answers my question preatty much. Yes i was thinking to skip observer production, not actually delaying the collosus, kinda like getting just 1 observer then warp prism.
Herrasment would aim to delay his 2 base all in and give you more time to squeze out aditional collosi.
I wouldn't try it myself cause i know that my macro would slip, hence why i was asking for ppl in masters to answer.

Ty and gl!
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
Last Edited: 2014-07-27 21:20:58
July 27 2014 21:20 GMT
#5575
Nexus - gate in PvZ. How do you hold someone who goes standard gasless pool - hatch and then makes only slow lings and rallies them to your base?
rsvp
Profile Blog Joined January 2006
United States2266 Posts
July 28 2014 05:08 GMT
#5576
Nexus - gate? You don't... that's why nexus - forge or gate - nexus is standard.
aznheat80
Profile Joined August 2010
United States186 Posts
July 28 2014 05:34 GMT
#5577
On July 28 2014 06:20 KingAlphard wrote:
Nexus - gate in PvZ. How do you hold someone who goes standard gasless pool - hatch and then makes only slow lings and rallies them to your base?


i faced this twice today against. wall off at the ramp with gate and cybercore. make zeal, then msc with first 100 gas. use the zeal to hold off your ramp, then chrono out another zealot, and sentry from the gateway. rally the probes from your natural to your main.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
July 28 2014 07:20 GMT
#5578
On July 28 2014 14:08 rsvp wrote:
Nexus - gate? You don't... that's why nexus - forge or gate - nexus is standard.


Nexus/gate has been gainining in popularity lately. It's a couple of probes ahead of gate-nexus, and warpgate finishes around 7 minutes so you can hit some really strong warpgate pressures.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
w3c.TruE
Profile Joined November 2013
Czech Republic1055 Posts
July 28 2014 07:56 GMT
#5579
On July 28 2014 16:20 Teoita wrote:
Show nested quote +
On July 28 2014 14:08 rsvp wrote:
Nexus - gate? You don't... that's why nexus - forge or gate - nexus is standard.


Nexus/gate has been gainining in popularity lately. It's a couple of probes ahead of gate-nexus, and warpgate finishes around 7 minutes so you can hit some really strong warpgate pressures.

It's quite popular among the best pro players, yes. But I don't think it's good to play it in ladder games. It's incredibly gready, and I don't know how you can hold something like 10pool speedling all-in, without incredible control. I prefer gate->Nexus with probe scout after nexus. But you can go for it, if you know your opponent and you know, that he won't have earlier then 14 pool or something...
Dream, Dark, herO, PartinG, RorO, Bbyong, Rain, soO, PtitDrogo <3. Goodbye RorO, MC you were awesome! You will be remembered!
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 28 2014 08:24 GMT
#5580
On July 28 2014 16:56 w3c.TruE wrote:
Show nested quote +
On July 28 2014 16:20 Teoita wrote:
On July 28 2014 14:08 rsvp wrote:
Nexus - gate? You don't... that's why nexus - forge or gate - nexus is standard.


Nexus/gate has been gainining in popularity lately. It's a couple of probes ahead of gate-nexus, and warpgate finishes around 7 minutes so you can hit some really strong warpgate pressures.

It's quite popular among the best pro players, yes. But I don't think it's good to play it in ladder games. It's incredibly gready, and I don't know how you can hold something like 10pool speedling all-in, without incredible control. I prefer gate->Nexus with probe scout after nexus. But you can go for it, if you know your opponent and you know, that he won't have earlier then 14 pool or something...


I've actually just tested economic (gasless) 10pools against a friend going nexus/gate, and nexus/gate always comes out ahead with very few probe losses as long as you have good micro. Imo, the key is going double pylon on your gateway in the main; this lowers the surface area and makes it so that you have literally ONE weak point.

Against speed openings, it might be a different story, but I'm fairly certain you can get a wall up in the main with some zealots and just old school 3-gate sentry reexpand if you scout the gas after pool. Not certain what the exact outcome of this is, but in theory, both players should be even after this exchange.
StrategyAllyssa Grey <3<3
Prev 1 277 278 279 280 281 367 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko350
ProTech83
StarCraft: Brood War
Britney 41196
Calm 9841
Bisu 2506
Rain 1714
Horang2 1666
Flash 1045
Larva 1041
Mini 925
Jaedong 812
EffOrt 547
[ Show more ]
Sea 486
actioN 479
Barracks 395
BeSt 268
Hyuk 220
ggaemo 204
Soulkey 154
Mong 134
Soma 127
Snow 86
Light 81
PianO 77
Hyun 70
Killer 56
ToSsGirL 51
JYJ41
Sharp 37
ajuk12(nOOB) 32
TY 30
soO 20
zelot 20
Free 20
JulyZerg 16
Rock 13
Sacsri 13
HiyA 13
IntoTheRainbow 13
Terrorterran 12
scan(afreeca) 10
SilentControl 9
Yoon 7
ivOry 7
Beast 4
Dota 2
Gorgc6869
Dendi1128
syndereN341
XcaliburYe203
Counter-Strike
fl0m2944
olofmeister1871
flusha194
Other Games
singsing2171
hiko951
FrodaN500
Fuzer 286
crisheroes271
RotterdaM157
KnowMe79
markeloff60
Trikslyr30
QueenE13
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 9
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2616
• WagamamaTV417
League of Legends
• Nemesis5678
• TFBlade504
Upcoming Events
Replay Cast
8h 51m
The PondCast
18h 51m
WardiTV Summer Champion…
19h 51m
herO vs MaxPax
Clem vs Classic
Replay Cast
1d 8h
LiuLi Cup
1d 19h
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
2 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
2 days
Team Hawk vs Team Dewalt
BSL Team Wars
2 days
Team Hawk vs Team Bonyth
SC Evo League
2 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
3 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[ Show More ]
[BSL 2025] Weekly
3 days
SC Evo League
3 days
Maestros of the Game
4 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
4 days
Team Bonyth vs Team Sziky
BSL Team Wars
4 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.