• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:20
CEST 16:20
KST 23:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)21Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8908 users

The HotS Terran Help Me Thread - Page 278

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 276 277 278 279 280 368 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
herMan
Profile Joined November 2010
Japan2057 Posts
May 15 2014 07:36 GMT
#5541
Hey people, I was wondering what kind of "rules" the hunter seeker missile has.

1. What happens if you don't have vision when it flies off to meet enemy forces
2. Following forces with similar speed, when does it fall down?
BurningRanger
Profile Joined January 2012
Germany303 Posts
May 15 2014 08:23 GMT
#5542
On May 15 2014 16:36 herMan wrote:
Hey people, I was wondering what kind of "rules" the hunter seeker missile has.

1. What happens if you don't have vision when it flies off to meet enemy forces
2. Following forces with similar speed, when does it fall down?


1. It will still go there (As a small tip: activate the option to show Experience Points during the game. It will show those XP even in the fog of war, when enemy units die.). You just need vision when the HSM is launched. You can run your Ravens away then.
2. When the HSM is launched, it will hover in the same place for 5 seconds. During that phase a unit can run away. If it gets away far enough (range 13 from the HSM), the HSM will drop. As soon the HSM starts following a unit, it will always catch that and never fall down.
My Livestream: http://www.twitch.tv/burningranger | My youtube channel: https://www.youtube.com/user/BurningR4nger
Tzela
Profile Joined December 2012
Canada48 Posts
Last Edited: 2014-05-15 21:06:56
May 15 2014 21:06 GMT
#5543
having a hard time vs roach based timings. i opened 2 reaper into hellion 3cc (as i do every game). i scouted he was banking gas passed what he needed for speed with the reapers, so i got 1 fast banshee to try and help deal with whatever was coming. i was planning on continuing with bio after. he did a huge roach drop in my main with a nydus to reinforce. my tank was late. is that the only reason i lost? or is there more i should be doing to try and scout this/be more prepared when the drop hits?

replay:http://drop.sc/380662
Yusei
Profile Joined December 2012
Canada27 Posts
May 16 2014 04:52 GMT
#5544
What's the best way to load up a large doom drop? At the moment I just box the entire army and spam click the medivacs. Sometimes I'll click a medivac that's already full or leave some units behind. It also seems kind of slow, especially if the enemy army is close. Is there a more efficient way than this?
KonanTenshi
Profile Joined June 2012
Sweden210 Posts
May 16 2014 05:39 GMT
#5545
On May 16 2014 13:52 Yusei wrote:
What's the best way to load up a large doom drop? At the moment I just box the entire army and spam click the medivacs. Sometimes I'll click a medivac that's already full or leave some units behind. It also seems kind of slow, especially if the enemy army is close. Is there a more efficient way than this?


Select your whole army then shiftclick every medivac and your troops will automaticly load up in their own seat.

Kind of if you shift click on a bunker then on another place of the map you'll notice only 4 supply will run towards the bunker while the rest goes to your last click.
Curious
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
May 16 2014 06:18 GMT
#5546
When playing a macro marine/tank style, I understand that I have to be active. What does that mean? Constantly poking an expansion for instance? Seiging the natural? What makes a good macro marine/tank style?
KT best KT ~ 2014
Sajaki
Profile Joined June 2011
Canada1135 Posts
Last Edited: 2014-05-16 07:56:37
May 16 2014 07:55 GMT
#5547
On May 16 2014 15:18 aZealot wrote:
When playing a macro marine/tank style, I understand that I have to be active. What does that mean? Constantly poking an expansion for instance? Seiging the natural? What makes a good macro marine/tank style?


I assume you're talking about TvT? Well TvT is, as many people call it, a game of positioning. Siege tanks have incredible defensive potential, but are immobile. By being active you get dibs on the map, you can call the shots.

Say the map is Sejong, u spawn south he spawns north and both are on 3 base econ. It's really hard (imo) for Terran to adequately defend the third and the natural simultaneously. If you are threatening the third, he has to fortify that area, and if he puts a lot of power there it opens him up elsewhere. You can move and poke the natural, if he fortifies that you can siege the main from the lowground on the far side. Basically if you are proactive you force your opponent to play reactively. If he mis-positions or doesn't adequately respond to your army you have the opportunity to capitalize. That's basically TvT: look for weaknesses, cracks in his defense, and then exploit them to gain an advantage.

Additionally, if you are forcing your opponent to play defensively you can secure more bases without having to worry about him attacking them with his main army.
Inno pls...
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
May 16 2014 08:02 GMT
#5548
Thanks!
KT best KT ~ 2014
Nimix
Profile Joined October 2011
France1809 Posts
May 16 2014 12:26 GMT
#5549
On May 16 2014 14:39 KonanTenshi wrote:
Show nested quote +
On May 16 2014 13:52 Yusei wrote:
What's the best way to load up a large doom drop? At the moment I just box the entire army and spam click the medivacs. Sometimes I'll click a medivac that's already full or leave some units behind. It also seems kind of slow, especially if the enemy army is close. Is there a more efficient way than this?


Select your whole army then shiftclick every medivac and your troops will automaticly load up in their own seat.

Kind of if you shift click on a bunker then on another place of the map you'll notice only 4 supply will run towards the bunker while the rest goes to your last click.


Gotta specify that for shift clicking medivacs to work you need to only have the army selected, not the medivacs
Kvassten
Profile Joined May 2012
Sweden159 Posts
May 16 2014 12:52 GMT
#5550
On May 16 2014 14:39 KonanTenshi wrote:
Show nested quote +
On May 16 2014 13:52 Yusei wrote:
What's the best way to load up a large doom drop? At the moment I just box the entire army and spam click the medivacs. Sometimes I'll click a medivac that's already full or leave some units behind. It also seems kind of slow, especially if the enemy army is close. Is there a more efficient way than this?


Select your whole army then shiftclick every medivac and your troops will automaticly load up in their own seat.

Kind of if you shift click on a bunker then on another place of the map you'll notice only 4 supply will run towards the bunker while the rest goes to your last click.


This is the best way, I would like to add that if your units are blocked or surrounded by lings or something they won't load into the medivacs.

I shiftclick the medivacs then ctrlclick the medivacs and fly over my army to make sure the pick up all the units, even those who are blocked
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
May 17 2014 03:00 GMT
#5551
http://i.imgur.com/iIN9y2w.jpg

Looks like doing this lift also help against proxy 2 gates, hahaha.
emppp
Profile Joined December 2012
Germany9 Posts
May 17 2014 20:29 GMT
#5552
Hello, please tell me what im doing wrong, i lose almost every macro TvZ...

http://drop.sc/380799

At one point its 4 bases vs 3... im on 3-3 and have more supply still i get crushed every engagement.
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
May 17 2014 20:49 GMT
#5553
On May 18 2014 05:29 emppp wrote:
Hello, please tell me what im doing wrong, i lose almost every macro TvZ...

http://drop.sc/380799

At one point its 4 bases vs 3... im on 3-3 and have more supply still i get crushed every engagement.


Bad unit control really. For instance you keep stimming your entire army in situations where you should only stim small groups of units, and then you amove your entire army after that which destroys your split. Then you try and split after that, but they are not that good. Then also note that while you may be up in bases at some point in time, there is no reason in hell why you should be it as you do not drop or do anything from keeping your opponent to take outer bases.

Also note that during battles your mines aren't being a part of the battle. I suggest you simply focus on moving mines forward faster and and stiming smaller groups of Marines. When you have improved that part, you should consider dropping a lot more in situations where your opponent could take bases fore free otherwise.
Sajaki
Profile Joined June 2011
Canada1135 Posts
May 17 2014 23:46 GMT
#5554
Really basic question here: Since the ideal saturation is 16 on minerals per base, do you put more then that in the main, if you construct the vast majority of your structures from there? Often times if i don't shift-rally back I'll end up with some odd number like 12 or 13 in the main, which is clearly not ideal.. at the same time i don't want to oversaturate for too long..
Inno pls...
KingofGods
Profile Joined July 2010
Canada1218 Posts
May 18 2014 01:44 GMT
#5555
mutas make me want to bash my head against the wall when I mech. At the same time I don't really want to bio.
imre
Profile Blog Joined November 2011
France9263 Posts
May 18 2014 01:47 GMT
#5556
On May 18 2014 10:44 KingofGods wrote:
mutas make me want to bash my head against the wall when I mech. At the same time I don't really want to bio.


go biomech :p
Zest fanboy.
Cinnamonster
Profile Joined May 2014
Belgium24 Posts
May 18 2014 20:28 GMT
#5557
Hey TL .. Long time lurker, first time poster.
I quit sc2 along time ago to play diablo 3. I know :/ but i'm back!

My only problem is, I always played zerg. Never touched terran before.
With this 'comeback' I also want to change race... After playing some protoss and terran vs ai, i decided to play terran (for some reason, i just really don't like to play protoss).

Since I'm pretty new to terran I was hoping to find stuff here, but when i was looking at the OP it said
Q. What are the standard recommended strategies per match-up? [Updated as of 26/11/2013.]

Is this stuff still (pretty) valid or do I have to look somewhere else for a solid BO for TvT, TvZ and TvP (I'm looking for something macro-wise, nothing fancy timing push or all in... I really wanna learn terran and am not afraid of losing a lot of games because i'm trying to macro and not cheese/all in my way to high ranks)
Cut cut cut cutcutcutcutcutcutcutcutcutcutcutcut! Sawblades still not sharp enough!
TheDwf
Profile Joined November 2011
France19747 Posts
May 18 2014 20:43 GMT
#5558
On May 19 2014 05:28 Cinnamonster wrote:
Hey TL .. Long time lurker, first time poster.
I quit sc2 along time ago to play diablo 3. I know :/ but i'm back!

My only problem is, I always played zerg. Never touched terran before.
With this 'comeback' I also want to change race... After playing some protoss and terran vs ai, i decided to play terran (for some reason, i just really don't like to play protoss).

Since I'm pretty new to terran I was hoping to find stuff here, but when i was looking at the OP it said
Show nested quote +
Q. What are the standard recommended strategies per match-up? [Updated as of 26/11/2013.]

Is this stuff still (pretty) valid or do I have to look somewhere else for a solid BO for TvT, TvZ and TvP (I'm looking for something macro-wise, nothing fancy timing push or all in... I really wanna learn terran and am not afraid of losing a lot of games because i'm trying to macro and not cheese/all in my way to high ranks)

Yes, it's still valid.
Dreamer.T
Profile Joined December 2009
United States3584 Posts
May 19 2014 06:23 GMT
#5559
Haven't played in a while. Are widow mines now a must vs any toss composition, or is it really only necessary if the toss is very zealot heavy?
Forever the best, IMMvp <3
KingofGods
Profile Joined July 2010
Canada1218 Posts
May 19 2014 08:01 GMT
#5560
Mines good vs. zealots and templars.
Prev 1 276 277 278 279 280 368 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Group Stage
Liquipedia
WardiTV Qualifier
12:00
Summer Cup, Qualifier #2
WardiTV812
Liquipedia
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RushiSC 37
StarCraft: Brood War
Calm 7575
Rain 2454
GuemChi 2163
Sea 1948
Jaedong 1222
EffOrt 654
Hyuk 583
firebathero 359
Mini 334
BeSt 327
[ Show more ]
Snow 304
Stork 215
Rush 195
Larva 137
Zeus 128
ZerO 122
ggaemo 114
Hyun 95
Dewaltoss 65
hero 60
Free 57
soO 48
Sharp 40
sorry 39
scan(afreeca) 37
JYJ 34
Terrorterran 29
ToSsGirL 23
Sexy 21
Bale 20
NaDa 19
Barracks 17
Hm[arnc] 17
Yoon 16
IntoTheRainbow 13
Rock 13
Sacsri 13
Mong 12
Noble 11
ajuk12(nOOB) 11
yabsab 10
Icarus 10
Purpose 8
Dota 2
Gorgc7697
syndereN227
League of Legends
Doublelift2570
Counter-Strike
byalli787
allub157
kRYSTAL_5
Other Games
singsing1809
hiko766
B2W.Neo713
Lowko432
crisheroes323
DeMusliM256
XaKoH 193
Liquid`VortiX139
ToD134
OGKoka 128
djWHEAT105
QueenE53
Rex19
Trikslyr17
ZerO(Twitch)11
Organizations
Other Games
gamesdonequick2345
BasetradeTV210
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco3919
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 829
League of Legends
• Jankos2829
• TFBlade814
Upcoming Events
Big Brain Bouts
1h 40m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
9h 40m
RSL Revival
18h 40m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
19h 40m
Epic.LAN
22h 40m
IPSL
1d 1h
Dragon vs Hawk
RSL Revival
1d 18h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 19h
OSC
1d 22h
IPSL
2 days
Bonyth vs Ret
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.