• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:44
CEST 18:44
KST 01:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th57Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft TL.net Map Contest #22 - Voting herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue
Brood War
General
VPN experiences Quality of life changes in BW that you will like ? Pros React To: ASL S21 Finals Every Matchup's Top 5 Winrates (all ASLs & KSLs) BW General Discussion
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Tiranga Gaming Color Prediction ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2354 users

[D][L] WoL: Akilon Wastes and Newkirk District - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
xPabt
Profile Joined February 2012
226 Posts
January 16 2013 23:59 GMT
#21
On January 17 2013 08:50 Henk wrote:
Show nested quote +
On January 17 2013 08:42 Iron_ wrote:
I play Terran and I do play both of these maps. I think Alikon has "Xel Naga overkill" going on, I mean does that map really need 4 towers? But overall both maps have played out decent so far.

The biggest reason I did not veto either of these (and instead whacked a veto on Cloud kingdom), is the free Zerg maphack they get on the front of your nat on certain maps. Daybreak isn't quite as bad, but they can still see you moving out for every single early game timing you can have. Cloud is just fucking riduculous with that Ovie just sitting there until mid game.

Maybe it's a lame reason to like the new maps, but not having an ovie see everything I'm doing for 12 minutes just feels better.


Can't you build a barracks next to that ledge, get some marines, lift the barracks for vision and then kill it? Don't you usually want to have some raxes on the lowground anyway to serve as a wall?


Your barracks needs to either be making marines or building add-ons early on. There is a reason you never see people placing barracks not in the wall off to kill overlords anymore.
Severe
Profile Joined September 2011
28 Posts
January 17 2013 01:13 GMT
#22

Hey all,

By not drone scouting you may lose 100 minerals, but that makes up for a lost game doesn't it?

Regards Jake~
enjoy life, live for the present, not for the future.
Severe
Profile Joined September 2011
28 Posts
January 17 2013 01:16 GMT
#23
On January 17 2013 08:55 Cainam wrote:
I have them both vetoed and have still gotten Akilon 5 or 6 times. I've never once gotten a vetoed map before and I've been playing since damn near release. Anyone else have this issue?




You understand that just because something is vetoed doesn't mean you won't get it, right? it all depends on what the other play has Vetoed, and what available players are on the server that match your skill level.
enjoy life, live for the present, not for the future.
Severe
Profile Joined September 2011
28 Posts
January 17 2013 01:17 GMT
#24
It just means you have a higher chance of avoiding depending on the amount of people player when your on. Their skill level, and there vetoed maps.
enjoy life, live for the present, not for the future.
RandomAccount#216215
Profile Joined September 2011
76 Posts
Last Edited: 2013-01-17 02:02:06
January 17 2013 02:01 GMT
#25
--- Nuked ---
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
January 17 2013 02:11 GMT
#26
When I play this map I tend to expand in a horizontal line so that it's easier for me (as a Terran player) to defend consequent expansions since it's on the path to my opponent. This gives me a pretty good supply line and I reinforce this by walling off the top or bottom of these expansions (depending on the spawn positions).
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
ProfessionalNoob
Profile Joined October 2012
United States75 Posts
January 17 2013 05:44 GMT
#27
Newkirk is just kind of bad IMO. The 3rd base is hard to secure, the main base is huge. Overall terrible for a protoss player like me, and if that wasn't enough, the air distance to the other main is really close while the ground distance is super long, which means stuff like drops are super annoying.

I played Newkirk a few times, and the only good thing I could say about it for protoss is that the drop route is really obvious, terrans can circle around to the back, but most just drop on the side as it's super convenient. I vetoed the map anyways though, because its just too hard to get a 3rd while defending against constant threat of drops with a huge main.

I love Akilon Flats vs. terran, because the rush distance is long, it's easy to spot drops/counter attacks, and it's easy to get a 3rd base. Makes either turtling with double forge colossus or going kcdc's quick templar style both really good. I don't quite like vs. zerg though, because the watch towers literally cover every inch of the map, meaning it's impossible to move out without zerg knowing, and it's kind of annoying to deal with mutas on this map with a 3rd base, also 2 base all-ins are much weaker because zerg can always see it coming + the rush distance is quite long.
Bahajinbo
Profile Joined May 2012
Germany488 Posts
January 17 2013 08:53 GMT
#28
I banned Newkirk. It's a nightmare in PvZ. You can't hold your 3rd against early aggression because it is extremely wide open. Try to do some simcity there... nearly impossible. I'd usually say just to immortal/sentry all-in on this map but even this is not a good idea. In PvT and PvP Newkirk is a decent map.

Akilon Flats is a good map for protoss, I think. I dislike the very wide ramp, you have to wall off with your cyber core in PvZ, but you can take your 3rd easily as a protoss. In PvT drops are pretty easily defendable which is also pretty nice.
Chr15t
Profile Joined March 2011
Denmark1103 Posts
January 17 2013 09:14 GMT
#29
Reading through the comments i find it pretty funny that the only thing everybody agrees opon is that the maps are bad for their respective races. have anyone actually played more than 5 games on each map?
for me:

NewKirk offers a pretty good 3rd base for terran, in that its close to your natural ramp, and fall inline with the attack path.
The exceptionally big main has caused probblems for me, in form of drops, and nydus play, even if you scout it you cant reach it in time. So i spend extra time to build a couple of turrets, and have a few units stationed there all game long. Also the watch towers in the middle of the map offers map control at a very very low price. this goes for every race. once you have both towers, you only need to worry about a drop.

Akilon flats: Again watchtowers cover the diagional of the map (why blizzard?) cubbled with the fact of a long rush distance and an easy accessable third, i predict a fair number of greedy vs greedier openings.
Insanity: doing the same thing over and over again and expecting different results.
ineversmile
Profile Blog Joined December 2010
United States583 Posts
January 17 2013 13:28 GMT
#30
I don't think there's anything wrong with the match-ups on these maps; I think there are just fundamental issues with their architecture. Maybe the GSL version of Wastes will fix the GIANT-ass ramp so that it takes under a billion buildings to wall it off, as any race, so that the expansion can be protected from speedlings or hellions.

I also think that there are too many places to hide proxy buildings on the map in Akilon Wastes. I say too many because it's basically a joke to try to scout those locations. Between this and the giant ramp, I vehemently hate playing PvP on this map. Basically, I'm never going to know if proxy gates are coming, I can't realistically put a stalker at any of the watchtowers and expect it to come home for defense, and I can't expect sentries to hold that expansion ramp. The watchtowers on that map might as well just be giant middle fingers, pointed at me--because that's about all the use that I have for them.
Nostradamus.146@AM, Nostradamus.398@KR, Nostradamus.922@EU http://www.teamliquid.net/blog/ins
Cainam
Profile Blog Joined January 2011
United States421 Posts
January 17 2013 14:27 GMT
#31
On January 17 2013 10:16 Severe wrote:
Show nested quote +
On January 17 2013 08:55 Cainam wrote:
I have them both vetoed and have still gotten Akilon 5 or 6 times. I've never once gotten a vetoed map before and I've been playing since damn near release. Anyone else have this issue?




You understand that just because something is vetoed doesn't mean you won't get it, right? it all depends on what the other play has Vetoed, and what available players are on the server that match your skill level.


Dunno why you felt it necessary to take such a dickish tone. That doesn't make much sense though if that is the way it is. Even if both players vetoed 3 completely different maps that still leaves 2 maps unvetoed by both players to play on.
golledaman
Profile Joined May 2012
Sweden27 Posts
January 26 2013 20:00 GMT
#32
On January 17 2013 08:55 Cainam wrote:
I have them both vetoed and have still gotten Akilon 5 or 6 times. I've never once gotten a vetoed map before and I've been playing since damn near release. Anyone else have this issue?


Because ita not a veto. It's a priority system, the ones you've chosen have less priority but they may still be picked.
Fest hos Mange!
antz0r
Profile Joined September 2010
Australia168 Posts
January 27 2013 06:07 GMT
#33
I find these maps just a bit too large for terran because I suck at the lategame vs toss and zerg. Having said that, I just un-vetoe'd them because it feels like almost everyone has vetoed antiga shipyard and cloud kingdom so TvP and TvZ is almost always on entombed or daybreak.

I wish shakuras plateau, some variant of lost temple and even xel naga towers were back in the map rotation. They were my favourite maps for my playstyle, which is very unpolished.
Natalya
Profile Joined December 2011
Belgium287 Posts
January 27 2013 13:40 GMT
#34
On January 27 2013 15:07 antz0r wrote:
I find these maps just a bit too large for terran because I suck at the lategame vs toss and zerg. Having said that, I just un-vetoe'd them because it feels like almost everyone has vetoed antiga shipyard and cloud kingdom so TvP and TvZ is almost always on entombed or daybreak.

I wish shakuras plateau, some variant of lost temple and even xel naga towers were back in the map rotation. They were my favourite maps for my playstyle, which is very unpolished.


Your favorite maps for 11-11?
virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2013-01-27 14:41:35
January 27 2013 14:40 GMT
#35
newkirk is pretty shitty in zvz, because it's so hard to really scout every pathway early on. once the game stabilizes it's ok, but not fantastic. in zvt I often face drop heavy styles, where terrans try to drop between the main and the 3rd.
overall, I prefer akilon over newkirk, even though many games turn into turtlefests. (especially in zvp) on the other hand, quick max strategies are fairly strong on newkirk against tosses who aren't doing a proper opening.
first we make expand, then we defense it.
akarin
Profile Joined February 2011
Ireland42 Posts
January 28 2013 02:13 GMT
#36
These maps are frustrating to play on. I hope blizz just remove both of these maps
Sumadin
Profile Joined August 2011
Denmark588 Posts
January 28 2013 05:18 GMT
#37
On January 28 2013 11:13 akarin wrote:
These maps are frustrating to play on. I hope blizz just remove both of these maps


Akilon was picked up by both GSL and PL. It is here for the ride best try to enjoy it's company. Not going anywhere. Even MLG might actually join on this one as it is a ladder map.

As for Newkirk well i don't know. I feel they should get rid of some of the older maps before looking into this one(Antiga is nearing 2 years anniversary).
The basic key to beating a priest is playing a deck that is terrible.
nomyx
Profile Joined June 2012
United States2205 Posts
February 02 2013 15:25 GMT
#38
Just my two cents, but it seems like I'm having a lot of trouble in TvX simply because of the lack of space. I'm not sure if it just feels small or if it actually is smaller than most maps, but the lack of room for Barracks/Facts/Star ports is really hurting me.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
February 02 2013 15:45 GMT
#39
On January 17 2013 08:55 Cainam wrote:
I have them both vetoed and have still gotten Akilon 5 or 6 times. I've never once gotten a vetoed map before and I've been playing since damn near release. Anyone else have this issue?


I thought when you veto a map it states that they are less likely to come up, not that they won't?
11/5/14 CATACLYSM | The South West's worst Falco main
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
February 02 2013 16:01 GMT
#40
On January 16 2013 11:14 Emzeeshady wrote:
Show nested quote +
On January 16 2013 09:22 Henk wrote:
I used a veto on akilon wastes because getting 4 bases is just too easy for P and T. Just wall off and park your units in the middle.

This may lead me to use one on Akilon as well. I always feel like I am screwed if I can't pressure Terran or Toss (especially if Terran is going mech). Roach aggression is really fucking awful which encourages Protoss turtling on this map.


Akilon wastes flats is a great muta map though. And all the high level zergs go spire on it, it seems, judging from tournaments and streams.

As protoss it's really hard to protect all your mineral lines while still holding the middle, so you basically have so much map control that you can do whatever you want.
maru G5L pls
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#118
Shino vs ScarlettLIVE!
Bly vs DnS
Serral vs ByuN
RotterdaM963
IndyStarCraft 115
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 963
IndyStarCraft 115
UpATreeSC 98
ProTech79
BRAT_OK 74
MindelVK 7
StarCraft: Brood War
Sea 1787
Jaedong 1190
EffOrt 1141
Mini 435
Light 346
BeSt 332
ggaemo 267
Rush 245
actioN 171
Zeus 124
[ Show more ]
Sexy 63
Rock 22
soO 21
Sacsri 19
GoRush 19
Terrorterran 12
ajuk12(nOOB) 11
Dota 2
Gorgc3728
qojqva1568
Counter-Strike
fl0m1929
byalli319
Other Games
Grubby2935
singsing2552
hiko828
Beastyqt507
B2W.Neo366
DeMusliM195
QueenE124
Liquid`VortiX122
KnowMe82
XaKoH 82
Mew2King60
Trikslyr52
fpsfer 1
Organizations
StarCraft 2
WardiTV754
Counter-Strike
PGL258
Other Games
BasetradeTV149
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 114
• Gemini_19 33
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3768
• Jankos2274
• TFBlade1100
Other Games
• WagamamaTV269
Upcoming Events
Replay Cast
7h 16m
RSL Revival
14h 16m
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
18h 16m
IPSL
23h 16m
ZZZero vs WorsT
Julia vs eOnzErG
BSL
1d 2h
TerrOr vs Dewalt
Bonyth vs eOnzErG
Replay Cast
1d 7h
RSL Revival
1d 14h
Maestros of the Game
1d 20h
OSC
1d 20h
IPSL
1d 23h
Dragon vs Artosis
dxtr13 vs Hawk
[ Show More ]
BSL
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
The PondCast
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Replay Cast
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Heroes Pulsing #2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.