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[G] ZvT Baneling Bust - Page 3

Forum Index > StarCraft 2 Strategy
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TheManInBlack
Profile Blog Joined December 2011
Nigeria266 Posts
December 18 2012 10:28 GMT
#41
On December 18 2012 07:21 KimJongChill wrote:
Show nested quote +
On December 16 2012 07:23 NarAliya wrote:
On December 14 2012 03:59 theMutt wrote:Tech is available but not necessary. You could just as easily skip an evo and an upgrade, just go for warren and carapace for about the same cost.


Says who? Do you really think you are going to stop a standard Hellion/Banshee or Greedy 3 OC with 9minute Banelings? At that point without tech, it would HAVE to be do or die (I don't like using the word allin).

On December 14 2012 03:59 theMutt wrote:And again, usually infestor is being upped during your first push. If we're honest though, doing a bust like this tech is usually not necessary edit: tech is not crucial in the first push/bust, teching behind it is absolutely necessary . Gas towards roaches is less for banes and/or infestor. And it is very rare that I do so little damage that Terran pushes out right after the attack.


Sorry but this just sounds awful. How do you start upping Infestors when you've devoted so much resources into Ling/Banelings? You'd need about 4 gases, so you won't have full mineral saturation. And if you did have full mineral saturation to justify 4 gases, then you might as well take a 3rd and just play passively like every other Zerg. You can't hit at 9minutes and do enough damage to then sit back and make Infestors. I won't go into the maths/economics of it but it just doesn't make sense to me.

On December 14 2012 03:59 theMutt wrote:Worst case scenario, bust doesn't do much damage but I still have map control and take the opportunity to quickly get a third fully saturated and set up for late game. Watching replays shows how this situation pans out.


I'm strictly comparing your build to the "Big Bust", mainly because that is my favourite build and I'm good at it.

I always go 14pool/16 hatch to get those early 2-4 lings out. Either way, I have 2 full gases and full mineral saturation. I have about 10 Roach and around 10 Banelings morphing at 7:30 outside of their base. Attack hits with an arbitrary number of lings anywhere between 8:00 and 8:30. Follow up with 2 Injects worth of lings. This is POWERFUL and will cripple or setback your enemy with good execution - even if you don't outright kill them. Even after the follow up, you have enough resources to tech, get a 3rd base AND start an upgrade.

So I wonder how you have 'success' with your build when it hits so late, without a single evo and no Roaches for tanking. Your opponents must not be scouting you or have their base wide open.


Any chance you could give a rough bo outline for that push? I've been trying something like that but for some reason I hit really late...


I don't have SC2 installed at the moment (too busy to play games at the moment) but I will try my best to provide a good outline. If you have a link to that online build order website then I can do it better, otherwise I will just give the rough outline.

For a bit of background info, it is called the Roach/Ling/Bane "Big Bust". It is one of the only builds which hits early enough and has a good enough economy to transition. I follow DRG's variant (since it appears to be the most aggressive whilst not being wholly do or die) but with some slight changes. I 14 pool so that I can use it vs Protoss as well as Terran. And because I hate being unprepared for any shenanigans my opponent may throw at me.

9 OL
14 Pool
15 Hatch
16 OL
16 1x Zergling
17 Drone
18 Queen when OL pops
201x Zergling
21 Queen
23 Gas (fill immediately)

By this point you should aim to inject the main with your first Queen and then send it to the natural. Before you fill the gas, you should have full mineral saturation (of course after you fill the gas that won't be the case). This is where I cannot remember except food counts for certain things apart from critical buildings.

28 OL
Ling speed @ 100gas
35 OL
36 2nd Gas (fill immediately)
44 3x OL
Drone back to 44 again and Make a Roach Warren
Baneling nest @ 50% Roach Warren.

Rally 4 sets of lings to outside your opponents base.

When Roach Warren pops, smash Q,A several times (lol) and rally around 10 Roaches (no more than 10) to your opponents base. Morph Banelings BEFORE your Roaches get there. Rally any number of Lings BEFORE your Roaches get there.

Roaches should be building/moving out around 7:15, Banelings morphing around 7:30. I'll need a Build Order site to really get a concrete timing otherwise I'd have to reinstall SC2 quickly.

As for the execution, bust your Opponents front door and focus fire critical units/buildings with your roaches whilst the lings do work. Aim to keep your roaches alive so that your follow up (2x injects worth of lings) can be complimented.

If you haven't killed him after the follow up, stop and transition into macro or 3 base lair timing.. You should be floating a good amount of gas by that time, so if you got an evo earlier on (which I suggest you get when you build a Warren) you can start an upgrade and make lair. Fill the rest of your gases as quickly as possible obviously.

You would have crippled your opponent enough that whilst you're still on full 2 base saturation (even though you only have 2 gas), he will have to rebuild drones, units/whatever.




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