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[G] ~8% faster gas mining - Page 9

Forum Index > StarCraft 2 Strategy
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moskonia
Profile Joined January 2011
Israel1448 Posts
Last Edited: 2012-10-28 17:36:37
October 28 2012 17:19 GMT
#161
EDIT: nvm I read the miscellaneous part now.
sc2chronic
Profile Joined May 2012
United States777 Posts
October 28 2012 17:28 GMT
#162
another interesting read. thumps up!
terrible, terrible, damage
Rhythm.102
Profile Joined December 2010
United States56 Posts
October 28 2012 17:39 GMT
#163
Very nice work, keep it up ^^
[img]http://sc2sig.com/s/us/2410867-1.png?1314762023[/img]
GrassEater
Profile Joined July 2010
Sweden417 Posts
October 28 2012 18:07 GMT
#164
nice work. I think this have been known from half a year into the game that there is differences in gasmining, for example xelnaga had some issues with that, but not how much or exactly which maps. Very good work. You can look at the map section of this thread in the beginning of each game and pick the best gases and in some cases mine with 4 workers.

Very good work.
Prophecy3
Profile Joined March 2010
Canada223 Posts
October 28 2012 18:07 GMT
#165
That was an epic read, you're a gentlemen and a philosopher, keep up the good work man, I hope blizz and pros listen to this and step it up a notch.

Your other works are impressive as well, don't stop the SC Analysis!
Ignorance is Bliss? Indifferance is Atrocity.
claybones
Profile Blog Joined September 2011
United States244 Posts
Last Edited: 2012-10-28 18:17:06
October 28 2012 18:11 GMT
#166
Great topic, quality research and excellent presentation. I hope this gets some attention from Blizzard.

Edit: You should post this on Bnet forums
Riquiz
Profile Joined June 2011
Netherlands402 Posts
October 28 2012 18:46 GMT
#167
Wonderful read! Thank you for commiting so much time and thank you for the knowledge you share.
Caster man does casting on yt/RiquizCasts
SuperYo1000
Profile Joined July 2008
United States880 Posts
October 28 2012 18:56 GMT
#168
This truely is a quality post, If I had a beta key to give away you would have earned it sir. Have you posted this in the blizzard forums? I would recommend that
KookyMonster
Profile Joined January 2012
United States311 Posts
October 28 2012 19:07 GMT
#169
Wow this is really cool/interesting. Thanks for taking the time to figure this out!
Paper is Imba. Scissors is fine. -Rock
docvoc
Profile Blog Joined July 2011
United States5491 Posts
October 28 2012 19:08 GMT
#170
On October 28 2012 16:03 Grubby wrote:
Ok!

Woah grubby you post in blue O.o

Also on the OP> That is insane, thats is an extra stalker at 88 extra gas :O that is crazy, I'm not being sarcastic when I say that can literally turn the tide of battle early game.
User was warned for too many mimes.
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2012-10-28 20:20:49
October 28 2012 19:26 GMT
#171
Show nested quote +
On October 28 2012 17:24 fezvez wrote:
+ Show Spoiler +

As a side note on the "2 gas 4 workers" part :

When (waiting time for the 3rd worker) < (additional travel time for farther gas), it should be the case.


I did some modeling, and I agree with your conclusion (as long as (additional travel time for farther gas) means (additional travel time for farther gas back and from) )

This looks horrible to experiment though
I thought no one would give much thought there. Just like you probably did, I made a mathematical model, but I gave up there because experiment looked horrible as you said. Very keen eye on the detail on your part. Thanks.


OK, so I went through the other analysis from 2010. I noticed a number of differences, for example, lack of asymmetry, and slightly different values (the worst spot is at 89% mining rate, as opposed to 92.5% in your case)

I don't believe that the game itself has changed (except perhaps for the "worker mineral trick" patch by Blizzard), so I'd be more inclined to think that the analysis in 2010 was not as thorough. Anyway, it still looks pretty serious (the discrepancy can be explained by the fact that he counted gas mining for only 300 seconds)

The good thing is that he studied what happened when you put 2 workers in a gas (thus, deriving the gas mining of one worker at the same time), and he got the results that the mining rate was between 64 and 79% of the max mining rate (i.e : 1291). Analysing the fact that the worst gas gives you 92.5%, I tend to think that in fact, the mining rate for 2 workers is between 61.6% and 79%.

Anyway, it's not going to change the conclusion, which holds for any spawning position for any map in the current ladder pool :

The important conclusion is that it is always better to split your 4 workers so as to have 2 in each gas. Putting 3 in the closest one, and 1 in the farthest one is inefficient. Always.

At best, by putting 3 in the 1291, and 1 in the worst possible gas, you obtain 130.8% mining rate of a single good gas. By putting 2 in each, you get 79+61.6=140.6%.
Culioz
Profile Joined December 2011
Canada10 Posts
October 28 2012 19:28 GMT
#172
awesome post
fjjotizz
Profile Joined May 2010
Sweden153 Posts
October 28 2012 19:33 GMT
#173
Very interesting! Liked it a lot
"I'm a creepy guy. Tasteless, if it would make my units move faster, I would peek in everyones window in Seoul."
Atrbyg
Profile Blog Joined October 2011
United States513 Posts
October 28 2012 19:35 GMT
#174
Amazing post! Thanks for sharing this.
fezvez
Profile Blog Joined January 2011
France3021 Posts
October 28 2012 19:36 GMT
#175
On October 28 2012 19:10 aTnClouD wrote:
This is very helpful, especially for entombed valley! Thanks a lot for the great research

edit: does anyone have a link to the faster mining mineral patches aswell for every map? Knowing these small aspects of the game well can help a lot in the long run


Yay!

You see, Cloud, you already improved before december =)

Keep up the hard work man!
McKTenor13
Profile Blog Joined November 2010
United States1383 Posts
October 28 2012 19:36 GMT
#176
I love finding little quirks like this in the game. Hope people start taking advantage of it!
If you can chill. chill. - Liquid'Tyler
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
October 28 2012 19:37 GMT
#177
You are awesome. I really hope pros start incorporating some of the finer things in this game.
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
TumescentPie
Profile Joined November 2011
United States28 Posts
October 28 2012 19:39 GMT
#178
Then does it make sense to add cc/hatch/nexus near gas to increase the collection rate for these geysers?
BerkmanZ
Profile Joined August 2011
United States56 Posts
October 28 2012 19:49 GMT
#179
Amazing research. Great tips and great information. Thank you for presenting this to the community.
Luepert
Profile Blog Joined June 2011
United States1933 Posts
October 28 2012 20:26 GMT
#180
hmm, I knew about the far and close geysers for a long time, like since 2010.
esports
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