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[G] ~8% faster gas mining - Page 8

Forum Index > StarCraft 2 Strategy
Post a Reply
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infinitum
Profile Joined April 2011
United States83 Posts
October 28 2012 14:38 GMT
#141
Great research, man. This is true dedication to the game.
Everything you know was forged from the remnants of a supernova.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
October 28 2012 14:42 GMT
#142
Thanks for the post, here I was thinking someone was going to be talking about the deceleration as drones approach a geyser.
yeastiality
Profile Joined April 2011
Canada374 Posts
October 28 2012 15:05 GMT
#143
Stuff like this pisses me off. Why is it hard to make a properly symmetric map? Why can't they come up with a better way to place larva than "on the south edge of all hatcheries"?
vanTuni
Profile Joined October 2009
389 Posts
October 28 2012 15:15 GMT
#144
The ... amount ... of .... work *mindblown*

Pros better say thanks
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
Last Edited: 2012-10-28 15:20:19
October 28 2012 15:19 GMT
#145
Wow! Really good information! Now we know we know where that 4th worker goes. Great work, sir, great work.

On October 29 2012 00:05 yeastiality wrote:
Stuff like this pisses me off. Why is it hard to make a properly symmetric map? Why can't they come up with a better way to place larva than "on the south edge of all hatcheries"?


I'm guessing you didn't play BW?
Eifer
Profile Blog Joined January 2011
United States138 Posts
October 28 2012 15:25 GMT
#146
Moral of the story: On Entombed take the gas closer to the middle in the main.
Golbat
Profile Blog Joined September 2011
United States499 Posts
October 28 2012 15:29 GMT
#147
This is awesome. Thank you for doing all this research.
Like why do u use an oven instead of a fire? Coz its fucking better at cooking, that doesnt mean you want the shit to burn.
kyllinghest
Profile Joined December 2011
Norway1607 Posts
October 28 2012 15:37 GMT
#148
Good an well researched stuff this. Abit off-topic, but has blizzard ever told us why assimilators have more hitpoints than extractors and refineries?
"NO" -Has
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
October 28 2012 15:39 GMT
#149
i vote Orek for TL Poster of the year.

his researches have always been helpful and delightful to see.10/10
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Shinespark
Profile Joined June 2011
Chile843 Posts
October 28 2012 15:39 GMT
#150
On October 29 2012 00:37 kyllinghest wrote:
Good an well researched stuff this. Abit off-topic, but has blizzard ever told us why assimilators have more hitpoints than extractors and refineries?


Blizzard nonsense. Try not to think about it too hard.
"I, for one, welcome our new Korean overlords."
CPTBadAss
Profile Blog Joined March 2011
United States594 Posts
October 28 2012 15:52 GMT
#151
This is some next level research. Thanks for taking the time to do this. The pics of all the maps will be extremely helpful. And then all the numbers and the charts were the cherry on top.
I'll keep on struggling, 'cause that's the measure of a man | "That was the plan: To give him some hope, and then crush him" -Stephano
Havik_
Profile Joined November 2011
United States5585 Posts
October 28 2012 15:54 GMT
#152
A+ thread. I had no idea this was even an issue. " Find your opponent at 7 o’clock into QQ." rofl
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
MHT
Profile Joined August 2010
Sweden1026 Posts
October 28 2012 15:59 GMT
#153
I've always tend to take the gases that looks the closest, glad to see it wasn't useless practice.
ZeromuS
Profile Blog Joined October 2010
Canada13427 Posts
October 28 2012 16:07 GMT
#154
Oh man, So well researched.

Now I have one more reason to hate condemned ridge.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Thylacine
Profile Joined August 2011
Sweden882 Posts
October 28 2012 16:11 GMT
#155
Could you make this abit simpler? And easier to understand? I saw the pictures of all the maps, is it Blue>Orange>Red in terms of Goodiness?
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
October 28 2012 16:22 GMT
#156
A lot of work went into this, this is a great post/find. Thank you!
Ry2D2
Profile Blog Joined June 2012
United States429 Posts
Last Edited: 2012-10-28 16:43:09
October 28 2012 16:42 GMT
#157
On October 28 2012 16:03 Grubby wrote:
Ok!


GRUBBY READ YOUR POST! You should feel so accomplished now lol =D
Very useful information and tyvm for putting so much effort into this. I shall use this in the name of Aiur.
Glioburd
Profile Joined April 2008
France1911 Posts
October 28 2012 16:46 GMT
#158
Good job !
"You should hate loosing, but you should never fear defeat." NaDa.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2012-10-28 16:52:38
October 28 2012 16:52 GMT
#159
Awesome info, awesome thread. Great job, Orek! Thank you! Very deserving of the spotlight. This is the kind of thread that fuels my love for TL^^
"What am I supposed to do against this?" - "Lose!" :-]
Steel
Profile Blog Joined April 2010
Japan2283 Posts
October 28 2012 17:12 GMT
#160
As Zerg, in a standard game, I'd much rather put a 4th worker to have a bit more gas than an extra mineral miner. Thanks a lot for the info!
Try another route paperboy.
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