I'd legitimately like to hear people's ideas on different hotkey setups.
Enjoy!~~
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Artosis
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United States2140 Posts
I'd legitimately like to hear people's ideas on different hotkey setups. Enjoy!~~ | ||
Fragile51
Netherlands15767 Posts
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aka_star
United Kingdom1546 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=341878 | ||
bgalang92
United States155 Posts
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Indrium
United States2236 Posts
I personally put 9 and 0 on my mouse buttons, and I usually have those as an observer/WP. I find that very helpful, it's very convenient access and it saves me from having to press 9 and 0. The tab/q thing sounds cool, Artosis. What do you use for, well, tab? I'd imagine there's certain points you'd want to tab through an army or building set. I'm definitely switching guardian shield. I have done that. Feels bad. ![]() And I also swapped the camera on f2-f5. I should probably do f1-f4 but I'm too used to the idle worker hotkey. | ||
ThePastor
New Zealand380 Posts
I have changed Create Location 1 - 8 to F2 - F9 instead of the ctrl+F# key (explanation in a sec). I have changed Zoom to Location 1-8 to Shift + Q,W,E,R,T,Y,U,I I have shifted Infested Terran to X I have changed Hotkey 0 to ` which is used for queens. The main reason for this change is that I dislike the lack of control behind the backspace/spacebar inject methods and most others because of slow speed or lack of control. So my method (which I obv. didn't invent) is to select queens (`) press Shift + V then can just hold my shift key and cycle through all my hatches, Q W E R T Y U I. None of those keys require shift to be used with them so it doesn't overlap anything (because infested Terran is shifted). I find shift + Q-I much easier then reaching up for the F1-9 keys, it means a lot less finger stretching! Oh, and obviously I set the camera locations as I expand. Hope this helps someone! | ||
JaxxUK
20 Posts
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dani`
Netherlands2402 Posts
Other than that I use primarily default hotkeys, I just move over all the hotkeys on the right side of the keyboard to the left side -- at least the hotkeys I use frequently, probably forgot some. Luckily there are not many hotkeys on the right side ![]()
For Terran I have also moved the Lift hotkey from L (seriously, it's so freakin' far away) to F, and Bunker from U to A. | ||
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Teoita
Italy12246 Posts
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Kaleidos
Italy172 Posts
Not going deep into details there is a couple of changes that you may worth considering. 1) What about moving -Add to ctrl group- to alt+group key and -create group- to alt+-key close to group key- ? ex. group 2, add to it with alt 2, create group with alt+w I really enjoy the hand positioning using this. 2) As a general rule trying to have spells keys close to the group key with the proper unit. I think you are already improving your setup in this direction tho ![]() ..my next step was to put the main spell of each unit on Spacebar (being inject, fungal, storm or drop for prism/ovi/medivac) You may consider using base locations to build/check your tech so that you free your spacebar for something else! | ||
StaraCroft
Austria292 Posts
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Bango
United States106 Posts
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Qgelfich
Germany90 Posts
Also i agree that you should probably rebind your patroll key, it just seems needlessly far away. | ||
Zeweig
Sweden189 Posts
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Trasko
Sweden983 Posts
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snexwang
Australia224 Posts
Removed 6 and rebound to TAB (I use this for T3 units). Rebound first four camera positions to 7,8,9,0 (next four on F5-F8). Rebound 7,8,9,0 to F1-F4 (inject queens). Rebound patrol to W. Rebound select idle worker to space. Removed left Windows, capslock, hyphen and equals keys. | ||
Zanno
United States1484 Posts
The only thing I have to contribute to this discussion is that I noticed you can double bind hotkeys. So for units that are reactored, i bound two keys - for example, i have marines bound to both a and f. So i can go fafafafa really quickly and crank out a specific number of units with better accuracy than holding down a and waiting for keyboard repeat to kick in. This is probably not useful to protoss, but you could probably apply it to zerg too. | ||
velvex
Germany226 Posts
Second, if you have units in a control group and want to remove them from it, you can deselect the respective units in the command card and rebind the control group by holding Shift all through the process. Those of you who play Zerg like I do, will do that often when sending Zerglings to towers, to your opponent's expansions to block them, or to attack banelings with small numbers of lings. I am not sure how much this applies to the other races. If anyone of you presses Control with the outer part of your palm like I do (if any), it might be helpful even if you play one of the other races. At least I feel more comfortable pressing Control that way than Shift with my pinky, and when playing you usually add units to a control group more often than rebind one. It depends on hand position, too, though. Nice video, btw! ![]() | ||
RiSkysc2
696 Posts
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Nimbl3
Australia49 Posts
As every1 says: "good hot key set up is a good start to becoming a better player". In the end every1 has their own set up and some peoples hands are "quicker" and "different sized". Its good to see other peoples set ups, makes me wanna play around with mine a lot more now. | ||
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