• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:16
CEST 01:16
KST 08:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
buy crypto with credit card without OTP verificati TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL S6 finale at Blizzcon Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is effort ? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11112 users

[G] TheCore - Advanced Keyboard Layout - Page 94

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 92 93 94 95 96 432 Next
CapSeb
Profile Joined September 2012
Germany3 Posts
Last Edited: 2012-10-27 17:36:40
October 27 2012 17:36 GMT
#1861
Thanks for your answer. Based on your information I had taken a second look onto the problem and found out that it might be all about Chrono Boost. Changing the Oracle or Mothership Core unbound Chrono Boost. But rebinding Chrono Boost was no problem thereafter. I might found out where this all is coming from - and another problem for theCore:

In HotS Nexus can attack with Photon Overcharge. That means, that Chrono Boost and Attack are both bound to "j" for the same building. If you use "j" to Chrono Boost a friendly building while the Nexus is under the effect of Photon Overcharge, the Nexus attacks the building instead of Chrono Boosting it.
Cute_Fluff
Profile Joined March 2011
Israel14 Posts
October 27 2012 19:57 GMT
#1862
Hello JaK :-)
I was plat in wol and got hots and started using the core, i took to this journey a friend who never played sc2 before (or any other rts game for that matter :-) )
I used to play grid on wol
The first thing i noticed is how ez to reach was everything the cams cg all abilities - this is truly a great layout! We both (and some more of my friends that are using the levels) want to thank you and all who helped in cresting this setup :-)
We are currenty in bronze league working our way up :-) its very hard to learn a new layout but after 1 week i can say i it feels more natural and easier to do what i have in mind.
Thank again for the dedication of making better players for better games :-)
MrJoe#117 Z
ShuShu (same account) T
Antylamon
Profile Joined March 2011
United States1981 Posts
October 27 2012 23:04 GMT
#1863
On October 28 2012 02:36 CapSeb wrote:
Thanks for your answer. Based on your information I had taken a second look onto the problem and found out that it might be all about Chrono Boost. Changing the Oracle or Mothership Core unbound Chrono Boost. But rebinding Chrono Boost was no problem thereafter. I might found out where this all is coming from - and another problem for theCore:

In HotS Nexus can attack with Photon Overcharge. That means, that Chrono Boost and Attack are both bound to "j" for the same building. If you use "j" to Chrono Boost a friendly building while the Nexus is under the effect of Photon Overcharge, the Nexus attacks the building instead of Chrono Boosting it.

I think this is because the Attack command used to be on the Mothership Core, since it used to attach to the Nexus. With the Mothership Core changes, it inadvertently became somewhat of a text file-edited keybind. I think this will be fixed swiftly and easily.
Antylamon
Profile Joined March 2011
United States1981 Posts
October 27 2012 23:06 GMT
#1864
On October 28 2012 04:57 Cute_Fluff wrote:
Hello JaK :-)
I was plat in wol and got hots and started using the core, i took to this journey a friend who never played sc2 before (or any other rts game for that matter :-) )
I used to play grid on wol
The first thing i noticed is how ez to reach was everything the cams cg all abilities - this is truly a great layout! We both (and some more of my friends that are using the levels) want to thank you and all who helped in cresting this setup :-)
We are currenty in bronze league working our way up :-) its very hard to learn a new layout but after 1 week i can say i it feels more natural and easier to do what i have in mind.
Thank again for the dedication of making better players for better games :-)
MrJoe#117 Z
ShuShu (same account) T

If you want to improve even more, try TheLevels. It's a very good system of improvement which you and your friend will probably enjoy.

Good luck!
Lancerx
Profile Joined May 2011
United States39 Posts
October 28 2012 02:05 GMT
#1865
Ok Jak, I am going to try and learn this layout and see how I do with it. I am going to load up my 2nd SC2 account to ladder on while I learn, this will free up my mind to learn instead of worry about winning or losing. Then when I feel like I have learned I will take it back to top masters level play and let you know how I do.

One Question though, why do you have create control group control+shift instead of just Control? And why Control to add to control groups instead of shift? I am little confused why you do what you do sometimes. I like to know what the reasoning is behind all these decisions.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 28 2012 03:57 GMT
#1866
@Lancerx
I don't have time to answer that question right now, but I'll get to it asap, until then, just trust that I do everything for a reason. I appreciate your questions very much. Keep em coming when they come :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
furyofSkanks
Profile Joined March 2012
32 Posts
Last Edited: 2012-10-28 05:36:20
October 28 2012 05:21 GMT
#1867
Also why is go to last notification ctrl-shift f8? Shouldn't it just be spacebar etc??

Should I not use this feature in SC2? The core makes it seem like it's something good players do not use. Is this true?


Where is the list of GM's or pro players who use this?

Just curious, thanks

Lancerx
Profile Joined May 2011
United States39 Posts
October 28 2012 05:34 GMT
#1868
On October 28 2012 12:57 JaKaTaK wrote:
@Lancerx
I don't have time to answer that question right now, but I'll get to it asap, until then, just trust that I do everything for a reason. I appreciate your questions very much. Keep em coming when they come :D


Ok fair enough for now. I have a more pressing question. I read through your post and watched what videos I could, looked at all your suggestions, tips and other stuff like the spreadsheet and downloaded both the small PRM and PRMM versions from the skydrive.

It is a bit overwhelming and confusing, and some things are not really clear. For example, you recommend certain keys for certain control groups because I assume these keys are used allot and at high frequency therefore you placed them in ideal places to improve consistency and time. Well On the spreadsheet for a PRMM you said for on line 20 I believe that you recommend L be assigned to zealot, DT, Archon. The problem is that I downloaed the PRMM layout and there is no L hotkey even on there, on any of the control groups. So I find myself wondering what control group should I use for my ground army?

Why on the PRM are the Nexus/forge/etc.. on P and Gateways/Robo/Stargate etc.. on O, but on the PRMM P and O are ranged units and templars. on PRMM the P and O are instead using the mouse buttons, and instead of using the brackets. Why not then just make the Mouse button control groups the same as the brackets, since the brackets are not being used?

I find myself trying to figure out what you mean with the spreadsheet and layouts, it is not very clear to understand and get started, I would love some help and pointers so I can get started with these. What layout do you recommend PRM or PRMM? They use totally different control groups and so I would think one set might be better then the other?

Anyway, you make some very good points, and this is why I am willing to try this layout out. But I need some more detailed instructions if you can please, on getting started and what control groups to use. Or maybe you can explain a little more in detail how to use those spreadsheets? Thanks for your help.
SixtusTheFifth
Profile Blog Joined September 2010
New Zealand170 Posts
October 28 2012 05:36 GMT
#1869
On October 28 2012 11:05 Lancerx wrote:
Ok Jak, I am going to try and learn this layout and see how I do with it. I am going to load up my 2nd SC2 account to ladder on while I learn, this will free up my mind to learn instead of worry about winning or losing. Then when I feel like I have learned I will take it back to top masters level play and let you know how I do.

One Question though, why do you have create control group control+shift instead of just Control? And why Control to add to control groups instead of shift? I am little confused why you do what you do sometimes. I like to know what the reasoning is behind all these decisions.


Hi Lancerx, I can't answer on behalf of Jak the 'why' part but having played 60 odd games now I can tell you everything is better.

I used to use grid so ctrl-1 to create a control group, shift-1 to add a unit to the control group. Which was great except I never used shift-1 to add anything. To add a bunch of rallying units to some (off screen) attacking units I would "1" (select army), shift-drag (select rallied units), ctrl-1 (create group).

Now I just use ctrl-key for everything. Command center to ctrl-p, oh now I have an Eng-Bay, ctrl-p, now both on p. The only time I ever use ctrl-shift-key is when I've made a mistake and need to reform a control group, my fingers used to love adding buildings to my army for instance but I'm mostly out of that habit. I don't think I've used ctrl-shift-key for days now.

The exact same thing could be achieved in grid by just using shift-key, but (a) that wasn't in my muscle memory and (b) until TheCore I had no reason to suspect that everything I was doing was possibly the most involved process that could be conceived.
poeticEnnui
Profile Joined September 2010
United States78 Posts
Last Edited: 2012-10-28 06:13:02
October 28 2012 06:12 GMT
#1870
Lancerx: as a fellow high Master league player, I feel your pain. I actually asked the question earlier -- the answer is a few pages after the 0.5 announcement. I can't find it, and I'm not going to try to reiterate it because I won't do the answer justice, but it's logically sound and becomes second nature after a few games.

The first few games are going to be rough. Very rough. If you try laddering, you'll probably lose to Gold league players. For control groups, my recommendation would be to use what's most comfortable for you. From my experience, the best thing to do early on is to focus only on mechanical execution -- in other words, cheeses where the only thing you have to worry about is performing the build mechanically. 4 gate, 6 gate, Immortal/Sentry, proxy double Stargate, y'know. Standard repertoire that will familiarize you with all the units at your disposal. The useful part about playing in a lower league (and you will for your first few hundred or so games) is that virtually anything you do will win -- what I would do, for example, just to get used to all the units and buildings, was to rush to whichever unit I wanted to practice with. (Infestors, Ultras, Muta, whatever).

Anyway, good luck! I hope you enjoy using The Core as much as I ultimately do.
SixtusTheFifth
Profile Blog Joined September 2010
New Zealand170 Posts
October 28 2012 06:47 GMT
#1871
Not much to add to the above answer.

When choosing between 4 and 2 button mouse options I just looked at the 4 button, imagained how often I would be clicking those side buttons and how much my hand would hurt afterwards and went straight to 2 button.

If you do choose the 4-button mouse option it looks like with 2 control groups moved to the mouse, "-" and "[" become build and build advanced, and the control groups bunch up a bit more.

This might be the answer poeticEnnui refered to here.
Hancho
Profile Joined July 2012
Germany89 Posts
October 28 2012 11:35 GMT
#1872
On October 28 2012 14:34 Lancerx wrote:
Show nested quote +
On October 28 2012 12:57 JaKaTaK wrote:

I don't have time to answer that question right now, but I'll get to it asap, until then, just trust that I do everything for a reason. I appreciate your questions very much. Keep em coming when they come :D


Ok fair enough for now. I have a more pressing question. I read through your post and watched what videos I could, looked at all your suggestions, tips and other stuff like the spreadsheet and downloaded both the small PRM and PRMM versions from the skydrive.

It is a bit overwhelming and confusing, and some things are not really clear. For example, you recommend certain keys for certain control groups because I assume these keys are used allot and at high frequency therefore you placed them in ideal places to improve consistency and time. Well On the spreadsheet for a PRMM you said for on line 20 I believe that you recommend L be assigned to zealot, DT, Archon. The problem is that I downloaed the PRMM layout and there is no L hotkey even on there, on any of the control groups. So I find myself wondering what control group should I use for my ground army?

Why on the PRM are the Nexus/forge/etc.. on P and Gateways/Robo/Stargate etc.. on O, but on the PRMM P and O are ranged units and templars. on PRMM the P and O are instead using the mouse buttons, and instead of using the brackets. Why not then just make the Mouse button control groups the same as the brackets, since the brackets are not being used?

I find myself trying to figure out what you mean with the spreadsheet and layouts, it is not very clear to understand and get started, I would love some help and pointers so I can get started with these. What layout do you recommend PRM or PRMM? They use totally different control groups and so I would think one set might be better then the other?

Anyway, you make some very good points, and this is why I am willing to try this layout out. But I need some more detailed instructions if you can please, on getting started and what control groups to use. Or maybe you can explain a little more in detail how to use those spreadsheets? Thanks for your help.


the spreadsheet is for the Medium layout
if you use the smal version you have to shift alle keys one to the right
so J -> K, I->O ...

Lancerx
Profile Joined May 2011
United States39 Posts
October 28 2012 17:00 GMT
#1873
On October 28 2012 20:35 Hancho wrote:
Show nested quote +
On October 28 2012 14:34 Lancerx wrote:
On October 28 2012 12:57 JaKaTaK wrote:

I don't have time to answer that question right now, but I'll get to it asap, until then, just trust that I do everything for a reason. I appreciate your questions very much. Keep em coming when they come :D


Ok fair enough for now. I have a more pressing question. I read through your post and watched what videos I could, looked at all your suggestions, tips and other stuff like the spreadsheet and downloaded both the small PRM and PRMM versions from the skydrive.

It is a bit overwhelming and confusing, and some things are not really clear. For example, you recommend certain keys for certain control groups because I assume these keys are used allot and at high frequency therefore you placed them in ideal places to improve consistency and time. Well On the spreadsheet for a PRMM you said for on line 20 I believe that you recommend L be assigned to zealot, DT, Archon. The problem is that I downloaed the PRMM layout and there is no L hotkey even on there, on any of the control groups. So I find myself wondering what control group should I use for my ground army?

Why on the PRM are the Nexus/forge/etc.. on P and Gateways/Robo/Stargate etc.. on O, but on the PRMM P and O are ranged units and templars. on PRMM the P and O are instead using the mouse buttons, and instead of using the brackets. Why not then just make the Mouse button control groups the same as the brackets, since the brackets are not being used?

I find myself trying to figure out what you mean with the spreadsheet and layouts, it is not very clear to understand and get started, I would love some help and pointers so I can get started with these. What layout do you recommend PRM or PRMM? They use totally different control groups and so I would think one set might be better then the other?

Anyway, you make some very good points, and this is why I am willing to try this layout out. But I need some more detailed instructions if you can please, on getting started and what control groups to use. Or maybe you can explain a little more in detail how to use those spreadsheets? Thanks for your help.


the spreadsheet is for the Medium layout
if you use the smal version you have to shift alle keys one to the right
so J -> K, I->O ...



What do you guys feel is better? Small vs medium? I am just doing research right now, was fixing to get to practicing in a bit today. I just figured small was the way to go, but maybe I should try medium, who knows.
GrassEater
Profile Joined July 2010
Sweden417 Posts
October 28 2012 17:52 GMT
#1874
Hi I am a master player, just low - mid, so no need to add me to the list of confirmed users.

My question is probably already answered somewhere: Just got HOTS and want to use the core for it. Is it a verision for it?

To Lancerx: I agree with poeticEnnui. The first games you will lose to players you win to if you play with mouse only and just use the attackmove command from your keyboard. You will feel stressed when your income rise and you are unable to spend resourses and your scout will be killed by an drone. But the core will help you a lot in the long run so it is probably worth it.

JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-10-28 20:08:24
October 28 2012 19:52 GMT
#1875
@Lancerx
There should be an L control group. I don't know why you don't have one in PRMM.
Mouse buttons are a personal preference, if you like to use them, use them, if not, don't. Some people believe that 4 mouse buttons are the superior way to go, others believe that 2 are. "The choice is yours, and yours alone."

As far as why, it is very difficult for me to explain, as doing so is so interwoven with everything else in the development process that I'd pretty much have to re-write the OP to help everyone fully understand the "Why?" question. We will be doing that, along with offering a lot more videos asap. I'll do the "How to use the spreadsheet" one first I think.

@GrassEater
Yes, you do not need a different version for HotS, the standard version should work fine. We are having a couple of issues with the beta right now, so if something feels off, feel free to customize until we can get to fixing it (such as the nexus now having and attack ability)

Also, I don't give a fuck what level masters you are. You got your master's degree in Sc2, we want your b.net profile pleeeeaaasssee!!
Commentatorhttps://www.youtube.com/JaKaTaKtv
Lancerx
Profile Joined May 2011
United States39 Posts
October 28 2012 20:09 GMT
#1876
On October 29 2012 04:52 JaKaTaK wrote:
@Lancerx
There should be an L control group. I don't know why you don't have one in PRMM.
Mouse buttons are a personal preference, if you like to use them, use them, if not, don't. Some people believe that 4 mouse buttons are the superior way to go, others believe that 2 are. "The choice is yours, and yours alone."

As far as why, it is very difficult for me to explain, as doing so is so interwoven with everything else in the development process that I'd pretty much have to re-write the OP to help everyone fully understand the "Why?" question. We will be doing that, along with offering a lot more videos asap. I'll do the "How to use the spreadsheet" one first I think.

@GrassEater
Yes, you do not need a different version for HotS, the standard version should work fine. We are having a couple of issues with the beta right now, so if something feels off, feel free to customize until we can get to fixing it (such as the nexus now having and attack ability)


I have an L now that I downloaded the Medium Layout PRM or PRMM, but using the Small layout with PRM or PRMM there is no L control group. It is why I said it was confusing trying to use spread sheet. Go download the Small layout for PRM you will see what I mean. It is ok now, I am using the medium layout and it seems to be accurate.
GrassEater
Profile Joined July 2010
Sweden417 Posts
October 28 2012 20:14 GMT
#1877
On October 29 2012 04:52 JaKaTaK wrote:
@Lancerx
There should be an L control group. I don't know why you don't have one in PRMM.
Mouse buttons are a personal preference, if you like to use them, use them, if not, don't. Some people believe that 4 mouse buttons are the superior way to go, others believe that 2 are. "The choice is yours, and yours alone."

As far as why, it is very difficult for me to explain, as doing so is so interwoven with everything else in the development process that I'd pretty much have to re-write the OP to help everyone fully understand the "Why?" question. We will be doing that, along with offering a lot more videos asap. I'll do the "How to use the spreadsheet" one first I think.

@GrassEater
Yes, you do not need a different version for HotS, the standard version should work fine. We are having a couple of issues with the beta right now, so if something feels off, feel free to customize until we can get to fixing it (such as the nexus now having and attack ability)

Also, I don't give a fuck what level masters you are. You got your master's degree in Sc2, we want your b.net profile pleeeeaaasssee!!


Okok here it is. Use it well. http://eu.battle.net/sc2/en/profile/209823/1/ECGrassEater/
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 28 2012 20:39 GMT
#1878
On October 29 2012 05:14 GrassEater wrote:
Show nested quote +
On October 29 2012 04:52 JaKaTaK wrote:
@Lancerx
There should be an L control group. I don't know why you don't have one in PRMM.
Mouse buttons are a personal preference, if you like to use them, use them, if not, don't. Some people believe that 4 mouse buttons are the superior way to go, others believe that 2 are. "The choice is yours, and yours alone."

As far as why, it is very difficult for me to explain, as doing so is so interwoven with everything else in the development process that I'd pretty much have to re-write the OP to help everyone fully understand the "Why?" question. We will be doing that, along with offering a lot more videos asap. I'll do the "How to use the spreadsheet" one first I think.

@GrassEater
Yes, you do not need a different version for HotS, the standard version should work fine. We are having a couple of issues with the beta right now, so if something feels off, feel free to customize until we can get to fixing it (such as the nexus now having and attack ability)

Also, I don't give a fuck what level masters you are. You got your master's degree in Sc2, we want your b.net profile pleeeeaaasssee!!


Okok here it is. Use it well. http://eu.battle.net/sc2/en/profile/209823/1/ECGrassEater/


Thx you're awesome :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
Antylamon
Profile Joined March 2011
United States1981 Posts
October 28 2012 20:46 GMT
#1879
On October 29 2012 04:52 JaKaTaK wrote:
"The choice is yours, and yours alone."

ROFL!

On October 29 2012 02:00 Lancerx wrote:
Show nested quote +
On October 28 2012 20:35 Hancho wrote:
On October 28 2012 14:34 Lancerx wrote:
On October 28 2012 12:57 JaKaTaK wrote:

I don't have time to answer that question right now, but I'll get to it asap, until then, just trust that I do everything for a reason. I appreciate your questions very much. Keep em coming when they come :D


Ok fair enough for now. I have a more pressing question. I read through your post and watched what videos I could, looked at all your suggestions, tips and other stuff like the spreadsheet and downloaded both the small PRM and PRMM versions from the skydrive.

It is a bit overwhelming and confusing, and some things are not really clear. For example, you recommend certain keys for certain control groups because I assume these keys are used allot and at high frequency therefore you placed them in ideal places to improve consistency and time. Well On the spreadsheet for a PRMM you said for on line 20 I believe that you recommend L be assigned to zealot, DT, Archon. The problem is that I downloaed the PRMM layout and there is no L hotkey even on there, on any of the control groups. So I find myself wondering what control group should I use for my ground army?

Why on the PRM are the Nexus/forge/etc.. on P and Gateways/Robo/Stargate etc.. on O, but on the PRMM P and O are ranged units and templars. on PRMM the P and O are instead using the mouse buttons, and instead of using the brackets. Why not then just make the Mouse button control groups the same as the brackets, since the brackets are not being used?

I find myself trying to figure out what you mean with the spreadsheet and layouts, it is not very clear to understand and get started, I would love some help and pointers so I can get started with these. What layout do you recommend PRM or PRMM? They use totally different control groups and so I would think one set might be better then the other?

Anyway, you make some very good points, and this is why I am willing to try this layout out. But I need some more detailed instructions if you can please, on getting started and what control groups to use. Or maybe you can explain a little more in detail how to use those spreadsheets? Thanks for your help.


the spreadsheet is for the Medium layout
if you use the smal version you have to shift alle keys one to the right
so J -> K, I->O ...



What do you guys feel is better? Small vs medium? I am just doing research right now, was fixing to get to practicing in a bit today. I just figured small was the way to go, but maybe I should try medium, who knows.

Imo, medium is the best way to go if your hand doesn't *need* small to be more efficient. On small, you lose Period, because Slash is where Period is on medium, but Slash is still used for next subgroup.
GrassEater
Profile Joined July 2010
Sweden417 Posts
October 28 2012 20:49 GMT
#1880
It worked with the same file, just got some unbound fleet becon new units being there default hotkey.
Prev 1 92 93 94 95 96 432 Next
Please log in or register to reply.
Live Events Refresh
BSL22 NKC (BSL vs China)
19:00
Group Stage - Day 2
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
ZZZero.O258
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 154
ProTech104
StarCraft: Brood War
Rain 1199
ZZZero.O 258
Dota 2
monkeys_forever560
NeuroSwarm83
League of Legends
Doublelift7733
JimRising 614
Super Smash Bros
Mew2King74
Other Games
summit1g17115
C9.Mang0522
JuggernautJason60
Temp013
minikerr5
Organizations
Other Games
gamesdonequick1056
BasetradeTV151
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• davetesta84
• Hupsaiya 83
• musti20045 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21518
Upcoming Events
Wardi Open
11h 44m
OSC
1d
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.