• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:02
CEST 10:02
KST 17:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
PIG STY FESTIVAL 8.0! (13 - 23 August)6Neeb returns to progaming; rejoins ONSYDE13Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5Clem: "I don't have that much hope in Blizzard"9
StarCraft 2
General
Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b Balance hotfix patch 5.0.16b (July 16) Terran or Protoss
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Making an Online Broodwar Manager Game ASL22 General Discussion
Tourneys
2v2v2v2 Tournament Small VOD Thread 2.0 [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4801 users

[G] TheCore - Advanced Keyboard Layout - Page 93

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 91 92 93 94 95 432 Next
JDub
Profile Joined December 2010
United States976 Posts
October 25 2012 18:39 GMT
#1841
On October 26 2012 02:46 Average Joe wrote:
I apologize if this has already been answered (I am at work and have already read the first 10 pages)but I am having difficulty shift building with Toss. I am using the small righty no mouse layout. I build my first building then hold shift and press "enter" to select the next building but then I get the dialog box. I see people who have said that they can chain build so obviously I am doing something wrong. Thanks in advance.

By "dialog box" do you mean the chat box? Chat should be on left arrow for small right-handed layouts. Do you have the latest version?
Average Joe
Profile Joined November 2011
21 Posts
Last Edited: 2012-10-25 20:24:58
October 25 2012 20:16 GMT
#1842
On October 26 2012 03:39 JDub wrote:
Show nested quote +
On October 26 2012 02:46 Average Joe wrote:
I apologize if this has already been answered (I am at work and have already read the first 10 pages)but I am having difficulty shift building with Toss. I am using the small righty no mouse layout. I build my first building then hold shift and press "enter" to select the next building but then I get the dialog box. I see people who have said that they can chain build so obviously I am doing something wrong. Thanks in advance.

By "dialog box" do you mean the chat box? Chat should be on left arrow for small right-handed layouts. Do you have the latest version?


I am not sure if I am using the latest version. I am using the one from the link at the beginning of the post. Is there another site I should be downloading it from? And as for dialog box, I mean the chat box where you can talk to everyone in the actual game, not the party chat box. Just to clarify, I am holding both the Shift key the "enter" key when the dialog/chat box pops up.
JDub
Profile Joined December 2010
United States976 Posts
October 25 2012 20:32 GMT
#1843
On October 26 2012 05:16 Average Joe wrote:
Show nested quote +
On October 26 2012 03:39 JDub wrote:
On October 26 2012 02:46 Average Joe wrote:
I apologize if this has already been answered (I am at work and have already read the first 10 pages)but I am having difficulty shift building with Toss. I am using the small righty no mouse layout. I build my first building then hold shift and press "enter" to select the next building but then I get the dialog box. I see people who have said that they can chain build so obviously I am doing something wrong. Thanks in advance.

By "dialog box" do you mean the chat box? Chat should be on left arrow for small right-handed layouts. Do you have the latest version?


I am not sure if I am using the latest version. I am using the one from the link at the beginning of the post. Is there another site I should be downloading it from? And as for dialog box, I mean the chat box where you can talk to everyone in the actual game, not the party chat box. Just to clarify, I am holding both the Shift key the "enter" key when the dialog/chat box pops up.

All of the chat commands should be rebound to left arrow. ChatAll by default is Shift+Enter, so this should be Shift+Left now.

Try using this one instead: https://raw.github.com/jonnyhweiss/TheCoreConverter/master/TheCore PRS 0.5.SC2Hotkeys
Average Joe
Profile Joined November 2011
21 Posts
October 25 2012 20:42 GMT
#1844
On October 26 2012 05:32 JDub wrote:All of the chat commands should be rebound to left arrow. ChatAll by default is Shift+Enter, so this should be Shift+Left now.

Try using this one instead: https://raw.github.com/jonnyhweiss/TheCoreConverter/master/TheCore PRS 0.5.SC2Hotkeys


Thanks a lot! Also, to the creators.
sanddbox_sc2
Profile Joined October 2011
United States173 Posts
October 25 2012 22:25 GMT
#1845
On October 25 2012 23:24 JaKaTaK wrote:
kk, so the poll now shows 2 semi-pro/pro players. I know that iSanddbox is 1 of them. Who is the other one??


I actually wasn't one of them...just added my vote now.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-10-25 23:47:23
October 25 2012 23:46 GMT
#1846
On October 26 2012 07:25 sanddbox_sc2 wrote:
Show nested quote +
On October 25 2012 23:24 JaKaTaK wrote:
kk, so the poll now shows 2 semi-pro/pro players. I know that iSanddbox is 1 of them. Who is the other one??


I actually wasn't one of them...just added my vote now.

I wouldn't be surprised at all to hear that there are multiple pros who are using TheCore.
I heard somewhere that Sasquatch uses TheCore, so he might be one of the votes.

Either that or the people who cast those votes were liers. :/
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 26 2012 00:37 GMT
#1847
hmmm

If you are a master's grandmasters or pro/semi-pro player and you are using TheCore please comment with your battle.net profile page so that we can confirm it!!!!
Commentatorhttps://www.youtube.com/JaKaTaKtv
Antylamon
Profile Joined March 2011
United States1981 Posts
October 26 2012 00:40 GMT
#1848
It's not like you can do anything about it. You can't edit the results of a poll.
sanddbox_sc2
Profile Joined October 2011
United States173 Posts
Last Edited: 2012-10-26 03:07:57
October 26 2012 03:07 GMT
#1849
On October 26 2012 08:46 Antylamon wrote:
Show nested quote +
On October 26 2012 07:25 sanddbox_sc2 wrote:
On October 25 2012 23:24 JaKaTaK wrote:
kk, so the poll now shows 2 semi-pro/pro players. I know that iSanddbox is 1 of them. Who is the other one??


I actually wasn't one of them...just added my vote now.

I wouldn't be surprised at all to hear that there are multiple pros who are using TheCore.
I heard somewhere that Sasquatch uses TheCore, so he might be one of the votes.

Either that or the people who cast those votes were liers. :/


I've never heard Sasquatch mention it while playing together. It seems pretty unlikely.
Lancerx
Profile Joined May 2011
United States39 Posts
October 26 2012 05:04 GMT
#1850
I have question for the creator of Core layout. I am just getting back to SC2 after a few seasons off. I was ranked top 8 masters and used to playing at a fairly high level. What I had done was use a grid setup with a Razer Marauder because I just love the feel of the Marauder personally. I turned my spacebar into an alt key and using the Grid layout, I would use control A for example to create control group 6 and then if I wanted to select it I would simply press spacebar and hit A, or Alt-A.

Numbers 1-5 which is what I would us 90% of the time, i would use normally. I bound my mouse two side buttons to control and shift, and use those to create and modify control groups without having to use control/shift on keyboard.

I was reading over your core layout and I am a bit confused about it. I understand that you claim this is the best optimal layout to use, and that it is hard to get used to but once you are used to it, it is supposed to be better.

Could you explain what makes this layout so much more advantageous and why I should take the time to relearn a new system? The control groups seemed to be laid out with no rhyme or reason, and they are in wierd spots, including the right side of the keyboard, which is very strange to me. Nothing about it feels comfortable, for obvious reasons being that I am not used to it. But still, could you explain why you did what you did with this layout, and why it is better, and why I should take the time to learn it? I am very open minded and look forward to hearing from you about this matter. Thanks
esToDo
Profile Joined July 2012
United States14 Posts
Last Edited: 2012-10-26 17:31:19
October 26 2012 17:25 GMT
#1851
deekox was kind enough to make me an image of my customized version of thecore. check it out! :D

i.imgur.com/Hhytk.png
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-10-26 19:27:55
October 26 2012 19:17 GMT
#1852
@Lancerx
"you claim this is the best optimal layout"

I think this is a bit of an overstatement. At most I would say that we think its the best for now, but we're always finding ways to make it better. But we do think it it worth it. With that out of the way, "Why TheCore?"

1. It takes approximately 4-5 times longer to hit a key that is one away from the home keys than a home key.
2. Shift is the most pressed key in an average game of high level Sc2. (masters+) This was based on heat charts sent to us by players. It was consistently the "hottest" key by far.

This is where we started. We tested a variety of home key positions and rated the keys around them using the following criteria:

Reach
Knuckle Separation
Wrist Rotation
Wrist Slide
Secondary Finger Displacement
Curl beyond vertical press
Full extension before press
Tilted press
Thumb Cramp
Double Key strike.

Most of these are self explanatory, and I will be making a video series on the development of TheCore asap. But i have a lot of other things on my plate right now, so i appreciate your patience.

Based on this, we found that the "offset" of the standard keyboard (not laid out like the num pad) was a big part of making keys difficult to press around the standard home key position. This is why TheCore favors a tilt. Also, the pinky is significantly shorter than the other fingers. This is why we didn't go with an ASDF or JKL; home key position.

Having shift as one of the home keys was absolutely necessary given that shift is the most pressed key in the game. And after trying many combinations, it was clear that having the thumb on shift was the optimal home key position, from there we have JIOP and WERG (for left and right side).

Now that we have our home position set. The next thing to consider is what to put on which keys.

Some things to note about the human hand.

The thumb and pinky are the most independent, strongest fingers in the human hand. Out of your non-thumb fingers, the pinky is the strongest, and has the most potential for dexterity. The reason many players feel that this is not true, is because the pinky is often the least trained, least exercised of the 5 fingers; it is important to remember that the pinky has the greatest potential for dexterity. It will take time and training to unlock this.

Sc2 commands are broken up into 3 main groups. Control groups, abilities, and cameras. The main 2 of these 3 are Control groups and abilites. To optimize combinations, we want to separate CGs and Abls to different fingers. Abilities were given to the pinky and ring, the CGs were given to the index and middle. This is so that players can easily tap between 2 macro control groups very quickly (or 4 if you like to use 4). Cameras for bases are layered so that you can get to them as quickly as possible for drop response and injects. This is so much faster than using the F keys Free Cams will most often be followed by control groups, warp in, chronoboost, set rally point. So they are placed on the opposing side with the Ability keys.

There are a ton of other things, I'll get to them as soon as possible in video form. But I hope that answers your specific question well enough for now.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Antylamon
Profile Joined March 2011
United States1981 Posts
October 26 2012 19:23 GMT
#1853
On October 27 2012 04:17 JaKaTaK wrote:
1. It takes approximately 4-5 times longer to hit a home key than it does to hit a key that is one away from home.

Uhm...?
JDub
Profile Joined December 2010
United States976 Posts
October 26 2012 19:23 GMT
#1854
On October 27 2012 04:23 Antylamon wrote:
Show nested quote +
On October 27 2012 04:17 JaKaTaK wrote:
1. It takes approximately 4-5 times longer to hit a home key than it does to hit a key that is one away from home.

Uhm...?

I think he just switched around which was which. 4-5 times longer to hit a key one away from home than a home key.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-10-26 19:25:26
October 26 2012 19:25 GMT
#1855
On October 27 2012 04:23 JDub wrote:
Show nested quote +
On October 27 2012 04:23 Antylamon wrote:
On October 27 2012 04:17 JaKaTaK wrote:
1. It takes approximately 4-5 times longer to hit a home key than it does to hit a key that is one away from home.

Uhm...?

I think he just switched around which was which. 4-5 times longer to hit a key one away from home than a home key.

Yeah, I know, I was pointing out that he made a typo.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
October 26 2012 19:26 GMT
#1856
Ahhhh... I can't type. I fix I fix
Commentatorhttps://www.youtube.com/JaKaTaKtv
JDub
Profile Joined December 2010
United States976 Posts
Last Edited: 2012-10-26 19:50:55
October 26 2012 19:48 GMT
#1857
On October 27 2012 04:25 Antylamon wrote:
Show nested quote +
On October 27 2012 04:23 JDub wrote:
On October 27 2012 04:23 Antylamon wrote:
On October 27 2012 04:17 JaKaTaK wrote:
1. It takes approximately 4-5 times longer to hit a home key than it does to hit a key that is one away from home.

Uhm...?

I think he just switched around which was which. 4-5 times longer to hit a key one away from home than a home key.

Yeah, I know, I was pointing out that he made a typo.

Yeah, I know, I was just explicitly saying what he meant.
CapSeb
Profile Joined September 2012
Germany3 Posts
October 27 2012 01:44 GMT
#1858
I would like to see an update for HotS: The hotkeys for the new Mothership Core and Oracle spells can't be changed within the Starcraft client without unbinding other things which is totally weird ...
Lancerx
Profile Joined May 2011
United States39 Posts
October 27 2012 09:54 GMT
#1859
On October 27 2012 04:17 JaKaTaK wrote:
@Lancerx
"you claim this is the best optimal layout"

I think this is a bit of an overstatement. At most I would say that we think its the best for now, but we're always finding ways to make it better. But we do think it it worth it. With that out of the way, "Why TheCore?"

1. It takes approximately 4-5 times longer to hit a key that is one away from the home keys than a home key.
2. Shift is the most pressed key in an average game of high level Sc2. (masters+) This was based on heat charts sent to us by players. It was consistently the "hottest" key by far.

This is where we started. We tested a variety of home key positions and rated the keys around them using the following criteria:

Reach
Knuckle Separation
Wrist Rotation
Wrist Slide
Secondary Finger Displacement
Curl beyond vertical press
Full extension before press
Tilted press
Thumb Cramp
Double Key strike.

Most of these are self explanatory, and I will be making a video series on the development of TheCore asap. But i have a lot of other things on my plate right now, so i appreciate your patience.

Based on this, we found that the "offset" of the standard keyboard (not laid out like the num pad) was a big part of making keys difficult to press around the standard home key position. This is why TheCore favors a tilt. Also, the pinky is significantly shorter than the other fingers. This is why we didn't go with an ASDF or JKL; home key position.

Having shift as one of the home keys was absolutely necessary given that shift is the most pressed key in the game. And after trying many combinations, it was clear that having the thumb on shift was the optimal home key position, from there we have JIOP and WERG (for left and right side).

Now that we have our home position set. The next thing to consider is what to put on which keys.

Some things to note about the human hand.

The thumb and pinky are the most independent, strongest fingers in the human hand. Out of your non-thumb fingers, the pinky is the strongest, and has the most potential for dexterity. The reason many players feel that this is not true, is because the pinky is often the least trained, least exercised of the 5 fingers; it is important to remember that the pinky has the greatest potential for dexterity. It will take time and training to unlock this.

Sc2 commands are broken up into 3 main groups. Control groups, abilities, and cameras. The main 2 of these 3 are Control groups and abilites. To optimize combinations, we want to separate CGs and Abls to different fingers. Abilities were given to the pinky and ring, the CGs were given to the index and middle. This is so that players can easily tap between 2 macro control groups very quickly (or 4 if you like to use 4). Cameras for bases are layered so that you can get to them as quickly as possible for drop response and injects. This is so much faster than using the F keys Free Cams will most often be followed by control groups, warp in, chronoboost, set rally point. So they are placed on the opposing side with the Ability keys.

There are a ton of other things, I'll get to them as soon as possible in video form. But I hope that answers your specific question well enough for now.


First let me say thank you for such a nice reply. I am seriously considering to try this layout. I am a high masters player and understand the time it will take for me to retrain the way I play using this layout, so I am sure you understand some of my reservations in committing to such an overwhelming task.

I have to say though that I do agree that shift and Control are important keys, specially shift for obvious reasons. It is for this sole reason that I bound my 2 extra mouse buttons to control and shift. This allows me to never have to move my fingers on keyboard to shift or control and allows me to improve my speed dramatically.

So is this the main reason for moving the layout to the right side of the keyboard? In order to better use shift/control? I wonder if I might try this layout but with it on left side of keyboard since I use the control/shift key on mouse. What are your thoughts on this? I think I may give this layout a try, and see how I like it.

I have to say though at masters play where I am now, having more apm is usually not that big of a deal. I find myself losing most games because of mental mistakes and lapses in judgment, but if your layout is far superior and can indeed increase my response time to battles,drops, harass and production times then It may be worth looking into. It would have to be dramatic for me to really want to consider it.

Thank you for your responses.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-10-27 14:44:57
October 27 2012 14:43 GMT
#1860
On October 27 2012 10:44 CapSeb wrote:
I would like to see an update for HotS: The hotkeys for the new Mothership Core and Oracle spells can't be changed within the Starcraft client without unbinding other things which is totally weird ...

Did Jak use text file-edited keybinds on the HotS layout already? -.-

We found out a way to use keybinds which cannot be used in the ingame editor. We call these text file-edited keybinds. In exchange, if you edit any other keybind ingame, all of the text file-edited keybinds disappear. Check for Ctrl+(key) combos among the commands that disappeared. If that's not the case, then I don't know what's going on.

Text file-edited keybinds aren't supposed to be in the normal TheCore layouts. They're working on TheCore+/TheCore Pro/whatever they're calling it now, which will be the exclusive home for those keybinds.
Prev 1 91 92 93 94 95 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 116
FoxeR 74
StarCraft: Brood War
Calm 6415
Larva 182
Leta 118
Mind 90
Light 54
Soma 52
NaDa 46
ToSsGirL 44
Sharp 37
JulyZerg 31
[ Show more ]
ajuk12(nOOB) 16
Mong 11
Dota 2
ODPixel125
canceldota44
Counter-Strike
shoxiejesuss760
Sick111
Super Smash Bros
Mew2King79
Other Games
gofns4143
ceh9625
Happy241
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH327
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota294
League of Legends
• Stunt945
• Jankos559
Upcoming Events
Escore
1h 58m
CrankTV Team League
2h 58m
Big Brain Bouts
7h 58m
Spirit vs sOs
GgMaChine vs Percival
Serral vs MaxPax
OSC
14h 28m
Replay Cast
15h 58m
Afreeca Starleague
19h 58m
RSL Revival
1d
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
1d 2h
Afreeca Starleague
1d 19h
RSL Revival
2 days
Clem vs Serral
herO vs Rogue
[ Show More ]
WardiTV Summer Champion…
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
PiGosaur Cup
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-29
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W5
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.