• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:03
CET 02:03
KST 10:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Gypsy to Korea StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Opel 1.7 DTI Y17DT Engine Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1413 users

[G] TheCore - Advanced Keyboard Layout - Page 397

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 395 396 397 398 399 432 Next
dahappychappy
Profile Joined July 2015
19 Posts
Last Edited: 2015-12-07 13:32:36
December 07 2015 13:29 GMT
#7921
On November 20 2015 22:43 MassSpecd wrote:
Okay, this is my RRM setup with (most?) the co-op and campaign keys set. Keep in mind that I did not put as much thought into this layout as Jak and others have in the original. I basically knew what keys were available and bound them as I saw fit, trying to be as consistent as possible but not really caring a whole lot. (I've gotten use to learning hotkeys and I'm not afraid of everything changing when the official version comes out)

A friend and I hopped into co-op last night and he got done prematurely so I stayed on and finished the bindings -- I feel like people wouldn't like it if I joined co-op just to set bindings

Also note that I haven't added in the missing ones as pointed out by @Sixtus so their may be some conflicts. I'll update it as I run in to issues but it may take some time as I don't have many buddies to co-op with and I have a general aversion to random groups.

https://www.dropbox.com/s/5lisfwte0bjcbmj/TheCore RRM .SC2Hotkeys?dl=0


you are awesome! I like it a lot! I had done my rendition, but i like yours a lot more. Plus I had only done Terran. Tried to play as Zerg. Was trying to kill tanks..... no hotkey for ravager bile.... lol. Click click click. Thanks for sharing I appreciate it a lot.
wims80
Profile Joined February 2014
1892 Posts
Last Edited: 2015-12-07 19:58:38
December 07 2015 19:48 GMT
#7922
I just bought LOTV and I haven't played any of the other SC titles before. I have played a very minimal amount of DotA (less than 100 games), no other RTSes really. I'm thinking about using this The Core keyboard layout instead of using "grid". How easy are these hotkeys to learn compared to grid? Am I better off using grid until I get the basics down and then switch over or is it easier just to learn The Core first?
Why are my allies so weak and pathetic?
MassSpecd
Profile Joined November 2015
13 Posts
December 07 2015 23:09 GMT
#7923
On December 07 2015 22:29 dahappychappy wrote:you are awesome! I like it a lot! I had done my rendition, but i like yours a lot more. Plus I had only done Terran. Tried to play as Zerg. Was trying to kill tanks..... no hotkey for ravager bile.... lol. Click click click. Thanks for sharing I appreciate it a lot.


You're welcome, I'm glad it helped! I haven't made any major changes at this point. I have however changed both create and add hotkeys to create/steal and add/steal. Regular create and add are unbound or now.

On December 08 2015 04:48 wims80 wrote:
I just bought LOTV and I haven't played any of the other SC titles before. I have played a very minimal amount of DotA (less than 100 games), no other RTSes really. I'm thinking about using this The Core keyboard layout instead of using "grid". How easy are these hotkeys to learn compared to grid? Am I better off using grid until I get the basics down and then switch over or is it easier just to learn The Core first?


Fortunately I came across TheCore before I bought SC2. I played SC1 using the standard hotkeys and it was difficult to start using TheCore because my fingers (still after all these years) knew most of the hotkeys. I would fully recommend learning the core before you even learn build orders. Use the guide on the first page of the huge spreadsheet to learn the layout. When you're mostly comfortable with all of that or you get to a point where you need to better understand how the game works, start playing vs. very easy AI and work your way up, stop increasing difficulty when you stop having fun. Remember that losing isn't bad, the games you lose are some of the best games to learn from.
Keary90
Profile Joined April 2012
Ireland1 Post
December 07 2015 23:58 GMT
#7924
On December 08 2015 04:48 wims80 wrote:
I just bought LOTV and I haven't played any of the other SC titles before. I have played a very minimal amount of DotA (less than 100 games), no other RTSes really. I'm thinking about using this The Core keyboard layout instead of using "grid". How easy are these hotkeys to learn compared to grid? Am I better off using grid until I get the basics down and then switch over or is it easier just to learn The Core first?


Core is a very weird layout at the start but it becomes very intuitive with time. i would say grid is easier to learn iniatally due to not have some of the quirks the core has.

it took me a while to get used to the core after playing standard for about a year but im a lot faster with the core now than i ever was with standard

i would say start with core since youre new to the game
Ultrarecyclops1
Profile Joined December 2015
1 Post
December 08 2015 00:36 GMT
#7925
I just started playing LOTV multiplayer after a long break and decided to keep playing Protoss, the race I played in HOTS. I have now been playing for a few days, so I am starting to get faster and faster with the core hotkeys (PRM). I was just thinking about trying out other races and realized that there were different hotkey set-ups for the different races. How important would it be for me to use RRM over sticking with PRM's terran and zerg hotkeys?
MassSpecd
Profile Joined November 2015
13 Posts
Last Edited: 2015-12-08 03:07:26
December 08 2015 03:02 GMT
#7926
On December 08 2015 09:36 Ultrarecyclops1 wrote:
I just started playing LOTV multiplayer after a long break and decided to keep playing Protoss, the race I played in HOTS. I have now been playing for a few days, so I am starting to get faster and faster with the core hotkeys (PRM). I was just thinking about trying out other races and realized that there were different hotkey set-ups for the different races. How important would it be for me to use RRM over sticking with PRM's terran and zerg hotkeys?


I found RRM to be more intuitive and easy to learn all around. I believe there are only minor per race optimizations in the TZP layouts. For instance, zerg has layered control groups and camera setups that are optimized for injects/creep spread.

I primarily play terran but I like to mix it up sometimes. With RRM it's easy to switch, siege/burrow are the same, load and unload, etc. I never off raced for the short time I used the terran layout. So I honestly can't speak to the similarities or otherwise of off racing with a race specific layout.

I honestly think if Jak and the rest of the team only released random layouts from day one, no one would have minded. But I appreciate that they're Team Efficiency. If I could go pro, I would figure out what the differences are and strongly consider using the one built for my race.
htou
Profile Joined April 2013
Australia11 Posts
December 08 2015 11:06 GMT
#7927
So fired up HOTS after 8 months absence and the Hotkeys are wacked! What is up with having the Group keys split up like that? The spreadsheet in the first post doesnt seem to match ingame hotkeys but the spreadsheet keys are what im use to. I play TRM.

Is there anyway i can have the old keys loaded instead?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 08 2015 14:46 GMT
#7928
htou, can you be more specific? did you used to have 1.0 and recently downloaded 2.0 and deleted your own 1.0 files?
Commentatorhttps://www.youtube.com/JaKaTaKtv
brook8128
Profile Joined August 2013
Korea (South)66 Posts
December 10 2015 03:18 GMT
#7929
JaKaTaKSc2/ Can you tell me progress about 3.0 ?
OvO
htou
Profile Joined April 2013
Australia11 Posts
December 10 2015 12:11 GMT
#7930
Oh hey JaKaTaKSc2, i had to dig around for the spreadsheet and can confirm it was 1.0. I got a new PC a couple months ago and just reinstalled HOTS recently so yeah i lost the hotkey setup for 1.0. I downloaded the TRM version from the OP but like i said, its not what im use to. Any chance of getting the 1.0 keys please?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 10 2015 15:30 GMT
#7931
1.0 keys are in the OP, open the folder that says 1.0. (do not dl from github)
Commentatorhttps://www.youtube.com/JaKaTaKtv
telfire
Profile Joined May 2010
United States415 Posts
Last Edited: 2015-12-11 07:29:21
December 11 2015 07:25 GMT
#7932
Hey Jak! Thanks a billion for all the work you do in the community. Have been a fan for a while, and silently saw the core as something I would eventually learn, when I got back into sc. Now it's actually time for that.

I have a question, and I apologize if it's already been asked, I haven't seen it anywhere. What is the reason behind CTRL-SHIFT for cameras? For me this is actually kind of challenging to press. Yet ALT is to set the cameras, which for me is really easy to press. Shouldn't it be that the easier thing to press goes to the more common action?

Also, do I understand you correctly that your recommendation for right now is to just change Add to Add/steal and leave the rest the same?

Thanks again for all your efforts!
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 11 2015 15:22 GMT
#7933
Also, do I understand you correctly that your recommendation for right now is to just change Add to Add/steal and leave the rest the same?


I have no recommendation atm, still considering options and ideas.

Ctrl+Shift when learned will most likely be faster and more comfortable than alt, but getting used to pressing 2 buttons at a time with your thumb in one motion can take some time.
Commentatorhttps://www.youtube.com/JaKaTaKtv
youngtrotsky
Profile Joined April 2011
United States7 Posts
December 11 2015 19:03 GMT
#7934
Hi, I haven't posted in this thread before so just want to say thank you for all the hard work developing TheCore, I have been using it for a while and it's great. I have tried a few searches to find answers to this question but without great success and was wondering if you have an existing answer written out and whether it could be added to the OP or if not, why not. Here is the question:

What is the thinking behind the very different layouts for the different races, including random?

If this info is already somewhere obvious, I apologise! Thanks.
c0ndorian0
Profile Joined December 2015
1 Post
December 11 2015 22:16 GMT
#7935
hey! i have been using the core since the release of LOTV. i decided to learn a new race (protoss), so why not a new hotkey setup as well. the setup is perfect! i am starting to get some of my efficiency with this layout. here are a few of my ways that improve the setup even more for me that i would like to share with this thread.

using the two keys at the right of shift and ctrl, remap them as alt and control using hardware or software remapping. you now have an easy way to use the alt and control-alt control group shortcuts by just moving the thumb a little bit to the right. here is how to do this:

hardware remapping: requires a specific keyboard or keyboard controller (i use kbt race 2)
windows registry: change the scan codes in the windows registry. a good program that does this for you is called sharpkeys but you need to reboot for the changes to work. if you are only remapping the up and down arrows you could leave it like that all the time.
autohotkey: this program uses scripts to redirect keyboard input and have any keypress. can be used without rebooting.

also my other personal idea is using a 75% keyboard with the 'F' key top row closer to the number row without any gap, using them as extra reachable hotkeys
riotjune
Profile Blog Joined January 2008
United States3394 Posts
Last Edited: 2015-12-12 21:09:43
December 12 2015 11:49 GMT
#7936
Can anyone help me with control groups for TRM/TRS 2.0? I'm looking at the spreadsheets and am confused as hell, are they updated? One says P for main army, another says '. Tried adding a control group to P and nothing happens, only to pull up options ingame and find out it's not even bound to anything (except attack or something).

Am I supposed to bind all production buildings to one key and upgrade buildings (w/nexus, cc, hatch) to another? How I'm supposed to tab through them? Also what is the thumb's home key/resting position (Windows or Fn key?)

Coming from standard (A for attack sucks), where:
1,2 main army
3 main cc, army
4 rax
5 fact
6 starport
7 upgrades
8 third
9 nat
0 all cc, main selected

I just need the respective control groups or the suggested ones for TRM/TRS 2.0, thanks

Also, is the new Alt function going to be implemented in 3.0 or is there no need?
MassSpecd
Profile Joined November 2015
13 Posts
December 13 2015 02:10 GMT
#7937
Hey riotjune,

It seems like I had to manually assign some of the cg hot keys when I first started using RRM. The best advice I can offer is; it takes some trial and error because you'll inadvertently unassign 30 hot keys and have to reset it.

I use RRM mostly playing terran. I use J for production; rax, fact, port. 0 (zero) for hall and ups. O (oh) for main army. 9 for utility. L for harass/scout/utility. Occasionally . (dot) for scouting. The rest are almost never used. I think the cgs are mostly the same layout in TRM and there are normally suggestions in the master spreadsheet.

Tabbing through different buildings or units is meant to be assigned to your forward and back side mouse buttons. If you don't have these buttons, the F.A.Q. section in the OP makes a suggestion.

I've removed the two keys between alt and control. My thumb rests over ctrl and shift with my fingers on JIOP. I like medium because the bump on the J key makes my home keys easy to find without looking.

I've replaced ctrl and ctrl/shift with add/steal and create/steal respectively. The old school create and add keys remain unbound and I can't find a reason to fret over it.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 13 2015 04:18 GMT
#7938
youngtrotsky,

It would take a super long time to try and explain it all. Definitely a video I plan on making, but getting 3.0 out is #1 priority for this project atm.

Commentatorhttps://www.youtube.com/JaKaTaKtv
riotjune
Profile Blog Joined January 2008
United States3394 Posts
Last Edited: 2015-12-30 14:53:25
December 13 2015 04:32 GMT
#7939
Combed through the spreadsheets and in-game options:

TRM 2.0		Master Spreadsheet (T.Overview)		1.0 Spreadsheet
(Same as TRM 2.0) (Outdated?)

Ctrl Groups
CG1: J CG1: J Macro1 (Rax/Fact/Port)
CG2: P CG2: P Army1 P Key: CC/Ebay
CG3: ; CG3: ; Macro2 ; Key: Main Army
CG4: - CG4: - Army2 - Key: Widow Mine
CG5: [ CG5: [ Army3 [ Key: Tank
CG6: H CG6: H Army4
CG7: ' CG7: ' Army5
CG8: M CG8: M Army6
CG9: N CG9: N Army7 N Key: Harass
CG10: = CG10: = Army8 = Key: Viking
O Key: Rax/Fact/Port
L Key: Ghost
0 Key: MM(bio)/ Melee(mech)
. Key: Drop

Cameras
Cam1: J Cam1: J Main Rally Camera
Cam2: P Cam2: P Nat - Sixth
Cam3: O Cam3: O Third/Rally Main
Cam4: I Cam4: I Fourth/Utility Drop Camera
Cam5: ; Cam5: ; Fifth Nat
Cam6: L Cam6: L Sixth Third
Cam7: K Cam7: K
Cam8: 9 9 Key: Fifth
- Key: Fourth


Sooooooooo.........1.0 spreadsheet has inconsistencies/outdated, maybe remove from OP, or reserve a section for those still using 1.0 to avoid confusion, link everything (videos) to Master spreadsheet. As for me, guess I'll start off with:

J Key: Macro1 (Rax/Fact/Port)
P Key: Army1
; Key: Macro2 (CCs+Upgrades)
[ Key: Army2
- Key: Army3 (rarely use)

Switched [ and - cause [ is easier to reach/less hand movement.

Never used cameras since I've always double tapped the closest CG. Going to learn those later, but it's going to be:

J Key: Main
P Key: Nat
O Key: Rally

Am I doing this right?

On December 13 2015 11:10 MassSpecd wrote:
Tabbing through different buildings or units is meant to be assigned to your forward and back side mouse buttons. If you don't have these buttons, the F.A.Q. section in the OP makes a suggestion.

I've removed the two keys between alt and control. My thumb rests over ctrl and shift with my fingers on JIOP. I like medium because the bump on the J key makes my home keys easy to find without looking.

Thanks for the reply. I don't have forward and back mouse buttons, still using a standard 2 button + mouse3 wheel from my bw days (which is why it took me so long to try custom keys), and I can't bind mouse3 up/down to cycle subgroups (bummer). I can't find the alternative tab suggestions in the OP FAQ, can anyone list them here? (Edit: Nvm, found a button on my mouse that I've never used and bound that to next subgroup, sweet)

Using Ctrl for the thumb home key is kind of a stretch for me, which is why I thought about using the small config. But I really don't want to give up the bump on the J key. Guess I'll stick to the medium config for a couple weeks and see how it goes. (Edit: Having thumb on the left part of Shift as resting position feels pretty natural, no strain, guess I'll stick with TRM)
Crugio
Profile Blog Joined April 2011
Australia45 Posts
December 13 2015 05:17 GMT
#7940
layered camera inject no longer works correctly. Queens are going bonkers and wandering all over the map with the new queued injects mechanics. Is there a way to tether queens to their hatchery and inject with them?
I'm in a world of hurt!
Prev 1 395 396 397 398 399 432 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #63
CranKy Ducklings80
Liquipedia
The PiG Daily
20:50
Best Games
Maru vs Solar
Reynor vs TriGGeR
herO vs Solar
Clem vs TriGGeR
Maru vs TBD
PiGStarcraft570
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft570
RuFF_SC2 155
StarCraft: Brood War
Shuttle 80
Hyuk 40
NaDa 30
League of Legends
C9.Mang0314
Counter-Strike
taco 413
shahzam405
Foxcn263
Super Smash Bros
Mew2King95
Other Games
tarik_tv19304
gofns13377
summit1g8934
FrodaN4767
mouzStarbuck244
KnowMe163
Maynarde134
ViBE44
PPMD23
Organizations
Other Games
gamesdonequick1997
BasetradeTV121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 92
• davetesta41
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 46
• RayReign 28
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21958
League of Legends
• Doublelift4836
• Scarra1579
Other Games
• imaqtpie1720
• Shiphtur203
Upcoming Events
RongYI Cup
9h 57m
herO vs Maru
Replay Cast
22h 57m
uThermal 2v2 Circuit
1d 10h
OSC
1d 22h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.