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[G] TheCore - Advanced Keyboard Layout - Page 36

Forum Index > StarCraft 2 Strategy
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Prev 1 34 35 36 37 38 432 Next
Razith
Profile Joined February 2011
Canada431 Posts
July 12 2012 18:26 GMT
#701
Installed this hotkey setup a couple days ago and was practicing my macro. I have to say the first few games feels weird, but if you take it slow and make sure you are pressing the right keys, in the right sequence, at a pace you can handle, you will adapt really fast.

After a few games of taking it slow, the efficiency gains that are possible become really obvious and are very motivating to learn this new setup. APM and timings will become increasingly better as the keys pressed to perform actions are extremely easy and fluid. The key is to not try and learn everything at once; start with getting used to basic macro

One thing I highly recommend is that you pop out the 2 keys on the right side of the keyboard between alt and control. The reason being is that you use your thumb to press shift and control. Without these keys in place, you can easily reach alt and ctrl, where as with the keys you sort of have to reach over them. I think this is really important and everyone should at least try it.
Serge89
Profile Joined May 2011
Belgium38 Posts
July 12 2012 18:37 GMT
#702
On July 13 2012 03:16 wc4482 wrote:

They are in the OP, look for a pictures spoiler towards the end.

PRM, PLM means protoss, right/left handed, medium size

PRMM, PLMM is same as above but also uses mouse buttons 4 and 5

Edit: also check the data document for suggested control groups. You can find that in the FAQ at the very end of the OP. Make sure you are on the protoss tab and not the random tab of the Google document



Thanks, i got a last question : How to navigate between subgroups ? Cause it's advised to use a control group for gateways and robo but can't access both via hotkey :s
Phatency
Profile Joined May 2010
Finland38 Posts
July 12 2012 18:50 GMT
#703
On July 13 2012 03:25 Nurfie wrote:

2. I understand whats happening now, the ";" key is placed completely different on the nordic keyboard layout:
http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/KB_US-International.svg/800px-KB_US-International.svg.png
http://upload.wikimedia.org/wikipedia/commons/thumb/e/e0/KB_Sweden.svg/800px-KB_Sweden.svg.png
Funnily enough I wound up using "Ö" for my infestors when messing around, and it's the equivalent of ";". I guess we agree on that one then :D

Aren't you using the nordic version? Ö is equivalent to ; in that layout, you don't have to worry about such things. In the nordic version all the keys are in the same place as in the US version.
Snoodles
Profile Joined March 2012
401 Posts
Last Edited: 2012-07-12 18:59:54
July 12 2012 18:57 GMT
#704
Hi, I noticed that you add remappings for alternative keyboard layouts. I'm a full-time Dvorak user, are there any plans to make a dvorak adaptation? My keyboards are arranged dvorak style and I've deleted my windows qwerty profile. Even if I were to switch to qwerty to try this out, my typing speed would take a significant hit.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-07-12 19:29:10
July 12 2012 19:25 GMT
#705
On July 12 2012 22:03 wc4482 wrote:
Show nested quote +
On July 12 2012 18:36 Antylamon wrote:
Just had an idea:

Since the base keys are also cameras and some of the base keys are commands, why not change set camera from alt+j and alt+i to ctrl+j and ctrl+i? (RRM, TRM, PRM)

For ZRM, ctrl+o could be used as well.

That would create inconsistency for setting the third fourth and fifth base cameras.

Also you might accidentally reset the base camera upon trying to recall (although that's only if you make an error)

Already thought of that. Screw inconsistency, alt is still hard as hell to press for me, even now that I've practiced with the Core.

Besides, set camera could be ctrl+shift+j/i, and recall camera could be ctrl+j/i.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
July 12 2012 19:56 GMT
#706
On July 13 2012 03:57 Snoodles wrote:
Hi, I noticed that you add remappings for alternative keyboard layouts. I'm a full-time Dvorak user, are there any plans to make a dvorak adaptation? My keyboards are arranged dvorak style and I've deleted my windows qwerty profile. Even if I were to switch to qwerty to try this out, my typing speed would take a significant hit.


Phatency does those versions. I'll have to ask him if he can do one for DVORAK. I am fairly certain that he will be able to do it. Thanks for the suggestion, I'm kind of surprised we haven't thought of it yet.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Nurfie
Profile Joined April 2010
Sweden24 Posts
Last Edited: 2012-07-12 21:52:01
July 12 2012 21:40 GMT
#707
On July 13 2012 03:50 Phatency wrote:
Show nested quote +
On July 13 2012 03:25 Nurfie wrote:

2. I understand whats happening now, the ";" key is placed completely different on the nordic keyboard layout:
http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/KB_US-International.svg/800px-KB_US-International.svg.png
http://upload.wikimedia.org/wikipedia/commons/thumb/e/e0/KB_Sweden.svg/800px-KB_Sweden.svg.png
Funnily enough I wound up using "Ö" for my infestors when messing around, and it's the equivalent of ";". I guess we agree on that one then :D

Aren't you using the nordic version? Ö is equivalent to ; in that layout, you don't have to worry about such things. In the nordic version all the keys are in the same place as in the US version.

Yes, I did not realize this though.
Without looking at the keyboard layouts beforehand i thought that the suggested control group for infestors - ";" - was our ",".

What would be awesome is even more graphics to describe the layout. The ones in the OP are great but really just gives a hint of what keys are intended for.
For info about suggested control groups, suggested camera usage and all the specific hotkeys you really need to start rummaging through a pretty large spreadsheet (and then "translate" it if you don't have the US keyboard layout) and/or look through hotkeys ingame and it makes the learning curve even steeper.

Again, not saying it isn't awesome as is, just sharing experiences

edit: looking back at the OP once more - things have improved since 0.2 for sure and I'd probably would have had an easier first few hours had I re-read it more thoroughly.
Also just realized that "Tilt the keyboard so the when you curl your index, it moves straight down to ;" means "straight down to Ö", boy did I have a hard time trying to make my index curl straight down to ","
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
July 12 2012 22:49 GMT
#708
We'll have full graphics and videos for the release of 1.0. For the beta, i just threw together some MS paint stuff to hold the testers over until the full release. Thanks for testing :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
Antylamon
Profile Joined March 2011
United States1981 Posts
July 12 2012 23:37 GMT
#709
On July 13 2012 06:40 Nurfie wrote:
Show nested quote +
On July 13 2012 03:50 Phatency wrote:
On July 13 2012 03:25 Nurfie wrote:

2. I understand whats happening now, the ";" key is placed completely different on the nordic keyboard layout:
http://upload.wikimedia.org/wikipedia/commons/thumb/2/22/KB_US-International.svg/800px-KB_US-International.svg.png
http://upload.wikimedia.org/wikipedia/commons/thumb/e/e0/KB_Sweden.svg/800px-KB_Sweden.svg.png
Funnily enough I wound up using "Ö" for my infestors when messing around, and it's the equivalent of ";". I guess we agree on that one then :D

Aren't you using the nordic version? Ö is equivalent to ; in that layout, you don't have to worry about such things. In the nordic version all the keys are in the same place as in the US version.


edit: looking back at the OP once more - things have improved since 0.2 for sure and I'd probably would have had an easier first few hours had I re-read it more thoroughly.
Also just realized that "Tilt the keyboard so the when you curl your index, it moves straight down to ;" means "straight down to Ö", boy did I have a hard time trying to make my index curl straight down to ","

"," is three keys left of shift on my keyboard (US), and you're supposed to hit it with your ring finger. ";" is two left of enter and you hit it with your index finger. ' is one left of enter and is also hit with index.

Just to clear things up.
ellaguru
Profile Joined March 2012
United States35 Posts
July 13 2012 05:57 GMT
#710
On July 12 2012 23:37 VanGarde wrote:
I have been away for a while and not kept up to date. I wonder, why was terran oc and macro control groups flipped? And why is marine/tank now on J instead of I?


i also really questioned those at first. it set back my progress big time, just to relearn those major keys.

but i came to see it as an improvement. it just feels really smooth and natural to hit P I O J to make one scv and one marine. much moreso than O I P I.
i think it was one of those decisions that improves the 'flow' of a common sequence of keystrokes.
also P is the stronger finger and i think having it for command centers makes sense.

bistan
Profile Joined June 2012
United States30 Posts
July 13 2012 10:48 GMT
#711
I just want to thank the creators of this so much for taking all the time to do this project. I'm a new player so it was actually very easy to adjust to the new keys and everything just feels so fast and efficient!

Brilliantly done thanks again
im in yo sperp herpin yo derp
Natespank
Profile Joined November 2011
Canada449 Posts
Last Edited: 2012-07-13 12:58:48
July 13 2012 11:11 GMT
#712
Been trying out the Core all morning. I like it so far, but for RRM it's a serious pain to stutter step your marines. Working on getting used to it now though..

Everything else seems good so far though.
Luggage
Profile Joined August 2010
Canada34 Posts
July 13 2012 13:37 GMT
#713
Has anyone used this with custom game mods like Starcraft 2: Brood War or StarBow? I've been trying to find info on how to set up hotkeys for a custom map, but it seems like the only way to do this is to edit the map itself?

This is a total block for me because I'm more interested in the custom versions of SC2 right now.
Serge89
Profile Joined May 2011
Belgium38 Posts
July 13 2012 14:39 GMT
#714
Just try this all day and its really cool but, as Toss, i find it quite difficult to use basic and advanced build while having my thumb on shift or ctrl.
As previous post said, all stuff about kittin' etc are not really easy, we need a lots of practive to get used with these hotkeys.

I was using Darkgrid ( which i really love) before and with the core id say its even better except if u missclick you are so f**ked in some situations.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-07-13 14:45:49
July 13 2012 14:42 GMT
#715
Thanks bistan :D

Good to see things are working out for you elleguru

@Natespank
What is your "stutter step" technique?

@Luggage
You have to load up the custom game, create a new hotkey profile based on w/e version of TheCore you are using, edit the things that changed accordingly (basically whatever you want) and then save the file as a new name. I used to play Desert Strike a lot and had a separate version of my first hotkey project Chameleon (which at the time was just called JaKaTaK Righty) called JaKaTaK Righty DS.

EDIT: ninja'd

@Serge89
The creator of Darkgrid (FoxyMayhem) and I both created this layout together. We both believe that TheCore will make a person into a faster, more efficient player than Darkgrid will. What do you mean by "its even better"? Can you be more specific?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Luggage
Profile Joined August 2010
Canada34 Posts
July 13 2012 14:46 GMT
#716
On July 13 2012 23:42 JaKaTaK wrote:
Thanks bistan :D

Good to see things are working out for you elleguru

@Natespank
What is your "stutter step" technique?

@Luggage
You have to load up the custom game, create a new hotkey profile based on w/e version of TheCore you are using, edit the things that changed accordingly (basically whatever you want) and then save the file as a new name. I used to play Desert Strike a lot and had a separate version of my first hotkey project Chameleon (which at the time was just called JaKaTaK Righty) called JaKaTaK Righty DS.

EDIT: ninja'd

@Serge89
The creator of Darkgrid (FoxyMayhem) and I both created this layout together. We both believe that TheCore will make a person into a faster, more efficient player than Darkgrid will. What do you mean by "its even better"? Can you be more specific?



That's great, thanks!
Zach426
Profile Joined February 2012
United States60 Posts
July 13 2012 15:04 GMT
#717
I have been using the core for about 5 games now and I am really enjoying the fluid movement of my actions. I do have a question and haven't been able to find an answer to it! I am using TRM and am struggling a little with what control groups to use for what. Should I be using 9 and 0 for buildings or for army control? I have been using it for buildings and O and P for army control but I believe this isn't the correct way. Thanks again, I've been enjoying it!
Serge89
Profile Joined May 2011
Belgium38 Posts
July 13 2012 15:14 GMT
#718
On July 13 2012 23:42 JaKaTaK wrote:

@Serge89
The creator of Darkgrid (FoxyMayhem) and I both created this layout together. We both believe that TheCore will make a person into a faster, more efficient player than Darkgrid will. What do you mean by "its even better"? Can you be more specific?


When i switched to darkgrid, it was mainly for good control groups for my army. I used to always have my thumb on space which was my main army and i was way more better at having map presence and so. I had one hotkey for Nexus + Forges, one for Robo and "²" for Warpgates.

Now its almost the same for army but only 2 hotkeys for macro, which is better when spammin' and doin' my macro cycle, i think i'm faster now but not something significant. Also, all units commands are less far than Darkgrid except patrol command which is quite hard to access when macroin'.

With practice i'll get faster i think, but as i said its hard to get used to this layout. For people having a hard time with the thumb, just rotate slightly your keyboard. If you set up your keyboard in a "standard" way , your wrist is bendin too much imo and it can be exhaustin durin hard laddering sessions.

Last question for you Jakatak, i saw you're using a raze marauder, i do too and you know the buttons near the "enter" button are disposed a bit differently and i find really awkward to push "basic and advanced build" with my thumb on shift. Thank you ;-)
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
July 13 2012 16:27 GMT
#719
Sorry, this might be redundant, but is there any release date for 1.0? I have played with the beta, but there are a few things I wish were added, including graphics.
kwark_uk: @father_sc learn to play maybe?
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-07-13 16:59:17
July 13 2012 16:57 GMT
#720
On July 14 2012 00:14 Serge89 wrote:
Last question for you Jakatak, i saw you're using a raze marauder, i do too and you know the buttons near the "enter" button are disposed a bit differently and i find really awkward to push "basic and advanced build" with my thumb on shift. Thank you ;-)

So you have to use your thumb to build? That was in the first version (the two keys left of shift, I believe), but no others since. Are you sure you're using the correct finger?

You're probably using the wrong layout, tho... T_T

There's non-American versions as well. Right below the race list. There's AZERTY, Nordic, and German. If Belgium uses different keyboards than all those, your best bet is to make a modification of the original layout.
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