[G] TheCore - Advanced Keyboard Layout - Page 241
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Arcain
United Kingdom4 Posts
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graNite
Germany4434 Posts
What I mean is: units A B C D E are selected, now i hit the special keys and box units D and E and only A B C are remaining in my new selection. | ||
repti_Lian
Czech Republic11 Posts
I tried some games with it and it would be OK ![]() The worst think on this version are last two cameras... CTRL + I, J It's not same as all other camera HKs and it's not usable for me now. Maybe I'll focus on it ![]() This was better in 0.6.0 version ![]() Ok.. thats all for today.. GN all in EU :D | ||
Borskey
160 Posts
On June 13 2013 05:47 graNite wrote: Is there a way to remove units from a selection with boxing them? What I mean is: units A B C D E are selected, now i hit the special keys and box units D and E and only A B C are remaining in my new selection. Nope. You either have to hold shift and click on D and E individually, or you have to make a box around A B C. | ||
Slashiepie
107 Posts
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Antylamon
United States1981 Posts
On June 13 2013 07:26 Slashiepie wrote: Is there a way to automatically remove units from a control group when they're appended/reseted to a new one? i would kill for that feature. No, but from what I've experienced when you load units into a Medivac the units inside are unbound. Either that or it was a handful of freak coincidences. | ||
ChubbyDelicious
United States20 Posts
On June 11 2013 07:43 Ninjury_J wrote: Dominant hand. So TRM is Terran, "write with right hand", medium. Ah. Thats weird, i cant play it like that. I write with my right hand, but i find it easier to use the left hand layout. | ||
Borskey
160 Posts
On June 13 2013 09:29 CyanTheory wrote: Ah. Thats weird, i cant play it like that. I write with my right hand, but i find it easier to use the left hand layout. Which hand is on your mouse and which hand is on your keyboard? Because if you're using you left hand on the WERG keys, you're doing it wrong. The layout is intentionally designed so that if you use your left hand on the keyboard you use the JIOP keys. (WERG and JIOP are assuming you've got medium sized hands, of course). If you write with your right hand, but you're playing starcraft with the mouse in your left hand, then WERG are the correct keys for your right hand to be on. | ||
Antylamon
United States1981 Posts
On June 13 2013 11:05 Borskey wrote: Which hand is on your mouse and which hand is on your keyboard? Because if you're using you left hand on the WERG keys, you're doing it wrong. The layout is intentionally designed so that if you use your left hand on the keyboard you use the JIOP keys. (WERG and JIOP are assuming you've got medium sized hands, of course). If you write with your right hand, but you're playing starcraft with the mouse in your left hand, then WERG are the correct keys for your right hand to be on. I can't help but feel this is condescending, especially since he called it "weird." | ||
spyoptic
3 Posts
I downloaded TRM - I play Terran, hold the mouse with my right, use keyboard with my left hand, medium size. Should the positioning be J,I,O,P ? My attack key is on N, and my move key is on C... wot? Looks like the keys are all mixed up. Please help! Thanks in advance. | ||
Antylamon
United States1981 Posts
On June 13 2013 12:01 spyoptic wrote: Hi, I downloaded TRM - I play Terran, hold the mouse with my right, use keyboard with my left hand, medium size. Should the positioning be J,I,O,P ? My attack key is on N, and my move key is on C... wot? Looks like the keys are all mixed up. Please help! Thanks in advance. Move is redundant; the same command can be done by simply right clicking rather than pressing move and left clicking. Attack should be on J. | ||
Slashiepie
107 Posts
On June 13 2013 08:29 Antylamon wrote: No, but from what I've experienced when you load units into a Medivac the units inside are unbound. Either that or it was a handful of freak coincidences. They are only unreactive to their home control group while they are inside the medivac, the moment they are leaving the medi, they belong and react to their CG again. I think that is perfectly fine; How are you doing mines drop and insta burring them? Hotkeying the mines lets you burrow them the second they land. As new independent CGS, you guys have any ideas for workarounds? | ||
JaKaTaKSc2
United States2787 Posts
On June 13 2013 09:29 CyanTheory wrote: Ah. Thats weird, i cant play it like that. I write with my right hand, but i find it easier to use the left hand layout. You can absolutely play it like that. Using the left hand layout will be more familiar to you because it uses the side of the keyboard you are used to, but the biggest advantage of using TheCore is that you have your thumb on shift, with the ability to press ctrl, alt, and / as well. Don't knock it before you try it! | ||
Smackzilla
United States539 Posts
On June 13 2013 06:10 repti_Lian wrote: Ok.. 7.1.2 looks good. I tried some games with it and it would be OK ![]() The worst think on this version are last two cameras... CTRL + I, J It's not same as all other camera HKs and it's not usable for me now. Maybe I'll focus on it ![]() This was better in 0.6.0 version ![]() Ok.. thats all for today.. GN all in EU :D On the free cams, I feel the current choices are good ones. You get to use a home row (JIOP) key for your rally cam, drop cam, or whatever you fancy, which is nice. Second, since J and I are abilities, you cant use SHIFT to recall them. Finally, since these get updated more often than base cams, you need something easier than ALT to set and CTRL+SHIFT is definitely easier. Personally, I think its really useful to use a free cam at your rally point. I wouldn't want to play without it. | ||
Smackzilla
United States539 Posts
On June 13 2013 08:29 Antylamon wrote: No, but from what I've experienced when you load units into a Medivac the units inside are unbound. Either that or it was a handful of freak coincidences. If you remove a medivac from a CG, all its contents are also removed from that CG. Maybe that explains what you're seeing? | ||
teuthida
United States104 Posts
On June 13 2013 22:19 Smackzilla wrote: On the free cams, I feel the current choices are good ones. You get to use a home row (JIOP) key for your rally cam, drop cam, or whatever you fancy, which is nice. Second, since J and I are abilities, you cant use SHIFT to recall them. Finally, since these get updated more often than base cams, you need something easier than ALT to set and CTRL+SHIFT is definitely easier. Personally, I think its really useful to use a free cam at your rally point. I wouldn't want to play without it. I really have grown to love the free cams on I and J, as you said very useful for your rally point (as Terran anyway). Speaking of, what do other Terrans use their other free rally for? I set mine at the top of my main ramp and at my natural ramp / entrance for the beginning of the game. The second is where I end up rallying eventually, but then I don't really have need of the first past the first few minutes. Maybe set to the entrance of the opponent's base? at the opponent's main for drops? Would love to hear ideas. | ||
JaKaTaKSc2
United States2787 Posts
Thanks! I was planning on testing this today to be sure. That is how I thought it worked ![]() | ||
Sentient42
United States69 Posts
I've been using TheCore for awhile now and like it a lot, I use the camera hotkeys with alt+ to create and shift+ to recall, but what exactly is the free cam? thanks. | ||
Smackzilla
United States539 Posts
On June 13 2013 23:15 teuthida wrote: I really have grown to love the free cams on I and J, as you said very useful for your rally point (as Terran anyway). Speaking of, what do other Terrans use their other free rally for? I set mine at the top of my main ramp and at my natural ramp / entrance for the beginning of the game. The second is where I end up rallying eventually, but then I don't really have need of the first past the first few minutes. Maybe set to the entrance of the opponent's base? at the opponent's main for drops? Would love to hear ideas. I've been using the second free cam for the top of my main base ramp. However, like you mentioned, that location seems to quickly become useless, typically after 23 supply or so. I'm thinking about trying to use it on a good drop location, but I'm not entirely sure how much that'll save me. With an initial drop, I almost always have to go to the minimap to queue move commands so that I can drop from a safe/unscouted angle. If my mouse is already at the minimap, does a rally cam help me much? The more useful situation, in my mind, is when you have a medivac safely loitering near a good drop location. In that case, I just want to hit the cam for the target mineral line, select my harass CG, afterburner, and then drop. Ideally, this happens as I'm about to attack with my main army or hit somewhere else with a brand new drop. TLDR: I'm thinking "loiter target" for my second free cam. | ||
Smackzilla
United States539 Posts
On June 13 2013 23:26 Sentient42 wrote: Can someone explain what exactly the free cam is and how to use it? I've been using TheCore for awhile now and like it a lot, I use the camera hotkeys with alt+ to create and shift+ to recall, but what exactly is the free cam? thanks. (Using US QWERTY TRM 0.7) ctrl-i = recall free cam #1 ctrl-j = recall free cam #2 ctrl-shift-i = set free cam #1 ctrl-shift-j = set free cam #2 Basically, they're like regular cameras, BUT: 1) When you set them, you don't get auto-centered on whatever you have selected because you don't use ALT 2) They're faster to set because you don't use ALT. In my opinion, one should always get set to your rally point. I go into more detail here about using a free cam as a rally cam: http://www.teamliquid.net/blogs/viewblog.php?topic_id=412675#4 http://www.teamliquid.net/forum/viewmessage.php?topic_id=341878¤tpage=227#4529 | ||
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