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[G] TvP 2 Rax - Page 5

Forum Index > StarCraft 2 Strategy
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Shartugal
Profile Joined September 2011
Denmark134 Posts
October 26 2012 09:28 GMT
#81
On October 26 2012 14:43 JDub wrote:
Show nested quote +
On October 26 2012 14:40 Nightsz wrote:
i think stargate openings kills this. Especially if he was opting for a 3 gate stargate allin

Any 1-base play from Protoss destroys a 2-rax player who chooses to push. I think that's besides the point, though. This is a build to try to take down your opponent's expansion.


You can have an advantage against a Protoss player doing a 1 base all-in, if he's teching. Either twilight or Dark Shrine. He won't have much when your push hits, so you should be able to do damage. The problem with this build is that you're so far behind in tech and economy so if you don't kill your opponents expansion, you're gonna have bad time.
Hot_Bid:" What are your longterm plans?" Seiplo:"Money, fame and bitches"
JDub
Profile Joined December 2010
United States976 Posts
October 26 2012 14:04 GMT
#82
On October 26 2012 18:28 Shartugal wrote:
Show nested quote +
On October 26 2012 14:43 JDub wrote:
On October 26 2012 14:40 Nightsz wrote:
i think stargate openings kills this. Especially if he was opting for a 3 gate stargate allin

Any 1-base play from Protoss destroys a 2-rax player who chooses to push. I think that's besides the point, though. This is a build to try to take down your opponent's expansion.


You can have an advantage against a Protoss player doing a 1 base all-in, if he's teching. Either twilight or Dark Shrine. He won't have much when your push hits, so you should be able to do damage. The problem with this build is that you're so far behind in tech and economy so if you don't kill your opponents expansion, you're gonna have bad time.

Fair enough. That being said, you don't want to do this build against a 1-base protoss. 4-gate, 3-gate robo, 3-gate stargate, all absolutely smash a 2-rax push.
Liszt
Profile Joined August 2012
Austria86 Posts
Last Edited: 2012-10-27 22:42:16
October 27 2012 22:37 GMT
#83
What do you do when protoss goes 3 gate robo?If the protoss hasn't taken his nat when my attack comes I scan his main to see what he has and normally retreat, especially if it is 3gate robo. I put up 4 bunkers in my nat and have scvs ready to repair but the protoss is still able break me with relative ease. they just 1 shot my bunkers with their immortals and FF all my shit.

any suggestions on what to do doing this 2 rax build vs 3gate robo?
Anthonie
Profile Blog Joined November 2010
Netherlands220 Posts
Last Edited: 2012-10-27 22:46:31
October 27 2012 22:45 GMT
#84
On October 28 2012 07:37 Liszt wrote:
What do you do when protoss goes 3 gate robo?If the protoss hasn't taken his nat when my attack comes I scan his main to see what he has and normally retreat, especially if it is 3gate robo. I put up 4 bunkers in my nat and have scvs ready to repair but the protoss is still able break me with relative ease. they just 1 shot my bunkers with their immortals and FF all my shit.

any suggestions on what to do doing this 2 rax build vs 3gate robo?


Well, if anything, trying to buy time to get out medivacs and stim is crucial, because once you have either stim, or stim AND medivacs, you can crush immortal pushes. Bunkers help you buy time, once they go down make sure you save your army, and abandon your natural, sacrifice the scvs to buy time too, he's on 1 base, so you can afford to lose SCVs as you have 2 CCs to remake them.

Basically without stim (and medivacs) you'll lose, so try to get it ASAP.

EDIT: Plat so take with grain of salt, but that's what I notice during practice.
Picklebread
Profile Joined June 2011
808 Posts
October 27 2012 23:05 GMT
#85
On October 28 2012 07:37 Liszt wrote:
What do you do when protoss goes 3 gate robo?If the protoss hasn't taken his nat when my attack comes I scan his main to see what he has and normally retreat, especially if it is 3gate robo. I put up 4 bunkers in my nat and have scvs ready to repair but the protoss is still able break me with relative ease. they just 1 shot my bunkers with their immortals and FF all my shit.

any suggestions on what to do doing this 2 rax build vs 3gate robo?

Tech to stim and medivacs, and dont play around with that shit. Throw down a shit load of bunkers. If you have 5-6 bunkers then he cant break that. If hes doing 1base then i will float to my main but if he does like a 2gate robo -> expo -> attack then i try to hold the nat, but its definitely scary and not something to play around with.
Helixpython
Profile Joined January 2011
United States14 Posts
October 29 2012 09:41 GMT
#86
On October 28 2012 07:37 Liszt wrote:
What do you do when protoss goes 3 gate robo?If the protoss hasn't taken his nat when my attack comes I scan his main to see what he has and normally retreat, especially if it is 3gate robo. I put up 4 bunkers in my nat and have scvs ready to repair but the protoss is still able break me with relative ease. they just 1 shot my bunkers with their immortals and FF all my shit.

any suggestions on what to do doing this 2 rax build vs 3gate robo?


If you know for sure he hasn't expanded, just lift your cc to your main, bunkers at top of ramp and just keep cranking out units and scv's till your first medi, you should be able to ruin his day after that.
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