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[H] ZvP: How do I counter mass void rays?

Forum Index > StarCraft 2 Strategy
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LyraD
Profile Joined November 2011
Singapore13 Posts
May 09 2012 16:16 GMT
#1
Hi I am a high diamond zerg and I have a problem with this game. I whacked him hard in mid game but he still managed to squeeze out a couple of void rays and own me.

http://drop.sc/174931

So these are the questions I wanna ask:

1. Did I do enough damage to him during mid game?
2. Are corruptors the answer for mass void rays? My corruptors died like flies when faced against his army.
3. Should I have just base trade with mass roaches instead of tech switching to corruptors to answer his mass void rays?

I'm open to all criticism and thanks in advance!
"Starcraft 2 is not a dating game; so personality doesn't matter" - EGIdrA
Shkudde
Profile Joined February 2011
Netherlands709 Posts
Last Edited: 2012-05-09 16:35:50
May 09 2012 16:34 GMT
#2
Hey, just had a look at the replay, and from what I could tell (low-diamond EU toss, take my advice with a medium shakers worth of of salt) you should have just teched as you would normally.
Corruptors definitely don't counter voidrays, you should know that btw.
Get infestors out, clumped up voids melt to chain fungal, and even when you can't chain-fungal them because of the colossi it softens them up a lot.
And you already had hydra-tech, it would have probably been better to keep using that instead of going for the spire.
So in that situation old-skool roach-hydra with infestor support would have helped you a lot more I think.

P.S. your midgame nydus-attack did a lot of damage but he had his fourth up for a long time before you scouted it, so your advantage was slim at best, as is true for all us lower-league players better scouting is key (I always mess this up myself as well )
$O$ | herO[jOin] | Zest hwaiting!
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
May 09 2012 16:48 GMT
#3
corruptors are good against void rays, void rays are good against corruptors, only make them if you can outproduce him.

Against 2 stargate it's hard, but try to keep your money as low as possible, overproduce overlords.
2500 minerals at the 10 min mark is why you lost. Find the earliest mistake and work on that, everything else is irrelevant.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
calvinL
Profile Joined October 2007
Canada416 Posts
Last Edited: 2012-05-09 17:11:33
May 09 2012 17:09 GMT
#4
1. You didn't do enough damage at all. Your nydus play helped you catch up in worker counts against protoss, but being even in econ with protoss isn't enough. He had ~70 probes to your ~50 drones, you killed his 2nd base but he had his 3rd up right when the attack came and he got his 4th up right after. You were either behind or even in econ the entire game. You need to be up a base against protoss all the time and you should have a higher worker count. Your follow up roach attack could have killed him if you transitioned faster. You were floating a ton of minerals and you seemed to forget to macro at this point.

2. I personally love going mutas against void ray. He didn't get any stalkers, he only had 2-3 phoenix, and the only other thing that could hit air was his void rays. You were floating 3500 gas at one point, and you pumped out a ton of roaches/hydra that did nothing but melt to his void ray/colossus. I'm pretty sure with 30+ mutas you could have rolled him.
LyraD
Profile Joined November 2011
Singapore13 Posts
May 09 2012 17:09 GMT
#5
On May 10 2012 01:34 Shkudde wrote:
Hey, just had a look at the replay, and from what I could tell (low-diamond EU toss, take my advice with a medium shakers worth of of salt) you should have just teched as you would normally.
Corruptors definitely don't counter voidrays, you should know that btw.
Get infestors out, clumped up voids melt to chain fungal, and even when you can't chain-fungal them because of the colossi it softens them up a lot.
And you already had hydra-tech, it would have probably been better to keep using that instead of going for the spire.
So in that situation old-skool roach-hydra with infestor support would have helped you a lot more I think.

P.S. your midgame nydus-attack did a lot of damage but he had his fourth up for a long time before you scouted it, so your advantage was slim at best, as is true for all us lower-league players better scouting is key (I always mess this up myself as well )



Thanks! I'll look into more heavy infestor play!


On May 10 2012 01:48 Clarity_nl wrote:
corruptors are good against void rays, void rays are good against corruptors, only make them if you can outproduce him.

Against 2 stargate it's hard, but try to keep your money as low as possible, overproduce overlords.
2500 minerals at the 10 min mark is why you lost. Find the earliest mistake and work on that, everything else is irrelevant.



I see. Do you think my early game was ok? Am I sitting on too much minerals or taking my gases too early?
"Starcraft 2 is not a dating game; so personality doesn't matter" - EGIdrA
Amoment
Profile Joined May 2011
Germany175 Posts
May 09 2012 17:13 GMT
#6
Go for Corrupters, because you should always go for Hive/Broodlords so you need them not only for Voids, also for Colossi, to snipe the Mothership or just morph them into Broodies
6000 MMR/competitive Dota 2 player. SC2 LOTV Grandmaster - WoL Top 75 EU, 150 World. YouTuber.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2012-05-09 17:18:59
May 09 2012 17:13 GMT
#7
On May 10 2012 01:48 Clarity_nl wrote:
corruptors are good against void rays, void rays are good against corruptors, only make them if you can outproduce him.


Corrupters are not good against Void Rays. I don't understand where this idea comes from. 3 Void Rays (total cost 750-450) straight up beats 5 Corrupters (total cost 750-500) even when the Corrupters use Corruption. And if you're facing pre-charged Voids, forget it. Sure if you can swarm them you can take them down Corrupters win, but that is like saying Stalkers are good against Marauders when you can swarm them.

The key to taking down mass Void Rays is Infestors. Fungal growth is very effective against Void Rays.
Servius_Fulvius
Profile Joined August 2009
United States947 Posts
May 09 2012 18:03 GMT
#8
On May 10 2012 01:48 Clarity_nl wrote:
2500 minerals at the 10 min mark is why you lost. Find the earliest mistake and work on that, everything else is irrelevant.


I was going to say this. You repelled the air harass, but you didn't build anything accept queens. You didn't even have a roach warren.

I'm also confused about your early game plan. You made speedlings, but it's very hard to do runby's against toss since their sim cities are pretty good. If I were you I'd stick to slower lings and pump out more drones.

The hydra nydus destroyed a bunch of units and some buildings, but at the end you were behind 15 workers. From there you kept making hydra and they kept dying to colossus. Infestor/broodlord with some corruptor support would have worked wonders against this composition especially given that it was very supply heavy on units that aren't easily reproduced (colossus and void rays).

Is the nydus play the central strategy? I can see this working against a lot of players, but this toss was able to salvage their economy, defend the attack, and come away with an advantage. Why not just go stephano style roach into the nydus and transition to a more conventional late game tech?
lodi
Profile Joined March 2012
Canada30 Posts
May 09 2012 18:30 GMT
#9
It's been my experience that there's no *single* zerg unit that's good against mass void rays.

* Mass infestor is cost inefficient if he splits up his void rays, and it's tricky to fungal without letting him kill any infestors and yet also prevent him from escaping with some of the damaged void rays. Plus it's way too easy to wind up with no energy and have a handful of void rays destroy all your remaining infestors and then clinch the game. I'm pretty sure we've all been there before, right?

* Hydras actually get destroyed by stacked void rays past a certain point. Plus a hydra-based strategy is somewhat easy to harass and later abuse with an aoe tech switch.

* Mutas are cost efficient vs uncharged void rays, but there's no way you'll mass up enough of them if you weren't already going for a muta strategy to begin with.

* Corruptors aren't cost efficient and again, you'll never get a spire up in time and mass up enough of them.

* Queens/spores don't really work in those numbers, and also allow the voids to get charged, at which point nothing works.

So in my opinion the counter is really threefold:

1) spread creep aggressively so you can move into position in time

2) mass infestors, chain fungal and spawn infested terrans under clumps of void rays, at least 3 voids to a fungal. Make sure you move everything out of range of the voids that are chain fungaled.

3) have at least 12-16 of another type of anti-air unit to buffer for the infestors and engage the voids that don't get caught in 'money fungals'. Use hydras if you already have them. Otherwise use corruptors (so that you have the option of broodlords later).

The emphasis is still always on infestors. Pull your queens to act as a buffer until you have enough (8-12) infestors, then get some other aa to make your infestors more cost efficient. Later on, get more infestors (12-24). Also it doesn't hurt to have the rest of your army under the void rays. It forces protoss to micro more to make sure his voids aren't attacking zerglings.
-KarakStarcraft-
Profile Joined September 2010
United States258 Posts
Last Edited: 2012-05-09 18:54:58
May 09 2012 18:54 GMT
#10
On May 10 2012 01:48 Clarity_nl wrote:
2500 minerals at the 10 min mark is why you lost. Find the earliest mistake and work on that, everything else is irrelevant.


This. Nothing else matters. Replace void rays with any other unit and you possibly make the same exact post (how to beat mass stalker? how to beat mass phoenix? how to beat mass zealot?), but the remedy is essentially the same. That was 100% the issue.
LyraD
Profile Joined November 2011
Singapore13 Posts
May 09 2012 19:06 GMT
#11
Thanks all for your feedback!! I really appreciate the efforts you all have put in for me!
"Starcraft 2 is not a dating game; so personality doesn't matter" - EGIdrA
Pazuzu
Profile Joined July 2011
United States632 Posts
May 09 2012 19:31 GMT
#12
People are touching on it above, its not one of those use X army composition to kill him but one of those be in a better position so he can't get there. Macro, CREEP SPREAD, and queens are the best ways to deal with all of the above (and they all kind of go together, at least the queens and the creep do); positioning is huge in these situations, and creep just means better positioning and early response time. Obviously infestors are a necessity in higher numbers, but those builds are easily scouted and dealt with in time.

good luck!
"It is because intuition is sometimes right, that we don't know what to do with it"
Oboeman
Profile Joined January 2011
Canada3980 Posts
May 09 2012 19:46 GMT
#13
Mass zerglings to indefinitely deny his 3rd base and force him to make something besides void rays.
while that happens you take a 4th base, get a hundred drones, and mass anything you want and kill him, with a huge economic lead. Infestors are generally the best against void rays, but arguments can be made for corruptor or mutalisks or even queens.
quillian
Profile Joined April 2010
United States318 Posts
May 10 2012 02:48 GMT
#14
You can trade corruptors cost effectively with void rays, as long as you don't let him charge up. You have to micro-- you can't sit around and keep trading fire once they are charged or you will get roasted. however, if you scout well and engage in hit and run, you can effectively whittle down his force and reinforce faster.
DustyShelf
Profile Joined September 2010
United Kingdom111 Posts
Last Edited: 2012-05-10 05:22:56
May 10 2012 05:22 GMT
#15
On May 10 2012 01:48 Clarity_nl wrote:
corruptors are good against void rays, void rays are good against corruptors, only make them if you can outproduce him.


I think its better to say corruptors are "decent" against void rays and then only when you use "corruption". "Good" is a bit of an overstatement.

They definitely don't suck vs VRs though.
ncsix
Profile Joined February 2012
1370 Posts
May 10 2012 05:33 GMT
#16
I've recently played a game where I got mowed by mass void ray play too.. so I can say with some experience, even if you could immediately spawn as many corruptors as VRs, they're still not the best counter to VRs, especially since they charge up quickly mowing your base. On hindsight, I agree that a mix of infestors / queen / spore + some kind of anti-air (e.g. hydras or corruptors) would probably have been more cost efficient that corruptors alone, especially if you can fungal the VRs before they start attacking.



Kisezik
Profile Joined December 2010
Australia70 Posts
May 10 2012 05:39 GMT
#17
Corrupters are absolute shiit against voidrays, hydras are decent vs voidrays but its best not to get them because protoss can easily transition into colosus which will make hydras almost useless, so the best response would be infestors, for fungal growth and infested terrans. If they're allining with the voidrays, a good way to defend them is to make extra queens and spore crawlers.
mophideus
Profile Joined September 2011
United States7 Posts
May 10 2012 06:47 GMT
#18
On May 10 2012 14:39 Kisezik wrote:
Corrupters are absolute shiit against voidrays, hydras are decent vs voidrays but its best not to get them because protoss can easily transition into colosus which will make hydras almost useless, so the best response would be infestors, for fungal growth and infested terrans. If they're allining with the voidrays, a good way to defend them is to make extra queens and spore crawlers.


Hydras are amazing against void rays, and protoss cannot easily switch to Colo when on stargate tech. If you scout and see voids coming throw down a hydra den and later infestation pit (to deal with phoenix) and that should work well. Hydras will destroy voidrays as long as you have a mediocre engage.

Once you kill the voids the protoss will be stuck without much army and the hydras should be able to do some damge.
DustyShelf
Profile Joined September 2010
United Kingdom111 Posts
Last Edited: 2012-05-10 07:04:16
May 10 2012 07:03 GMT
#19
On May 10 2012 14:39 Kisezik wrote:
Corrupters are absolute shiit against voidrays


Try out the unit tester sometime.
You can trade relatively evenly. "decent". Not good but definitely not shit. You do need to use corruption though.
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
May 10 2012 07:16 GMT
#20
Its really important to get Air Armor upgrades against voidrays when trying to counter em with Corrupters because oft their high attackspeed.
Kisezik
Profile Joined December 2010
Australia70 Posts
May 10 2012 08:08 GMT
#21
woah, building corrupters to counter voidrays. Protoss cannot transition into colosus after stargate tech. This is why forums is one of the worst places to ask for help, because mostly its gold and platinums answering you and you dno what is legit and what is not since you're the one asking the question. My response is High master to Grandmaster level, if you really want to improve you need to know players around these levels so you dont get tricked by the knowledge of plats..
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
May 10 2012 13:33 GMT
#22
On May 10 2012 17:08 Kisezik wrote:
woah, building corrupters to counter voidrays. Protoss cannot transition into colosus after stargate tech. This is why forums is one of the worst places to ask for help, because mostly its gold and platinums answering you and you dno what is legit and what is not since you're the one asking the question. My response is High master to Grandmaster level, if you really want to improve you need to know players around these levels so you dont get tricked by the knowledge of plats..


Your advise... where?
I'm mid masters EU and I never said corruptors counter voids, but they do decent enough if you can outproduce the protoss, and since you should be taking all your gas and droning up like mad anyway when the toss goes heavy air, you'll have a greater spire in no time. Obviously after you hold the first couple of voids you switch to infestors and you already have your corruptors up for eventual broodlords.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Shibbxyz
Profile Joined March 2011
United Kingdom94 Posts
Last Edited: 2012-05-10 15:31:44
May 10 2012 15:31 GMT
#23
If its early void ray harass queens are fine, the later the game if they make many voids queens are still good but you will need infestors to lock them down and either queens with transfuse to snipe each void then run away or get a couple of hydras.

The way to deal with many voids is defiantly fungal but you don't need to kill with only fungal just need it to lock them in one place so you can get the better positioning and focus fire voids down
So some infestors with some IT's + queens + hydras are nice,
If they have collousus tech behind there voids just Mass Corrupters but only if they have many collosus if only 1 then queens + hydras still fine.
If you make many corrupter you have to be going brood tech otherwise mutas might be better
ishyishy
Profile Joined February 2011
United States826 Posts
May 10 2012 20:27 GMT
#24
Honestly, just do a 2 base roach/zergling 7 minute all in every game vs protoss. If they FFE into void rays, they wont have enough to defend it, especially if its in a diamond where people dont know what they are doing.
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