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Hi, I had now several games where the T is teching up to mass banshees. I always scout it and have a better economy and can shut down the harass. But I can't win. In the end I lose vs mass banshees.
Game 1 I tried them to counter with stalkers, which ended really badly. In game 2, I tried it with phoenixes. It worked quite well but I had to fight in his base and couldn't kill him because of turrets and so on. So I took many bases. He then added thors and raven, which pretty much killed me. I had mass phoenixes and added carries. It was a pretty one sided fight which he eventually won. He is also constantly scanning my observers, therefore I always added like 3.
/edit Replay
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Submit replays please, else it is super hard to be sure of what you did wrong. and what you couldhave done.
A usuall mistake is not to get observer speed to follow his banshees arround. also you can focus fire the ravens so he cant kill your obs
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if you see more than 1 starport get a forge and throw some cannons down. then stay on a regular gateway army with hts for feedback vs all 3 units and storm vs clumps of banshees
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Archons into Carrier. Also build many obs and pull them into the fight when you need them. Phoenix are almost never the right choice. Even if he rushes you 2 port banhsee. Build 1-2 Cannons at each mineral line. Obs speed is also pretty usefull.
Greetings.
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here's the file. Hope the upload site worked. Note I'm a low platin player, so I pretty much suck but so do my enemies ;-)
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Try to get templars with storm, and speed observers. Combine that with some speed zealots and it should do the trick. If he harasses you with banshee's, try to have at least 1 templar per mineral line with a cannon, so you can feedback the banshees
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If you can see it coming, phoenix are good, as you said you experienced. Other than that, HTs w/ storm as was mentioned, don't forget to feedback everything in range. Other than that, just mass expand and fill in your army with stalkers as money permits. Limit his expansions, and eventually, you should be able to walk right through him.
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Storm is pretty much the only way.
Sky terran is something I struggled against a lot in the past. You can't do any of the conventional methods that seem logical (blink stalkers, phoenix etc). If they are going pure sky terran, storm is truly the only way to win.
Obviously supporting your storms with whatever counters the rest of their army (such as blink stalkers or colossi if they have ground as well etc) is important too.
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I don't recommend going air units at all. I've played vs. mass banshee a lot recently and i've learned a few key things. You need storm eventually but thats already mentioned above. Going Phoenix leaves you really vulnerable to tech switches.
You CANNOT rely on stalkers in the midgame unless you have blink. Actually you can't really rely on stalkers at all, but you need blink stalkers to survive till storm.
Counter attack, if you see yourself losing to the banshees in a straight up fight with your stalkers. Just counter attack. Chances are with mass banshee they only have minerals to defend at home (bunkers and marines) use obs to blink onto high ground, or warp prism harass. Forcing the banshees to leave you base is way better than trying to survive and losing all your stalkers.
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I play this style vs Protoss and the only times I've lost were against good Storms, a counter-attack base race (lost all my buildings) or when my opponent was seriously a lot better than me and took no damage from my initial cloack banshees (very early obs scout).
Storm seems to be the most reliable choice. Phoenixes help a lot to keep you from doing hit and run harass with packs of banshees but I haven't faced it enough to say whether it's good or bad.
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On April 30 2012 04:11 Saechiis wrote: I play this style vs Protoss and the only times I've lost were against good Storms, a counter-attack base race (lost all my buildings) or when my opponent was seriously a lot better than me and took no damage from my initial cloack banshees (very early obs scout).
Storm seems to be the most reliable choice. Phoenixes help a lot to keep you from doing hit and run harass with packs of banshees but I haven't faced it enough to say whether it's good or bad. Question: how does terran lose a base race if he can always lift off his buildings and float them to a corner?
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On April 30 2012 04:39 thenexusp wrote:Show nested quote +On April 30 2012 04:11 Saechiis wrote: I play this style vs Protoss and the only times I've lost were against good Storms, a counter-attack base race (lost all my buildings) or when my opponent was seriously a lot better than me and took no damage from my initial cloack banshees (very early obs scout).
Storm seems to be the most reliable choice. Phoenixes help a lot to keep you from doing hit and run harass with packs of banshees but I haven't faced it enough to say whether it's good or bad. Question: how does terran lose a base race if he can always lift off his buildings and float them to a corner?
He had a bunch of phoenixes, plus Cloud Kingdom doesn't have much air space to work with.
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On April 30 2012 04:39 thenexusp wrote:Show nested quote +On April 30 2012 04:11 Saechiis wrote: I play this style vs Protoss and the only times I've lost were against good Storms, a counter-attack base race (lost all my buildings) or when my opponent was seriously a lot better than me and took no damage from my initial cloack banshees (very early obs scout).
Storm seems to be the most reliable choice. Phoenixes help a lot to keep you from doing hit and run harass with packs of banshees but I haven't faced it enough to say whether it's good or bad. Question: how does terran lose a base race if he can always lift off his buildings and float them to a corner?
Possibility: Both players get crippled, protoss has a slightly better army so they can rebuild easier without fear of dying
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go blink stalkers and micro them.
User was temp banned for this post.
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psi storm wrecks banshee's pretty bad
and with that you can also make archons which are also very strong. Feedback will kill banshees with too much energy and storm can kill banshees that are cloaked if you have the eye for it.
feedback will also work nice agains the thor transition you mentioned. just mix in some charge zealots and some archons with a few stalkers and you should win so long as you have decent control
Make sure you keep up with your ground upgrades cause if he gets to mass BC's you wont ever kill them unless you have better ups
Edit: people are suggesting some really interesting things like blink stalker and carriers... lol
just make HT and have good storms. Banshees die in about 2 storms. You have to think about it like Storm vs. Muta. Except mutas are much slower and harder to hit with storms
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I've been having issues with Sky Terran as well.
To be specific, this guy went mass banshee-raven with a handful of vikings that constantly sniped my observers. He'd spam 6-7 PDD in every engagement so I couldn't fight it with my stalker/sentry ball, and not to mention my colossi were useless.
I was reading up on PDD after the game since I was so distraught, and was wondering if I should have grabbed hallucination and spammed some phoenixes to eat up the PDD charges, or maybe just go for a lot of void rays?
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if you see 2 starports early game (he''s on 1 base, you're on 2), put down a stargate and chrono out a handful of phoenix. it will completely shut down any harass. if he continues to produce viking and banshees, invest in a fleet beacon late game, and get phoenix range and you'll shred up vikings. mix in hts for feedback and storm later on.
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On April 30 2012 07:29 Iodem wrote: I've been having issues with Sky Terran as well.
To be specific, this guy went mass banshee-raven with a handful of vikings that constantly sniped my observers. He'd spam 6-7 PDD in every engagement so I couldn't fight it with my stalker/sentry ball, and not to mention my colossi were useless.
I was reading up on PDD after the game since I was so distraught, and was wondering if I should have grabbed hallucination and spammed some phoenixes to eat up the PDD charges, or maybe just go for a lot of void rays?
Why build any robo units when he's sky terran? Get archons for AA splash (awesome vs mass air) phoenix and HT. HT can feedback the PDDs, the ravens and the banshees. Ranged pheonix are really good and because they fire 2 shots they also chew through PDD charge. With phoenix you can dart in, fire off a few vollets and then fly off while your shields recharge. Put up lots of cannons. don't just rely on obs.
I try and keep the phoenix count low enough that he has invested more in banshees than i have in phoenix so if he transitions into MMM the phoenix have already paid for themselves and I can lose them and transitions myself.
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On April 30 2012 08:58 Kharnage wrote:Show nested quote +On April 30 2012 07:29 Iodem wrote: I've been having issues with Sky Terran as well.
To be specific, this guy went mass banshee-raven with a handful of vikings that constantly sniped my observers. He'd spam 6-7 PDD in every engagement so I couldn't fight it with my stalker/sentry ball, and not to mention my colossi were useless.
I was reading up on PDD after the game since I was so distraught, and was wondering if I should have grabbed hallucination and spammed some phoenixes to eat up the PDD charges, or maybe just go for a lot of void rays? Why build any robo units when he's sky terran? Get archons for AA splash (awesome vs mass air) phoenix and HT. HT can feedback the PDDs, the ravens and the banshees. Ranged pheonix are really good and because they fire 2 shots they also chew through PDD charge. With phoenix you can dart in, fire off a few vollets and then fly off while your shields recharge. Put up lots of cannons. don't just rely on obs. I try and keep the phoenix count low enough that he has invested more in banshees than i have in phoenix so if he transitions into MMM the phoenix have already paid for themselves and I can lose them and transitions myself.
This. I play Sky Terran at Diamond / Masters level and the right anwser is to :
1) Pump a few Phoenixes (don't mass them, they're simply there for air control around your base) 2) Get Council, get Blink 3) Tech to HTs.
The Robo should be only pumping Obs when necessary, always have extra more in case he snipes them. Phoenixes however help eating Viking fire unless he manages to target fire the Obs, which can be difficult in the midst of battle. Meanwhile, you should be mass expanding with mass cannons. The Terran will have a very fragile army and it's difficult for him to engage you head-on, so most of the damage will come from harass/Nexii sniping.
Now, why do you want Phoenixes at all? Because Cannons aren't enough. If I see a Toss defend with only Cannons, I will harass from three spots at once, sniping Pylons, the Cyber Core, Probes, Assimilators (huge gas loss), etc. So get those Phoenixes and Observer speed and all harass will be denied. A LOT of damage can be dealt with Banshees, even when scouted. Better be safe than sorry.
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Stalkers with blink / cannons until you have the econ for Hts.
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