• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:38
CEST 09:38
KST 16:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview9[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (August 25-31): Clem's Last Straw?8Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris45Weekly Cups (Aug 11-17): MaxPax triples again!15Weekly Cups (Aug 4-10): MaxPax wins a triple6
StarCraft 2
General
Weekly Cups (August 25-31): Clem's Last Straw? #1: Maru - Greatest Players of All Time Maestros of the Game: Week 1/Play-in Preview Weekly Cups (Aug 11-17): MaxPax triples again! 2024/25 Off-Season Roster Moves
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Monday Nights Weeklies LiuLi Cup - September 2025 Tournaments 🏆 GTL Season 2 – StarCraft II Team League $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
ASL20 General Discussion Starcraft at lower levels TvP No Rain in ASL20? Victoria gamers BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Is there English video for group selection for ASL [ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 732 users

[D] PvZ Beating Stephano Style Roaches - Page 78

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 76 77 78
Please have some semblance of an idea of what you're talking about.
TheFlexN
Profile Joined March 2012
Israel472 Posts
July 08 2012 20:12 GMT
#1541
I think this build is getting outdated, Mana has the 8 gate immortal push that has great potential to win the roach build.
Guide: http://www.teamliquid.net/forum/viewmessage.php?topic_id=346737

I now use it every PvZ and it works well even if I miss some of the timings (I'm plat).

I personaly see this as the solution to this build and that in hots every stargate opener will completely get this build trashed, and we could get our win rate vs zerg back to 90%++

GLHF!
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
July 08 2012 21:39 GMT
#1542
Immo/sentry 2base has been around for months. It's nothing revolutionary, just a refined timing to add to your arsenal.
Valor is a poor substitute for numbers.
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
July 09 2012 05:19 GMT
#1543
On July 09 2012 03:31 draemn wrote:
I have been tending to skip sentries... maybe one or two sentires if I can wall off the ramp to my natural with 2 FF or less just to defend home base when they split their roaches.

Part of the problem with going any kind of non-forge fast expand is they build a pool first and can easily kill you if you don't make a forge and they scout it. The other problem is if you don't FEE expand, it just takes the game back to what it was 6 months ago and zerg found lots of ways to survive 1 base pressure. I have little experince in what will work as I haven't been able to win vs players who PROPERLY follow this build (many gold/plats mess up the build slightly).


Where do you get the idea that you can't gateway expand? Just because you may not be able to do it or it may be difficult does not mean that you will die if you don't have a forge against pool first. It sounds like uninformed generalizations to me.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
July 10 2012 15:20 GMT
#1544
It seems to me that pros are settling back into the 2-base timing set of strategies, to the extent that they'd ever left. Most of the Zerg losses I see are to 2-base timings that they weren't prepared for, and most of the rest of the Zerg losses I see are to big vortexes. But the general trend seems to be to use a mixture of 2-base timings and sprinkle in some 3-base builds in as a change up to keeps Zergs honest so they don't over-defend the 8 to 11 minute timing window.

Of course, some 2-base timings are more all-in than others. Sometimes, you'll see a good aggressive attack with an expansion starting as the push winds down. Those still have to do damage to stay even, but the bar to stay in the game is lower with that third base building behind the push.
monk
Profile Blog Joined May 2009
United States8476 Posts
July 10 2012 16:54 GMT
#1545
On July 11 2012 00:20 kcdc wrote:
It seems to me that pros are settling back into the 2-base timing set of strategies, to the extent that they'd ever left. Most of the Zerg losses I see are to 2-base timings that they weren't prepared for, and most of the rest of the Zerg losses I see are to big vortexes. But the general trend seems to be to use a mixture of 2-base timings and sprinkle in some 3-base builds in as a change up to keeps Zergs honest so they don't over-defend the 8 to 11 minute timing window.

Of course, some 2-base timings are more all-in than others. Sometimes, you'll see a good aggressive attack with an expansion starting as the push winds down. Those still have to do damage to stay even, but the bar to stay in the game is lower with that third base building behind the push.

Iono, 3 base plays are way way more common than they were half a year ago. I think you're just watching MC and new-age Mana too much.
Moderator
Jasiwel
Profile Joined June 2012
United States146 Posts
Last Edited: 2012-09-03 20:57:44
September 03 2012 20:53 GMT
#1546
When I played a recent Roach Speed/Max build, I decided to go Stargate to see if there was a way to pull a win. Earlier that day I lost against a Zerg that transitioned to a Ling/Roach/Muta build that was impossible to win against (playing bad doesn't really help). I think I held off 3-4 waves of Roaches with Stargate/Gateway before Hydras tackled my air and there was really no way for me to expand. In short, even going Gateway/Stargate is too risky because it either requires some expert timing with Stargate placement (so you're having Phoenixes out just in time to combat Mutas and before he notices you have a Stargate so he doesn't go Hydra) or rely on some serious luck since going Robo/Gateway/Stargate is almost impossible until lategame when you have 3 to 4+ bases. NEVER ENOUGH VESPENE GAS.

Also, FFE never really inspired me, mainly because I've played a lot of customs or Monobattles with Roach timings that devestate wall-offs like it. Sure it gives you more time to react and fight off the first few waves, but like we saw with Elfi vs. Stephano, it really does little good once that pendulum starts gaining momentum. It was easy to see the problems with it.

Has anyone gone Stargate and held-off long enough to bring out a powerful Carrier/Phoenix/Chargelot/Stalker composition?
Supah
Profile Joined August 2010
708 Posts
September 17 2012 19:17 GMT
#1547
Are there any recent replays of pros holding this when the Zerg is just like "OK, I'm going to keep doing this until one of us dies."
InfusedTT.DaZe
Profile Joined August 2010
Romania693 Posts
September 17 2012 19:46 GMT
#1548
usually when zerg does that they drag the game out for a few more mins, but if you defense it well and get on 6+ gates and blink imortal or 6+gates and collosus imortal it's pretty much over so zergs have steered away from it for some more infestor play and 4th bases
"Echoes of past events nudge the tiller on my present course, I await its reflection in the future"
kcdc
Profile Blog Joined April 2010
United States2311 Posts
September 17 2012 21:11 GMT
#1549
I think the build is still really strong, but the newer maps take the edge off the attack. The maxed roach rush is still pretty close to auto-win against a Protoss fast third on Antiga. It's kind of crazy how much map design affects balance. The rush is borderline unstoppable unless the third is right next natural and has a choke that you can wall off. So now maps have that feature, and the rushes stop.

I don't really like the new metagame where the bases are so close together and easily defended that if P takes a third, there's no fighting until 20 minutes. I guess swarm hosts will fix that tho. Too bad P won't get a unit that makes it possible to take a third that's remotely exposed.
Prev 1 76 77 78
Please log in or register to reply.
Live Events Refresh
Next event in 2h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech77
StarCraft: Brood War
ggaemo 265
Zeus 125
sSak 107
Leta 71
ToSsGirL 54
NaDa 37
Shine 37
Noble 30
Sacsri 25
ajuk12(nOOB) 19
[ Show more ]
JulyZerg 18
Hm[arnc] 11
Bale 9
yabsab 5
ivOry 2
Dota 2
BananaSlamJamma143
League of Legends
C9.Mang0292
Counter-Strike
Stewie2K748
shoxiejesuss319
Other Games
singsing789
JimRising 412
ceh9224
Mew2King114
NeuroSwarm51
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1476
• Stunt910
Upcoming Events
Sparkling Tuna Cup
2h 22m
PiGosaur Monday
16h 22m
LiuLi Cup
1d 3h
Replay Cast
1d 16h
The PondCast
2 days
RSL Revival
2 days
Maru vs SHIN
MaNa vs MaxPax
OSC
2 days
MaNa vs SHIN
SKillous vs ShoWTimE
Bunny vs TBD
Cham vs TBD
RSL Revival
3 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
CranKy Ducklings
4 days
[ Show More ]
RSL Revival
4 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
4 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[BSL 2025] Weekly
4 days
RSL Revival
5 days
Cure vs Bunny
Creator vs Zoun
BSL Team Wars
5 days
Team Hawk vs Team Sziky
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Season 18: Qualifier 2
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.