• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:38
CEST 07:38
KST 14:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall11HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL76
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
[ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ Flash Announces Hiatus From ASL BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
2025 ACS Season 2 Qualifier [Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 626 users

[D] PvZ Beating Stephano Style Roaches - Page 11

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 9 10 11 12 13 78 Next
Please have some semblance of an idea of what you're talking about.
polishedturd
Profile Joined October 2010
United States505 Posts
March 15 2012 21:55 GMT
#201
On March 16 2012 06:50 GoldenH wrote:
The problem is really with scouting the zerg. You do not know if he is going to go roaches, or skip the roach and go for muta, or even get a third base. If the zerg can deny scouting completely (and he can), I feel like protoss has already lost.

I feel like I have to delay his first, however, even 1 base allins are no good as the zerg still has time to get his third up before I can hit him!

I can force a Zerg to build a few more lings and an extra queen, but that just means that my push has to come later, as I need to build up more units before I can push out, and the zerg has better creep spread to my base so he can counter attack as soon as I do.

I am honestly at a loss as to what can be done besides hope to win a base race against an opponent who has at least one extra base than me.



-_-; why are you talking about general zvp when the thread is obviously geared towards solving a very specific build
http://i.imgur.com/EbrnM.jpg
Crying
Profile Joined February 2011
Bulgaria778 Posts
March 15 2012 21:55 GMT
#202
No one here says Zerg OP.We say we are unexplored,and haven't seen a calculated build for PvZ or how the matchup needs to be played.

Determination~ Hard Work Surpass NATURAL GENIUS!
Animostas
Profile Blog Joined August 2009
United States568 Posts
March 15 2012 22:00 GMT
#203
I think we've always known that FFE builds have not been very good at pressuring, and not Zergs are just really taking advantage of that fact.

What about Gateway openings? Doing like a 1 Gate Stargate to deny the 3rd, or 1 base DT openings? I haven't done Gateway builds in the longest time so I can't remember how they pan out for the Zerg.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
March 15 2012 22:06 GMT
#204
On March 16 2012 06:32 Fenneth wrote:
Show nested quote +
On March 16 2012 06:26 Crying wrote:
Im quite possitive that without gimmicky play u cant beat Stephano.


I'll post this replay again
http://drop.sc/134585

and this replay pack from Stephano a couple of months ago
http://www.mediafire.com/?t72cziiga22oyo2
in which he loses 5 straight games to Squirtle, who uses a variety of non-gimmicky strats.


The Titan replay is great. That's exactly the sort of thing I opened this thread to find.
Bellazuk
Profile Joined December 2011
Canada146 Posts
March 15 2012 22:07 GMT
#205
2 base colo , forcefield the ramp and win.
“The only thing standing between you and your goal is the bullshit story you keep telling yourself as to why you can't achieve it.”
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2012-03-15 22:10:25
March 15 2012 22:07 GMT
#206
For what it's worth, i have tremenous success at low master's with a variation of NonY's build. I still gateway expand (off 2 gates, or 1 if i see slow gas) every pvz, but with a stalker as my second unit.

This gives me decent map control against anything but the fastest possible speed (5.30 ish), and often times i get to kill 2 lings directly, deny the watch tower for a bit, potentially deny a scout on the exact timing on my nexus (which in turn means he can't just attack at at 6.00 with a bunch of speedlings to deny it if i am going 1gate fe and my simicty and 3 warpgates aren't ready), plus i get 2 "indirect" drone kills because stalker often times means tech, which in turn forces 2 spores.

I always chrono out hallucination while getting ready to pressure with pure zealot/sentry (and the leftover stalker) off 4gates (i move out at 8.00 or so). I use a hallucinated phoenix to scout ahead of me and see his unit count. If he has no third i just tech up to stop whatever 2 base build he is doing, otherwise i head straight for the third like NonY does. I think he has killed off a fast zerg third every single time i have seen him do this against top gm players, including Darkforce, dKiller, and Slush, as well as against korean high master players. Delaying the zerg third for so long is enough to never be too far behind in supply.

My own pressure is weaker than his because he skips hallucinate, but i still reliably take out a third and at the very least slow him down enough that we will be even in the midgame.

I personally never really liked ffe because 1) you just can't get hallucination fast enough to change much in your build, and i feel like it's extremely good later on to check on things like upgrades, hive timing, tech, and to scout flanks, drops and runbys (more reliably than observers at least) 2) you have to commit a lot of resources to aggression blindly, and you can't really know if that aggression will work or not. I feel like a lot of FFE followups rely on the zerg screwing up more than anything (but then again i don't understand the build very well so eh) 3) i have heard a lot of top zergs (on streams and such) from teams such as eg and complexity saying that it's much harder to play against a gateway expand opening, so why would i do a build that they prefer to be up against?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
CandyHunterz
Profile Joined January 2011
Canada66 Posts
March 15 2012 22:12 GMT
#207
On March 16 2012 06:48 Skyro wrote:
Show nested quote +
On March 16 2012 06:19 Fenneth wrote:
Speaking as a somewhat notoriously whiny Protoss, I think you guys are being a bit whiny. In the recent MLG tournament, for example, PvZ was a 50/50 matchup, and more than half those Zerg wins are courtesy of the best player in the world. There are a ton of options to be explored further before we start crying imba.


Does every thread have to devolve into balance talk? The vast majority of the people posting in this thread is not crying OP. There is a difference between "is it possible to get a 3rd out of a FFE" and "zerg is op." Everybody knows 2-base timings are strong and is currently the crux of this matchup.


if they are not whining about balance, then what? most of the comments i see here is "zerg ez race, make 3 base roach win"
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
March 15 2012 22:18 GMT
#208
On March 16 2012 07:12 CandyHunterz wrote:
Show nested quote +
On March 16 2012 06:48 Skyro wrote:
On March 16 2012 06:19 Fenneth wrote:
Speaking as a somewhat notoriously whiny Protoss, I think you guys are being a bit whiny. In the recent MLG tournament, for example, PvZ was a 50/50 matchup, and more than half those Zerg wins are courtesy of the best player in the world. There are a ton of options to be explored further before we start crying imba.


Does every thread have to devolve into balance talk? The vast majority of the people posting in this thread is not crying OP. There is a difference between "is it possible to get a 3rd out of a FFE" and "zerg is op." Everybody knows 2-base timings are strong and is currently the crux of this matchup.


if they are not whining about balance, then what? most of the comments i see here is "zerg ez race, make 3 base roach win"


Most of the comments I see here is constructive talk on what strats to do vs stephano-like build.
England will fight to the last American
zmansman17
Profile Joined March 2011
United States2567 Posts
March 15 2012 22:28 GMT
#209
I use a stargate to delay/harass the third into proxy pylon 9 gate +2 attack and blink. If I don't micro perfectly, I generally can't win. However, if I do micro adroitly, the build tends to give me a good chance at doing damage and winning the game.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
GoldenH
Profile Blog Joined March 2010
1115 Posts
Last Edited: 2012-03-15 22:34:46
March 15 2012 22:31 GMT
#210
On March 16 2012 06:55 polishedturd wrote:
Show nested quote +
On March 16 2012 06:50 GoldenH wrote:
The problem is really with scouting the zerg. You do not know if he is going to go roaches, or skip the roach and go for muta, or even get a third base. If the zerg can deny scouting completely (and he can), I feel like protoss has already lost.

I feel like I have to delay his first, however, even 1 base allins are no good as the zerg still has time to get his third up before I can hit him!

I can force a Zerg to build a few more lings and an extra queen, but that just means that my push has to come later, as I need to build up more units before I can push out, and the zerg has better creep spread to my base so he can counter attack as soon as I do.

I am honestly at a loss as to what can be done besides hope to win a base race against an opponent who has at least one extra base than me.



-_-; why are you talking about general zvp when the thread is obviously geared towards solving a very specific build


Because no build exists in a vacuum. I am certain I could defeat this build if not for other factors. Even the OP has this problem, posting non-build related replays in his OP. We should in fact, be discussing Stephano's style of playing zerg, and because its arguable of wether this is his unique style seeing as how many top level zergs share the same style, this whole style of playing zerg in general, And because protoss responses have been so varied, frankly, the entire ZvP metagame is open for conversation.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
March 15 2012 23:17 GMT
#211
I think people are forgetting also, that Stephano is really, really good.

And I don't think you need absolutely perfect FFs to hold this at all, stop exaggerating. You guys are underestimating how cost effective sentry immortal with FFs is against Roach/Ling.

I really like the Titan replay, I think every Toss should check that out.

For those saying you can't scout the Zerg follow up, since you should be going sentry immortal anyway, there's this unit called an observer, and it's near invisible, and you can just sit in his main and scout his tech.... and make another one to see his army movement.

I love crazymoving
kaluro
Profile Joined November 2011
Netherlands760 Posts
March 15 2012 23:20 GMT
#212
On March 15 2012 16:35 kcdc wrote:
Seriously guys, I know how I could have executed better. But I was down 90 supply and 2 bases. Had I played better, I could have been down 70 supply and 2 bases. I wasn't going to win.

Im not looking to discuss my play in that game. I think beating maxed roaches at 12 min is going to take big strategic shifts--not refining an immortal all in. Give me your big ideas.


On a sidenote: We all know how supply inefficiënt roaches are, so you should not really be looking at supply count when facing a full roach army.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
Last Edited: 2012-03-15 23:34:44
March 15 2012 23:33 GMT
#213
On March 16 2012 07:06 kcdc wrote:
Show nested quote +
On March 16 2012 06:32 Fenneth wrote:
On March 16 2012 06:26 Crying wrote:
Im quite possitive that without gimmicky play u cant beat Stephano.


I'll post this replay again
http://drop.sc/134585

and this replay pack from Stephano a couple of months ago
http://www.mediafire.com/?t72cziiga22oyo2
in which he loses 5 straight games to Squirtle, who uses a variety of non-gimmicky strats.


The Titan replay is great. That's exactly the sort of thing I opened this thread to find.

I agree that it looks great. Really great actually.

Rough build transcript:

FE (17 nex, 17 forge)
First gate builds zealot, sentry x3

40/44 6:10 - +1 attack upgrade.
42/44 6:30 - 4 gates
48/52 7:00 - 2 more gas.
50/60 7:20 - Robo
52/60 7:40 - 3rd nexus.
54/60 8:00 - Warp in 4 sentries.
64/68 8:25 - Cannon at 3rd.
67/76 8:40 - Observer (Then just immortals from robo)
76/84 9:00 - Twilight council (Blink)

When z attacks at ~10:30 Titan has:
61 workers (Never cuts probes).
+1 attack.
1 cannon
8 sentries
6 stalkers
5 zealots
2 immortals
1 observer
4 gates, 1 robo, twilight researching blink.

He adds 5 more gateways 11:40.

Looks really solid.
Serdiuk
Profile Joined January 2011
Belgium145 Posts
March 15 2012 23:39 GMT
#214
I don't think the Titan build works on a map where the third is harder to defend and Zerg can push both the natural and the third simultaneously.
snively
Profile Blog Joined August 2011
United States1159 Posts
March 15 2012 23:40 GMT
#215
On March 16 2012 08:33 VoirDire wrote:
Show nested quote +
On March 16 2012 07:06 kcdc wrote:
On March 16 2012 06:32 Fenneth wrote:
On March 16 2012 06:26 Crying wrote:
Im quite possitive that without gimmicky play u cant beat Stephano.


I'll post this replay again
http://drop.sc/134585

and this replay pack from Stephano a couple of months ago
http://www.mediafire.com/?t72cziiga22oyo2
in which he loses 5 straight games to Squirtle, who uses a variety of non-gimmicky strats.


The Titan replay is great. That's exactly the sort of thing I opened this thread to find.

I agree that it looks great. Really great actually.

Rough build transcript:

FE (17 nex, 17 forge)
First gate builds zealot, sentry x3

40/44 6:10 - +1 attack upgrade.
42/44 6:30 - 4 gates
48/52 7:00 - 2 more gas.
50/60 7:20 - Robo
52/60 7:40 - 3rd nexus.
54/60 8:00 - Warp in 4 sentries.
64/68 8:25 - Cannon at 3rd.
67/76 8:40 - Observer (Then just immortals from robo)
76/84 9:00 - Twilight council (Blink)

When z attacks at ~10:30 Titan has:
61 workers (Never cuts probes).
+1 attack.
1 cannon
8 sentries
6 stalkers
5 zealots
2 immortals
1 observer
4 gates, 1 robo, twilight researching blink.

He adds 5 more gateways 11:40.

Looks really solid.


lol for a second i thought u guys were talking about vVvTitan, and i was like
....huh?

i guess this is roxkistitan?
My religion is Starcraft
Partypants
Profile Joined August 2010
Australia50 Posts
March 15 2012 23:42 GMT
#216
Really don't get what the consensual arguement is here. Stephano plays on the euro server where the competition for him is easy. I've watched all the games in that rep pack from korea and he gets rolled pretty frequently. Top player , but not up there yet with Code S
rancidmeat
Profile Joined March 2011
Canada20 Posts
March 16 2012 00:15 GMT
#217
To me, that looks like a combination of stephano and Ret's style while leaning closer to Ret. Stephano won't build roaches and actually focuses on ling production and teching.
If you can't beat them, you probably need a bigger beat-stick.
SaroVati
Profile Joined November 2010
Canada280 Posts
March 16 2012 00:41 GMT
#218
On March 16 2012 06:32 kcdc wrote:
Show nested quote +
On March 16 2012 05:39 SaroVati wrote:
I'm confused as to discussing your PLAY in the game is "outside the scope of this thread". You gave us a replay to base off of, while consistently pointing out that the zerg is 80 supply ahead of you, but not criticize how you played it out? I'm not trying to start beef with you or something, but you can't just downplay the fact that your quality of play didn't affect the outcome of that game. It's the same reason why lots of micro-intensive all-ins are IMPOSSIBLE for lower level players. A strategy might work to counter another with really good control, but the lack of control doesn't just make that build suck.

As to your comments, you are constantly telling us to provide a replay with a zerg at X supply, doing the Stephano build, and losing in an open-field engagement. An open field engagement? That's like saying a colossus sucks vs. marines because when completely surrounded and spread out, the marines shit on a colossus. When you engage early game, a zealot in a choke is worth it's weight in GOLD vs. zerglings. If you get surrounded, your zealot loses cost for cost vs. zerglings, which it in theory counters. Notice the flaw in your arguement?

I'm a fellow protoss, hovering top 50 GM with lots of bonus pool, and play some of the tip top zergs all the time. I don't want to justify why this build is OP or not, I'd actually rather love if there WAS a counter to it. That being said, I won't blindly say that the build is impossible to hold when you put yourself in a very unfavourable position.

Still though, I think a few people have eluded to the fact that the main problem is the lack of pressure you put on your opponent. Aside from the fact I feel the zerg player utilized his macro mechanics better than you, I think you should've pressured somehow. I know this thread is about dealing with the specific strategy and not necessarily your specific build, but if that's the case please stop referencing the numbers OF the replay to emphasize your point then?


My play in that game is outside the scope of the thread because the thread isn't about 2-base immortal all-in. I know I didn't do a good 2-base immortal all-in in that game, and ChaosKeeper properly crushed my poor play. This discussion is focused on how P can go about beating the Stephano-style play, and I posted that replay simplay as a reference for anyone who doesn't know what the Stephano-style roach build looks like.

I can't tell for sure, but it sounds like you think immortal-sentry is a good answer. If so, post some replays and let us have a look.

And the reason I say open field engagement is that the defender picks where the fight happens. In the case of a Protoss 2-base timing, the Zerg can always force the engagement in an open field assuming he didn't overdrone. If the Zerg is defending a 2-base timing and lets the engagement happen in a choke, the Zerg made a critical error, and the replay won't be a good example of the interaction between the builds.

Of course, if P takes a third, he's the defender, and the fight should happen in a choke unless P screws up. So feel free to post replays where P takes a third and holds in chokes.

As for pressure, I have lots of builds that pressure. The immortal/sentry build isn't very good for pressuring, but you'll note that I faked pressure in that game by advancing with zealots and dropping a pylon to fake a 4g +1 zealot timing. A warp prism would have been a little better. But at the end of the day, the Stephano build deflects pressure very well, and while I play and watch a ton of games, I'm not aware of any pressure that P can do to reliably keep himself within 50 supply. If you know, please share.


I don't have any specific replays of a zerg doing what you are describing anymore, I don't keep many of my reps, but the only game I have close to that is with me starting off with a cannon contain which won't represent the exact build, but the only rep I can find at the moment is this one, where he goes 4 gas and pumps roaches before my pressure hits:

http://drop.sc/134688

That being said, if any GM zerg player would like to play a few games to get some replays, I'd be glad to!
ShatterZer0
Profile Joined November 2010
United States1843 Posts
March 16 2012 00:47 GMT
#219
On March 15 2012 16:18 Minkus wrote:
the thing is in game 1 you just did an immortal allin so i dont see why you are complaining. shouldnt allins be counterable?


On March 15 2012 16:25 TheNessman wrote:
Elfi's idea was to build up a large sentry force (he had like 10-15 sentries?) and then push out with some immortals and +1 with zealot reinforcement. I think it was like FFE, 3gates+robo, a few more gates and then push at 8 or 9 mins?



I think you guys are missing the point of the first replay... kcdc does a 3 robo all in that game because he's trying to showcase the "strongest possible anti-roach push" in the game... Which is the 5 gate robo 3 immortal with sentries and stalkers. A push that completely and utterly failed in a game where earlier warpgate/stargate pressure wouldn't have done a thing... or so kcdc is likely trying to imply.

(A hidden 5 gate robo is the build that elfi employed to beat Stehpano ONCE on a map that is generally great for it to begin with... elfi's version was slightly more sentry heavy than usual)

A time to live.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
March 16 2012 01:02 GMT
#220
On March 15 2012 16:00 Astro-Penguin wrote:
From personal experience the only real way to go about handling this now a days is just simply play perfectly which is kind of silly, I know that most Protoss seem to think FFE is the only way to play this match up but the more I see people try to macro with this opening the more I begin to see its weakness. Personally I know Nony thinks that FFE is bad, there might be some logic in there and perhaps that truly is the future, wish I could help more but my games are genuinely the same struggle.


No disrespect to Nony, but i would like to see more results from him, until I can trust his claims in Sc2...
Prev 1 9 10 11 12 13 78 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 250
StarCraft: Brood War
PianO 3491
Leta 648
Noble 28
Dota 2
NeuroSwarm130
League of Legends
JimRising 802
Counter-Strike
Stewie2K867
Heroes of the Storm
Khaldor194
Other Games
summit1g12659
WinterStarcraft531
ViBE219
ToD137
RuFF_SC267
Organizations
Other Games
gamesdonequick40195
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH324
• OhrlRock 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21001
League of Legends
• Jankos2126
Upcoming Events
Sparkling Tuna Cup
4h 22m
RSL Revival
4h 22m
Classic vs Clem
FEL
9h 22m
Elazer vs Spirit
Gerald vs MaNa
BSL20 Non-Korean Champi…
12h 22m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 5h
Replay Cast
2 days
WardiTV European League
2 days
PiGosaur Monday
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
[ Show More ]
The PondCast
4 days
Replay Cast
4 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.