I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far.
[G]/[D] Zerg - The fastest Larva Injecting method - Page 2
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Zariel
Australia1285 Posts
I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far. | ||
Kerwin
United States220 Posts
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Belial88
United States5217 Posts
Personally, I find lava injecting via mini-map method easier and faster when you have a big screen. Believe me, you can inject larva on 4 hatches REALLY quickly just by having 4 queens in 1 group and going 'v-click-v-click-v-click-v-click' on minimap. I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far. I used to minimap inject. It's not really good at all... I used to relegate it to just specific situations, like when during a micro-intensive battle, but now I find the backspace method so fast that I actually will do it during a battle. I don't think anyone top level uses the minimap inject, at least. God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said. I agree but if the OP really is a high masters, I think you we should at least listen to what he has to say. He's obviously extremely good at the game. The fact that he made a thread that, at face value, i would kind of balk at, makes me only more intrigued. There is also the fact that most pros, nestea, etc, seem to use the each-hatch-to-separate-hotkey method. | ||
gronnelg
Norway354 Posts
Any thoughts on this? Up to about a year ago I used keys 5-8 for individual queens, but found it to slow... But now with the sloppiness of backspace, when hatch numbers exceed queens... Im at a loss... | ||
Belial88
United States5217 Posts
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right? You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways. You can also just not inject when that hatch comes up, and hit space again. | ||
Asza
Denmark45 Posts
On March 07 2012 15:16 Kerwin wrote: God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said. Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this. On a side not, like to have my queens on the hotkeys im used to and i never inject my 4th 5th 6th hatchery but instead build macro hacthes in my main. At that point in the game larav never becomes the problem and i don't like my army hactching from outpost hatcheries. | ||
Belial88
United States5217 Posts
On a side not, like to have my queens on the hotkeys im used to and i never inject my 4th 5th 6th hatchery but instead build macro hacthes in my main. At that point in the game larav never becomes the problem and i don't like my army hactching from outpost hatcheries. in zvt, extreme lategame, i often have to max out purely on 3/3 cracklings, and anything less than 5 hatches with constant larva injects won't cut it. It's just so amazing to have that much larva, and when you only inject on like 3 hatches i feel you aren't using zerg's greatest ability. | ||
Tobberoth
Sweden6375 Posts
* Minimap inject * backspace inject * individual queen inject/queen&hatch inject (this one) * basecam inject (darkgrid) Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference. | ||
Antylamon
United States1981 Posts
![]() All I have to do is 3e(shift)wwww, with clicks between the 'w's, of course. 10 actions for 4 bases, and it feels really easy compared to the default hotkeys and your hotkeys. | ||
Hairy
United Kingdom1169 Posts
On March 07 2012 18:48 Belial88 wrote: You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways. You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects. Let's say you have 5 hatcheries and 2 queens. Your queens are standing at hatchery A and B. You select your queens, hit inject, and hold shift. Common guidance is that you now spam backspace + click..... [backspace] You are now looking at hatchery C. It looks flashy, and it felt fast, but it's likely many of your hatcheries haven't been injected. There are only two ways to fix the backspace method - one is to be very careful not to click hatcheries with no queens; the second is NOT to use shift, which means you must hit [inject key] + click for every hatchery (better, but still unreliable) On March 07 2012 19:36 Asza wrote: It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this. | ||
Belial88
United States5217 Posts
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects. I don't know about you... i get all my injects done... There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off. Even IF an inject isn't done, you are still injecting more than 3 hatches, which is more than using just 3 hotkeys for 3 hatches. It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method. There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no? | ||
gronnelg
Norway354 Posts
On March 07 2012 21:34 Hairy wrote: You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects. Let's say you have 5 hatcheries and 2 queens. Your queens are standing at hatchery A and B. You select your queens, hit inject, and hold shift. Common guidance is that you now spam backspace + click..... [backspace] You are now looking at hatchery C. It looks flashy, and it felt fast, but it's likely many of your hatcheries haven't been injected. There are only two ways to fix the backspace method - one is to be very careful not to click hatcheries with no queens; the second is NOT to use shift, which means you must hit [inject key] + click for every hatchery. It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method. Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this? Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea... Ps. Im in no way being sarcastic. | ||
Tobberoth
Sweden6375 Posts
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Hairy
United Kingdom1169 Posts
On March 07 2012 21:58 gronnelg wrote: Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this? I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable. The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome. Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea... Ps. Im in no way being sarcastic. You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game: + Show Spoiler + Keybind your queens on one hotkey. Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1 -------------------------------------------------------------------------------------------------------- On March 07 2012 21:56 Belial88 wrote: I don't know about you... i get all my injects done... You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either: A) Going slower and being careful not to inject hatcheries with no queens, or B) Being careful that you start your queen inject spam on your FIRST hatchery or C) Getting unreliable injects On March 07 2012 21:56 Belial88 wrote: There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off. You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above). There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no? There are four core methods, summed up by Mr Tobberoth: On March 07 2012 20:57 Tobberoth wrote: Can people PLEASE stop making threads about new injection techniques which are just the same as old ones? * Minimap inject * backspace inject * individual queen inject/queen&hatch inject (this one) * basecam inject (darkgrid) Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference. And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way. | ||
kaluro
Netherlands760 Posts
On March 07 2012 22:27 Hairy wrote: I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable. The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome. You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game: + Show Spoiler + Keybind your queens on one hotkey. Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1 -------------------------------------------------------------------------------------------------------- You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either: A) Going slower and being careful not to inject hatcheries with no queens, or B) Being careful that you start your queen inject spam on your FIRST hatchery or C) Getting unreliable injects You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above). There are four core methods, summed up by Mr Tobberoth: And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way. There's only 3, backspace inject == basecam inject. | ||
Tobberoth
Sweden6375 Posts
On March 07 2012 22:31 kaluro wrote: There's only 3, backspace inject == basecam inject. Wrong. Basecam is when you have a saved camera location for each base on an individual hotkey instead of useing the "switch base" key to jump at random between bases. It gives you perfect control since you can jump between only the bases you want in any order you want. Search in this forum for "Darkgrid" and you'll find a video of it being used. | ||
Hairy
United Kingdom1169 Posts
On March 07 2012 22:32 Tobberoth wrote: Wrong. Basecam is when you have a saved camera location for each base on an individual hotkey instead of useing the "switch base" key to jump at random between bases. It gives you perfect control since you can jump between only the bases you want in any order you want. Search in this forum for "Darkgrid" and you'll find a video of it being used. Exactly. Camera location hotkeys is this stuff: ![]() I set camera location hotkeys so I can navigate between my bases extremely easily, eg if there is a helion drop I can just 'F1' (go to main), grab my drones, and hit F2 (my expo) and right click them on minerals. If there is harassment at my third I just hit 'F3' and I'm there. Furthermore, I can use the camera hotkeys to make injecting extremely easy, as I just: Select all queens [hold shift] + inject f1 click, f2 click, f3 click, f4 click Very easy, very quick, and 100% reliable at any stage of the game. If I have a macro hatch I will usually put it adjacent to one of my other hatches, so I just throw in an extra click. The only downside is that you must set up the camera locations yourself, but there's loads of time to do this at the start of the game (and you want to use camera hotkeys ANYWAY because they're great). | ||
Quochobao
United States350 Posts
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Tal0n
United States175 Posts
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