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[G]/[D] Zerg - The fastest Larva Injecting method - Page 2

Forum Index > StarCraft 2 Strategy
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Zariel
Profile Blog Joined December 2010
Australia1312 Posts
March 07 2012 05:34 GMT
#21
Personally, I find lava injecting via mini-map method easier and faster when you have a big screen. Believe me, you can inject larva on 4 hatches REALLY quickly just by having 4 queens in 1 group and going 'v-click-v-click-v-click-v-click' on minimap.

I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far.
sup
Kerwin
Profile Blog Joined January 2012
United States220 Posts
March 07 2012 06:16 GMT
#22
God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
March 07 2012 06:28 GMT
#23
Personally, I find lava injecting via mini-map method easier and faster when you have a big screen. Believe me, you can inject larva on 4 hatches REALLY quickly just by having 4 queens in 1 group and going 'v-click-v-click-v-click-v-click' on minimap.

I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far.


I used to minimap inject. It's not really good at all... I used to relegate it to just specific situations, like when during a micro-intensive battle, but now I find the backspace method so fast that I actually will do it during a battle. I don't think anyone top level uses the minimap inject, at least.

God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.


I agree but if the OP really is a high masters, I think you we should at least listen to what he has to say. He's obviously extremely good at the game. The fact that he made a thread that, at face value, i would kind of balk at, makes me only more intrigued. There is also the fact that most pros, nestea, etc, seem to use the each-hatch-to-separate-hotkey method.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
gronnelg
Profile Joined December 2010
Norway354 Posts
March 07 2012 09:46 GMT
#24
I use the backspace method. I find it rather sloppy when I have more hatches than queens though. I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right? i.e. if you backspace, and the first hatch you come to, is a faraway one, one of the queens will start wandering. The rest of the queens will inject (if all goes according to plan), and then you press stop. So the wandering queen doesnt wander, but it didnt inject either...

Any thoughts on this?
Up to about a year ago I used keys 5-8 for individual queens, but found it to slow... But now with the sloppiness of backspace, when hatch numbers exceed queens... Im at a loss...
Lulzez || My stream: http://www.twitch.tv/gronnelg
Belial88
Profile Blog Joined November 2010
United States5217 Posts
March 07 2012 09:48 GMT
#25
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right?


You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways. You can also just not inject when that hatch comes up, and hit space again.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Asza
Profile Joined March 2011
Denmark45 Posts
March 07 2012 10:36 GMT
#26
On March 07 2012 15:16 Kerwin wrote:
God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.


Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this.

On a side not, like to have my queens on the hotkeys im used to and i never inject my 4th 5th 6th hatchery but instead build macro hacthes in my main. At that point in the game larav never becomes the problem and i don't like my army hactching from outpost hatcheries.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
March 07 2012 11:44 GMT
#27
^ it's not really an alternative. He's just saying "make f5 a unit control group custom hotkey, and then bind hatch to it!". It's like saying you found a new way to stim by changing the stim hotkey to R.

On a side not, like to have my queens on the hotkeys im used to and i never inject my 4th 5th 6th hatchery but instead build macro hacthes in my main. At that point in the game larav never becomes the problem and i don't like my army hactching from outpost hatcheries.


in zvt, extreme lategame, i often have to max out purely on 3/3 cracklings, and anything less than 5 hatches with constant larva injects won't cut it. It's just so amazing to have that much larva, and when you only inject on like 3 hatches i feel you aren't using zerg's greatest ability.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
March 07 2012 11:57 GMT
#28
Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?

* Minimap inject
* backspace inject
* individual queen inject/queen&hatch inject (this one)
* basecam inject (darkgrid)

Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.
Antylamon
Profile Joined March 2011
United States1981 Posts
March 07 2012 12:22 GMT
#29
I just use 'w' as base cam (I tend not to use warp gates as zerg ) and 'e' as inject. 3 is my queen hotkey.

All I have to do is 3e(shift)wwww, with clicks between the 'w's, of course. 10 actions for 4 bases, and it feels really easy compared to the default hotkeys and your hotkeys.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
Last Edited: 2012-03-07 13:02:48
March 07 2012 12:34 GMT
#30
On March 07 2012 18:48 Belial88 wrote:
Show nested quote +
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right?


You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways.

You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.

Let's say you have 5 hatcheries and 2 queens. Your queens are standing at hatchery A and B. You select your queens, hit inject, and hold shift. Common guidance is that you now spam backspace + click.....
[backspace] You are now looking at hatchery C.
Click! A queen is commanded to inject C
[backspace] You are now looking at hatchery D
Click! A queen is commanded to inject D
[backspace] You are now looking at hatchery E
Click! A queen is commanded to inject C _THEN_ inject E
[backspace] You are now looking at hatchery A
Click! A queen is commanded to inject D _THEN_ inject A
[backspace] You are now looking at hatchery B
Click! A queen is commanded to inject C _THEN_ inject E _THEN_ inject B

You hit 's' to stop your queens wandering across the map - but we haven't done any injecting AT ALL!
The queen that we wanted to inject hatchery A was commanded to inject hatchery D first.
The queen that we wanted to inject hatchery B was commanded to inject hatchery C AND E first.


It looks flashy, and it felt fast, but it's likely many of your hatcheries haven't been injected. There are only two ways to fix the backspace method - one is to be very careful not to click hatcheries with no queens; the second is NOT to use shift, which means you must hit [inject key] + click for every hatchery (better, but still unreliable)


On March 07 2012 19:36 Asza wrote:
Show nested quote +
On March 07 2012 15:16 Kerwin wrote:
God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.


Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this.
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
Sometimes I sits and thinks, and sometimes I just sits
Belial88
Profile Blog Joined November 2010
United States5217 Posts
March 07 2012 12:56 GMT
#31
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.


I don't know about you... i get all my injects done... There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.

Even IF an inject isn't done, you are still injecting more than 3 hatches, which is more than using just 3 hotkeys for 3 hatches.

It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.


There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
gronnelg
Profile Joined December 2010
Norway354 Posts
March 07 2012 12:58 GMT
#32
On March 07 2012 21:34 Hairy wrote:
Show nested quote +
On March 07 2012 18:48 Belial88 wrote:
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right?


You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways.

You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.

Let's say you have 5 hatcheries and 2 queens. Your queens are standing at hatchery A and B. You select your queens, hit inject, and hold shift. Common guidance is that you now spam backspace + click.....
[backspace] You are now looking at hatchery C.
Click! A queen is commanded to inject C
[backspace] You are now looking at hatchery D
Click! A queen is commanded to inject D
[backspace] You are now looking at hatchery E
Click! A queen is commanded to inject C _THEN_ inject E
[backspace] You are now looking at hatchery A
Click! A queen is commanded to inject D _THEN_ inject A
[backspace] You are now looking at hatchery B
Click! A queen is commanded to inject C _THEN_ inject E _THEN_ inject B

You hit 's' to stop your queens wandering across the map - but we haven't done any injecting AT ALL!
The queen that we wanted to inject hatchery A was commanded to inject hatchery D first.
The queen that we wanted to inject hatchery B was commanded to inject hatchery C AND E first.


It looks flashy, and it felt fast, but it's likely many of your hatcheries haven't been injected. There are only two ways to fix the backspace method - one is to be very careful not to click hatcheries with no queens; the second is NOT to use shift, which means you must hit [inject key] + click for every hatchery.


Show nested quote +
On March 07 2012 19:36 Asza wrote:
On March 07 2012 15:16 Kerwin wrote:
God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.


Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this.
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.



Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem.
So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit?
Do you have any experience with this?

Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...

Ps. Im in no way being sarcastic.

Lulzez || My stream: http://www.twitch.tv/gronnelg
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
March 07 2012 13:02 GMT
#33
Backspace inject can definitely lead to not injecting even a single hatch if you use stop, it depends on what order you inject your hatches. Stopping to make sure you only inject hatches with close queens is the only safe way, which makes the style much slower. This is why basecam inject is better since it lets you inject only the hatches you want, while still being as fast as backspace inject. The bad part is that basecam method requires more work, you need a lot of hotkeys properly set up and you need to bind locations to all your bases.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
March 07 2012 13:27 GMT
#34
On March 07 2012 21:58 gronnelg wrote:
Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem.
So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit?
Do you have any experience with this?

I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.

The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.



Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...

Ps. Im in no way being sarcastic.

You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game:
+ Show Spoiler +

Keybind your queens on one hotkey.
Keybind four camera location hotkeys. This also convenient for general navigation!

My hotkeys are:
F1, F2, F3, F4 for camera locations
'4' for all queens
'e' for inject (4->e is very easy)

To inject do:
4, e, [hold shift], F1 click, F2 click, F3 click, F4 click


Actions required for 4 hatcheries: 11
Hotkeys required for 4 hatcheries: 1


--------------------------------------------------------------------------------------------------------


On March 07 2012 21:56 Belial88 wrote:
Show nested quote +
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.


I don't know about you... i get all my injects done...

You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either:
A) Going slower and being careful not to inject hatcheries with no queens, or
B) Being careful that you start your queen inject spam on your FIRST hatchery or
C) Getting unreliable injects

On March 07 2012 21:56 Belial88 wrote:
There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.

You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).


Show nested quote +
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.


There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?


There are four core methods, summed up by Mr Tobberoth:
On March 07 2012 20:57 Tobberoth wrote:
Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?

* Minimap inject
* backspace inject
* individual queen inject/queen&hatch inject (this one)
* basecam inject (darkgrid)

Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.


And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.
Sometimes I sits and thinks, and sometimes I just sits
kaluro
Profile Joined November 2011
Netherlands760 Posts
March 07 2012 13:31 GMT
#35
On March 07 2012 22:27 Hairy wrote:
Show nested quote +
On March 07 2012 21:58 gronnelg wrote:
Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem.
So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit?
Do you have any experience with this?

I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.

The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.


Show nested quote +

Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...

Ps. Im in no way being sarcastic.

You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game:
+ Show Spoiler +

Keybind your queens on one hotkey.
Keybind four camera location hotkeys. This also convenient for general navigation!

My hotkeys are:
F1, F2, F3, F4 for camera locations
'4' for all queens
'e' for inject (4->e is very easy)

To inject do:
4, e, [hold shift], F1 click, F2 click, F3 click, F4 click


Actions required for 4 hatcheries: 11
Hotkeys required for 4 hatcheries: 1


--------------------------------------------------------------------------------------------------------


Show nested quote +
On March 07 2012 21:56 Belial88 wrote:
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.


I don't know about you... i get all my injects done...

You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either:
A) Going slower and being careful not to inject hatcheries with no queens, or
B) Being careful that you start your queen inject spam on your FIRST hatchery or
C) Getting unreliable injects

Show nested quote +
On March 07 2012 21:56 Belial88 wrote:
There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.

You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).


Show nested quote +
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.


There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?


There are four core methods, summed up by Mr Tobberoth:
Show nested quote +
On March 07 2012 20:57 Tobberoth wrote:
Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?

* Minimap inject
* backspace inject
* individual queen inject/queen&hatch inject (this one)
* basecam inject (darkgrid)

Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.


And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.


There's only 3, backspace inject == basecam inject.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
March 07 2012 13:32 GMT
#36
On March 07 2012 22:31 kaluro wrote:
Show nested quote +
On March 07 2012 22:27 Hairy wrote:
On March 07 2012 21:58 gronnelg wrote:
Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem.
So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit?
Do you have any experience with this?

I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.

The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.



Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...

Ps. Im in no way being sarcastic.

You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game:
+ Show Spoiler +

Keybind your queens on one hotkey.
Keybind four camera location hotkeys. This also convenient for general navigation!

My hotkeys are:
F1, F2, F3, F4 for camera locations
'4' for all queens
'e' for inject (4->e is very easy)

To inject do:
4, e, [hold shift], F1 click, F2 click, F3 click, F4 click


Actions required for 4 hatcheries: 11
Hotkeys required for 4 hatcheries: 1


--------------------------------------------------------------------------------------------------------


On March 07 2012 21:56 Belial88 wrote:
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.


I don't know about you... i get all my injects done...

You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either:
A) Going slower and being careful not to inject hatcheries with no queens, or
B) Being careful that you start your queen inject spam on your FIRST hatchery or
C) Getting unreliable injects

On March 07 2012 21:56 Belial88 wrote:
There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.

You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).


It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.


There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?


There are four core methods, summed up by Mr Tobberoth:
On March 07 2012 20:57 Tobberoth wrote:
Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?

* Minimap inject
* backspace inject
* individual queen inject/queen&hatch inject (this one)
* basecam inject (darkgrid)

Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.


And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.


There's only 3, backspace inject == basecam inject.

Wrong. Basecam is when you have a saved camera location for each base on an individual hotkey instead of useing the "switch base" key to jump at random between bases. It gives you perfect control since you can jump between only the bases you want in any order you want. Search in this forum for "Darkgrid" and you'll find a video of it being used.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
Last Edited: 2012-03-07 13:54:11
March 07 2012 13:52 GMT
#37
On March 07 2012 22:32 Tobberoth wrote:
Show nested quote +
On March 07 2012 22:31 kaluro wrote:
On March 07 2012 22:27 Hairy wrote:
On March 07 2012 21:58 gronnelg wrote:
Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem.
So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit?
Do you have any experience with this?

I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.

The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.



Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...

Ps. Im in no way being sarcastic.

You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game:
+ Show Spoiler +

Keybind your queens on one hotkey.
Keybind four camera location hotkeys. This also convenient for general navigation!

My hotkeys are:
F1, F2, F3, F4 for camera locations
'4' for all queens
'e' for inject (4->e is very easy)

To inject do:
4, e, [hold shift], F1 click, F2 click, F3 click, F4 click


Actions required for 4 hatcheries: 11
Hotkeys required for 4 hatcheries: 1


--------------------------------------------------------------------------------------------------------


On March 07 2012 21:56 Belial88 wrote:
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.


I don't know about you... i get all my injects done...

You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either:
A) Going slower and being careful not to inject hatcheries with no queens, or
B) Being careful that you start your queen inject spam on your FIRST hatchery or
C) Getting unreliable injects

On March 07 2012 21:56 Belial88 wrote:
There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.

You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).


It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.


There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?


There are four core methods, summed up by Mr Tobberoth:
On March 07 2012 20:57 Tobberoth wrote:
Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?

* Minimap inject
* backspace inject
* individual queen inject/queen&hatch inject (this one)
* basecam inject (darkgrid)

Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.


And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.


There's only 3, backspace inject == basecam inject.

Wrong. Basecam is when you have a saved camera location for each base on an individual hotkey instead of useing the "switch base" key to jump at random between bases. It gives you perfect control since you can jump between only the bases you want in any order you want. Search in this forum for "Darkgrid" and you'll find a video of it being used.

Exactly. Camera location hotkeys is this stuff:
[image loading]

I set camera location hotkeys so I can navigate between my bases extremely easily, eg if there is a helion drop I can just 'F1' (go to main), grab my drones, and hit F2 (my expo) and right click them on minerals. If there is harassment at my third I just hit 'F3' and I'm there. Furthermore, I can use the camera hotkeys to make injecting extremely easy, as I just:

Select all queens
[hold shift] + inject
f1 click, f2 click, f3 click, f4 click

Very easy, very quick, and 100% reliable at any stage of the game. If I have a macro hatch I will usually put it adjacent to one of my other hatches, so I just throw in an extra click. The only downside is that you must set up the camera locations yourself, but there's loads of time to do this at the start of the game (and you want to use camera hotkeys ANYWAY because they're great).
Sometimes I sits and thinks, and sometimes I just sits
Quochobao
Profile Joined October 2010
United States350 Posts
March 08 2012 20:20 GMT
#38
This is really the most optimized inject (because of its use of base camera that you need anyway) yet no one pays attention.
Best or nothing.
Tal0n
Profile Joined April 2010
United States175 Posts
March 08 2012 20:30 GMT
#39
66vclick77vclick88vclick ftw
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