Hi guys, I'm a high master US server (skohunterxxz), GM SEA server (AngryHunter), and this is my first thread on strategy guide forum to share my little tip to help Zerg players make the injecting larva task a lot easier. Larva injecting is a time-consuming task and require lots of practice in order to master; we know that in a game, every second counts. My method below can help injecting larva 5 hatch in just 2 seconds.
First, you have to change your custom key a little bit. Open custom key settings and under "Control Group" tab, set F2 to be "Select control group 6", Ctrl + F2 as "Create control group 6", F3 to be "Select control group 7", Ctrl + F7 as "Create control group 7" and so on until F5. I use number 1-5 to control units and 6-9 to inject larva, and you can see my hotkey setting in this picture
Second, you have to set Queen - Inject Larva ability to be button [`] (the button under ESC). The default button V is very inconvenient for injecting larva imo
That's it! In game, you set control group queen 1 and hatch 1 as F2, queen 2 and hatch 2 as F3, queen 3 and hatch 3 as F4...etc To do larva injecting, [F2], [`] click hatch, [F3], [`] click hatch, [F4],[`] click hatch.Here is my short video on how I inject larva in a game.
( Sorry for the poor video quality: I just uploaded the clip to YouTube so it needs a couple of hours for the quality to get improved. ) Please leave thoughts and comments if you appreciate my thread. Thanks
Don't you have to double tap the unit selection hotkey to centre the camera over the hatchery, or are you injecting from the unit panel? If you do have to double tap isn't this method just as fast as individual queen hotkeying?
Well the fastest way is to bind base camera to ~(or a similar key) select queens hold v and spam ~ and click. But its sloppy going into the late game for me. I used base cameras X, C, V, B, and N also had Spacebar bound for just important stuff as pressing Z quick saved it. I found this method to be ideal for me and really recommend it. as you just roll the bottom keys and you checked all your hatches I got in the habit of spamming them while macroing as it didn't deslect what you had selected.
And in battle you just press Z then x inject spacebar you are injected and back at the battle.
I use this method too (binding queen+hatch to f1 f2 f3 and inject to spacebar). That said.. this is not new at all but, since i gave an opportunity to other methods as well, i truly think this is the fastest one while still being reliable all game long. It even has some other pros like being able to jump through bases, researching an upgrade at a specific base, responsive queens control in defensive scenarios.
/sigh Your method is just the "bind individual queens to hotkeys" method, but you've moved the hotkeys. To inject four hatcheries you are doing: F2, F2, `, click, F3, F3, `, click, F4, F4, `, click, F5, F5, `, click
Actions required for 4 hatcheries: 16 Hotkeys required for 4 hatcheries: 4
A better method:
Keybind your queens on one hotkey. Keybind four camera location hotkeys. This also convenient for general navigation!
My hotkeys are: F1, F2, F3, F4 for camera locations '4' for all queens 'e' for inject (4->e is very easy)
To inject do: 4, e, [hold shift], F1 click, F2 click, F3 click, F4 click
Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1
Well the fastest way is to bind base camera to ~(or a similar key) select queens hold v and spam ~ and click. But its sloppy going into the late game for me.
Yes, the method to bind base camera to ~ is fast, but it can be very easily confused in the late game or one of your queen dies. It can make the queen in one base travel all along to inject larva in the other base.
On March 07 2012 01:08 qwertyindeed wrote: this is the same as having queen+hatch binded to 5,6,7..etc and just injecting with `
That's correct. I'm not assume that I "invent" this method, and know that some of the people here may share the same idea as me. However, I still see pros set control hatch to be 6 7 8 9 and manually select queen to inject larva to each individual hatchery - that's painfully slow in my opinion. If pros are still do that, so a lot of players are still inject larva manually which take a lot of time. Also, I don't often use camera control much in game, so changing F2-F6 buttons don't seem to have any downside effect for me
/sigh Your method is just the "bind individual queens to hotkeys" method, but you've moved the hotkeys. To inject four hatcheries you are doing: F2, F2, `, click, F3, F3, `, click, F4, F4, `, click, F5, F5, `, click
Actions required for 4 hatcheries: 16 Hotkeys required for 4 hatcheries: 4
A better method: Keybind your queens on one hotkey. Keybind four camera location hotkeys. This also convenient for general navigation!
My hotkeys are: F1, F2, F3, F4 for camera locations '4' for all queens 'e' for inject (4->e is very easy)
To inject do: 4, e, [hold shift], F1 click, F2 click, F3 click, F4 click
Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1
Could you make a video to show how you inject larva in a real game? You might have less button to inject larva, but the distance your finger have to move across the keyboard is long (F4 to shift for example) so it might not suit everyone with different keyboard size and take more time to do it. Also, I don't change the F1 button because of the Selecting idle worker function.
I have a problem, when I change the hotkey for creating control groups, It won't let me bind 2 buttons to 1 command. When I press SPACE + 5 it will only show 5 not SPACE + 5.
or is blizzard just stupid and doesn't let you fully customized hotkeys.
On March 07 2012 10:55 Supah wrote: How come people don't just rebind Spacebar to cycle between bases? Hotkey with Queens, Space, Inject, Space, Inject, etc.
On March 07 2012 10:18 eParadox wrote: I have a problem, when I change the hotkey for creating control groups, It won't let me bind 2 buttons to 1 command. When I press SPACE + 5 it will only show 5 not SPACE + 5.
or is blizzard just stupid and doesn't let you fully customized hotkeys.
You can only bind more than one key to a command when the modifiers (Shift, Ctrl, and Alt) are used. You can change your spacebar to one of these modifiers outside the game if you desire.
I use F1-> for location. Don't even hotkey queens, they big you cannot miss. F1 click v click etc. Maybe not optimal but prefer having my overseers hotkeyed over queens. Binding hatcheries to 0 and binding 0 to mouse sidebutton has also been kind to me. Now if I could only remember to bind evos to 9,spire and whatever to 7/8 and put on other sidebuttons I would be a little better ;-)
Ps. Individual hotkeys for queens seem bad to me. You often have 4 queens that's almost half of you hotkeyes. If you pro and hotkey evo & spire. Use atleast 2 for lings 2 for other army. You are out and cannot even hotkey hatcheries.
On March 07 2012 10:55 Supah wrote: How come people don't just rebind Spacebar to cycle between bases? Hotkey with Queens, Space, Inject, Space, Inject, etc.
On March 07 2012 02:00 Quochobao wrote: This IS the fastest though...
Not really. Bind base camera to space. Bind queens to 4 (or whatever hotkey you want) Lets say you have 6 bases:
4 -> shift+v(keep holding shift) -> space -> click -> space -> click -> space -> click -> space -> click -> space -> click -> space -> click -> S
There. Even if you are missing a queen from a hatchery, they won't go wandering around(As you hit S) and you will inject literally 3 times as fast as in the video of this thread.
I don't see how this could be faster than the backspace inject method at all. Backspace to cycle between base (at default), but most change it to space bar (ie it's known as backspace inject method because that's default setting, but most remap backspace to spacebar, which makes it even faster and easier).
Just seems like the standard multiple hatch hotkey inject method, but remapping the hotkeys to f2+/6+ and v (larva inject) to `. Watching the video doesn't seem to be nearly as fast as the backspace method...
Most pros seem to go with the multiple hatch setup though. I'm not sure why, I guess it's a BW habit and they like the control to go to any hatch (like to see it to deal with a drop, or control where the drones are made), but personally I use 'stop' on queens if I happen to cycle through a hatch that doesn't have a queen at it yet (the problem with backspace method is if a hatch doesnt have it's own nearby dedicated queen, then queens all over the map run to it), and I hotkey my hatches anyways to the F1+ keys if I want to look at them (or rather, I hotkey camera locations).
You're obviously higher level than me, as are the pros, so I'd appreciate if you addressed this, and with the solutions to the potential problems of backspace method that I described, in mind.
Personally, I find lava injecting via mini-map method easier and faster when you have a big screen. Believe me, you can inject larva on 4 hatches REALLY quickly just by having 4 queens in 1 group and going 'v-click-v-click-v-click-v-click' on minimap.
I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far.
God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.
Personally, I find lava injecting via mini-map method easier and faster when you have a big screen. Believe me, you can inject larva on 4 hatches REALLY quickly just by having 4 queens in 1 group and going 'v-click-v-click-v-click-v-click' on minimap.
I can see how your method works, but you just gave me a better idea on rebinding control groups 6-9 with F2-5. I hate stretching my hand that far.
I used to minimap inject. It's not really good at all... I used to relegate it to just specific situations, like when during a micro-intensive battle, but now I find the backspace method so fast that I actually will do it during a battle. I don't think anyone top level uses the minimap inject, at least.
God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.
I agree but if the OP really is a high masters, I think you we should at least listen to what he has to say. He's obviously extremely good at the game. The fact that he made a thread that, at face value, i would kind of balk at, makes me only more intrigued. There is also the fact that most pros, nestea, etc, seem to use the each-hatch-to-separate-hotkey method.
I use the backspace method. I find it rather sloppy when I have more hatches than queens though. I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right? i.e. if you backspace, and the first hatch you come to, is a faraway one, one of the queens will start wandering. The rest of the queens will inject (if all goes according to plan), and then you press stop. So the wandering queen doesnt wander, but it didnt inject either...
Any thoughts on this? Up to about a year ago I used keys 5-8 for individual queens, but found it to slow... But now with the sloppiness of backspace, when hatch numbers exceed queens... Im at a loss...
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right?
You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways. You can also just not inject when that hatch comes up, and hit space again.
On March 07 2012 15:16 Kerwin wrote: God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.
Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this.
On a side not, like to have my queens on the hotkeys im used to and i never inject my 4th 5th 6th hatchery but instead build macro hacthes in my main. At that point in the game larav never becomes the problem and i don't like my army hactching from outpost hatcheries.
^ it's not really an alternative. He's just saying "make f5 a unit control group custom hotkey, and then bind hatch to it!". It's like saying you found a new way to stim by changing the stim hotkey to R.
On a side not, like to have my queens on the hotkeys im used to and i never inject my 4th 5th 6th hatchery but instead build macro hacthes in my main. At that point in the game larav never becomes the problem and i don't like my army hactching from outpost hatcheries.
in zvt, extreme lategame, i often have to max out purely on 3/3 cracklings, and anything less than 5 hatches with constant larva injects won't cut it. It's just so amazing to have that much larva, and when you only inject on like 3 hatches i feel you aren't using zerg's greatest ability.
I just use 'w' as base cam (I tend not to use warp gates as zerg ) and 'e' as inject. 3 is my queen hotkey.
All I have to do is 3e(shift)wwww, with clicks between the 'w's, of course. 10 actions for 4 bases, and it feels really easy compared to the default hotkeys and your hotkeys.
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right?
You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways.
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
Let's say you have 5 hatcheries and 2 queens. Your queens are standing at hatchery A and B. You select your queens, hit inject, and hold shift. Common guidance is that you now spam backspace + click.....
[backspace] You are now looking at hatchery C. Click! A queen is commanded to inject C [backspace] You are now looking at hatchery D Click! A queen is commanded to inject D [backspace] You are now looking at hatchery E Click! A queen is commanded to inject C _THEN_ inject E [backspace] You are now looking at hatchery A Click! A queen is commanded to inject D _THEN_ inject A [backspace] You are now looking at hatchery B Click! A queen is commanded to inject C _THEN_ inject E _THEN_ inject B
You hit 's' to stop your queens wandering across the map - but we haven't done any injecting AT ALL! The queen that we wanted to inject hatchery A was commanded to inject hatchery D first. The queen that we wanted to inject hatchery B was commanded to inject hatchery C AND E first.
It looks flashy, and it felt fast, but it's likely many of your hatcheries haven't been injected. There are only two ways to fix the backspace method - one is to be very careful not to click hatcheries with no queens; the second is NOT to use shift, which means you must hit [inject key] + click for every hatchery (better, but still unreliable)
On March 07 2012 15:16 Kerwin wrote: God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.
Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this.
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
I don't know about you... i get all my injects done... There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.
Even IF an inject isn't done, you are still injecting more than 3 hatches, which is more than using just 3 hotkeys for 3 hatches.
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?
I see people say they press stop, to stop the queens from wandering, but that still means some queens wont inject, right?
You hit stop after you do the round of injects. You get all the injects done, and the queens don't move at all since you should be injecting 6 some hatches in a split second anyways.
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
Let's say you have 5 hatcheries and 2 queens. Your queens are standing at hatchery A and B. You select your queens, hit inject, and hold shift. Common guidance is that you now spam backspace + click.....
[backspace] You are now looking at hatchery C. Click! A queen is commanded to inject C [backspace] You are now looking at hatchery D Click! A queen is commanded to inject D [backspace] You are now looking at hatchery E Click! A queen is commanded to inject C _THEN_ inject E [backspace] You are now looking at hatchery A Click! A queen is commanded to inject D _THEN_ inject A [backspace] You are now looking at hatchery B Click! A queen is commanded to inject C _THEN_ inject E _THEN_ inject B
You hit 's' to stop your queens wandering across the map - but we haven't done any injecting AT ALL! The queen that we wanted to inject hatchery A was commanded to inject hatchery D first. The queen that we wanted to inject hatchery B was commanded to inject hatchery C AND E first.
It looks flashy, and it felt fast, but it's likely many of your hatcheries haven't been injected. There are only two ways to fix the backspace method - one is to be very careful not to click hatcheries with no queens; the second is NOT to use shift, which means you must hit [inject key] + click for every hatchery.
On March 07 2012 15:16 Kerwin wrote: God these threads piss me off... Why in the hell do people keep posting the same methods that people have known about since day 1 with just different keybinds... Might as well just change the thread title to "You Can Change Keybinds in the Menu!!!!" because that's what that whole post said.
Why does it "piss you off"? He is just trying to share a good alternative to larva injecting that can probally help a lot of people trying to figure out a better method of doing this.
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this?
Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...
Backspace inject can definitely lead to not injecting even a single hatch if you use stop, it depends on what order you inject your hatches. Stopping to make sure you only inject hatches with close queens is the only safe way, which makes the style much slower. This is why basecam inject is better since it lets you inject only the hatches you want, while still being as fast as backspace inject. The bad part is that basecam method requires more work, you need a lot of hotkeys properly set up and you need to bind locations to all your bases.
On March 07 2012 21:58 gronnelg wrote: Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this?
I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.
The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.
Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...
Ps. Im in no way being sarcastic.
You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game: + Show Spoiler +
Keybind your queens on one hotkey. Keybind four camera location hotkeys. This also convenient for general navigation!
My hotkeys are: F1, F2, F3, F4 for camera locations '4' for all queens 'e' for inject (4->e is very easy)
To inject do: 4, e, [hold shift], F1 click, F2 click, F3 click, F4 click
Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
I don't know about you... i get all my injects done...
You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either: A) Going slower and being careful not to inject hatcheries with no queens, or B) Being careful that you start your queen inject spam on your FIRST hatchery or C) Getting unreliable injects
On March 07 2012 21:56 Belial88 wrote: There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.
You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?
There are four core methods, summed up by Mr Tobberoth:
On March 07 2012 20:57 Tobberoth wrote: Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?
Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.
And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.
On March 07 2012 21:58 gronnelg wrote: Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this?
I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.
The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
I don't know about you... i get all my injects done...
You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either: A) Going slower and being careful not to inject hatcheries with no queens, or B) Being careful that you start your queen inject spam on your FIRST hatchery or C) Getting unreliable injects
On March 07 2012 21:56 Belial88 wrote: There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.
You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?
There are four core methods, summed up by Mr Tobberoth:
Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.
And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.
There's only 3, backspace inject == basecam inject.
On March 07 2012 21:58 gronnelg wrote: Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this?
I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.
The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.
Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...
Ps. Im in no way being sarcastic.
You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game: + Show Spoiler +
Keybind your queens on one hotkey. Keybind four camera location hotkeys. This also convenient for general navigation!
My hotkeys are: F1, F2, F3, F4 for camera locations '4' for all queens 'e' for inject (4->e is very easy)
To inject do: 4, e, [hold shift], F1 click, F2 click, F3 click, F4 click
Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
I don't know about you... i get all my injects done...
You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either: A) Going slower and being careful not to inject hatcheries with no queens, or B) Being careful that you start your queen inject spam on your FIRST hatchery or C) Getting unreliable injects
On March 07 2012 21:56 Belial88 wrote: There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.
You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?
There are four core methods, summed up by Mr Tobberoth:
On March 07 2012 20:57 Tobberoth wrote: Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?
Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.
And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.
There's only 3, backspace inject == basecam inject.
Wrong. Basecam is when you have a saved camera location for each base on an individual hotkey instead of useing the "switch base" key to jump at random between bases. It gives you perfect control since you can jump between only the bases you want in any order you want. Search in this forum for "Darkgrid" and you'll find a video of it being used.
On March 07 2012 21:58 gronnelg wrote: Concerning backspace, I use inject + click, inject + click. And that doesnt solve the wandering queen problem. So I think being careful not to inject non-queen hatches is the only way. And I think that would slow it down quite a bit? Do you have any experience with this?
I have experience with all inject methods as I've tried them all. Not holding shift and hitting the 'inject' button every time is slightly better, but you can still have problems (I edited my post to make this more clear). What happens then is that instead of queueing up loads of hatcheries, new inject commands REPLACE the existing commands to inject. The problem with this comes where the queen HAD the correct inject command, but it is replaced by an incorrect one before the inject happens because you are injecting too fast. It is still unreliable.
The only way to get the backspace method to be properly reliable is to go slower and be careful not to click "un-paired" hatcheries. Alternatively, you COULD make sure that your last 'base camera' is in fact the last base you own. This means that next time you hit the 'base camera' button to inject cycle, you start at your first hatchery (which has a queen). This means you can spam and then hit 's' to stop the queens. This works, but is, again, cumbersome.
Im starting to think that backspace might be good early, and then switching to hotkeying queens later might be a good idea...
Ps. Im in no way being sarcastic.
You can use the method I described earlier, which is both EXTREMELY fast and 100% reliable for the entire game: + Show Spoiler +
Keybind your queens on one hotkey. Keybind four camera location hotkeys. This also convenient for general navigation!
My hotkeys are: F1, F2, F3, F4 for camera locations '4' for all queens 'e' for inject (4->e is very easy)
To inject do: 4, e, [hold shift], F1 click, F2 click, F3 click, F4 click
Actions required for 4 hatcheries: 11 Hotkeys required for 4 hatcheries: 1
You DON'T get all the injects done. This is misinformation that I've seen commonly around these forums. All hitting 's' does it prevent your queens from marching to other hatcheries; it doesn't fix your broken injects.
I don't know about you... i get all my injects done...
You aren't getting them all done because it's not possible to spam then hit 's' and get reliable perfect injects with the backspace method. You are either: A) Going slower and being careful not to inject hatcheries with no queens, or B) Being careful that you start your queen inject spam on your FIRST hatchery or C) Getting unreliable injects
On March 07 2012 21:56 Belial88 wrote: There's also just skip the hatch that has no queen on it... The queens are next to the hatches, and the inject is instant. You issue one queen to inject the hatch, it does, then you jump to another hatch that has nothing, the queen that just injected is told to run there, you tell it to stop with stop command. It got it's inject off.
You are assuming that a queen's first inject command was to the correct hatchery. This is not the case unless you are careful to start your inject cycle on your first queen base (as mentioned above).
It's not an alternative. This is yet another thread discussing describing an inject method we already know, and then (incorrectly!) stating it is the fastest method.
There's only really 2 methods. If its' not the backspace method... then it's the each hatch to different hotkey method, no?
There are four core methods, summed up by Mr Tobberoth:
On March 07 2012 20:57 Tobberoth wrote: Can people PLEASE stop making threads about new injection techniques which are just the same as old ones?
Really, if you're just switching hotkeys around, no one cares. Everyone does that for all methods, it doesn't make a difference.
And the reason why people are annoyed is that people have been making threads recently which are not only just rehashing one of these methods, but in some cases were doing an already well-known method in a bad way.
There's only 3, backspace inject == basecam inject.
Wrong. Basecam is when you have a saved camera location for each base on an individual hotkey instead of useing the "switch base" key to jump at random between bases. It gives you perfect control since you can jump between only the bases you want in any order you want. Search in this forum for "Darkgrid" and you'll find a video of it being used.
Exactly. Camera location hotkeys is this stuff:
I set camera location hotkeys so I can navigate between my bases extremely easily, eg if there is a helion drop I can just 'F1' (go to main), grab my drones, and hit F2 (my expo) and right click them on minerals. If there is harassment at my third I just hit 'F3' and I'm there. Furthermore, I can use the camera hotkeys to make injecting extremely easy, as I just:
Select all queens [hold shift] + inject f1 click, f2 click, f3 click, f4 click
Very easy, very quick, and 100% reliable at any stage of the game. If I have a macro hatch I will usually put it adjacent to one of my other hatches, so I just throw in an extra click. The only downside is that you must set up the camera locations yourself, but there's loads of time to do this at the start of the game (and you want to use camera hotkeys ANYWAY because they're great).