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[G] Avilo's TvZ Lategame Raven Transition - Page 4

Forum Index > StarCraft 2 Strategy
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OmegaKnetus
Profile Blog Joined October 2010
Germany431 Posts
February 25 2012 21:19 GMT
#61
On February 26 2012 05:48 Facultyadjutant wrote:
From a zerg pov Its easily countered by mass muta and just expand, basically everywhere - Its like playing mech but you can expand even more. I still just don't see it viable @.@ - Ravens as an opener feels so off, its lovely late game but against competent zergs it should be shut down insanely hard.


You just can't pressure multiple hatcheries from zergs of what I have seen


well, you don't start out with ravens, you go mech or bio/mech and transition into ravens. Those games of him going cc first into raven is just screwing around and trying new things
avilo
Profile Blog Joined November 2007
United States4100 Posts
February 25 2012 21:20 GMT
#62
On February 26 2012 05:48 Facultyadjutant wrote:
From a zerg pov Its easily countered by mass muta and just expand, basically everywhere - Its like playing mech but you can expand even more. I still just don't see it viable @.@ - Ravens as an opener feels so off, its lovely late game but against competent zergs it should be shut down insanely hard.


You just can't pressure multiple hatcheries from zergs of what I have seen


My guide is not a "raven build" nor a "raven opener" it's just describing raven usage in lategame tvz whether you opened bio or mech or what not and how to use them against infestor/brood/corruptor and tech switches.

There is no such thing as a "raven build" in terms of opening with mass ravens...and that indeed would be a horrible build. Ravens are a unit you add later on in the game aka transition to. You do not start off the game with ravens being your entire army. Yes, there are some literal builds that center around getting a raven early, like in TvP/TvT, that's not what this guide is about.
Sup
shizna
Profile Joined April 2011
United Kingdom803 Posts
Last Edited: 2012-02-25 21:29:31
February 25 2012 21:28 GMT
#63
whats that.... ?

is that the faint sound of....

yup that's the sound of dustin browder saying "gotta nerf those ravens".
AndreiDaGiant
Profile Joined October 2010
United States394 Posts
February 25 2012 21:37 GMT
#64
yea this is the future until blizzard decides to nerf ravens
Terran Metal for the Win
Thylacine
Profile Joined August 2011
Sweden882 Posts
February 25 2012 21:56 GMT
#65
On February 26 2012 06:28 shizna wrote:
whats that.... ?

is that the faint sound of....

yup that's the sound of dustin browder saying "gotta nerf those ravens".


Don't give him hints then.
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
Dvriel
Profile Joined November 2011
607 Posts
February 25 2012 22:17 GMT
#66
Is this really possible?I mean in standart TvZ,when Marines,Tanks and Medivacs are usuall stuff.Is really possible to get all this research? Think about it: ghost Moebius: 100 100.Ghost Cloak 150 150. Corvid REactor 150 150.Seaker Missile another 150 150.And all about same time?When must T make Ghost Academy?After,meanwhile or before Starport+Lab?
Arent this too many resources?
OrangeApples
Profile Joined January 2011
137 Posts
Last Edited: 2012-02-25 23:20:26
February 25 2012 23:12 GMT
#67
On February 26 2012 07:17 Dvriel wrote:
Is this really possible?I mean in standart TvZ,when Marines,Tanks and Medivacs are usuall stuff.Is really possible to get all this research? Think about it: ghost Moebius: 100 100.Ghost Cloak 150 150. Corvid REactor 150 150.Seaker Missile another 150 150.And all about same time?When must T make Ghost Academy?After,meanwhile or before Starport+Lab?
Arent this too many resources?


Its incredibly gas intensive, so chances are you won't see this unless a game drags out for like 30+ mins and terran has a good foothold on eco.
Whatson
Profile Blog Joined January 2012
United States5357 Posts
February 25 2012 23:15 GMT
#68
On February 26 2012 07:17 Dvriel wrote:
Is this really possible?I mean in standart TvZ,when Marines,Tanks and Medivacs are usuall stuff.Is really possible to get all this research? Think about it: ghost Moebius: 100 100.Ghost Cloak 150 150. Corvid REactor 150 150.Seaker Missile another 150 150.And all about same time?When must T make Ghost Academy?After,meanwhile or before Starport+Lab?
Arent this too many resources?

This is late-game stuff when you're pretty much near maxed and around 4-5 bases with over like a million floating resources
¯\_(シ)_/¯
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
February 25 2012 23:27 GMT
#69
On February 26 2012 06:20 avilo wrote:
Show nested quote +
On February 26 2012 05:48 Facultyadjutant wrote:
From a zerg pov Its easily countered by mass muta and just expand, basically everywhere - Its like playing mech but you can expand even more. I still just don't see it viable @.@ - Ravens as an opener feels so off, its lovely late game but against competent zergs it should be shut down insanely hard.


You just can't pressure multiple hatcheries from zergs of what I have seen


My guide is not a "raven build" nor a "raven opener" it's just describing raven usage in lategame tvz whether you opened bio or mech or what not and how to use them against infestor/brood/corruptor and tech switches.

There is no such thing as a "raven build" in terms of opening with mass ravens...and that indeed would be a horrible build. Ravens are a unit you add later on in the game aka transition to. You do not start off the game with ravens being your entire army. Yes, there are some literal builds that center around getting a raven early, like in TvP/TvT, that's not what this guide is about.


Oh my mistake, I was so caught up in what you were doing on ladder where you opened 2 starport w/ techlab

For efforts in furthering ravens lategame tvz I applaud and couldn't agree more in its strength
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
darktosix
Profile Joined December 2011
8 Posts
February 26 2012 04:45 GMT
#70
avilo thank you for this information and since i can only use ghosts to emp the infestors and/or queens and since i i suck at mirco with vikings this helped me a lot
Ansinjunger
Profile Joined November 2010
United States2451 Posts
February 26 2012 05:02 GMT
#71
I was just curious about one small point: do you prefer, or have you considered building 2 starports early instead of reactor+port? It could make transitions easier.

Otherwise, I've began experimenting with Raven's in TvZ, as I too enjoy using them. For he who said that much supply of raven/viking can't handle the ultra/ling switch, I would think you'd at least have some map control planetary fortresses in your build, and even though uncontested ultra/ling shreds those, it gives way more value to your siege tanks placed behind. In between those mentioned tech switches, extra raven energy can sometimes be used for auto-turret harassment, plus those are also useful pathing blockers which can help vs the ling/ultra switch.

Time to check out a replay or two, thank you.
DMKraft
Profile Joined December 2010
476 Posts
February 26 2012 05:12 GMT
#72
Great now Ravens will be nerded, thanks Avilo
k1ruaa
Profile Joined September 2011
17 Posts
February 26 2012 10:11 GMT
#73
I enjoyed your tuto, as I enjoy watching it live on your stream. Great job thanks!
EmilA
Profile Joined October 2010
Denmark4618 Posts
February 26 2012 10:33 GMT
#74
Now make it work against anyone good ._.
http://dotabuff.com/players/122305951 playing other games
Noocta
Profile Joined June 2010
France12578 Posts
February 26 2012 13:43 GMT
#75
Would be interessing to get MajOr opinion on this, and his experience.
Because he's playing Turtle mech into ravens quite a lot on the Korean ladder these days.
" I'm not gonna fight you. I'm gonna kick your ass ! "
dynwar7
Profile Joined May 2011
1983 Posts
February 26 2012 13:49 GMT
#76
For those sayingRavens will be nerfed, if it does happen again, I will switch to Z or P seriously lol.

Yayyyy still happy to see Ravens being used. I always knew that Ravens are a good unit, it seems to me that people just NEED to see a pro/top level player introduce the build first for them to finally use it.
Regarding the imbalance, hilarious to see Zergs defending themselves....
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
February 26 2012 14:13 GMT
#77
On February 25 2012 23:24 TangSC wrote:
Show nested quote +
On February 25 2012 23:11 Elldar wrote:
Except the balance whining it was a good thread.

Agreed, I like the concept but I also wouldn't call it "Avilo's" late-game raven transition, I'm certain there have been others with much the same thought-process.

Tang! That's hypocratic

Yeah ravens kick ass if you can get them. I would argue that three ravens vs most any composition are useful. And, a gon of them is a ton of damage and protection. Its hard to lose ravens easily cuz of pdd and hsm
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
February 26 2012 15:14 GMT
#78
Purely for fighting BL/Infestor, this makes sense. As was said you still want around 10 ghosts to deal with infestors in general, but you obviously also have to prepare for the common Ultra/Bane/Infestor transition. HSM would be pretty key for hitting baneling or infestor clumps, so you should avoid using up all of your energy as it won't recharge in time otherwise.
Creator of sc2unmasked.com
Noocta
Profile Joined June 2010
France12578 Posts
February 26 2012 15:41 GMT
#79
From experience, EMP infestor is hard because of overseer not being psyonic ( while being caster unit -_- )
I wish Blizzard thought about that ahead.
" I'm not gonna fight you. I'm gonna kick your ass ! "
ThisisRaider
Profile Joined March 2011
Namibia153 Posts
February 26 2012 17:58 GMT
#80
I dont like your lategame tvp as much, I prefer Thorzains mentality towards it. This however is pretty badass. kudos!
Blueflame helions is not a good choice unless you go mech (which is not a good choice).
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