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[G] PvP - 4 Gate is Dead - Page 12

Forum Index > StarCraft 2 Strategy
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marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 30 2012 16:22 GMT
#221
On January 31 2012 01:12 SaroVati wrote:
Show nested quote +
On January 31 2012 01:06 Fierytycoon wrote:
4 gate would seem to be dead through theorycrafting and build orders developed but im pretty sure ogsvines 4 gates over 50% of his PvP games in the NA ladder and is like 120-30 or something along those lines


Wrong I played him yesterday for 12 points and he did a 1 gate blink rush by only getting 1 zealot and 1 stalker, and praying to god I didn't pressure him or else he would have died. It did result in a 7:00 minute blink though which is pretty impressive


What you said doesn't make what he said wrong
[15:15] <Palmar> and yes marv, you're a total hottie
SaroVati
Profile Joined November 2010
Canada280 Posts
January 30 2012 16:46 GMT
#222
On January 31 2012 01:22 marvellosity wrote:
Show nested quote +
On January 31 2012 01:12 SaroVati wrote:
On January 31 2012 01:06 Fierytycoon wrote:
4 gate would seem to be dead through theorycrafting and build orders developed but im pretty sure ogsvines 4 gates over 50% of his PvP games in the NA ladder and is like 120-30 or something along those lines


Wrong I played him yesterday for 12 points and he did a 1 gate blink rush by only getting 1 zealot and 1 stalker, and praying to god I didn't pressure him or else he would have died. It did result in a 7:00 minute blink though which is pretty impressive


What you said doesn't make what he said wrong


It really does because I've played 4-5 games with him over the past 3 days on ladder and he's never 4 gated me, usually always the blink rush or he goes 1 gate robo --> colossus on a really low unit count as well.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 30 2012 16:51 GMT
#223
On January 31 2012 01:46 SaroVati wrote:
Show nested quote +
On January 31 2012 01:22 marvellosity wrote:
On January 31 2012 01:12 SaroVati wrote:
On January 31 2012 01:06 Fierytycoon wrote:
4 gate would seem to be dead through theorycrafting and build orders developed but im pretty sure ogsvines 4 gates over 50% of his PvP games in the NA ladder and is like 120-30 or something along those lines


Wrong I played him yesterday for 12 points and he did a 1 gate blink rush by only getting 1 zealot and 1 stalker, and praying to god I didn't pressure him or else he would have died. It did result in a 7:00 minute blink though which is pretty impressive


What you said doesn't make what he said wrong


It really does because I've played 4-5 games with him over the past 3 days on ladder and he's never 4 gated me, usually always the blink rush or he goes 1 gate robo --> colossus on a really low unit count as well.


With that extra information, maybe it does. Before you said "because he didn't 4 gate me once, that for sure means he doesn't 4 gate a lot", which I'm sure you appreciate is a bit of a fallacy
[15:15] <Palmar> and yes marv, you're a total hottie
SaroVati
Profile Joined November 2010
Canada280 Posts
January 30 2012 16:55 GMT
#224
On January 31 2012 01:51 marvellosity wrote:
Show nested quote +
On January 31 2012 01:46 SaroVati wrote:
On January 31 2012 01:22 marvellosity wrote:
On January 31 2012 01:12 SaroVati wrote:
On January 31 2012 01:06 Fierytycoon wrote:
4 gate would seem to be dead through theorycrafting and build orders developed but im pretty sure ogsvines 4 gates over 50% of his PvP games in the NA ladder and is like 120-30 or something along those lines


Wrong I played him yesterday for 12 points and he did a 1 gate blink rush by only getting 1 zealot and 1 stalker, and praying to god I didn't pressure him or else he would have died. It did result in a 7:00 minute blink though which is pretty impressive


What you said doesn't make what he said wrong


It really does because I've played 4-5 games with him over the past 3 days on ladder and he's never 4 gated me, usually always the blink rush or he goes 1 gate robo --> colossus on a really low unit count as well.


With that extra information, maybe it does. Before you said "because he didn't 4 gate me once, that for sure means he doesn't 4 gate a lot", which I'm sure you appreciate is a bit of a fallacy


Ah okay I apologize for the misleading comment Sorry for the misunderstanding haha But yeah he doesn't always 4 gate, at least from my experience with him on ladder, but I don't doubt that he has the ability to 4 gate and win still
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 30 2012 16:55 GMT
#225
From the sounds of it, clearly you should be 4-gating *him* :D
[15:15] <Palmar> and yes marv, you're a total hottie
SaroVati
Profile Joined November 2010
Canada280 Posts
January 30 2012 17:02 GMT
#226
On January 31 2012 01:55 marvellosity wrote:
From the sounds of it, clearly you should be 4-gating *him* :D


Ah but the huge pressure he attempts to apply with his first zealot stalker and probe is amazing. I was just lucky a few games where my scouting probe managed to slip by his stalker scout and discover his fast tech. He manages to sell his 4 gate really well, and if you are doing some sort of tech build you will definitely lose to the ridiculous speed of his tech
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 30 2012 17:08 GMT
#227
On January 31 2012 02:02 SaroVati wrote:
Show nested quote +
On January 31 2012 01:55 marvellosity wrote:
From the sounds of it, clearly you should be 4-gating *him* :D


Ah but the huge pressure he attempts to apply with his first zealot stalker and probe is amazing. I was just lucky a few games where my scouting probe managed to slip by his stalker scout and discover his fast tech. He manages to sell his 4 gate really well, and if you are doing some sort of tech build you will definitely lose to the ridiculous speed of his tech


Sounds like a great way to play. Alas, I fear my APM/multi-tasking couldn't pull it off.
[15:15] <Palmar> and yes marv, you're a total hottie
Stun7
Profile Joined September 2011
Canada35 Posts
February 02 2012 19:20 GMT
#228
I love the 1 Gate -> Twilight build! I've never come across early aggression I can't hold with it I'm only in platinum though so I don't think anyone executes a crisp 4gate. If anyone comes with the intent of killing me, I have lots of time to get a reasonable amount of sentries up. If they camp outside my base or try to contain me, blink stalker sneakyness into their base and win Thanks Alej!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
February 02 2012 20:09 GMT
#229
On February 03 2012 04:20 Zawmb wrote:
I love the 1 Gate -> Twilight build! I've never come across early aggression I can't hold with it I'm only in platinum though so I don't think anyone executes a crisp 4gate. If anyone comes with the intent of killing me, I have lots of time to get a reasonable amount of sentries up. If they camp outside my base or try to contain me, blink stalker sneakyness into their base and win Thanks Alej!

glad to hear you are having success with it! thx for the note
get rich or die mining
TL+ Member
Vei
Profile Joined March 2010
United States2845 Posts
February 03 2012 01:03 GMT
#230
ugh does this build assume chronos? I play Z and am trying to learn a PvP build and if you don't assume 1-2 chronos early on you're just sitting on 100 energy for so long... why don't protoss players explain CB use more explicitly
www.justin.tv/veisc2 ~ 720p + commentary
Steamboatlol
Profile Joined April 2010
United States161 Posts
February 03 2012 03:10 GMT
#231
On February 03 2012 10:03 Vei wrote:
ugh does this build assume chronos? I play Z and am trying to learn a PvP build and if you don't assume 1-2 chronos early on you're just sitting on 100 energy for so long... why don't protoss players explain CB use more explicitly


Unless you are VERY aggressively 4 gating first two chronos always goes to probes. He explicitly states the next 3 cbs go to warpgate tech, then 1 to your 2nd stalker, then a 4th you your WG tech again. This is very important.
Swap
Profile Joined February 2008
Sweden144 Posts
Last Edited: 2012-02-03 09:06:36
February 03 2012 09:05 GMT
#232
Im high diamond and doing the PvP 11gate into 3gate pressure build most of the time. And I still win most of the games vs 1/2 gate builds. Either they let me up the ramp and just die, or they freak out a little and build to many sentries/gateways or something so I dont get behind and can follow up my 3 gates with tech/expansion.

Alej - have you done more testing against the 11 gate build? Any conclusions?
I imagine my diamond/low master opponents dont have their builds perfected, but my 11 gate isnt that perfect either most of the time...

Actually, I mostly die early to wierd cannonrushes or proxies due to my late scout these days. For me, the 11 gate handle 1/2/4 gate builds pretty darn good.

(This could kinda be discussed both here and in the 11 gate thread ^^)

he he... ja
Average Joe
Profile Joined November 2011
21 Posts
February 04 2012 00:40 GMT
#233
Thank you for the guide. Just one general question. When you have timings are those based upon actual times or are they based on the in game clock?
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
February 04 2012 00:42 GMT
#234
On February 04 2012 09:40 Average Joe wrote:
Thank you for the guide. Just one general question. When you have timings are those based upon actual times or are they based on the in game clock?

game clock
get rich or die mining
TL+ Member
TheOnlyNurSo
Profile Joined February 2012
Germany50 Posts
February 04 2012 10:17 GMT
#235
Thx for this post now i will try to stop 4gate with my normal 1gate blink play.
I have always gone for a 1gate robo if i scouted 4gate. with this build you win 100% of incoming 4gates.
Mormagil
Profile Joined May 2011
35 Posts
February 05 2012 02:01 GMT
#236
I personally feel that the 4 gate will never be dead until there is a detector built into the game that automatically causes a forfeit for a player who cuts probes, builds 4 gates and dumps all chrono on warp gates.

My reasoning is thus: similar to the 1/1/1, the player holding the 4 gate needs to play much better and much more on point than the 4 gater. Gold players will always be able to take games from platinum players with a 4 gate, in diamond I regularly win against masters with it. Is this because I am the better player? Very far from it, I am pritty bad. But in order to pull off this build or something like it and make it 4 gate proof, my opponents need to be playing much better than me.
"You know, its at times like this that I really wish I had listened to what my mother told me when I was young." "Why? What did she tell you?" "I dont know, I didnt listen."
xtruder
Profile Joined October 2011
Afghanistan135 Posts
February 05 2012 02:07 GMT
#237
I'm pretty sure from the games I've seen 4 gate is still very effective at breaking fast twilight builds at mid masters and below, and probably still happens from time to time at high masters. It might not happen at the pro level but the pro level isn't the only thing that matters in this community.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
February 05 2012 02:16 GMT
#238
On February 05 2012 11:01 Mormagil wrote:
I personally feel that the 4 gate will never be dead until there is a detector built into the game that automatically causes a forfeit for a player who cuts probes, builds 4 gates and dumps all chrono on warp gates.

My reasoning is thus: similar to the 1/1/1, the player holding the 4 gate needs to play much better and much more on point than the 4 gater. Gold players will always be able to take games from platinum players with a 4 gate, in diamond I regularly win against masters with it. Is this because I am the better player? Very far from it, I am pritty bad. But in order to pull off this build or something like it and make it 4 gate proof, my opponents need to be playing much better than me.


I understand wat ur saying but this isn't quite true. 4gate is still strong and can punish mistakes really well, however u can hold 4gate with most builds as long as u play really cleanly and don't make mistakes with ur build order. You don't necessarily have to play much better, there's just less margin for error.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
monk
Profile Blog Joined May 2009
United States8476 Posts
February 07 2012 08:37 GMT
#239
Here's another vod of StartaleParting doing this build: http://fr.twitch.tv/ignproleague/b/306767555?t=104m34s
What I like most about this game is that Parting recognized his opponent's 2 gate pressure and didn't get a 2nd sentry in response.

Maybe add this vod and the previous vod I linked of Feast vs Hero in your OP? I think it would give this more credibility and encourage more people to try it.
Moderator
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
February 07 2012 21:03 GMT
#240
On February 07 2012 17:37 NrGmonk wrote:
Here's another vod of StartaleParting doing this build: http://fr.twitch.tv/ignproleague/b/306767555?t=104m34s
What I like most about this game is that Parting recognized his opponent's 2 gate pressure and didn't get a 2nd sentry in response.

Maybe add this vod and the previous vod I linked of Feast vs Hero in your OP? I think it would give this more credibility and encourage more people to try it.

That was really convincing. Parting even had the worlds most terrible offensive Blink when he first came up to the Nexus.
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