[G] PvP - 4 Gate is Dead - Page 16
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Teoita
Italy12246 Posts
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Alejandrisha
United States6565 Posts
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Tempest
United States147 Posts
On June 01 2019 03:42 Alejandrisha wrote: there is no bigger waste of time than creating strategy content for a game that changes its stripes every 3 months and changes its species every 3 years Good comment, probably the only time ive ever seen a necro be worth it. | ||
brickrd
United States4894 Posts
On June 01 2019 03:42 Alejandrisha wrote: there is no bigger waste of time than creating strategy content for a game that changes its stripes every 3 months and changes its species every 3 years i don't think i agree with this? maybe if you approach strategy as "do this exact series of things in every single game," but i'm pretty sure you can develop universal skills based on good info from high level players even if the broader strategy becomes outdated. | ||
necrosexy
451 Posts
On June 01 2019 03:42 Alejandrisha wrote: there is no bigger waste of time than creating strategy content for a game that changes its stripes every 3 months and changes its species every 3 years there's a glaring irony here lol | ||
Psychonian
United States2322 Posts
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opisska
Poland8852 Posts
On June 01 2019 14:20 Psychonian wrote: i really dont know how people even find 7 year old threads like this In this case the bump was by the OP, who has put an insane amount of effort into it, so maybe he remembers it even after 7 years? | ||
WombaT
Northern Ireland23674 Posts
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Psychonian
United States2322 Posts
On June 01 2019 18:09 opisska wrote: In this case the bump was by the OP, who has put an insane amount of effort into it, so maybe he remembers it even after 7 years? Ah, I didn't catch that, but fair enough. Point still stands for other cases of things like this though. | ||
RatzBarcode
United States98 Posts
The total biscuit thread linked the GSTL win in 2013 and some of his casting in 2012, I think. and the slayers drama. | ||
BronzeKnee
United States5212 Posts
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Alejandrisha
United States6565 Posts
also in your name haha. i remember playing like 100's of custom games vs ai to get these builds down to perfect timing. so nuts lol. On June 02 2019 06:52 Psychonian wrote: Ah, I didn't catch that, but fair enough. Point still stands for other cases of things like this though. yea, i was a guide writer several years ago and sometimes like to check on my old threads. currently trying to get good enough at brood war to make guides for that because they will be relevant forever haha. all work that is done in the meta by players is immediately undone by balance patches or essentially rule-changing. the current state of sc2 is deplorable because blizz want to control how you play On June 02 2019 03:01 Wombat_NI wrote: Ah thanks for the bump Alejandrisha, reminded me it was you who ruined my best period of PvP hollar! On June 06 2019 06:32 BronzeKnee wrote: Lots of nostalgia around here lately, but this thread really shows the incredible content people used to produce for the strategy section. hey! nice to see your name! | ||
Dumbledore
Sweden725 Posts
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General_Winter
United States719 Posts
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Chemist391
United States363 Posts
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BroodKingEXE
United States829 Posts
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Alejandrisha
United States6565 Posts
On June 17 2019 23:50 BroodKingEXE wrote: I honestly feel like we could have high level strategy content, we just need to have more meta analysis since the game changes so much. you can still have content if the game changes a lot. to demonstrate i will outline how i used to write my guides. 1. get idea for guide (hour 0) 2. gather vods- didn't take long since there were only 1-2 hubs of content at this time (hour 0-2) 3. grind custom games to imitate build for guide and provide idyllic benchmarks (time in nerd jail is fluid) 4. write guide (1 hour) 5. stare at guide (eternity) the entire process generally only took a few hours. i was happy to put myself in nerd jail and grind out builds to find the fastest build times. sc2 is succinct enough that if you pay attention you can stay on par with the pros for at least 8-12 minutes so that was my contribution to the tl community :D 8-12 minutes before the added worker change.. now that would be like what, 3-5 minutes? zzzzzzzzzz On June 17 2019 04:58 Chemist391 wrote: This sure brings it back. Thanks for all the help back in the day, AleJ! absolutely! the only joy i got from sc2 was sharing what i learned and hanging out in vent with some choice fellows On June 16 2019 05:45 Dumbledore wrote: Oh man I remember studying this guide sooo many years ago XD for every person that commented on the guide, i knew there were 100+ people that just read it. thankfully tl logs views so I knew that my content was reaching a lot of people. i am thankful to tl for providing me a hub to spread by build propaganda and i thank you for your comment | ||
Proko
United States1022 Posts
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Alejandrisha
United States6565 Posts
On June 19 2019 05:43 Proko wrote: You know, the game brought a lot of joy to me when I was younger. Good strategy content was fun and useful. Not everything we do needs to be enduring to be worthwhile. thanks for reading the context of the necro ![]() | ||
Proko
United States1022 Posts
On June 20 2019 17:22 Alejandrisha wrote: thanks for reading the context of the necro ![]() <3 | ||
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