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On April 18 2012 00:58 tehemperorer wrote: Great read I came back here to get my head straight from using Saro Vati's PvP build with the 5-8 stalkers (it's not that efficient, but thanks SV!)
Thanks Alej, high five.
Edit: Bison vs Bison or PvP, which is worse?
Glad to see people trying it still though it is all up to preference though, and people should definately learn as many different styles as they can I personally use a mixture of 1 gate tech and 2 gate tech myself haha.
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On April 18 2012 06:01 SaroVati wrote:Show nested quote +On April 18 2012 00:58 tehemperorer wrote: Great read I came back here to get my head straight from using Saro Vati's PvP build with the 5-8 stalkers (it's not that efficient, but thanks SV!)
Thanks Alej, high five.
Edit: Bison vs Bison or PvP, which is worse? Glad to see people trying it still though ![](/mirror/smilies/smile.gif) it is all up to preference though, and people should definately learn as many different styles as they can ![](/mirror/smilies/smile.gif) I personally use a mixture of 1 gate tech and 2 gate tech myself haha. Yeah it worked for me for about a month but that was when 4gate just went away. I began to get beat pretty hard by people who cut more corners than that build does and now Im doing 1 gate tech :D
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Having a bit of trouble getting the third and fourth sentry out on time. Does the third sentry come from the 2nd gate? or is everything off of one gateway?
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Italy12246 Posts
Just the one, you can go 1gate straight into tech and hold 4gate with this if you execute correctly.
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On April 30 2012 16:51 Teoita wrote: Just the one, you can go 1gate straight into tech and hold 4gate with this if you execute correctly. It's just insane how far ahead you are too if you hold and go robo.
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Italy12246 Posts
On May 03 2012 03:09 tehemperorer wrote:Show nested quote +On April 30 2012 16:51 Teoita wrote: Just the one, you can go 1gate straight into tech and hold 4gate with this if you execute correctly. It's just insane how far ahead you are too if you hold and go robo.
It's also insane how my sentry is 5-15 seconds slower than it should be lol. Fuck my bad mechanics, something about this build is really damn hard to pull off.
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On May 03 2012 03:13 Teoita wrote:Show nested quote +On May 03 2012 03:09 tehemperorer wrote:On April 30 2012 16:51 Teoita wrote: Just the one, you can go 1gate straight into tech and hold 4gate with this if you execute correctly. It's just insane how far ahead you are too if you hold and go robo. It's also insane how my sentry is 5-15 seconds slower than it should be lol. Fuck my bad mechanics, something about this build is really damn hard to pull off. haha I know, I never got it right until I made sure my geyser timing was perfect... 14 and 20, right after you build zealot+probe or probe+zealot
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You guys go Zealot, Stalker, Stalker, Sentry? Right? First warp-in is another Sentry?
And yeah, I'm always off the 5.35 Sentry timing.
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I still use 4 gates. With one pylon in my main, I mine 50 gas.
User was warned for this post
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On May 03 2012 10:25 aZealot wrote: You guys go Zealot, Stalker, Stalker, Sentry? Right? First warp-in is another Sentry?
And yeah, I'm always off the 5.35 Sentry timing. yes zealot stalker stalker sentry. cb the 2nd stalker. only warp in the sentry if you need it! the sentry timing is easier on some maps than others because of mining differences among maps. entombed is sick for mining. im curious how quick i could get that sucker out on that map.
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On May 04 2012 04:09 Alejandrisha wrote:Show nested quote +On May 03 2012 10:25 aZealot wrote: You guys go Zealot, Stalker, Stalker, Sentry? Right? First warp-in is another Sentry?
And yeah, I'm always off the 5.35 Sentry timing. yes zealot stalker stalker sentry. cb the 2nd stalker. only warp in the sentry if you need it! the sentry timing is easier on some maps than others because of mining differences among maps. entombed is sick for mining. im curious how quick i could get that sucker out on that map. Yeah I noticed (own experience) that Daybreak's top position is worse mining than bottom; I think I've had the most de-synched probes in that position hands-down
Also, I kind of want to comment on what happens when neither player goes 4gate but both go for 1 gate tech... It seems from my experience that 1gate before robo is the best... If they go TC you cannot lose at all to dark templar just because obs timings match dt timings almost perfectly, blink stalkers are given away by large or pure stalker counts (immortal/expand), and it seems that the second you see a phoenix (provided you have already been aiming for colossus) you can cb two colossus, get a forge and then two cannons, and go win
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against phoenix if you opened robo, i wouldn't wait for 2 colo. just go with 1 with pure stalker behind it out of 3 gates. i've been going 1g robo a lot more these days instead of the sg. the kr tosses that play on na have been murdering me with weirdly timed 2 base attacks when i do it and robo has been doing me much better :D
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On May 04 2012 04:39 Alejandrisha wrote: against phoenix if you opened robo, i wouldn't wait for 2 colo. just go with 1 with pure stalker behind it out of 3 gates. i've been going 1g robo a lot more these days instead of the sg. the kr tosses that play on na have been murdering me with weirdly timed 2 base attacks when i do it and robo has been doing me much better :D Sooooooo if I go 1 gate robo, I add the 2 gates and on my way to colossus (maybe robo bay being warped in) the phoenix show up. Are you saying to still add the forge+2 cannons and forward pylon and push right away, or forget the forge since in theory a push should make the phoenix come back to defend (hopefully with less graviton beam energy)?
break it down for meh, high five
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Any idea how to hold against an 11gate with this build? Thanks
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On May 04 2012 06:27 tehemperorer wrote:Show nested quote +On May 04 2012 04:39 Alejandrisha wrote: against phoenix if you opened robo, i wouldn't wait for 2 colo. just go with 1 with pure stalker behind it out of 3 gates. i've been going 1g robo a lot more these days instead of the sg. the kr tosses that play on na have been murdering me with weirdly timed 2 base attacks when i do it and robo has been doing me much better :D Sooooooo if I go 1 gate robo, I add the 2 gates and on my way to colossus (maybe robo bay being warped in) the phoenix show up. Are you saying to still add the forge+2 cannons and forward pylon and push right away, or forget the forge since in theory a push should make the phoenix come back to defend (hopefully with less graviton beam energy)? break it down for meh, high five ya forget the forge. if he wants to keep his phoenix at your main let him xD
On May 07 2012 20:08 Westy wrote: Any idea how to hold against an 11gate with this build? Thanks you just need to zone the approach. can't let him get above ground pylon. 11 gate 3 gate will have 1z1s at your ramp just as your 2nd stalker is getting out. your zeal stalk should be able to deny the high pylon. he will prob get 1 pylon down on the low ground but that is fine. have replay of loss to 11gate with any of these builds?
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On May 08 2012 09:51 Alejandrisha wrote:Show nested quote +On May 04 2012 06:27 tehemperorer wrote:On May 04 2012 04:39 Alejandrisha wrote: against phoenix if you opened robo, i wouldn't wait for 2 colo. just go with 1 with pure stalker behind it out of 3 gates. i've been going 1g robo a lot more these days instead of the sg. the kr tosses that play on na have been murdering me with weirdly timed 2 base attacks when i do it and robo has been doing me much better :D Sooooooo if I go 1 gate robo, I add the 2 gates and on my way to colossus (maybe robo bay being warped in) the phoenix show up. Are you saying to still add the forge+2 cannons and forward pylon and push right away, or forget the forge since in theory a push should make the phoenix come back to defend (hopefully with less graviton beam energy)? break it down for meh, high five ya forget the forge. if he wants to keep his phoenix at your main let him xD Show nested quote +On May 07 2012 20:08 Westy wrote: Any idea how to hold against an 11gate with this build? Thanks you just need to zone the approach. can't let him get above ground pylon. 11 gate 3 gate will have 1z1s at your ramp just as your 2nd stalker is getting out. your zeal stalk should be able to deny the high pylon. he will prob get 1 pylon down on the low ground but that is fine. have replay of loss to 11gate with any of these builds?
Not anymore, didn't save them. The problem is keeping the probe from putting up pylons. there are quite a few maps out there now where its easy to sneak probes into the natural and get 2 pylons down. Once those pylons are down its pretty much game. I wont have my sentry out in time to start chain FF, so I will have to pull probes to deal with it, which can quickly spiral out of control if he warps in at least one zealot with his first warp in.
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This thread continues to change the game for me. Just played with stargate for the first time. God that's a fun build. This doesn't even feel like PvP anymore! More like muta heavy ZvP!
Edit: Wow didn't realize I kinda necroed this, just hit post without really thinking.
For the last month I've been using the robo build and within 2 weeks of using it I got promoted to platinum and started running into the stargate build. Can't wait to see what stargate vs stargate looks like... Might even be worth investing in +1 air... Maybe? If he and I both have 5 phoenixes?
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How do these openings hold up against a warp prism 4-gate like Seed used against MC in games 1 and 2 of the first-ever PvP GSL finals? I thought Seed's build was much scarier than a normal 4-gate because it can bypass sentries and because it is difficult to scout when the robo is proxied.
The openings in this thread rely on using early units and then sentries to deny a high ground warp-in. That delays a normal 4 gate long enough to build up a proper army. However, sentries obviously cannot stop a high ground warp-in from a warp prism, and they have awful DPS for battle once the enemy does get into the main. Does that mean the warp prism completely undermines standard 4-gate defense?
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Italy12246 Posts
You only get one sentry blindnly while mc's build went up to like 3, so this build should do better than what mc did.
Warp prism 4gate is still tough to hold though.
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I feel that the 2 zealot 1 stalker variant of 4 gate still is pretty powerful and works. If I go 4 gate all my pvp match ups I win like 70-80% against high master/gms. If needed, I could provide some replays of me using it.
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