• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:14
CET 21:14
KST 05:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation7Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Master Swan Open (Global Bronze-Master 2) Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Back In The Day.... BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1635 users

[G] PvP - 4 Gate is Dead - Page 10

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 8 9 10 11 12 16 Next All
jayneld
Profile Joined August 2010
United States32 Posts
January 18 2012 00:52 GMT
#181
3 stalker rush will smash any of those builds if played correctly. and its incredibly easy to transition into 4 gate from that. you just run those 3 stalkers up the ramp, kill the sentry / sentries and any other units ( or at least severly hurt them) and by that time you have 4 more stalkers walking up the ramp to kill them. quite simple. very deadly. VERY good
yoyo i go toss
bankai
Profile Joined November 2010
362 Posts
January 18 2012 01:47 GMT
#182
On January 18 2012 09:39 OrbitalPlane wrote:
I actually faced some sort of Adelscott 2-gate zealot build when i tested this build. But it was a crazy variant, he proxied his 2 gates. I dunno if you can hold it with better micro but i was not able to. Someone else has to help you out here.
That was like the first time i faced such a build in hundred of games. Probably because its kinda easy to stop if you scout it.
So i guess scout or speculate that you dont face it.^^


OK thanks anyway for your help!

SOmeone else have some advice here?
bankai
Profile Joined November 2010
362 Posts
January 18 2012 01:51 GMT
#183
On January 18 2012 09:52 jayneld wrote:
3 stalker rush will smash any of those builds if played correctly. and its incredibly easy to transition into 4 gate from that. you just run those 3 stalkers up the ramp, kill the sentry / sentries and any other units ( or at least severly hurt them) and by that time you have 4 more stalkers walking up the ramp to kill them. quite simple. very deadly. VERY good


I recently tried the 2Gate TC build in the OP, and faced a 3stalker rush. He attacked my front with 3 stalkers against my 1zealot/1sentry/2stalkers, he killed my sentry but I killed 3 stalkers with minimal micro. Thought I was safe after that so built my robo (not much resources after that for more units).

Little did I know, he took an early Twilight as well straight after the 3stalkers, it was earlier than my Twilight cos I did the 2gate variant where it comes on 32 supply.

I thought I had an advantage, walked my stalkers up and got ambushed by an earlier blink opponent. Lost right there.

So it seems that 3stalker into quick tech is something to be wary of. As this guy said, its possible they can change to 4gate as well.

Any tips on how to handle these type of openings?
quillian
Profile Joined April 2010
United States318 Posts
January 19 2012 04:42 GMT
#184
K, managed to get back on bnet after busy weekend and did some 11 gate practice. First thing I was reminded of is that my micro blows =D

I'll hit you up sometime to test sentry timings, though. I think you can hold it with good micro, as the second stalker shows up much later than I had imagined.

Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 19 2012 04:48 GMT
#185
On January 18 2012 10:51 bankai wrote:
Show nested quote +
On January 18 2012 09:52 jayneld wrote:
3 stalker rush will smash any of those builds if played correctly. and its incredibly easy to transition into 4 gate from that. you just run those 3 stalkers up the ramp, kill the sentry / sentries and any other units ( or at least severly hurt them) and by that time you have 4 more stalkers walking up the ramp to kill them. quite simple. very deadly. VERY good


I recently tried the 2Gate TC build in the OP, and faced a 3stalker rush. He attacked my front with 3 stalkers against my 1zealot/1sentry/2stalkers, he killed my sentry but I killed 3 stalkers with minimal micro. Thought I was safe after that so built my robo (not much resources after that for more units).

Little did I know, he took an early Twilight as well straight after the 3stalkers, it was earlier than my Twilight cos I did the 2gate variant where it comes on 32 supply.

I thought I had an advantage, walked my stalkers up and got ambushed by an earlier blink opponent. Lost right there.

So it seems that 3stalker into quick tech is something to be wary of. As this guy said, its possible they can change to 4gate as well.

Any tips on how to handle these type of openings?


never move out unless you have blink. i've found that against 3 stalkers, you will have your sentry out by the time they reach your ramp so pull back up the ramp as the sentry comes out as usual. then block the ramp with your 2 stalkers with the zealot in front. he shouldn't be able to come up and snipe the sentry because of vision. if you lose the sentry, i recommend replacing it even if you don't see pylons. a 4gate that warps in away from your ramp can barrel up at any time even if you've scouted 2 gases.

if they are pure blink, you can keep it from doing anything to you with ff's until you feel safe with an immortal and some gw support, or have your own blink and coast on the defenders advantage, as he has to funnel through your ramp to get vision meanwhile taking damage from any zealots you have. blink robo can't hurt you as long as you don't get greedy with your wg cool downs and your micro is somewhat correct.
get rich or die mining
TL+ Member
Fossa
Profile Joined July 2011
United States67 Posts
January 19 2012 13:58 GMT
#186
You think 4 gate is dead? I've found that if you send your first zealot and stalkers up their ramp right before the sentry comes out you can kill it. Then you will have warpgate before him, and you just simply warp in some units, build a pylon in his base, and kill him.
Xanatoss
Profile Joined May 2010
Germany539 Posts
Last Edited: 2012-01-19 15:35:00
January 19 2012 15:34 GMT
#187
Since I started using 1 Gate Phoenix with this BO my PvP turned from my worst MU to huge fun! Thanks a lot 8]
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-19 19:09:32
January 19 2012 19:09 GMT
#188
added to the assumptions section:

    §. The most important assumption at all. We will assume a very tightly executed 4gate off of a 12 gate. This means:


    1gas throughout:

    Cybernetics Core: 2:38
    1st Warp-in (4 stalkers): 5:34
    2nd Warp-in (4 zealots): 6:07

    2gas (fake 2nd gas, no cancel, no mining; gas is taken after 1st stalker queued)

    Cybernetics Core: 2:39
    1st Warp-in (4 stalkers): 5:35, 5:35, 5:37, 5:39
    2nd Warp-in (4 zealots): 6:10, 6:10, 6:12, 6:20

    Source

    Note that you will have your 1st force field ready regardless. This also implies that you really need the reactionary 4th chronoboost on WG as noted in each build to guarantee that your 2nd forcefield will be ready in time for the second warp-in, and to guarantee subsequent timely force fields as well. + Show Spoiler +
    I did not think that I had to include this in the original OP, but a small group of people are taking this for granted and coloring me a jobber.


    You should be able to delay these timings slightly, as you will have 1z2s vs. your opponent's 1z1s1probe on the approach. Use your units to zone the approach and then snipe the probe in an attempt to stall the pylons from starting and begin focusing them down as early as possible. Don't chase his stalker or his probe with your zealot; put him on one of the pylons if you've killed the zealot already. This will also test your opponent's multitasking as he tries to make a good approach while hitting all of his chronoboosts. A good player will still be able to nearly hit these timings regardless, however.


;

    2b. If you want to do this build on a map where you must gateway scout to check for proxy gates, such as Shakuras Plateau, Arid Plateau, and Xel'Naga Caverns, your timings will be just slightly delayed. I cannot guarantee that you will get your 2nd and 3rd forcefields ready in time to hold a 4gate, but I'm not convinced that doing so is absolutely impossible. On Shakuras, you are aided by the ramp at the natural so you shouldn't have a problem shutting the rush down on the approach with the vision/zoning advantage you have.


Perhaps this will clear up some stuff
get rich or die mining
TL+ Member
Havik_
Profile Joined November 2011
United States5585 Posts
January 19 2012 19:16 GMT
#189
4 gate is dead? Yeah right! Its alive and well. I'm just practicing mine and refining it more and more.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Eiaco
Profile Joined January 2012
170 Posts
January 19 2012 19:33 GMT
#190
On January 20 2012 04:16 Havik_ wrote:
4 gate is dead? Yeah right! Its alive and well. I'm just practicing mine and refining it more and more.


You can only refine it so much. Day9 found a way to stop 4 gate before nerfs to WG time and pylons warping up ramp. 4 gate is dead, apart from on Tal'Darim.
monk
Profile Blog Joined May 2009
United States8476 Posts
January 21 2012 02:58 GMT
#191
I think feast did this build versus Hero 3 times in his games from IEM Kiev and held off one of Hero's 4 gates.
Moderator
CCalms
Profile Joined November 2010
United States341 Posts
January 21 2012 03:11 GMT
#192
way to choose a title that will cause uneducated blabber and argument amongst the boobs of diamond and below that feel that their opinions are important (let alone correct). You cause me so much pain as a coach lol T-T
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 21 2012 04:47 GMT
#193
On January 21 2012 11:58 NrGmonk wrote:
I think feast did this build versus Hero 3 times in his games from IEM Kiev and held off one of Hero's 4 gates.

hadn't had a chance to watch IEM but I will watch this!
get rich or die mining
TL+ Member
SaroVati
Profile Joined November 2010
Canada280 Posts
January 21 2012 05:02 GMT
#194
So er I understand you're very busy, but still up for those games to test out your builds? You haven't messaged me all week and I don't know your character code My info is posted on the page before, thanks!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 21 2012 05:04 GMT
#195
On January 21 2012 14:02 SaroVati wrote:
So er I understand you're very busy, but still up for those games to test out your builds? You haven't messaged me all week and I don't know your character code My info is posted on the page before, thanks!

yep school started this week sorry workin on it!
get rich or die mining
TL+ Member
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
January 21 2012 05:53 GMT
#196
I wouldnt say that 4 gate is dead, if a protoss is quite greedy switching to 4 gate and chroning warp gate can really put the hurt on when executing it.
SEA KarMa
Profile Joined October 2010
Australia452 Posts
January 21 2012 07:51 GMT
#197
unfortunately 4 gate in PvP still works for me in masters when i off-race -.-
"terrible, terrible damage". terrible, terrible design.
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
January 21 2012 09:59 GMT
#198
I wouldnt say 4 gate is dead ... id say its dying but not dead,

at the moment im loving doing early pressure builds into a very fast expansion following it with an immortal/blink timing push.

Havent decided the follow up after that because well the immortal/blink pushes seem to be working very very well. I'd say Chargelots worry me the most.
I'm in the bubblewrap league ... i just keep getting popped
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 21 2012 23:13 GMT
#199
4 gate isn't dead because I said it is. It's dead to you if you read the op and find that you can stop it with 1gate or 2gate tech builds.
+ Show Spoiler +
sometimes i wonder.......
get rich or die mining
TL+ Member
Kiarip
Profile Joined August 2008
United States1835 Posts
Last Edited: 2012-01-24 03:11:51
January 24 2012 02:58 GMT
#200
I might adopt this... but I love my forge so much... arg... what to do what to do.
Prev 1 8 9 10 11 12 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 269
UpATreeSC 205
IndyStarCraft 185
Livibee 100
ZombieGrub30
StarCraft: Brood War
Calm 1848
Rain 1494
Horang2 816
Shuttle 455
Rock 37
hero 31
Barracks 31
Killer 12
ivOry 12
Dota 2
Dendi1136
LuMiX0
League of Legends
rGuardiaN27
Counter-Strike
pashabiceps1099
Foxcn424
Super Smash Bros
Mew2King75
Heroes of the Storm
Liquid`Hasu408
Other Games
Grubby3266
qojqva1923
DeMusliM451
Fuzer 214
C9.Mang062
Trikslyr45
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• blackmanpl 39
• 80smullet 7
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• lizZardDota244
League of Legends
• imaqtpie2637
• TFBlade1298
Other Games
• WagamamaTV427
• Shiphtur270
Upcoming Events
Tenacious Turtle Tussle
2h 46m
The PondCast
13h 46m
RSL Revival
13h 46m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
15h 46m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
15h 46m
PiGosaur Monday
1d 4h
RSL Revival
1d 13h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 15h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
[ Show More ]
Kung Fu Cup
2 days
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.