• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:11
CET 03:11
KST 11:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1138 users

[G] PvT Macro style! - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
dynwar7
Profile Joined May 2011
1983 Posts
February 04 2012 10:20 GMT
#41
Lol, another guide on PvT. I feel truly sorry for T, it is already hard as it is for T

And PvT is your favorite matchup? Of course! Its every Protoss' favorite match up! Haha

Anyway, are you sure you will enter tournaments? You said in February when school finishes and exams begin......its exams! You have to study for it lol.

Anyway, you mentioned DTs are the key to victory to harass with them. But with missile turrets and PF, Terrans are pretty hard to harass, no?

Watching replays now ^^
Regarding the imbalance, hilarious to see Zergs defending themselves....
cydial
Profile Blog Joined September 2010
United States750 Posts
February 04 2012 11:20 GMT
#42
After losing 6 matches in a row on daybreak to a high masters protoss I almost laughed out loud reading about how to macro in the late game vs terran as protoss.

My own frustrations aside, how does terran deal with it exactly? Feels like the overwhelming chargelot templar colossus archon force is unstoppable even with many ghosts.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
February 04 2012 13:30 GMT
#43
On February 04 2012 20:20 cydial wrote:
After losing 6 matches in a row on daybreak to a high masters protoss I almost laughed out loud reading about how to macro in the late game vs terran as protoss.

My own frustrations aside, how does terran deal with it exactly? Feels like the overwhelming chargelot templar colossus archon force is unstoppable even with many ghosts.

You just have to keep dropping all time with many medivacs too. I have found it feeling like unbeatable playing against all the time dropping style varying with different amounts of units. You just have to have game in your control with map control/harassing a lot basicly.
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
February 04 2012 13:32 GMT
#44
On February 04 2012 19:20 DontLoseSightOfIt wrote:
Lol, another guide on PvT. I feel truly sorry for T, it is already hard as it is for T

And PvT is your favorite matchup? Of course! Its every Protoss' favorite match up! Haha

Anyway, are you sure you will enter tournaments? You said in February when school finishes and exams begin......its exams! You have to study for it lol.

Anyway, you mentioned DTs are the key to victory to harass with them. But with missile turrets and PF, Terrans are pretty hard to harass, no?

Watching replays now ^^

Actually PvZ my favorite match-up right now ;P. My normal school ended yesterday so I plan to start playing now cups finally~
Harass main base/orbital bases instead of planetary fortresses with DTs
Progamertwitter.com/welmu1 | twitch.com/Welmu1
aLmosTeu
Profile Joined June 2011
Germany101 Posts
February 04 2012 13:39 GMT
#45
wow nice work! i will watch this some more often thanks a ton
cydial
Profile Blog Joined September 2010
United States750 Posts
February 04 2012 14:21 GMT
#46
On February 04 2012 22:30 Welmu wrote:
Show nested quote +
On February 04 2012 20:20 cydial wrote:
After losing 6 matches in a row on daybreak to a high masters protoss I almost laughed out loud reading about how to macro in the late game vs terran as protoss.

My own frustrations aside, how does terran deal with it exactly? Feels like the overwhelming chargelot templar colossus archon force is unstoppable even with many ghosts.

You just have to keep dropping all time with many medivacs too. I have found it feeling like unbeatable playing against all the time dropping style varying with different amounts of units. You just have to have game in your control with map control/harassing a lot basicly.


Proper unit placement never lets me get drops that are cost efficient. Late game drops become next to worthless when protoss just warp in 10+ supply of zealots to pick it apart.

The problem with drops as well depend on the protoss army being somewhat close to their main base, if it isn't it might just trigger a base race situation. People will say "Terran can lift off, ez", but that's worthless if you lose your ground army when the protoss counter attacks your main....

At this point I either just go mech vs protoss and have fun or I do a timing attack around 12min and try to kill them out right.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
Last Edited: 2012-02-04 14:32:08
February 04 2012 14:30 GMT
#47
On February 04 2012 23:21 cydial wrote:
Show nested quote +
On February 04 2012 22:30 Welmu wrote:
On February 04 2012 20:20 cydial wrote:
After losing 6 matches in a row on daybreak to a high masters protoss I almost laughed out loud reading about how to macro in the late game vs terran as protoss.

My own frustrations aside, how does terran deal with it exactly? Feels like the overwhelming chargelot templar colossus archon force is unstoppable even with many ghosts.

You just have to keep dropping all time with many medivacs too. I have found it feeling like unbeatable playing against all the time dropping style varying with different amounts of units. You just have to have game in your control with map control/harassing a lot basicly.


Proper unit placement never lets me get drops that are cost efficient. Late game drops become next to worthless when protoss just warp in 10+ supply of zealots to pick it apart.

The problem with drops as well depend on the protoss army being somewhat close to their main base, if it isn't it might just trigger a base race situation. People will say "Terran can lift off, ez", but that's worthless if you lose your ground army when the protoss counter attacks your main....

At this point I either just go mech vs protoss and have fun or I do a timing attack around 12min and try to kill them out right.

Lategame drops from terran's side should have ~5 medivacs full of units (and not too much energy) and you can't cover your whole main in any possible way in almost all maps played. At least my opponents always finds ways to drop somewhere ;P
And drops in many different places same time/attacking front same time prevents whole army just waiting for drops
Progamertwitter.com/welmu1 | twitch.com/Welmu1
cydial
Profile Blog Joined September 2010
United States750 Posts
February 05 2012 03:17 GMT
#48
On February 04 2012 23:30 Welmu wrote:
Show nested quote +
On February 04 2012 23:21 cydial wrote:
On February 04 2012 22:30 Welmu wrote:
On February 04 2012 20:20 cydial wrote:
After losing 6 matches in a row on daybreak to a high masters protoss I almost laughed out loud reading about how to macro in the late game vs terran as protoss.

My own frustrations aside, how does terran deal with it exactly? Feels like the overwhelming chargelot templar colossus archon force is unstoppable even with many ghosts.

You just have to keep dropping all time with many medivacs too. I have found it feeling like unbeatable playing against all the time dropping style varying with different amounts of units. You just have to have game in your control with map control/harassing a lot basicly.


Proper unit placement never lets me get drops that are cost efficient. Late game drops become next to worthless when protoss just warp in 10+ supply of zealots to pick it apart.

The problem with drops as well depend on the protoss army being somewhat close to their main base, if it isn't it might just trigger a base race situation. People will say "Terran can lift off, ez", but that's worthless if you lose your ground army when the protoss counter attacks your main....

At this point I either just go mech vs protoss and have fun or I do a timing attack around 12min and try to kill them out right.

Lategame drops from terran's side should have ~5 medivacs full of units (and not too much energy) and you can't cover your whole main in any possible way in almost all maps played. At least my opponents always finds ways to drop somewhere ;P
And drops in many different places same time/attacking front same time prevents whole army just waiting for drops


If they have 5 medivacs full of units dropping don't you ever consider simply taking out their main, the army that's defending it (much smaller, by about 30 supply than yours) then rebuild by sneaking a probe or 2 out?
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
February 05 2012 14:22 GMT
#49
On February 05 2012 12:17 cydial wrote:
Show nested quote +
On February 04 2012 23:30 Welmu wrote:
On February 04 2012 23:21 cydial wrote:
On February 04 2012 22:30 Welmu wrote:
On February 04 2012 20:20 cydial wrote:
After losing 6 matches in a row on daybreak to a high masters protoss I almost laughed out loud reading about how to macro in the late game vs terran as protoss.

My own frustrations aside, how does terran deal with it exactly? Feels like the overwhelming chargelot templar colossus archon force is unstoppable even with many ghosts.

You just have to keep dropping all time with many medivacs too. I have found it feeling like unbeatable playing against all the time dropping style varying with different amounts of units. You just have to have game in your control with map control/harassing a lot basicly.


Proper unit placement never lets me get drops that are cost efficient. Late game drops become next to worthless when protoss just warp in 10+ supply of zealots to pick it apart.

The problem with drops as well depend on the protoss army being somewhat close to their main base, if it isn't it might just trigger a base race situation. People will say "Terran can lift off, ez", but that's worthless if you lose your ground army when the protoss counter attacks your main....

At this point I either just go mech vs protoss and have fun or I do a timing attack around 12min and try to kill them out right.

Lategame drops from terran's side should have ~5 medivacs full of units (and not too much energy) and you can't cover your whole main in any possible way in almost all maps played. At least my opponents always finds ways to drop somewhere ;P
And drops in many different places same time/attacking front same time prevents whole army just waiting for drops


If they have 5 medivacs full of units dropping don't you ever consider simply taking out their main, the army that's defending it (much smaller, by about 30 supply than yours) then rebuild by sneaking a probe or 2 out?


Yeah, if im close to Terrans main then. Downside is that Terran gets to decide fighting position
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Nekratos
Profile Joined February 2012
Singapore16 Posts
February 05 2012 15:15 GMT
#50
Thanks Welmu! Been using speed researched warp prism drops to carry out Collo drops against Terran but will take note of DTs and observer speed from now on!
Co-founder of EasyGreet and www.SGPad.com
WolfBro
Profile Joined December 2011
United States59 Posts
February 08 2012 16:28 GMT
#51
I struggle in the late game. Thank you for the guide.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 66
CosmosSc2 46
StarCraft: Brood War
Britney 13025
Artosis 718
Shuttle 91
NaDa 42
Dota 2
monkeys_forever438
capcasts117
NeuroSwarm52
LuMiX1
League of Legends
JimRising 844
C9.Mang0813
Counter-Strike
summit1g5654
Coldzera 1321
minikerr31
Super Smash Bros
hungrybox1471
Other Games
shahzam415
ViBE137
Maynarde125
Livibee89
Fuzer 37
Liquid`Ken8
PiLiPiLi5
ZombieGrub4
Organizations
Other Games
gamesdonequick45915
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 51
• davetesta46
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22784
League of Legends
• Doublelift3824
Other Games
• Scarra1091
Upcoming Events
OSC
11h 50m
Classic vs Krystianer
Solar vs TBD
ShoWTimE vs TBD
MaxPax vs TBD
MaNa vs MilkiCow
GgMaChine vs Mixu
SOOP
2 days
SHIN vs GuMiho
Cure vs Creator
The PondCast
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
DragOn vs Sziky
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

Proleague 2026-01-06
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.