• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:06
CET 11:06
KST 19:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2?
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2071 users

[D] A new (probably useless) creep trick - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2011-11-26 04:14:02
November 26 2011 04:13 GMT
#61
Hooray! Creep tumor highway 2.0! We will drown them in our goop!
I wonder how the pros are going to treat this.
"How are you?" "I am fine, because it is not normal to scream in pain."
foodmaniac
Profile Joined April 2011
Australia13 Posts
November 27 2011 06:53 GMT
#62

Look at about 6:25 and you'll see this in a pro game. I don't think it made any difference at all, but just I'm just saying that it could happen.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
November 27 2011 07:06 GMT
#63
This can be used as an emergency solution fo creep tumor loss, which is likely the most practical use. consider a situation where a creep tumor is killed at the edge of your creep. you can use a single overlord to cover the same amount of area as a creep tumor until the tumor is replaced, by plugging the hole opened up by the loss of a tumor (think of creep as an ever expanding balloon)
ETisME
Profile Blog Joined April 2011
12627 Posts
November 27 2011 07:15 GMT
#64
it's a bit hard to apply it in an actual game.
but really good find, it might be incredibly useful if you are doing a doom drop and then spread these kind of creep in his base @@

Also you can block off his third or forth?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
November 27 2011 07:17 GMT
#65
Hmm...while I don't see a ton of usage here, it is a cool and interesting find. I have often used the ovies to spread forward, but normally it is just to increase my tumor range faster and so after moving them the tumor is now in place, so I never found this before.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Froadac
Profile Blog Joined July 2009
United States6733 Posts
November 27 2011 07:19 GMT
#66
Might be great in super late game. Allows for coverage of large areas of creep quickly. Super late game situations it would be good.
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 27 2011 07:41 GMT
#67
Wow you stayed in that game for over an hour haha
There is application to it, but like you said, if marines show up early game.... oh oh
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
whatthefat
Profile Blog Joined August 2010
United States918 Posts
November 27 2011 07:45 GMT
#68
Very cool! I had wondered why sometimes if tumors were taken out in the middle of my creep path the path would remain. This explains it.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Boxxer
Profile Joined December 2010
83 Posts
November 27 2011 08:00 GMT
#69
I wonder if it's working as intended or something that has been overlooked.
theBOOCH
Profile Joined November 2010
United States832 Posts
November 27 2011 08:15 GMT
#70
The real important thing to me is that if you kill off an internal creep tumor, in theory, it shouldn't recede as long as all of the tumors around it overlap, or there are other sources of creep, etc. So if you carefully align those sources, you can create areas of creep that are almost impossible to kill unless you systematically remove all of the surrounding sources. That is, indestructible creep. This explains why sometimes creep doesn't go away when you expect it to.
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
November 27 2011 08:55 GMT
#71
wow thats really useful for taldarim altar specifically, or any other big map with big middle you want creeped up

good work
moskonia
Profile Joined January 2011
Israel1448 Posts
November 27 2011 09:29 GMT
#72
Not an important note, but nydus worms are also a creep source
thesideshow
Profile Blog Joined May 2010
930 Posts
November 27 2011 09:31 GMT
#73
That's pretty interesting, could definitely see some potential in bigger maps.

Great find!
OGS:levelchange
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
November 27 2011 09:37 GMT
#74
So, Xel'naga, a player puts 3 creep tumors down Tasteless' Secret Halway, 3 down going towards the side base on the other side, and links them up at the opponents gold. Creep spread to your entire side in 5 mins with only 6 tumors.
http://grooveshark.com/#/deltrus/music
xTrim
Profile Joined April 2011
472 Posts
November 27 2011 14:17 GMT
#75
so you are saying u can have overlords in each corner of the map and have creep everywhere in between???????????????? -.-
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 27 2011 14:46 GMT
#76
On November 27 2011 23:17 xTrim wrote:
so you are saying u can have overlords in each corner of the map and have creep everywhere in between???????????????? -.-

You need to create creep in between, but after that move creep away and it will not be disapeared. It disapears, if there are borders without "creep generators"
jumai
Profile Joined July 2011
Canada115 Posts
November 27 2011 15:28 GMT
#77
Cool find.

Actually one thing that might be a somewhat reasonable application for this to creep xel'naga towers using tumours outside the detection range.
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 27 2011 15:39 GMT
#78
its more something you have to remember about when fighting a zerg. killing creep tumors in the middle is useless heh. But against an pure ground focused army, which will nver happen in sc2 since air units are so damn good, the ovis could indeed prevent creep from going away.

Now in this hellion scenario you would do the terran a favor, viking moving in ^.^ .

Its a nice writeup though, but i like tumors because of their vision hehe. Especially terrans moving on creep then sieging and killing the tumors, you know the position of their tanks :3 big mistake.
Roblin
Profile Joined April 2010
Sweden948 Posts
November 27 2011 15:57 GMT
#79
On November 27 2011 18:29 moskonia wrote:
Not an important note, but nydus worms are also a creep source

good point, I overlooked that, will update OP.
I'm better today than I was yesterday!
sVnteen
Profile Joined January 2011
Germany2238 Posts
November 27 2011 15:58 GMT
#80
your example is pretty useless since you dont have lair up yet when hellions deny the creep
but good find nonetheless since it can be quite useful for zerg lategame
MY LIFE STARTS NOW ♥
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 177
StarCraft: Brood War
Britney 34647
Rain 2035
Horang2 1056
GuemChi 888
Sea 406
firebathero 401
PianO 316
BeSt 299
Mong 232
Leta 220
[ Show more ]
Soma 182
Rush 103
EffOrt 72
Barracks 58
ggaemo 54
Mini 52
Sharp 49
sorry 41
ZerO 40
Snow 39
Shine 36
NotJumperer 33
Mind 33
yabsab 28
Movie 14
Shinee 13
JYJ 13
SilentControl 12
Bale 10
scan(afreeca) 7
ajuk12(nOOB) 5
League of Legends
JimRising 571
C9.Mang0417
Counter-Strike
olofmeister1826
Heroes of the Storm
Khaldor41
Other Games
summit1g6700
XaKoH 258
ZerO(Twitch)8
Organizations
Other Games
BasetradeTV72
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• LUISG 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
6h 54m
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
13h 54m
Sparkling Tuna Cup
1d 23h
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
2 days
Wardi Open
3 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.