HongUnPrime 3 Nexus 2 Base [D] - Page 3
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netro008
19 Posts
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LambtrOn
United States671 Posts
On November 11 2011 12:18 netro008 wrote: I saw the whole game. HongUn lost but he did say he was just trying something out No he won that game. He should've lost at multiple points. Was a pretty interesting game. I really like when those 4 3/3/3 zealots did not die to a ton of lings. I think it leaves you really vulnerable early though and any smart zerg would just all in. Those shield upgrades are not cheap and neither is a nexus. | ||
sapht
Sweden141 Posts
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kickinhead
Switzerland2069 Posts
I guess it's probably best suited for a very strong timing-attack with at least 2 forges, probably 3 to fully utilize the chronos. I think that at the latest, we'll see lots more of that in HotS, cuz of the additional abilities of the Nexus - then it's probably gonna be standard to get macro-nexi at around 2-3 bases. | ||
HMzK
74 Posts
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Markwerf
Netherlands3728 Posts
3rd nexus just for making probes faster will NEVER pay off for itself, P saturates way too quickly. Trip ups is even more of a joke obviously. | ||
Skwid1g
United States953 Posts
On November 11 2011 17:24 Markwerf wrote: It's a joke build.. stop reading too much into gimmicky pro stuff all the time. 3rd nexus just for making probes faster will NEVER pay off for itself, P saturates way too quickly. Trip ups is even more of a joke obviously. ... It's 275 for more probes and chronoboost. You pay 2 stalkers for that. Trip ups are not bad at all, shield was just too expensive before. And no, you don't saturate way too quickly unless you spend all your chronos on your nexuses, which you wouldn't have to do with this. Not saying it's 100% viable, but you are really wrong about everything you said. | ||
Bubble-T
Australia105 Posts
Maybe HongUn has a plan to turn this in to something but it's more likely he was just seeing how much he could get away with against a passive zerg? | ||
zeehar
Korea (South)3804 Posts
i'm sure hongun was just messing around with this because of the lowered upgrade costs, but 350 mins and 350 gas + 450 mins for three forges + 400 for the macro nexus in the early game is brutal. | ||
CodeskyE
United States777 Posts
On November 11 2011 12:18 netro008 wrote: I saw the whole game. HongUn lost but he did say he was just trying something out HongUn won the game. The replay is provided in this thread. | ||
secretary bird
447 Posts
But a macro Nexus is interesting on maps where you cant safely take a fast third. Your opponent wouldnt expect that thats for sure and you can saturate 3 bases much faster. And like someone mentioned the additional chrono means you can get away with less gateways. Well I dunno but I will try it lol. | ||
Markwerf
Netherlands3728 Posts
A nexus generates 0.5625 energy / second, thus 1 chrono every 44.4 seconds. Chrono lasts 20 seconds and provides 50% boost. Thus 1 nexus equals 20/ 44.4 * 1.5 + 24.4/44/4 * 1 = 1.22 faster production on 1 building if you use it exclusively on that. In other words that extra nexus will give you 22% more production from one of your buildings.. completely not worth it. It's never ever worth it to get a nexus if not for the mining spot, you don't need more probes faster, there are a million better ways to spend your money. | ||
CCalms
United States341 Posts
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aaycumi
England265 Posts
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Bane_
United Kingdom494 Posts
It was a pretty hilarious ffe like so: 10 Pylon 13 Forge 18 Nexus 18 Cannon 18 Gateway 18 Pylon 20 Nexus @ 4m40s. (in the natural right beside the 2nd nexus) 21 Assimilator 22 Assimilator 23 Cybernetics Core (finally completing the wall-off at 5m29s) | ||
Sn0wM4
Bulgaria68 Posts
On November 11 2011 12:54 sapht wrote: 1.4.2 makes 3-3-3 a lot cheaper. It sounds so cool, realising Artosis' dream. Nexus too expensive! Buff now! Cheaper?Well you can build an extra Stalker it's not really cheaper. | ||
silverhand
United States91 Posts
I was intrigued by the concept, but after watching the replay, it was apparent to me that HongUn did not win that game as much as the zerg lost it. For 90% of the game it felt like at any moment the zerg was going to crush him. When HotS comes out, it may be more viable due to Nexus spells, especially if Arc Shield replaces the need for an early forge. A 3rd quick nexus could provide the energy needed to cast sufficient Arc Shields without having to invest in a forge and cannons to fend off the early aggression. Could provide some sick 2 base turtling strats in PvZ. Considering, the nexus grants 10 food, increases the ability to get probes out, and provides access to Chrono, Arc Shield, and Mass Recall, if you could forgo the typical forge and 1 cannon (even works out better if you normally get 2 cannons), it's a break even in HotS just when looking at the building cost. Long term, it more than pays for itself. | ||
BoondockVeritas
United States191 Posts
I watched a replay of him doing this and under the circumstances that he was under I don't think it was a good decision at all and he probably was just playing around. I can see something like this used as an all in where you dump chrono on two forges and make 3 probes at a time to get upgrades quickly, still get workers, and not be over committing even more by actually balancing upgrades to econ to workers. Maybe it could be used as a defensive idea against zerg that are way aggressive so that you can defend on two base and still make probes at 3 base speed so if you hold and zerg drones hard aaand you can't push back, you aren't too behind in workers. I kind of want to play around with one of these ideas just a little, but until HotS it's probably going to remain a joke in most peoples eyes. | ||
jtan_123
Australia5 Posts
Secondly (as I just said) you'll want to constantly chronoboost workers (owing to shitty anti-air stalkers), you'll constantly lose workers so the macro nexus would just help close the gap/open an economic lead against the zerg. Basically what the macro nexus will allow you to do is get more probes and constantly chronoboost double upgrades. Which works really well against a muta zerg. It works against a muta zerg because mutas have a shitty army value (only good for harassing) so he can't really break your front, especially if the maps like Shakuras or Antiga. It would be 400 better spent on a nexus pumping out probes and chronoboost then 400 spent on 4 zealots (you could just wall and you'd only need 1 zealot). | ||
GGPope
Australia367 Posts
Interesting to know a pro player is doing it, but HongUn does mess around a lot on his stream so I don't know how serious it actually is or whether he genuinely thinks its viable. | ||
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