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Starcraft II for Beginners (German language show) - Page 7

Forum Index > StarCraft 2 Strategy
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JudeauTV
Profile Joined August 2011
Germany262 Posts
Last Edited: 2013-06-12 13:49:51
June 12 2013 13:49 GMT
#121
Starcraft 2 for Beginners
#069 - Beginner's Course: Protoss - Part 1
Part 1:

Part 2:

Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
crz1
Profile Joined December 2010
Germany20 Posts
June 12 2013 14:33 GMT
#122
Cool.. new content. Thanks for the effort!

Can't watch it at work with sound but I'm sure it's great stuff once more.
Alright soweit
JudeauTV
Profile Joined August 2011
Germany262 Posts
June 25 2013 12:06 GMT
#123
Starcraft 2 for Beginners:
#070 - Beginner's Course Protoss Part 2
Part 1:

Part 2:

Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
bypLy
Profile Joined June 2013
757 Posts
June 25 2013 12:18 GMT
#124
excellent videos
JudeauTV
Profile Joined August 2011
Germany262 Posts
June 25 2013 16:43 GMT
#125
Thank you very much
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
July 02 2013 11:00 GMT
#126
Starcraft 2 for Beginners:
#071: Beginner's Guide: Protoss Part 3
Part 1:

Part 2:

Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
Heat_023
Profile Joined June 2010
Canada160 Posts
July 02 2013 13:20 GMT
#127
Oh =(
I thought it was a channel designed to help people learn German through SC2
twitch.tv/heat023
ZedraC
Profile Joined February 2011
South Africa109 Posts
July 03 2013 11:28 GMT
#128
Does anyone know of something similar in English?

The reason I ask, is that our Group: Bronze Practice (EU is active, not the other regions) get a lot of newbies in, guys that have maybe played only 10 games vs AI, and then they want help for ladder. These guys then hardly knows what a-move means, or how to follow a build order, so I am looking for a beginners guide for SC2 to link for them just so they can get the basic fundamentals taught to them through a serious similar to this thread, but in English.

Thanks for any answers.
"What am I supposed to build to kill the things that look like giant dung beetles that eventually show up?" - beginner on battlenet forums. LMAO
JudeauTV
Profile Joined August 2011
Germany262 Posts
July 03 2013 14:40 GMT
#129
I would like to produce some of these beginner shows in English during my summer holidays - which are in about one week. So mabye you want to have a look again later
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
July 16 2013 10:32 GMT
#130
Starcraft 2 for Beginners:
#072: Beginner's Guide - Protoss Part 4
Part 1:

Part 2:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
FokusFyre
Profile Joined July 2013
United States1 Post
July 19 2013 16:44 GMT
#131
I was thinking about using a good unit tester and testing every unit against eachother and calculating the resource and supply efficiency of it all. Then I would need someone who can program stuff to build a insta-calculator where you input your race and the enemies race and input enemy units and it will bring up the specific top several units to counter that unit and another list that lists the top several units against their combination of units when all numbers are crunched together.

The testing part wouldn't be so bad it would take me about a year, but it would be soooo much info that we would need a calculator if we ever wanted to use it in a real situation. Plus the enemy might have for example: zerglings and hydra and marines might be a good counter to zerglings and tanks might be a good counter to hydra but hydra might be a good counter to marines and zerglings might be a good counter to tanks so it would have to be calculated a unit that was fairly good against BOTH zerglings and hydras.

Ofcourse I could just have a list for each of the match ups in my Word and whenever I encountered unit combinations I could try to find the "common denominator" of which was the best against all of them or some of them, but I dont know how well that would work in every situation.

I would do the match ups with one point in each upgrade and the amount of units would be 10-50 10 for big units 50 for small ones. I don't know yet but I may have to repeat each match several 10-20 times to get a good median result if the results appear different every time. I would match them by resources or supply then use that magic math stuff i learned in middle school to level it out for the other variable saving me the need to do all the units all over again. It would be about 650 match ups according to my calculations. ~14 units per race = 42 units. 42 x 42 = some amount x .6 = some amount but imagine there will be some combination i wont be able to do like units that cant attack ground or air, workers, and possible spellcasting units. so its more like 11 per race or 33 x 33 x .6 or 653.4 matchups ill have to do. I added them all up its actualy more like 563 matchups but yeah assuming its 20 seconds per battle 15 battles for accuracy or 5 minutes per matchup x 6 so like 30 minutes a day so in like 100 days I'll have the results, or if I do 15 minutes per day it'll be 200 days. Either way not bad.

So it would take into account all variables like range and movement speed and aoe and armor and damage to hp ratio and all that because it would all be real battles not theorycrafting.

But dont worry i dont think this takes all the fun or magic out of starcraft, we still need to figure out build orders and when to attack and defend and harass and scout and we still need to micro and macro and use spells and all that. Im just sick of not knowing for real what any counters really are. I think alot of things people think are counters really arent so Im out to prove whos wrong and whos right. Plus it doesnt take into account stuff like how faster movement speeds help units scout or transport better. Or how sight range effects. And it wont be fully accurate because there are invisible units and units that cant attack ground or air so that will add some mystery to it. It kinda takes out all these hours of attempting at becoming a better strategist and actually makes you one. Lol.

Whatchu think.
First you dreams seem impossible, then they are improbable, then they become inevitable.
JudeauTV
Profile Joined August 2011
Germany262 Posts
July 19 2013 21:22 GMT
#132
It seems like a lot of work - and I don't want to discourage you to do it, if you really want to, but I really don't know if it would be as useful a tool as the numbers tempt to make one believe so. Knowing what should be the most cost efficient unit to fight another on paper is one thing, but Starcraft 2 consists of so much more than only numbers and what really IS cost efficient depends on so many variables like skill, positioning, amount of units aso. I don't think it's possible to "calculate" all these variables, especially since the human factor counts a lot as well.
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
August 13 2013 12:16 GMT
#133
Starcraft 2 for Beginners:
#073: Anfängerkurs Protoss Teil 5

Part 1:

Part 2:

Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
August 20 2013 10:05 GMT
#134
Starcraft 2 for Beginners:
#074 - Beginner's Guide: Terran - Part 1

Part 1:


Part 2:


Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
SerADeadzerg
Profile Blog Joined August 2013
Canada48 Posts
August 20 2013 12:22 GMT
#135
I wish I could understand these! I am currently really interesting in starting my own content production and this series is a huge inspiration to me! Great effort man! For everyone who speaks German I bet this is an amazing resource.
JudeauTV
Profile Joined August 2011
Germany262 Posts
August 21 2013 09:03 GMT
#136
Thank you very much
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
August 28 2013 10:17 GMT
#137
Starcraft 2 for Beginners
#075 - Beginner's Guide Terran - Part 2

Part 1:


Part 2:


Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
September 06 2013 14:30 GMT
#138
Starcraft 2 for the Advanced
#002 - Concepts of Scouting

Part 1:


Part 2:


Part 3:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
JudeauTV
Profile Joined August 2011
Germany262 Posts
November 30 2013 14:29 GMT
#139
Starcraft 2 for Beginners:
#076 - Bronze Level Replay Analysis

Part 1:


Part 2:
People thinking they knew exactly what they want, most of the time have no idea what they can get.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
November 30 2013 15:27 GMT
#140
bronze replay analysis :D well that's something
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
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