• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:42
CEST 00:42
KST 07:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)61Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
JaeDong's ASL S22 Ro. 8 Review Bot on ladder Data analysis on 8 million games BW General Discussion Fantasy returning?
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8123 users

[G] aXa's ZvT: Let's start the agression - Page 9

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 7 8 9 10 11 13 Next All
Rube_Juice
Profile Joined June 2011
Canada348 Posts
September 11 2011 23:23 GMT
#161
Honestly, dude..

Great fuckin' guide.
OSM.OneManArmy
Profile Joined April 2011
United States509 Posts
September 12 2011 02:38 GMT
#162
Seems interesting.. unfortunately i just can't see this build ever beating pure mech if you never get infestors or broodlords..
I feel as if a terran can adapt to this relatively easily o.O
Admin of High School Starleague // hsstarleague.com // https://www.facebook.com/HSStarleague // UCI Dota2 President https://www.facebook.com/groups/ucidota/
MageWarden
Profile Joined April 2011
United States95 Posts
September 12 2011 02:49 GMT
#163
Good Guide. Its good for players with good game sense knowing when to counter or flank. Gives good map control and abuses the fastest unit in the game. Btw mixing in banes late game is prtty fucking good if u go ultra/speedbane because of their speed synergy. Food for thought.

BUMP

GG WP NO RE
evanthebouncy!
Profile Blog Joined June 2006
United States12815 Posts
Last Edited: 2011-09-12 08:18:00
September 12 2011 08:16 GMT
#164
I would like to raise a point on the very important 5th hatch's injection.

When you are on 3 bases, and with good saturation, 4 hatcheries (3 on bases, 1 macro) is not enough to spend all the resources. I watched all your games and you float about 1.5k minerals at those stages.

It is also the MOST CRUCIAL time of the game, that's when terran normally moves out with a huge ball, an extra round of production at 20 seconds earlier time is going to win/lose you the game because you will either break his ball or not.

For instance, this game:

From 10:45 onward, your 3rd is fully online, you kept up with injection, and from the production tab you are constantly making units. However your mineral still goes above 1500 plenty times.

You had a 5th hatchery at an expansion, it is probably good idea to put a queen there and use it to inject. It seems when you expand to a 3rd, you will NEED another hatchery, 3 base, 5 hatch (bw hydra zvp standard) seems to work here, except with queens.

Maybe when expanding to a 3rd we should also throw down ANOTHER macro hatch. I feel with this build it is so important to keep the minerals low as long as possible while getting upgrades. 1500 mineral is 60 zerglings, which is going to make a huge difference (2 extra arms in a flank) but I need not tell you this.

So I'm going to try this, same build, but when I take my 3rd I will also make a macro hatch and maybe take a 4th soon after and keep up the larvae injection. My one SIMPLE goal is to never float minerals and slam out as much ling/roach(depend on context) as possible while getting the techs up. Reach 200 in an ungodly speed and start trading army intelligently.

Other than that there are small details I have to understand. At the 6:00 mark we build 2 queens, evos, and a macro hatch as part of our core infrastructure. This is pretty risky as it leaves you weak to a timing attack around 7th minute mark. My friend raised a good point about the macro hatch. Most of the times zerg don't make it, and that is going to be easier for them to fend off such timing attack without that investment.

Anyways, gonna watch this thread from now, nice guide, suits my playstyle immensely.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
RiT4LiN
Profile Joined April 2010
Netherlands131 Posts
September 12 2011 09:50 GMT
#165
Great great guide i'll try this out as soon as i get home.
A quote
aXa
Profile Blog Joined July 2010
France748 Posts
Last Edited: 2011-09-12 10:30:57
September 12 2011 10:22 GMT
#166
On September 12 2011 11:38 OSM.OneManArmy wrote:
Seems interesting.. unfortunately i just can't see this build ever beating pure mech if you never get infestors or broodlords..
I feel as if a terran can adapt to this relatively easily o.O


Against pure mech i go pure roach.

I would like to raise a point on the very important 5th hatch's injection.

When you are on 3 bases, and with good saturation, 4 hatcheries (3 on bases, 1 macro) is not enough to spend all the resources. I watched all your games and you float about 1.5k minerals at those stages.

It is also the MOST CRUCIAL time of the game, that's when terran normally moves out with a huge ball, an extra round of production at 20 seconds earlier time is going to win/lose you the game because you will either break his ball or not.

For instance, this game:
http://www.youtube.com/watch?v=bpfaJ9i3Zy8&feature=player_embedded#!
From 10:45 onward, your 3rd is fully online, you kept up with injection, and from the production tab you are constantly making units. However your mineral still goes above 1500 plenty times.

You had a 5th hatchery at an expansion, it is probably good idea to put a queen there and use it to inject. It seems when you expand to a 3rd, you will NEED another hatchery, 3 base, 5 hatch (bw hydra zvp standard) seems to work here, except with queens.

Maybe when expanding to a 3rd we should also throw down ANOTHER macro hatch. I feel with this build it is so important to keep the minerals low as long as possible while getting upgrades. 1500 mineral is 60 zerglings, which is going to make a huge difference (2 extra arms in a flank) but I need not tell you this.

So I'm going to try this, same build, but when I take my 3rd I will also make a macro hatch and maybe take a 4th soon after and keep up the larvae injection. My one SIMPLE goal is to never float minerals and slam out as much ling/roach(depend on context) as possible while getting the techs up. Reach 200 in an ungodly speed and start trading army intelligently.

Other than that there are small details I have to understand. At the 6:00 mark we build 2 queens, evos, and a macro hatch as part of our core infrastructure. This is pretty risky as it leaves you weak to a timing attack around 7th minute mark. My friend raised a good point about the macro hatch. Most of the times zerg don't make it, and that is going to be easier for them to fend off such timing attack without that investment.

Anyways, gonna watch this thread from now, nice guide, suits my playstyle immensely.


I do always float minerals at this stage it is true, but it is not a slip up in my macro. When i feel safe, i like to pool minerals and larvae. If i see nothing coming, i spend my ressources on tech to get ultra asap. Usually i start pooling minerals to have a lot saved when my ultra cavern is done as well. Otherwise, i try to macro/drone up if i'm sure there will be no push. I don't need to have all my zergling available on the field because they are quick to produce. Unlike other unit, as long as you have a solid core of zergling, you don't need to constantly produce them and pool an huge army size. It can be done at the last moment.

Btw guys, i'm now including zergling drop in my play. It is SO good !
Ragnar1
Profile Joined January 2011
Australia88 Posts
September 12 2011 10:56 GMT
#167
On September 12 2011 19:22 aXa wrote:
Btw guys, i'm now including zergling drop in my play. It is SO good !


Seen Sheth experimenting with this as well, it seems the psychological effects on the Terran are fairly profound even if you don't do a lot of damage.

Have you tried a similar style in ZvP? I noticed Stephano do this on stream a few times (4 or 5 hatches pumping lings, while teching up to a suitable unit).
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
September 13 2011 13:06 GMT
#168
RagequitTMO (from cast 1) wants to do a bo5 with aXa. Since I have an EU account as well, I can either livecast these or just cast and upload to YouTube later. Both players have agreed to do the bo5, we're just trying to figure out a time and day that works for all of us.
www.youtube.com/KangaRuthless
cupapoo
Profile Joined December 2010
17 Posts
Last Edited: 2011-09-13 15:17:34
September 13 2011 15:13 GMT
#169
2 questions!

1. What triggers you to make the tech switch to roach? I know you say "if he's going pure mech, i go roach", however, to me, sometimes its not clear until its too late.

2. Even when I get roach, I'm kinda getting owned. How do you approach attacking a mech army that slowly moves across the map while dealing with those crazy fast hellions runnin around?

Forgot to mention - Great guide! Against those pesky marine tank pushes, i have creep halfway to his base and surround for the easy kill.
macaronij
Profile Joined December 2010
Argentina67 Posts
September 13 2011 16:32 GMT
#170
On September 13 2011 22:06 KangaRuthless wrote:
RagequitTMO (from cast 1) wants to do a bo5 with aXa. Since I have an EU account as well, I can either livecast these or just cast and upload to YouTube later. Both players have agreed to do the bo5, we're just trying to figure out a time and day that works for all of us.

it will be increible if you can live stream it!! but a youtube video is also good!!! keep the good work!!! aXa fighting!!
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2011 17:28 GMT
#171
On September 14 2011 00:13 cupapoo wrote:
2 questions!

1. What triggers you to make the tech switch to roach? I know you say "if he's going pure mech, i go roach", however, to me, sometimes its not clear until its too late.

2. Even when I get roach, I'm kinda getting owned. How do you approach attacking a mech army that slowly moves across the map while dealing with those crazy fast hellions runnin around?

Forgot to mention - Great guide! Against those pesky marine tank pushes, i have creep halfway to his base and surround for the easy kill.


1: By scouting ofc

2: Burrowing your roach army (not on creep, near his base) and unburrow when he walks on you is the best way. Against slow push, i try to use zergling on tank when BFH are not arround. Roaches are good to break slow push imo.
Kaminoan
Profile Joined August 2010
Chile25 Posts
September 13 2011 20:43 GMT
#172
Awesome guide aXa, thx a lot. I really like your 9 pools against toss and zerg. Gonna be trying this out on the weekend. A question though, with this build, what do you find you struggle against?
Macro, macro, macro macro, micro, macro, macro, macro, macro, micro, macro...
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2011 20:49 GMT
#173
Turtling terran. Whatever the style your using it's the hardest anyway.
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
September 13 2011 20:53 GMT
#174
On September 14 2011 01:32 macaronij wrote:
Show nested quote +
On September 13 2011 22:06 KangaRuthless wrote:
RagequitTMO (from cast 1) wants to do a bo5 with aXa. Since I have an EU account as well, I can either livecast these or just cast and upload to YouTube later. Both players have agreed to do the bo5, we're just trying to figure out a time and day that works for all of us.

it will be increible if you can live stream it!! but a youtube video is also good!!! keep the good work!!! aXa fighting!!

Actually, livestream would be best, but I'm not sure if I can run XSplit, FRAPS, and SC2 at the same time without destroying my computer
www.youtube.com/KangaRuthless
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2011 21:38 GMT
#175
Livestream is great, but we still could made a VOD of it, right ?
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
September 13 2011 22:05 GMT
#176
On September 14 2011 06:38 aXa wrote:
Livestream is great, but we still could made a VOD of it, right ?


Of course. Should be no problem, and I will run some tests today to make sure everything works.
www.youtube.com/KangaRuthless
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2011 22:10 GMT
#177
I'm moving to paris tomorrow so no rush i very well may not available at all for the next 3 days ^^
lcl
Profile Joined December 2010
United Kingdom119 Posts
September 14 2011 10:41 GMT
#178
this is an excellent guide. Infact as a terran play myself there are only two things I fear - scouting a macro hatch and then being caught out of position. All too often I walk up to zergs base, siege up spread my marines and then wait for him to run into the best defence in the game. Then I get a 20 minute QQ about terran imba.

With the gas saved too you can get melee upgrades which make a good transition into ultra
The more I practise the more luck I seem to have
shock.111
Profile Joined September 2011
Bulgaria1 Post
September 19 2011 20:07 GMT
#179
Great guide man. Ive been using this style every game versus terran and get banelings only for mine purposes ( it works magic in gold league). I usually get hive straight after the infestor pit and get 10 infestors + the 200 lings and brood/ultra. Broods i found are better vs mech because its slow as well and ultras are better at breaking siege lines and keeping your army mobile.
macaronij
Profile Joined December 2010
Argentina67 Posts
September 20 2011 04:07 GMT
#180
On September 14 2011 07:05 KangaRuthless wrote:
Show nested quote +
On September 14 2011 06:38 aXa wrote:
Livestream is great, but we still could made a VOD of it, right ?


Of course. Should be no problem, and I will run some tests today to make sure everything works.


any news from that game?
Prev 1 7 8 9 10 11 13 Next All
Please log in or register to reply.
Live Events Refresh
OSC
07:00
Masters Cup #151: Group B
davetesta19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE71
Nina 63
StarCraft: Brood War
White-Ra 186
Dewaltoss 77
Hyuk 62
Noble 25
Bale 16
Dota 2
NeuroSwarm112
League of Legends
Doublelift3561
Counter-Strike
Fnx 738
Super Smash Bros
Mew2King83
Heroes of the Storm
Grubby5157
Khaldor750
Other Games
summit1g7968
FrodaN2138
shahzam505
JimRising 296
KnowMe280
C9.Mang0264
ArmadaUGS114
ZombieGrub91
Trikslyr38
PPMD32
CosmosSc2 21
Organizations
Dota 2
PGL Dota 2 - Main Stream76
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH353
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2688
Other Games
• imaqtpie812
• Shiphtur182
Upcoming Events
CranKy Ducklings
11h 18m
Online Event
12h 18m
FEL
17h 18m
AI Arena Tournament
18h 18m
BSL: Ladder Tournament
20h 18m
Sparkling Tuna Cup
1d 11h
INu's Battles
1d 13h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 20h
BSL Open Qualifier
1d 20h
Replay Cast
2 days
[ Show More ]
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-10-01
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Proleague 2026-10-02
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.