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[G] aXa's ZvT: Let's start the agression - Page 11

Forum Index > StarCraft 2 Strategy
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Oboeman
Profile Joined January 2011
Canada3980 Posts
Last Edited: 2011-10-01 23:57:06
October 01 2011 23:55 GMT
#201
On October 02 2011 08:06 Skygrinder wrote:
Hey guys, i am trying out this build again since everything else i do vs terrans is failing miserably.
Can anyone here point out what i am doing wrong in this replay (We are both mid-high masters).

I know i misclicked the ranged attack instead of the melee one in this game but was that my downfall?


I hate to say this, but I think the problem is just smoothing out the build in the early game. I noticed a couple of little bumps that led to your drone count and ling count being lower than it should have been.

18/18 overlord - this felt late. It might not be a problem because of how tight money is, but it delayed a few drones and delayed your queen at the natural.
at 26/28 you built two overlords, setting your supply max to 28/44 when minerals are very tight (and then you couldn't use the supply space anyway because you didn't have the money)
Built the macro hatch a bit too early, you had 5 larva in the main and couldn't use them because you spent the money on the hatch.
basically all of those contribute to you having fewer drones than you should, which means you still needed to continue droning when it was ling making time. these are boring things, but I guess working on these little details is the nature of trying a new build.

I think the biggest problem was the macro hatch just a bit too early. I think getting it before about 6:30 will probably cut too many drones. I like to get the 3rd queen out first so she can do some creeping or deal with hellions.

play around with it and see when you hit 300 minerals with all larva spent.

+1 melee attack would definitely help
also, I recommend flanking. he was able to get his back up against a wall, and additionally you tried to run past him to surround before attacking. watching the replay carefully, you lost 15 lings while you were running past his army before you started attacking. If you're coming from two sides you don't need to worry about that and your lings perform much better. I always keep my lings in two control groups for this. Alternately, engage immediately with half and run past with the other half.
When you have a huge surplus of lings you don't need to worry about that detail, but when you're at even supply and even upgrades against stimmed bio, every edge counts.

I think you were close to holding that, but your drone count was always lagging, and polishing the early game will help that for sure.

evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
October 02 2011 00:08 GMT
#202
On September 23 2011 21:10 Big J wrote:
hey, what I (master zerg) like to do when I go for very zergling heavy styles is:
-) start the game with roaches... Really scare them from going hellions (15hatch 14pool --> first 150gas in 6roaches and attack, then zergling speed and drones)
-) keep on adding in some roaches as your defensive core army, because as the guide says, you kind of throw away zerglings in counter attacks and to trade some units off... guess which unit does brutally well in low to medium supply battles


yeah i've been trying this as well but I never had the ball not to get zergling speed. But I think you are right. 6 roaches is a LOT better early game than zerglings. I should try it.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
uraza
Profile Joined July 2011
57 Posts
October 02 2011 00:28 GMT
#203
Most Terrans open with some hellion harass and get map control. I feel like at this point you should just drone and have like 1 spine crawler to defend. with some zerglings. They then transition into some marine/tank play. If they continue with hellions, you get some roaches to supplement your lings. Make sure you get nice surrounds when you engage their army.
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
October 02 2011 15:29 GMT
#204
Just a reminder that the BO5 between aXa and RagequitTMO is today at 2:30p EST (10:30 France time).

Head over to www.livestream.com/KangaRuthless for the matches!
www.youtube.com/KangaRuthless
aXa
Profile Blog Joined July 2010
France748 Posts
October 02 2011 16:18 GMT
#205
YOu meant 20:30 ? ^^
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
October 02 2011 21:10 GMT
#206
On October 03 2011 01:18 aXa wrote:
YOu meant 20:30 ? ^^


lol military time

Anyways, thanks to all the viewers who came by for the livestream. More apologies for all the stream troubles, from black screens to massive lag. I will upload the VODs shortly, so be on the look out!

Also, + Show Spoiler +
big congratulations to aXa for taking a 3-2 win against RagequitTMO. Very good games!
www.youtube.com/KangaRuthless
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2011-10-05 12:54:55
October 05 2011 12:54 GMT
#207
This mass only 3/3 ling style is ridiculously good, if not the strongest ZvT style I would say. I think every good Zerg i've played lately has done this into ultras, because by making 500000 zerglings you get free map control for the entire game, you cannot be dropped/harrassed if your multi-task is good enough you just send lings to each drop and clean it up.

Then you basically mass whatever unit you want along with 100 zerglings. Be it infestor, or ultra, or all muta...you basically can just pick a unit out of a hat and pair it with mass 3/3 lings and it works crazy good because you can take expansions much more easily with this style.

So tough to deal with @_@ i think the counter is mech, but if you open up any variation of bio...you're sorta screwed lol.
Sup
DrunkDemon
Profile Joined October 2011
4 Posts
Last Edited: 2011-10-08 20:59:39
October 08 2011 20:58 GMT
#208
I have a question:
What do you do if they just don't push out? Use the lings to secure an early 3rd +4th?
Thanks in advance.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
October 09 2011 00:52 GMT
#209
I really don't like not using banelings. If the terran is commiting to a 1base bio play you just die.

lings with upgrades is a great style, especially with drops in the late game.. 8 lings in the main makes terran sad.

ODKStevez
Profile Joined February 2011
Ireland1225 Posts
October 09 2011 01:21 GMT
#210
This is an amazing guide, just spent about an hour reading this and watching the IPL, this makes me understand why alot of players aren't getting banelings as early (if at all) anymore in zvt. Thanks for taking the time to write all this! ^^
Luppa <3
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
Last Edited: 2011-10-13 13:12:09
October 13 2011 02:42 GMT
#211
Here are games 1-4 of the bo5 between aXa and RagequitTMO:









Game 5 has been processed and will upload tonight
www.youtube.com/KangaRuthless
aXa
Profile Blog Joined July 2010
France748 Posts
October 13 2011 08:06 GMT
#212
Hey Kanga, always nice to have VOD of you I can't watch them now as i'm at school, but definitely this evening ^^
KangaRuthless
Profile Blog Joined August 2010
United States304 Posts
October 13 2011 17:30 GMT
#213
Here's Game 5

Enjoy!

www.youtube.com/KangaRuthless
illKarasu
Profile Joined March 2011
United States58 Posts
October 13 2011 17:47 GMT
#214
thanks for all this!!
aXa
Profile Blog Joined July 2010
France748 Posts
October 13 2011 17:54 GMT
#215
Just watched it all, you did a great job ! As your biggest fan, i will suggest you to work your minimap awareness. Anyway, i hope you'll recover soon Gz !
sick_transit
Profile Blog Joined November 2010
United States195 Posts
October 13 2011 18:40 GMT
#216
Terrific thread. I have been playing a style like this versus terran for a while--mass lings, rush to T3 and ultras. I play it partly because it works and partly because I hate the zerg midgame versus terran. My win % versus Terran is near 70% these days.

I have two minor thoughts about what you've advised.

First, while it's true Ultras are more mobile than broodlords, broodlords have their own advantages and benefit from the same upgrades. Broodlings screw with the AI targeting of the marine ball and help cover you with a map that has chokes. It's a plus if they provoke lots of vikings (much like it's a plus for protoss if z makes too many corruptors). So I often mix in few in the initial 200/200 army. But I tend not to reinforce with them.

Second, I would (and do) mix some banelings into the equation. Terran has an easy micro response to the baneling ball. However, a mix of cracklings, banelings and ultras puts Terran in a micro pickle. If he runs the marines back, it's free reign on the tanks. If he doesn't he loses the marines quickly anyway to the combo of ultra and baneling splash. Plus banes and ultras have the same speed on creep so there's an additional synergy there.
War is a drug.
baba44713
Profile Joined October 2011
83 Posts
October 14 2011 12:53 GMT
#217
Wow, thanks for the random guy who linked to this thread. I'm also a disgruntled Zerg who dislikes just sitting in his base waiting to get killed.

One thing bugs me though.. don't sensor towers basically hard counter the entire "lings holding the middle map" principle? Or are they just a possible nuisance and nothing to get excited about.
aXa
Profile Blog Joined July 2010
France748 Posts
October 14 2011 13:04 GMT
#218
Seing the zergling is not dealing with them.
Xenocryst
Profile Joined December 2010
United States521 Posts
October 14 2011 13:12 GMT
#219
great post!! I'm gonna link this to my friend who has trouble with ZvT thank you!
baba44713
Profile Joined October 2011
83 Posts
October 14 2011 13:21 GMT
#220
On October 14 2011 22:04 aXa wrote:
Seing the zergling is not dealing with them.


I understand that. But I'm still uncomfortable with the idea that T knows about my little patch of lings long away from home. Then again, I guess my mobility keeps me safe.

Definitely gonna try this, though. I was never a fan of gas-intensive delayed production unit as counter to a mineral dump unit, dump vs dump sounds much more attractive...
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