• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:22
CET 17:22
KST 01:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) HomeStory Cup 28 StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates BW General Discussion Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Join illminati in Luanda Angola+27 60 696 7068
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1709 users

[G] aXa's ZvT: Let's start the agression - Page 13

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 11 12 13 All
n1ght
Profile Joined September 2011
Germany7 Posts
November 08 2011 13:29 GMT
#241
I made the same style too before i heard of this :D i just thought, meh this will work only on low level :>
Kamelixs
Profile Joined October 2011
Sweden88 Posts
November 08 2011 13:36 GMT
#242
Don't know if this have been asked before or not, but:
Whats your take on leaving 3 drones on gas so that you can get both the Carapace and attack upgrades at the same time?
I've yet to try it out, but i belive delaying the evo chambers a bit would also come hand in hand with this decision.
aXa
Profile Blog Joined July 2010
France748 Posts
November 08 2011 14:47 GMT
#243
Low level? Stephano use this style to great effect.

About drone and gas, you got to extract 100 for speed, then pull out, then build another extractor and put 6 to gas and go double upgrade
Kamelixs
Profile Joined October 2011
Sweden88 Posts
Last Edited: 2011-11-08 16:45:06
November 08 2011 16:43 GMT
#244
Yes Im low level (plat)
What I meant was, if you somehow would benefit from not pulling your 3 initial drones from gas? Like, a bit faster +1 +1 than if you would do what the initial build suggested?
You would also build the evo chambers so that they finishes with you having 250 gas

I've been using this style alot since you posted it here. You always write good guides and also the 9 pool build helped my zvz extremely much. So I thank you for that!

Edit: typo
Juice!
Profile Joined January 2011
Belgium295 Posts
Last Edited: 2011-11-08 17:01:15
November 08 2011 17:00 GMT
#245
[url blocked]
This file is currently unavailable

edit: Strange .. when i copy paste the link it doesn't work, but i just clicked the link here and it works ...
Second place is just a fancy term for loser
aXa
Profile Blog Joined July 2010
France748 Posts
November 08 2011 20:02 GMT
#246
Kamelixs, its better to wait mining gas a bit because the early part of the build is really mineral intensive.

Juice: Yeah, megavideo does that to you sometimes :/
fish83814
Profile Joined July 2010
Taiwan98 Posts
November 09 2011 10:22 GMT
#247
thanks a lot, though i still die a lot in the early game before i can saturate on 2 bases
Taiwan/Korean server is full of all in Terrans
but this definitely helps a ton
I've did this style way before Stephano became famous, but had a lot of trouble recently since mass hellions are getting increasingly popular these days

anyways, one last problem
how should i deal with a meching player throwing planetary fortresses all over the place on a map like Taldarim?
i find it almost impossible to stop as roaches are so immobile but lings get murdered be mass hellion
once the planetary is up it is so difficult and cost ineffective to kill
aXa
Profile Blog Joined July 2010
France748 Posts
November 09 2011 10:29 GMT
#248
You should have ultra before mass planetary occur.

Usually 4 queens and reactionnary lings are enough to hold all in, it is quite a safe build. If you want to see how i hold all in, look at my bo5 against ragequitTMO
fish83814
Profile Joined July 2010
Taiwan98 Posts
November 10 2011 21:18 GMT
#249
On November 09 2011 19:29 aXa wrote:
You should have ultra before mass planetary occur.

Usually 4 queens and reactionnary lings are enough to hold all in, it is quite a safe build. If you want to see how i hold all in, look at my bo5 against ragequitTMO


but you didn't hold off all in with queens and lings.....
you tried in game 1 and failed
you succeeded in game 5 with a baneling nest
these kinds of mass marine all in seems unstoppable without banelings
it will be even more deadly if he didn't do go for banshees but pump out six hellions

would you have held off the all in in game 5 if he had not did the exact build to you in game 1?
how do you know when to put down a baneling nest or should I just do it every game just in case??
Oboeman
Profile Joined January 2011
Canada3980 Posts
Last Edited: 2011-11-15 22:01:11
November 15 2011 21:52 GMT
#250
My personal twist on this now is to start ventral sacs as soon as I can after I start my 2/2 and infestation pit, and pneumatized carapace shortly after that.

If my opponent is playing aggressively, I can flank him and crush him with the superior defensive capabilities of ling infestor. If he drops aggressively, I keep lings in multiple control groups, in multiple locations, and fend him off without trouble.

If my opponent is playing defensively, I drop half my army in his base (a lot of lings plus 2-3 infestors, and usually a queen for manner creep) while the other half is sharking around the map waiting for an opportunity to pounce and kill stuff. The lings just kill tons of stuff in his base (you can focus down priority targets) and use your infestors to either fungal his SCVs, or fungal his units as they come up the ramp, or throw down a ton of infested terrans (I prefer fungals though). You can usually rescue the queen and infestors no problem while the lings keep things busy.

It works exceptionally well; even if they handle the drop just fine, my main army tends to do massive damage at their front. Usually they take heavy damage in both locations. After that, drops is just so useful all game long, you can do infestor drops, or you can just shuttle lings into his base every few minutes to pick off add-ons and depots. mutalisks that don't cost gas!

Most terrans will build turrets, but if you don't show muta, they won't have very many. Maybe 1 in the mineral line, and 1 in their production, so it is very easy to drop on that, no problem. After they clean up the drop, they may try to turret themselves up even more, but they have to wait for your creep to recede, so a lot of them get distracted and forget. Lead with empty overlords if there are a lot of turrets. If they use sensor towers I do fake drops to put their army out of position.

Afterwards, I use drops for easy ling runbys on otherwise inaccessible expansions, queen drops for creep spread and expansion blocking, infestor drops, drone transfers, and sometimes even ultralisk drops.

I made a fun video compiling clips from a bunch of my recent replays to demonstrate how devastating this can be.


I'm in low masters league, and honestly this strategy makes ZvT feel easy. I do basically the same thing in ZvP as well. Right now, many of my opponents do not multitask well enough to keep up with a two-pronged attack.
Seiferz
Profile Joined May 2011
United States640 Posts
November 22 2011 04:29 GMT
#251
i just switched to zerg and started using this style, and i love it!

one question though: how do you deal with turtle terrans? i'll start making a billion lings but they'll just siege at their nat and expand and slowly take the map with siege/good marine placement
aXa
Profile Blog Joined July 2010
France748 Posts
December 05 2011 02:43 GMT
#252
Hello guys, sorry for being away for such a long time, i don't really have the time to play anymore ! Anyway, Seiferz, i think Oboeman just answered your question: Against turtling terran, nothing better than zergling drop in the mid and late game

Thank you Oboeman by the way for the great add to this topic.

See ya all
hughie-d
Profile Joined June 2011
45 Posts
December 11 2011 12:17 GMT
#253
On November 16 2011 06:52 Oboeman wrote:
My personal twist on this now is to start ventral sacs as soon as I can after I start my 2/2 and infestation pit, and pneumatized carapace shortly after that.

If my opponent is playing aggressively, I can flank him and crush him with the superior defensive capabilities of ling infestor. If he drops aggressively, I keep lings in multiple control groups, in multiple locations, and fend him off without trouble.

If my opponent is playing defensively, I drop half my army in his base (a lot of lings plus 2-3 infestors, and usually a queen for manner creep) while the other half is sharking around the map waiting for an opportunity to pounce and kill stuff. The lings just kill tons of stuff in his base (you can focus down priority targets) and use your infestors to either fungal his SCVs, or fungal his units as they come up the ramp, or throw down a ton of infested terrans (I prefer fungals though). You can usually rescue the queen and infestors no problem while the lings keep things busy.

It works exceptionally well; even if they handle the drop just fine, my main army tends to do massive damage at their front. Usually they take heavy damage in both locations. After that, drops is just so useful all game long, you can do infestor drops, or you can just shuttle lings into his base every few minutes to pick off add-ons and depots. mutalisks that don't cost gas!

Most terrans will build turrets, but if you don't show muta, they won't have very many. Maybe 1 in the mineral line, and 1 in their production, so it is very easy to drop on that, no problem. After they clean up the drop, they may try to turret themselves up even more, but they have to wait for your creep to recede, so a lot of them get distracted and forget. Lead with empty overlords if there are a lot of turrets. If they use sensor towers I do fake drops to put their army out of position.

Afterwards, I use drops for easy ling runbys on otherwise inaccessible expansions, queen drops for creep spread and expansion blocking, infestor drops, drone transfers, and sometimes even ultralisk drops.

I made a fun video compiling clips from a bunch of my recent replays to demonstrate how devastating this can be.
http://www.youtube.com/watch?v=3o1qmoq6S8E

I'm in low masters league, and honestly this strategy makes ZvT feel easy. I do basically the same thing in ZvP as well. Right now, many of my opponents do not multitask well enough to keep up with a two-pronged attack.



That looks awesome, I think you should put together a mini guide on this. I think it catches terrans and Toss so off guard because they never expect drops.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
Last Edited: 2011-12-11 12:44:55
December 11 2011 12:44 GMT
#254
+ Show Spoiler +
On November 16 2011 06:52 Oboeman wrote:
My personal twist on this now is to start ventral sacs as soon as I can after I start my 2/2 and infestation pit, and pneumatized carapace shortly after that.

If my opponent is playing aggressively, I can flank him and crush him with the superior defensive capabilities of ling infestor. If he drops aggressively, I keep lings in multiple control groups, in multiple locations, and fend him off without trouble.

If my opponent is playing defensively, I drop half my army in his base (a lot of lings plus 2-3 infestors, and usually a queen for manner creep) while the other half is sharking around the map waiting for an opportunity to pounce and kill stuff. The lings just kill tons of stuff in his base (you can focus down priority targets) and use your infestors to either fungal his SCVs, or fungal his units as they come up the ramp, or throw down a ton of infested terrans (I prefer fungals though). You can usually rescue the queen and infestors no problem while the lings keep things busy.

It works exceptionally well; even if they handle the drop just fine, my main army tends to do massive damage at their front. Usually they take heavy damage in both locations. After that, drops is just so useful all game long, you can do infestor drops, or you can just shuttle lings into his base every few minutes to pick off add-ons and depots. mutalisks that don't cost gas!

Most terrans will build turrets, but if you don't show muta, they won't have very many. Maybe 1 in the mineral line, and 1 in their production, so it is very easy to drop on that, no problem. After they clean up the drop, they may try to turret themselves up even more, but they have to wait for your creep to recede, so a lot of them get distracted and forget. Lead with empty overlords if there are a lot of turrets. If they use sensor towers I do fake drops to put their army out of position.

Afterwards, I use drops for easy ling runbys on otherwise inaccessible expansions, queen drops for creep spread and expansion blocking, infestor drops, drone transfers, and sometimes even ultralisk drops.

I made a fun video compiling clips from a bunch of my recent replays to demonstrate how devastating this can be.
http://www.youtube.com/watch?v=3o1qmoq6S8E

I'm in low masters league, and honestly this strategy makes ZvT feel easy. I do basically the same thing in ZvP as well. Right now, many of my opponents do not multitask well enough to keep up with a two-pronged attack.

Gonna try that style but the investment seems quite large in early stages and leaveds you vulnerable to drops non the less i see that it works
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Railgan
Profile Joined August 2010
Switzerland1507 Posts
December 11 2011 15:48 GMT
#255
http://sc2rep.com/replays/(T)AoWAraGorn_vs_(Z)IFEnema/16469
tried the drop heavy style and this is what happend
overall it feels really good and worked even vs hellion heavy openings
zerg is an art
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Prev 1 11 12 13 All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 202
TKL 179
ForJumy 6
StarCraft: Brood War
Britney 35072
Calm 4320
Bisu 3110
Jaedong 1313
GuemChi 592
Soma 523
Mini 505
BeSt 377
Light 346
ZerO 286
[ Show more ]
Snow 245
Soulkey 226
actioN 224
Sharp 190
ggaemo 169
hero 161
Rush 151
Mong 90
Hyun 81
Mind 64
sorry 58
JYJ 57
Movie 48
Hm[arnc] 41
Backho 38
Shuttle 36
Hyuk 32
Aegong 31
Yoon 30
Shinee 28
IntoTheRainbow 24
Free 24
scan(afreeca) 21
ajuk12(nOOB) 17
Rock 17
910 16
Sacsri 14
HiyA 14
GoRush 13
Terrorterran 12
ivOry 8
Dota 2
qojqva1981
Dendi651
syndereN298
XcaliburYe93
febbydoto9
Counter-Strike
allub289
adren_tv117
ptr_tv41
Other Games
gofns7321
B2W.Neo1215
hiko804
RotterdaM271
crisheroes240
FrodaN230
Liquid`VortiX136
oskar131
Mew2King81
ArmadaUGS72
KnowMe53
Trikslyr28
ZerO(Twitch)18
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• poizon28 36
• LUISG 21
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 67
• STPLYoutube
• ZZZeroYoutube
• FirePhoenix0
• BSLYoutube
Dota 2
• WagamamaTV205
League of Legends
• TFBlade1664
• Stunt737
• Shiphtur124
Upcoming Events
Replay Cast
7h 39m
The PondCast
17h 39m
WardiTV Invitational
19h 39m
Replay Cast
1d 7h
RongYI Cup
2 days
herO vs Maru
uThermal 2v2 Circuit
3 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-02-03
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.