• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:42
CEST 06:42
KST 13:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2030 users

[H] Mass Baneling All in PVZ

Forum Index > StarCraft 2 Strategy
Post a Reply
shizzycs
Profile Joined June 2011
Romania16 Posts
August 16 2011 08:36 GMT
#1
I'm having trouble thinking of how to actually counter this.

I open stargate with 5 or so phoenixes, do considerable damage (pick off queens, overlords, drones), and my opponent decides to 2 base all in baneling rush me.

I see it coming.. and try to hold off with forcefields as long as possible (im on two bases, so there is no ramp, multiple forcefields needed).

My army composition consists mainly of stalkers/sentries and a few zealots. My plan befor ethe game started was to open with stargate, and eventually go into a 6 gate +2 blink stalker attack.

After watching the replay, and just thinking about it, I definitely couldve gone robo into colossus.. However, I don't think I would have had it in time. Besides, he had several baneilngs with baneling speed, and he could have just baited forcefields.

I was thinking trapping half the banelings with like 6 forcefields, but i dont think i had the dps to even kill all of them before the forcefields ended, and that's a lot of forcefields, i wouldve ran out soon after.

I think that is the only viable strategy, and hoping you have enough forcefields to not be damaged by the banelings.

How do you counter this? I'm honestly stumped. Replay is below if you're interested.

Replay:

http://www.sc2replayed.com/replays/175452-1v1-protoss-zerg-backwater-gulch

Thanks.
I like.....
Bodzilla
Profile Joined March 2011
Australia472 Posts
August 16 2011 08:46 GMT
#2
as a zerg player that does it every game heres my opinion

heres an option. Go for a timing push with a heap of sentrys and high templers with storm..
You need a shitload of DPS to handle it before the banelings completely wipe out your army, especially if he's upgrading them.

Going air doesnt work cause he'll just kill you.
Collossus doesnt work unless you have ridiculous numbers of them And you have a heap of sentrys AND he built no ultralisks.

If you want to engage the army you need to out DPS him and the only way i've found that will beat it in a straight up fight is pure collossus, archon with Max upgrades.
But if you dont want to play suicidally turtle in your base with collossus behind walls and force him to use most of his army on your buildings rather then your units, then immediately all in counter attack.
when life gives you lemons, make banelings
shizzycs
Profile Joined June 2011
Romania16 Posts
August 16 2011 08:50 GMT
#3
yeah, I was thinking also to just wall off both chokes with gateways, and have him waste half his banelings on the wall.. but i also think half of his banelings wouldve been enough to wipe out my army. The thing is, I opened with stargate.. i did a stargate expand and i dont think i couldve had HT with storm in time before he all inned, It wouldve been close. But yeah I like your suggestions. It just cuts things really close. HT with storm i like the most, but i dont think i can squeeze storm + ht before he attacks.
I like.....
shizzycs
Profile Joined June 2011
Romania16 Posts
August 16 2011 08:52 GMT
#4
Because when i spotted the baneling nest, it was like 20 seconds before he morphed all of his banelings, i didnt even have a twilight council
I like.....
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 16 2011 08:56 GMT
#5
1) Simcity your natural to make the banelings/lings run around your buildings rather than straight into your forces; you want a wall between your ramp and your nexus. The most common way to do it is with a combination of pylons/1 forge/1-2 gateways, like so

(cecil you are awesome)
2) If he's still on 2 bases that late in the game (which you should scout with your phoenix) he's pretty much all-in as you said, so go ahead and make 4 cannons at your nat. Those and accurate forcefields will defend his bust.
3) In general vs ling/baneling colossus play works out great actually, you just need really precies ff to trap the banelings while not letting them detonate. The most dangerous thing is an ultra switch, so either stop colossus production at around 4-5 (at this point, lings are completely useless anyway) and make immortals, or just kill him off before he has time to tech to ultras.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
LtLolburger
Profile Joined August 2010
New Zealand365 Posts
August 16 2011 09:00 GMT
#6
Well first off, thats a tough map for protoss imo... I flag it down.

Anyway, he hatched 1st and you opened 3 gate before expansion... no idea why you did this... Poor scouting by you, when your probe died you had no idea what he was doing until 7:30 when your phoenix arrived. When you moved out with your phoenix, he was 47 drones to your 27 probes. Thats kind of game right there regardless of what he wanted to do. TBH this cost you the game more than his (stupid) use of mass baneling.

On countering this, having a normal amount of PvZ sentries would have gone a long way (7-8 at least, especially on this atrocious map) plus a wall off at your nat with cannons. Cannons really are a must in PvZ. Robo bay into colossus is quite standard after stargate opening, this would also have helped.

Plus your phoenix sat there with quite a lot of energy over his banes, I know its not cost efficient in the slightest but banes cost a bit of gas, you could have lifted and killed a good 10-15 before his attack commenced.

It is sometimes an appropriate response to reality to go insane. -Philip K. Dick
shizzycs
Profile Joined June 2011
Romania16 Posts
Last Edited: 2011-08-16 09:13:57
August 16 2011 09:10 GMT
#7
On August 16 2011 18:00 LtLolburger wrote:
Well first off, thats a tough map for protoss imo... I flag it down.

Anyway, he hatched 1st and you opened 3 gate before expansion... no idea why you did this... Poor scouting by you, when your probe died you had no idea what he was doing until 7:30 when your phoenix arrived. When you moved out with your phoenix, he was 47 drones to your 27 probes. Thats kind of game right there regardless of what he wanted to do. TBH this cost you the game more than his (stupid) use of mass baneling.

On countering this, having a normal amount of PvZ sentries would have gone a long way (7-8 at least, especially on this atrocious map) plus a wall off at your nat with cannons. Cannons really are a must in PvZ. Robo bay into colossus is quite standard after stargate opening, this would also have helped.

Plus your phoenix sat there with quite a lot of energy over his banes, I know its not cost efficient in the slightest but banes cost a bit of gas, you could have lifted and killed a good 10-15 before his attack commenced.




Yeah, my main problem was that I shouldve walled off and placed cannons down. I actually never stopped probe production, I just used my chronos on phoenixes instead of my nexus, So the fact that he was up that many drones is just cause of my build order (something that I just tried once, obviously it was pretty bad) I shouldve had 2 bases after stargate instead of stargate then 3 gates then expo (i wouldve had more probes that way on two bases).

And the fact that i got pylon blocked.. that really fucked me over.
I like.....
Martacus
Profile Joined May 2011
25 Posts
Last Edited: 2011-08-16 09:28:49
August 16 2011 09:23 GMT
#8
As stated, pick off some banelings with your phoenix, the effect is exponential: You kill some early banelings, you not only reduce the amount of damage you have to do to kill his army, but you reduce his dps which affects the rate he kills your army which affects the rate you do dps etc, so killing them before they get to you has a huge effect. Also, why the hell, when you saw he was going literally pure baneling, did you not pre-split your army a bit? stalkers split up properly and then a couple of splitting (not blocking) forcefields would have wasted a lot of banelings (20 damage per baneling, 160 life per stalker, 9 banelings per stalker (taking armor into effect) when split properly = 450 mins 225 gas to kill a 125 mins 50 gas unit) plus would have allowed for shield regen to take effect. You cant afford to have 1 big battle with blings, you need multiple small ones. I admit, the only time I remember facing this was back in diamond, and was not on this map, but thats what I did and I just absolutely crushed him (oh yeah also had some buildings at natural but not many)

PS getting pylon blocked, yeah that screwed you over
Horst
Profile Joined November 2010
338 Posts
August 16 2011 09:26 GMT
#9
I've actually been going for forge FE's on that map. Its a bit of a meta-game choice, because nobody 6 pools on that map because they don't expect you to forge FE

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=226656

With my building placement and fast tech to blink after the voids hit, I think I'd have been able to hold off that all-in fairly easily. Worked pretty well for me!

Building placement isn't the only key, however. You could have definitely held this, if you just started suiciding stalkers into the banes 1 at a time. Also, your forcefields were not efficient at all. You need 3 forcefields to block off one of those sides, you were using like 5 of them at times. If you were more efficient with the forcefields, you could have bought time for blink. Blink stalkers would take that apart, if you just suicide 1 at a time into the banes, and spread the rest out, the banes aren't very effective.
Kornholi0
Profile Joined November 2010
Canada634 Posts
August 16 2011 09:47 GMT
#10
If you are going air you should be able to scout such baneling nest, thus scouting you should easily be able to scout the mass amount of lings in the base of the zerg, thus meaning that you can only make cannons and sentries (2-3 cannons at most) and a ton of sentries. Once you see him move out with his lings thats when you pull your pheonix back and pick up dem banelings.

Forcefield the rest (pretty much works on any map on tal' just be more focus I guess).

Banelings are actually pretty bad against well placed forcefields and micro.
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
Bodzilla
Profile Joined March 2011
Australia472 Posts
August 16 2011 14:41 GMT
#11
look guys alot of you are just saying get buildings, use pheonix harrass and forcefields arn't quite understanding how to play against pure banes.
Theres absolutely nothing stopping the zerg taking a third or a 4th base with that play style, and the force fields will only save you close to your base or close to his.
The entire style is specifically designed around killing an army, NOT killing an opponent.
theres a huge difference.
Play passively, take base's when you can and use buildings + FF AND collossus or storm to crush his attacks, because if he try's to bust you he'll severely cripple himself.
Stockpile money and get as many gateways as you can to remax faster then him and warp in your units as close to his base as possible.

Banelings arnt like regular units and as such have a maximum damage that they get every time you hit their army.
if he's getting upgrades he will hit your army with banelings regardless of perfect FF, because if you split his army the ones on your side will connect, and if you dont the ones on his will just fall back.
their not like any other unit in the game, where if you split the army they become infinitely worse.
when life gives you lemons, make banelings
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 16 2011 14:48 GMT
#12
On August 16 2011 23:41 Bodzilla wrote:
look guys alot of you are just saying get buildings, use pheonix harrass and forcefields arn't quite understanding how to play against pure banes.
Theres absolutely nothing stopping the zerg taking a third or a 4th base with that play style, and the force fields will only save you close to your base or close to his.
The entire style is specifically designed around killing an army, NOT killing an opponent.
theres a huge difference.
Play passively, take base's when you can and use buildings + FF AND collossus or storm to crush his attacks, because if he try's to bust you he'll severely cripple himself.
Stockpile money and get as many gateways as you can to remax faster then him and warp in your units as close to his base as possible.

Banelings arnt like regular units and as such have a maximum damage that they get every time you hit their army.
if he's getting upgrades he will hit your army with banelings regardless of perfect FF, because if you split his army the ones on your side will connect, and if you dont the ones on his will just fall back.
their not like any other unit in the game, where if you split the army they become infinitely worse.


He was asking how to defend a specific build in that one specific situation, which was in fact pretty all-inish, not how to play in general against ling-baneling.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
alaug
Profile Joined September 2010
Canada41 Posts
August 16 2011 15:49 GMT
#13
You said u had Phoenix. Couldn't you use them to lift up the banelings. I thought the explosion damages other banelings on the ground?
gg
Banchan
Profile Joined May 2011
United States179 Posts
August 16 2011 18:17 GMT
#14
On August 17 2011 00:49 alaug wrote:
You said u had Phoenix. Couldn't you use them to lift up the banelings. I thought the explosion damages other banelings on the ground?



banelings do not do friendly splash damage
zazzn
Profile Joined April 2009
Canada54 Posts
August 16 2011 22:26 GMT
#15
I don't know how you lose to a bane all in... It's so easy to defend, you sac units in to the banes so they blow up like 5 on each unit. like sending 1 zeal or FF donuts around banes so your stalkers can pick them off while trapped between buildings and what not. If you where phoneix you could have just make a few voids and just raped his whole army.. alos you don't need FF to block putting up a pilon to block a pathway works... that gives you the time to make units run away and makes him waste banes on buildings that are making.
Death to hackers
Olsson
Profile Joined April 2011
Sweden931 Posts
August 16 2011 22:40 GMT
#16
One storm kills a baneling or a ton if theyre grouped up. Good FF's and some colossi tears aswell as colossi does AoE damage.
Naniwa <3
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
August 17 2011 00:32 GMT
#17
On August 17 2011 00:49 alaug wrote:
You said u had Phoenix. Couldn't you use them to lift up the banelings. I thought the explosion damages other banelings on the ground?

you dont play Protoss or Zerg do you?

you dont even play Starcraft do you?
savior & jaedong
KimJongChill
Profile Joined January 2011
United States6429 Posts
August 17 2011 00:40 GMT
#18
On August 17 2011 09:32 Arterial wrote:
Show nested quote +
On August 17 2011 00:49 alaug wrote:
You said u had Phoenix. Couldn't you use them to lift up the banelings. I thought the explosion damages other banelings on the ground?

you dont play Protoss or Zerg do you?

you dont even play Starcraft do you?


lol haha. Lifting banes with phoenix is hardly viable, but I suppose it's something to do if you're in a pinch.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
August 17 2011 00:43 GMT
#19
But even so, he thinks that banelings have friendly fire damage.

You could think that maybe if it's your first week of SC, otherwise I don't see how anyone could think that.

Could you imagine if banelings had friendly-fire?

lol.
savior & jaedong
SCMentor
Profile Joined October 2010
Canada11 Posts
August 17 2011 00:59 GMT
#20
There are a couple of things I can suggest.

Firstly, pick off as many banelings as you can with phoenix. You will probably be able to get at least 10 free kills.

I would recommend some kind of wall off in your expansion. This is very important in nearly all strategies. At least a partial wall off is a good idea. Standard follow up to an expansion in any protoss build (with the exclusion of some blink stalker and HT builds) it a lot of sentries. Standard is around 6-8. You want to build this asap so you can have more energy later. At the time of first engagement, you only had 3 sentries with substantial energy and you were VERY wasteful with your forecfields. In situations where you could have thrown down 2 forcefields, you threw down up to 5. If you only have 3 sentries, this is an enormous mistake.

If you decide to go for a robo followup, which I think is very good against ling baneling, you could absolutely have an immortal or 2 for the engagement. This would make a huge difference, as immortals can absorb more baneling shots than any protoss unit, including the archon.

In the situation you were given, I think you have successfully held it off with good forcefields. Your aim is to block the advance of the banelings, then sandwich them with forcefields from behind. This leaves them sitting doing nothing for 15 seconds and you can kill off a ton of them.

For the future, however:
I recommend

replacing your buildings so as to block your natural a bit.
Picking up as many banelings as possible with phoenix
make more sentries earlier. If you absolutely refuse to do this, you must ABSOLUTELY practice your forecfields. You can't be wasteful AT ALL.
Try different tech routes against it: I woudl recommend robo into blink. If you can get out an immortal or colossus, you will be in great shape for a followup.

Hope that helped ^^
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft504
RuFF_SC2 212
StarCraft: Brood War
GuemChi 5984
ggaemo 43
Bale 22
Dota 2
NeuroSwarm117
League of Legends
JimRising 715
Counter-Strike
Coldzera 1590
taco 609
C9.Mang0335
Other Games
summit1g11179
Mew2King121
Maynarde116
Organizations
Other Games
gamesdonequick1309
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH200
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1307
Upcoming Events
The PondCast
5h 18m
CranKy Ducklings
19h 18m
WardiTV Team League
1d 6h
Replay Cast
1d 19h
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
3 days
WardiTV Team League
3 days
[ Show More ]
OSC
3 days
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.