The Protoss Help Me Thread - Page 243
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Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. | ||
Toastyzeus
Australia34 Posts
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Toastyzeus
Australia34 Posts
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Teoita
Italy12246 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=292549 http://www.teamliquid.net/forum/viewmessage.php?topic_id=318673 On the first page of the forum -.- | ||
Toastyzeus
Australia34 Posts
PvP: Sase's PvP Aggressive 2 Gate Expo 9 Pylon 13 Gate 14 Pylon 16 Gas ( mine only with 2 probes ) 17 Gas( mine only with 2 probes ) 18 Zealot 21 Pylon 22 Cybernetics Core 22 Zealot 25 Second gateway 26 First stalker no Chrono Chrono out 4 Stalkers, then expand at 6:00 PvZ: Fast 3rd into max kill: FFE 4:20 Double gas 6:00 Warpgate / +1 @100% Cybercore chrono 1 zealot 1 stalker 6:45 Double gas Build only sentries 7:00 3 gateways 7:50 Twilight council 8:20 Robo 9:00 Gateway 10:00 Expo 11:00 Gateway 11:30 Double Gas 11:40 Robo Bay and Gateway Boost in Stalkers + Upgrades 15:00 4 gateways | ||
Toastyzeus
Australia34 Posts
I really enjoy SaSe's pvp though, so fun :D | ||
nogert
United Kingdom1 Post
I have a lot of problem with late game, I just never know what to build. User was warned for this post | ||
Chasedown
United States87 Posts
On May 26 2012 19:42 Toastyzeus wrote: I still dont have a good PvT build though. I really enjoy SaSe's pvp though, so fun :D Not really a "Build" but I like to shoot for 13gate -> cyber -> stalker -> nexus (22 or so) -> 2more gates -> double forge -> robo or templar tech depending on what you prefer -> 2 more gates if robo / 3-4 gates if templar -> Take 3rd when you feel secure. | ||
CrazyF1r3f0x
United States2120 Posts
On May 26 2012 15:55 waspen94 wrote: When you go for Phoenix in PvP, and u attack into his army and lifts up his units, which ones should you focus fire? Lifted immortals and sentrys is obvious, but I'm talking more about the Stalkeras. Should you focus the ones on the ground or the ones in the air? go for units in this order: sentries->zealots->immortals->stalkers The reason to go for the zealots is because phoenix do more damage to them (because they're light), but also those are the only really good tanking units that you see in PvP (besides archons, but phoenix can't lift them); so if you kill off your opponents zealots, you will have tanks, and they won't--obviously that is a good thing. | ||
TheExodus
293 Posts
On May 26 2012 15:55 waspen94 wrote: When you go for Phoenix in PvP, and u attack into his army and lifts up his units, which ones should you focus fire? Lifted immortals and sentrys is obvious, but I'm talking more about the Stalkeras. Should you focus the ones on the ground or the ones in the air? Lift immortals and sentries, but don't focus fire them. Focus on killing everything left on the ground and just relift the immortals. With immortals and sentries out of action you will clean up their ground forces in notime, and then you can focus on the few tattered remains. | ||
Puzo
5 Posts
If anyone in masters or with a replay of a pro doing so would be able to check how many probes they're capable of making in 10 minutes, doing a standard PvT build, and would let me know, I'd be very thankful. | ||
-MoOsE-
United States236 Posts
Are there any builds out there with a defendable 3rd that you can link. Thanks | ||
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monk
United States8476 Posts
On May 27 2012 10:42 -MoOsE- wrote: Hey I am having troubles holding a third in pvz right now. I feel like if the zerg just goes for a mass attack I lose Are there any builds out there with a defendable 3rd that you can link. Thanks What's wrong with the builds I wrote about? | ||
-MoOsE-
United States236 Posts
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-MoOsE-
United States236 Posts
http://drop.sc/186507 http://drop.sc/186506 http://drop.sc/186505 | ||
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monk
United States8476 Posts
On May 27 2012 11:12 -MoOsE- wrote: ok here are some of my replays of my games trying to take a third. http://drop.sc/186507 http://drop.sc/186506 http://drop.sc/186505 Don't just post games. Analyze what you did and what you think you did wrong in each game. Edit: I glanced at your first game and noticed a lot of mistakes. However, you lost because you got outplayed in the mid-late game, not because of your inability to take a 3rd. | ||
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monk
United States8476 Posts
On May 27 2012 06:43 Puzo wrote: Hey guys, really working on my mechanics at the moment to hopefully be able to boost myself into diamond. One way I am doing this is playing out the first 10 minutes over and over again doing just one build to try and work on probe production, keeping money low and all of that. I've got some good results and from the first time I did it I've managed to squeeze out 8 more probes and an overall increase of 15 supply (going by my last results). However, does anybody know, given constant probe production how many you would be able to make in 10 minutes? Just trying to get a benchmark set! If anyone in masters or with a replay of a pro doing so would be able to check how many probes they're capable of making in 10 minutes, doing a standard PvT build, and would let me know, I'd be very thankful. Why don't you just do it yourself? It takes more effort to check a replay than to post this. Anyways, from my BO notebook, i have 77 supply with 49 probes for a standard 2 base Parting opening. This is about as many probes you would have with a standard 2 base Protoss opening, but you usually will have more units with some other openings. | ||
VoO
Germany278 Posts
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grapedog
United States151 Posts
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hooahah
3752 Posts
On May 27 2012 20:27 grapedog wrote: when vortex goes away during HOTS, whats a legitimate counter to the late game zerg bl/corruptor/infestor composition army? what Ace did in the GSL U/D vs BboongBboong - abuse the Broodlords immobility and harass/take out bases, then recall back to safety to save your forces | ||
-MoOsE-
United States236 Posts
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