• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:45
CET 00:45
KST 08:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion Brood War web app to calculate unit interactions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2163 users

[G] Doc's Somewhat Definitive Guide to TvZ - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 14 15 16 Next All
The.Doctor
Profile Joined February 2010
Canada333 Posts
July 07 2011 22:32 GMT
#61
On July 08 2011 07:07 iAmJeffReY wrote:
Show nested quote +
Sure. For the cost of 5-6 tanks you get it all up, the ghosts, the 2 academies, cloak and the nukes. And if you wanna get 6 tanks out in that time you need to get all the ghosts and nukes up, you'd need a second factory. Defensively 12 tanks are not much better than 6 behind a wall. And offensively they are not faster as well.

First off, stop and never try to try this. 12 tanks over 6 is life and death against zerg ground. Ghosts and nukes have no place until infestors/tier3 and a stalemate, respectively. And yes, 12 tanks over 6 is a LOT faster. You can 2-4 tank hop at a time, and still have 8-10 tanks sieged. 6 you can only do 1-2 at a time.


Dude this 2 fac close position. I tried it on shakuras, and on XNC following a 11/12 rax (I'm almost 1.7k master, but a habitual 1-1-1'er in every MU) and even tho I suck with 2 raxing, that tank follow up is a 100% safe IMO to any cheese all in against my FE. The push? Insane how hard it hits lol

Dude even did a fast lair + speed banes into mass muta. Easy peasy take out his third, and push his nat hard as he hits me with mutas. Makes it 1 base zerg vs 2 base terran, just gotta survive muta play. I feel the damage if you control and hop well is like... definite taking out an army/base,.


Nice. This is the 2fact siege tank push you're talking about yeah? It really relies on you doing a lot of damage as you get late stim, late combat, late medivacs and late attack upgrades so you need to do a lot of damage. The thing is, close positions, you can get a good siege on them before they have mutas out and then turret up as you contain them. Longer maps, if they can get mutas out, you are going to be in a lot of trouble.
The Boss.
minimalistic
Profile Joined August 2010
Hungary157 Posts
July 07 2011 23:14 GMT
#62
+ Show Spoiler +
Your SCV scouts gas and drones pulling out after 100 gas (DRG v sCfOu style). Z is going to get speed and hatch. They'll have a weaker mineral income because of this. You need to be back in your main at about 5 minutes but any drone kills you get at this stage are HUGE. If you kill 5+ drones, do a tank + stim push transition. It's safe if Z feels they got too behind and all in, feel they need to get back by taking fast 3rd or if they try to drone up too hard and overcompensate.



I dont get this. You say that zerg will get speed and hatch. You mean a 3rd hatch early or are you talking about the natural hatch?
"A baby Gracken dies every time you use Ghost + Mech" -unknown chat user
The.Doctor
Profile Joined February 2010
Canada333 Posts
July 07 2011 23:21 GMT
#63
On July 08 2011 08:14 minimalistic wrote:
+ Show Spoiler +
Your SCV scouts gas and drones pulling out after 100 gas (DRG v sCfOu style). Z is going to get speed and hatch. They'll have a weaker mineral income because of this. You need to be back in your main at about 5 minutes but any drone kills you get at this stage are HUGE. If you kill 5+ drones, do a tank + stim push transition. It's safe if Z feels they got too behind and all in, feel they need to get back by taking fast 3rd or if they try to drone up too hard and overcompensate.



I dont get this. You say that zerg will get speed and hatch. You mean a 3rd hatch early or are you talking about the natural hatch?


Er sorry, I meant natural hatch. I can see how you might have read 3rd hatch. I'll fix it.
The Boss.
DruidzHistory
Profile Joined October 2010
Sweden231 Posts
July 07 2011 23:33 GMT
#64
Noooooo!!! You revealed all the builds i've been using on the ladder haha

Great guide though!
archonOOid
Profile Blog Joined March 2011
1983 Posts
July 07 2011 23:42 GMT
#65
Is the OP bunker rush really OP? Has it been used by any pro-gamers?
I'm Quotable (IQ)
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
July 07 2011 23:47 GMT
#66
Impresive guide, im not terran but i can show this to some friends, i would be glad if some day i see a guide like this for Protoss.
if play random i can't call any race imba?
The.Doctor
Profile Joined February 2010
Canada333 Posts
July 08 2011 00:15 GMT
#67
On July 08 2011 08:42 archonOOid wrote:
Is the OP bunker rush really OP? Has it been used by any pro-gamers?


Well, pros don't play in close positions but I bet they'd use it if they could. There are similar things you can do on xel and on crossfire where you can place a marine next to a wall and use a bunker to wall the marine off. Pros do those bunker placements and I'm sure they'd do this if they played close positions metal.
The Boss.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
July 08 2011 00:43 GMT
#68
On July 08 2011 09:15 The.Doctor wrote:
Show nested quote +
On July 08 2011 08:42 archonOOid wrote:
Is the OP bunker rush really OP? Has it been used by any pro-gamers?


Well, pros don't play in close positions but I bet they'd use it if they could. There are similar things you can do on xel and on crossfire where you can place a marine next to a wall and use a bunker to wall the marine off. Pros do those bunker placements and I'm sure they'd do this if they played close positions metal.

Watch pros stream ladder. Not directed at you, just off what you said -- they bunker rush close position all the times whenever I watch. 11/12 rax or 12/13 is what I see, and do the bunker block or bunker hop on expos.

A bunker is not unusual to get up if you space it back and build next closer. I see a lot of people doing that now to enforce a lot of early lings so you regain econ lead.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
xTrim
Profile Joined April 2011
472 Posts
July 08 2011 00:53 GMT
#69
loved the metal trick ahhaahah
Ascendance
Profile Joined March 2011
United States57 Posts
July 08 2011 01:23 GMT
#70
very comprehensive
Bunker rushing <3
liam33
Profile Joined June 2011
Canada192 Posts
July 08 2011 01:34 GMT
#71
crazy good so well done great guide
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
July 08 2011 01:47 GMT
#72
great write-up! I gotta practice doing more focus-firing ^^
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
Kelmqtlol
Profile Blog Joined November 2010
United States91 Posts
July 08 2011 02:02 GMT
#73
Wow thank you very much for this post. TvZ is definitely something I've struggled with as I've been learning, hopefully this can help me break my plateau and get Diamond
L'est en faisant n'importe quoi, qu'on devient n'importe qui.
Phyxx
Profile Joined April 2010
Denmark681 Posts
July 08 2011 03:44 GMT
#74
Wow, thank you so much! I have just started playing 1v1s again after a long school break, and I have been looking for some TvZ guidance lately, but this guide seems to cover everything!
Trollhammer
Profile Joined February 2011
Singapore94 Posts
July 08 2011 03:57 GMT
#75
Very comphrehensive guide, much appreciated. I play terran on and off (zerg is my main race) but one problem I have as T is that I'm usually too afraid of a zerg counter attack if I push out. Is there any way to defend/deny a zerg counter attack (ling runby, mutas in my base etc.) while I push, or does the game just degrade into a base trade in that scenario?
After spider mines were all executed as traitors, someone strapped a firebat to a vulture and called it a hellion. - Ribbon
Fr33t
Profile Joined June 2008
United States1128 Posts
July 08 2011 05:09 GMT
#76
You are AWESOME! TvZ has basically made me quit SC2 the past 2 or so weeks and you really covered all the bases with this guide. Excellent, excellent work!
"Wow you could literally transport Lomo's face to a girl and the result would be pretty deceptive."
awakenx
Profile Joined May 2011
United States341 Posts
July 08 2011 05:17 GMT
#77
So... is there any method to deal with burrowed banelings or must I always get a raven in fear of this crap thats made me lose like 15 games?

Awesome guide, btw, I was going to switch to zerg because of the new season, then I saw this guide.
WorstMicroNA
frogmelter
Profile Blog Joined April 2009
United States971 Posts
July 08 2011 05:43 GMT
#78
Wow what a great guide. I'll definitely watch you if I see that you're streaming. Thanks for the guide
TL+ Member
1nMack1
Profile Joined December 2010
Canada88 Posts
July 08 2011 06:02 GMT
#79
wow did not know about the tanks vs banelings...
The.Doctor
Profile Joined February 2010
Canada333 Posts
July 08 2011 06:33 GMT
#80
On July 08 2011 14:17 deathtrance wrote:
So... is there any method to deal with burrowed banelings or must I always get a raven in fear of this crap thats made me lose like 15 games?

Awesome guide, btw, I was going to switch to zerg because of the new season, then I saw this guide.


I prefer scanning rather than using a raven.

You need to be able to see the Z army from far away and a Raven can't serve that purpose as it would just get picked off by mutas and replacing it is annoying. Baneling bombs aren't that popular on the ladder maps from what I've experienced but more so on say crossfire where it's very easy to lay and get a T army clumped up and predict which way T is going. I might get a raven when I play on that map. Gas is quite important to Terran (believe it or not). You want that tank and medivac production up all game along with your upgrades. Z shouldn't have too many banes around the map if you have proper map presence and typically you'll only need to scan once or twice when pushing. Yes it makes sense to use a raven but as per the current metagame, I think scans are better ATM.
The Boss.
Prev 1 2 3 4 5 6 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:30
Best Games of SC
Serral vs Clem
Solar vs Cure
Serral vs Clem
Reynor vs GuMiho
herO vs Cure
PiGStarcraft334
LiquipediaDiscussion
BSL 21
20:00
ProLeague - RO32 Group C
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
ZZZero.O246
LiquipediaDiscussion
OSC
19:00
Masters Cup #150: Group B
davetesta56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft334
Nathanias 119
ProTech113
UpATreeSC 47
StarCraft: Brood War
ZZZero.O 246
NaDa 70
Other Games
summit1g11407
tarik_tv7963
gofns5765
Grubby5168
DeMusliM754
Fuzer 195
ViBE48
fpsfer 1
Organizations
Other Games
gamesdonequick711
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• HeavenSC 39
• musti20045 36
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2992
• Ler87
Other Games
• imaqtpie1499
• WagamamaTV460
• Shiphtur308
• tFFMrPink 9
Upcoming Events
Sparkling Tuna Cup
10h 15m
RSL Revival
10h 15m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
12h 15m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
12h 15m
BSL 21
20h 15m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
20h 15m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
23h 15m
Wardi Open
1d 12h
Monday Night Weeklies
1d 17h
WardiTV Korean Royale
2 days
[ Show More ]
BSL: GosuLeague
2 days
The PondCast
3 days
Replay Cast
3 days
RSL Revival
4 days
BSL: GosuLeague
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.