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[L/G]Using Pyschoanalysis in your games. - Page 8

Forum Index > StarCraft 2 Strategy
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Mungosh
Profile Joined February 2011
365 Posts
July 04 2011 09:03 GMT
#141
I had no idea earwax could do that to your hearing, madness!!!
Crytch
Profile Joined March 2011
Germany135 Posts
July 04 2011 11:09 GMT
#142
And whats about flamers?

a) gl hf
b) fuck urself

What they do, Mr. Psychoanalysis?

Lol, what a nonsense thread, srsly nc.
You: Quick idra, answer this: 3 men walk into a bar. is one of them gay? EGIdrA: depends on whether or not anyone of them plays protoss
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
July 04 2011 13:08 GMT
#143
Mods always whine about stuff on this forum, hell, even helping out is considered temp bannable unless you watch every replay OP posts... yet posts like this are allowed?

Seriously, are the moderators joking with us?
Markam
Profile Joined September 2010
Poland71 Posts
July 04 2011 14:23 GMT
#144
I'm very silent player, but it doesn't have anything to do with losing streaks. I'm simply too preoccupied talking with voices inside my head.
Samuel Neptune
Profile Joined May 2011
United States95 Posts
July 05 2011 01:59 GMT
#145
On July 03 2011 13:18 guapogato wrote:
(Hello, I am joe. This is my first post, and I only post because I am currently in training to be a psychoanalyst, and because i am diamond in everything).

I am so glad that another member of this exceptional community has observed the pronounced affect that the psyche can have upon play at any given moment. Of course, we all know this: MC, dictated by his charismatic bravado, destroying because of his attitutude; Idra, refusing to be dismissed, because he thinks he is the best; Happy, dominating in silence better than anyone.

Yet this discussion is always already flawed by its lack of discussion about what the self actually is when it plays the game: isn't this really the question?

As of thus far, this dicussion has focused on what a player says before the game; and this is less that worthy of discussion, imho. The idea is phenomonal though--how can i think better to play better???

I think that the answer lie in the typical lacanian response (french psychoanalytic philosopher, pay no mind if you don't know him, he was a baller), which is to say, that it is less that I play the game, then that the game plays me, at least when I am doing well.

There is a theory in contemporary american psychoanalytic theory called flow, and i think that the SC player, when playing well, perfectly emulates the ideal: focused; concentrated; loss of time consciousness; focused on a singular goal.

THe best question, then, is how can I enter this state???

Psychoanalysis is about desire; but I have already misspoken: psychoanalysis is about why we desire what we desire, and how. Why does psy consistently play 15 hatch when he knows of the high probability of a 2 rax all in? Why does Idra demand perfection, refuse to win without it; why does he believe the win to be worth more than it actually is? Whats up with Julyzerg, so quiet and underspoken, and simultaneously so aggressive, demanding that the Other react to his play?

I say Other, rather than other, because this other, the one we play upon the latter, is not a simple person we would know from our normal existence; no, we know that he will behave in such and such a way because of the meta-game: litteraly, the 'I' that is reflected in the system.

Thus, I believe that the best way to capture the energy engulfed within the desire to dominate is paradoxically distancing oneself from that desire: engaging desire merely makes you repeat the meta; this is is easily counterable; the best, the best, the best, do not play like everyone else, but like themselves.

There are a variety of tenable strategies in a game with the complexity of SCII; thus, the best question must be: where am I, how do I play, and why is the way I play better?

What the Other says at the begining of the game is a guessing game, but I do admire your bravado. Psychoanalysis is useful in this setting, but not to the extent that you can statistically verify a persons tendancies based upon their begining of the game comments. E.g. (no pun), I frequently open games saying: "Isn't Shakira fine? I'd love to waka her waka."

This is a good tactic if it works, because no one would have a ready answer, and hence would be distracted from the required singular desire of the SCII player, the desire to fucking kill.


you're an entertaining guy
drryworrx
Profile Blog Joined June 2011
United States76 Posts
July 13 2011 02:46 GMT
#146
You all think I am silly and stupid, but hey day9 confirmed what I talked about.

http://blip.tv/day9tv/day-9-daily-322-funday-monday-not-a-pylon-in-sight-5367213
*Huk talking to idra* "Idra...how does he do it? What drives him?" *Idra looks at huk* "Some men can't be bought, bargained or reasoned with, huk. Some men just want to watch the world learn." *They both turn to look at day[9]*
BioTech
Profile Joined March 2011
Australia264 Posts
July 13 2011 03:01 GMT
#147
On a slightly similar note when I first started SC2ing sometimes Id get nervous playing someone who was Slightly Favored or Favored, especially when they had an unusual portrait which I presumed was from getting a lot of wins. Which I also assumed meant they were very good. Naturally enough this was often the case.

Accordingly, Ive made sure as I racked up 250, 500, 750 terran solo wins that Id update my portrait with the appropriate reward in the hope that some opponents may play worse against me, i.e be somewhat nervous.
I actually played the original WarCraft - Orcs v Humans back in 1995!
Danglars
Profile Blog Joined August 2010
United States12133 Posts
July 13 2011 10:04 GMT
#148
As all this advice and reflection is based on your experiences; I would like to see where you are pulling these statistics to join your thought-out ideas on what inferences you can make from player's conversations.

Do you save replays to look over how often you meet opponents of each type (silent, self assured)? How many matches have you played to break down the percentages? 20? 50? 100? 200? When you throw out these percentile brackets (like 12-13%), I am forced to assume you have either played over 100 games or like to pull statistics out of your rear end. When I do the same, I go more broad, like, "I 4gate around 25% of my PvP matches" or somesuch. And do check your percentages. Words have meaning, numbers have meaning. If you want to tell us the ratio of players you face that do things, but don't actually log statistics in any form, use (for example) Very Rare, Rare, Common, Very Common.

I went in here expecting quite a bit more. Looks like you came in thinking Guide and Helpful for Low Level and really just wanted to share your discussion on how you characterize the players you face, and what kind of observations you have used to correlate their conversation to their play. This topic is much better served as [D] Observations on how to Psychoanalyze your opponent. Since your facts and analysis are offered merely on your own merits, it is not a Guide--not enough effort.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Saiton
Profile Blog Joined February 2011
Sweden467 Posts
Last Edited: 2011-07-13 11:11:01
July 13 2011 11:10 GMT
#149
On July 13 2011 11:46 drryworrx wrote:
You all think I am silly and stupid, but hey day9 confirmed what I talked about.

http://blip.tv/day9tv/day-9-daily-322-funday-monday-not-a-pylon-in-sight-5367213


Oh dear god, you just made me spray out coffee all over my screen. Thanks ALOT!
Top diamond terran streaming at http://www.twitch.tv/saitontv
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