• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:26
CET 13:26
KST 21:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Starcraft player cRuZa Passed away. BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Do we even care about balance? SCHNAIL now supports Remastered
Tourneys
KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Chess Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9435 users

[G] 3 Reaper Rush TvT - Page 10

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 8 9 10 11 12 13 Next All
sharky246
Profile Blog Joined November 2010
1197 Posts
June 27 2011 11:48 GMT
#181
How well will this work against a terran player who goes for fast siege or 1/1/1? (cant try this out for a while since my comp at home is broken)
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
UberOverlord
Profile Joined June 2011
United States29 Posts
June 27 2011 13:25 GMT
#182
Your opponent saw the reaper yet continued to rush banshees.. You saw your opponent see your reaper and yet you hop the ledge that is the most obvious of all reaper entrances. I don't get tvt.. lol. Not surprised you consider this "creative."
Hydras suck
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
June 27 2011 13:29 GMT
#183
I beat SlayerS_dragon earlier today with this build.

It's hilarious. Thanks man!
ProgamerAustralian alcohol user follow @iaguzSC2
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
June 27 2011 13:33 GMT
#184
I love Reapers, will try it out defs
How devious | http://anartisticanswer.blogspot.com.au/
Diabolegal
Profile Joined June 2011
United States110 Posts
June 27 2011 13:54 GMT
#185
The Grim Reaper has returned.

I have yet to win outright with this build, but I haven't encountered too many Terrans on ladder.
Diamond Terran (NA)
Treva
Profile Blog Joined June 2010
United States535 Posts
June 27 2011 14:12 GMT
#186
On June 27 2011 17:41 yiodee wrote:
but if you get a techlab on the rax as soon it is done, then you don't get a marine and they can scout the build easily....how do you deal with this


I've had this happen trying the build out and I'll still go about the build as I would if my opponent didn't scout. Most terrans expect one reaper as a scout or to try to do a little damage but almost never expect three. Usually the delay in attack will have your opponent assuming you are just holding a watch tower or thinks that you know they know you have a reaper and you're just deciding not to use it as they would normally expect you to. Depends on the opponent really though since as this build gains more popularity some might know and expect it in which case all I can say is, like any other risky opening BO, hope you don't get scouted during crucial moments.
Live it up.
LovE-
Profile Blog Joined September 2010
United States1963 Posts
June 27 2011 14:27 GMT
#187
On June 27 2011 22:54 Diabolegal wrote:
The Grim Reaper has returned.

I have yet to win outright with this build, but I haven't encountered too many Terrans on ladder.


This isn't really designed to make you win outright. It's just designed to do good amounts of damage to your opponent to put you way ahead, causing a snowball effect.
LovE.311 (NA) || @LovE_Sc2
jliu
Profile Joined March 2011
282 Posts
June 27 2011 14:58 GMT
#188
On June 23 2011 02:06 BONE wrote:
I use a very similar build in 2v2 games and it works very well... I'll be interested to watch your replay and try it in 1v1

I think I played you 1v1 play and you thought I was doing this, got concussive shells to hard counter, but I was actually just doing reaper into siege expand and your bio crumbled to my bunker + siege.
PrideTV
Profile Blog Joined December 2010
Vietnam434 Posts
Last Edited: 2011-06-27 21:32:19
June 27 2011 21:30 GMT
#189
On June 27 2011 17:41 yiodee wrote:
but if you get a techlab on the rax as soon it is done, then you don't get a marine and they can scout the build easily....how do you deal with this


Lately I been proxying my 2nd rax. Another time you can do is as soon as that scv starts scouting your base, have a scv follow it until it leaves your base.

On June 27 2011 20:48 frodoguy wrote:
How well will this work against a terran player who goes for fast siege or 1/1/1? (cant try this out for a while since my comp at home is broken)


You have about 5-10 secs before the first tank pops out.

On June 27 2011 22:29 iaguz wrote:
I beat SlayerS_dragon earlier today with this build.

It's hilarious. Thanks man!


I thought he plays protoss?

On June 27 2011 22:25 UberOverlord wrote:
Your opponent saw the reaper yet continued to rush banshees.. You saw your opponent see your reaper and yet you hop the ledge that is the most obvious of all reaper entrances. I don't get tvt.. lol. Not surprised you consider this "creative."


the beauty of tvt, the act of surprise.
Bitbybitpride <3 twitch.tv/pridetv1 gm top 100 S2,S3 <3
grapez
Profile Joined September 2010
United States64 Posts
June 27 2011 22:54 GMT
#190
you mustve boinked spbelkys mom or something, he really likes you.
bring back black scvs...they had 60 life and worked harder
Diabolegal
Profile Joined June 2011
United States110 Posts
June 27 2011 23:26 GMT
#191
On June 27 2011 23:27 LovE-z33k wrote:
Show nested quote +
On June 27 2011 22:54 Diabolegal wrote:
The Grim Reaper has returned.

I have yet to win outright with this build, but I haven't encountered too many Terrans on ladder.


This isn't really designed to make you win outright. It's just designed to do good amounts of damage to your opponent to put you way ahead, causing a snowball effect.


In the accompanying video, Pride wins outright.
Diamond Terran (NA)
antz0r
Profile Joined September 2010
Australia168 Posts
June 27 2011 23:51 GMT
#192
Works very well in low level gold. I used a partly made supply depot to deny early scouting, and continued as normal although it threw out some other timings and felt less smooth. It totally caught the other guy by surprise and I took out 10 scvs, and held that econ advantage for the whole game which turned into a viking tank snooze fest.
FlawlessQQ
Profile Joined June 2011
France5 Posts
Last Edited: 2011-06-28 00:46:42
June 28 2011 00:46 GMT
#193
i've just been destroyed by this build on the ladder. i like it, i was sad of the lack of reaper use. Now i'm happy. i'll use it. i dislike the TvT tank Viking games
PrideTV
Profile Blog Joined December 2010
Vietnam434 Posts
Last Edited: 2011-06-28 04:00:55
June 28 2011 03:59 GMT
#194
On June 28 2011 09:46 FlawlessQQ wrote:
i've just been destroyed by this build on the ladder. i like it, i was sad of the lack of reaper use. Now i'm happy. i'll use it. i dislike the TvT tank Viking games


hehhe, its still a terrible unit imo.


On June 28 2011 08:51 antz0r wrote:
Works very well in low level gold. I used a partly made supply depot to deny early scouting, and continued as normal although it threw out some other timings and felt less smooth. It totally caught the other guy by surprise and I took out 10 scvs, and held that econ advantage for the whole game which turned into a viking tank snooze fest.



If you're able to take about 7 scvs, the game is practically over as long as you don't make major mistakes.
Bitbybitpride <3 twitch.tv/pridetv1 gm top 100 S2,S3 <3
Imalengrat
Profile Blog Joined November 2010
Australia365 Posts
June 28 2011 04:12 GMT
#195
looks and sounds like an interesting opener....
am going to try it out now!
Mass Motherships Counters Almost everything
PrideTV
Profile Blog Joined December 2010
Vietnam434 Posts
June 28 2011 09:12 GMT
#196
On June 28 2011 13:12 Imalengrat wrote:
looks and sounds like an interesting opener....
am going to try it out now!



just remember to proxy the 2 rax. Lately a lot of players have been just searching my base till my reaper pops out.
Bitbybitpride <3 twitch.tv/pridetv1 gm top 100 S2,S3 <3
Diabolegal
Profile Joined June 2011
United States110 Posts
June 28 2011 20:52 GMT
#197
Every Terran I've played lately has gone mass bio, not 1-1-1, so they either have a Marauder or a ton of Marines by the time I get there (just after 5:00). My Reapers have nothing to do but hold watchtowers at that point, and SCV kills are sparse.

How many SCVs do my 3 Reapers have to kill for me to be ahead considering the cost of the Reapers, the later Orbital upgrade, and the brief pauses in SCV construction?
Diamond Terran (NA)
ButtCraft
Profile Joined March 2011
United States114 Posts
June 28 2011 22:23 GMT
#198
On June 29 2011 05:52 Diabolegal wrote:
Every Terran I've played lately has gone mass bio, not 1-1-1, so they either have a Marauder or a ton of Marines by the time I get there (just after 5:00). My Reapers have nothing to do but hold watchtowers at that point, and SCV kills are sparse.

How many SCVs do my 3 Reapers have to kill for me to be ahead considering the cost of the Reapers, the later Orbital upgrade, and the brief pauses in SCV construction?


You're only cutting effectively 1 scv, and are behind a negligible amount of time on your mule. I would say you need to kill just 1 scv to be effective. If anything it keeps your opponent in his base, you pick off a few marines, and you have early map control. One might even argue that map control is reason enough to cut an scv.
Sometimes you just gotta say fuck it, and swing for the fuckin fences
Sukari
Profile Joined February 2011
Australia183 Posts
June 28 2011 23:28 GMT
#199
Oooh.. nice, going to try this sometime now

Ps. also like how the guide is short and concise!
ezpzlmnsqzy | SlayerS hwaiting~!
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
June 28 2011 23:59 GMT
#200
It's a funky and surprising build, I'll give you that.

I feel that if I play someone that has seen this build before, he is capable of holding it easily, and you have a long long time to scout it before the first reaper is out. On most ladder maps (excluding TDA and possibly typhon?), an SCV will reach your main. This gives more then enough time for your opponent to prepare perfectly and you end up behind. Your opponent will be either up in tech in case of 1-1-1, or up in economy in case of a quick FE. You're then left with 3 fairly useless reaper, who act as your threat of counterattack until there's 2 tanks.

It's got very high 'shock' value, and might be slightly better if you proxy a 1 rax, to hope your opponent prepares for a 1 rax reaper (rines on cliffs), but when trying that myself recently I'm hitting opponents that prepare for this build even if they only scout 1 lab.

I think it will die out in a couple of weeks on the ladder, only to then return as the occasional cheese to see if people still remember how to hold it.
Prev 1 8 9 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
20:00
Premier - Group D
SHIN vs GuMiho
Clem vs Classic
IntoTheiNu 1229
WardiTV745
Rex126
CranKy Ducklings86
LiquipediaDiscussion
KCM Race Survival
19:00
Season 4 Week 3
Kim Chul Min (afreeca) 1568
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko313
Rex 126
StarCraft: Brood War
Bisu 1898
Horang2 1363
actioN 982
Shuttle 883
Jaedong 784
Soma 355
Stork 288
FanTaSy 287
Snow 224
Mini 222
[ Show more ]
Larva 212
EffOrt 198
Last 166
Light 157
Mind 108
Hyun 66
Barracks 54
sSak 34
ToSsGirL 30
910 29
JYJ 27
Sharp 26
hero 25
Sacsri 23
Terrorterran 23
Sexy 20
Free 13
yabsab 13
soO 12
Noble 10
zelot 8
Dota 2
Gorgc12250
XcaliburYe263
Counter-Strike
olofmeister1028
Other Games
singsing1445
B2W.Neo848
DeMusliM306
crisheroes277
dupreeh232
ArmadaUGS113
Organizations
Counter-Strike
PGL34239
StarCraft: Brood War
lovetv 10
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt798
Other Games
• WagamamaTV182
Upcoming Events
OSC
1h 34m
OSC
9h 34m
GSL
23h 34m
Epic.LAN
1d
Replay Cast
1d 10h
Sparkling Tuna Cup
1d 21h
WardiTV Invitational
1d 23h
Epic.LAN
2 days
AI Arena Tournament
2 days
Yamato Cup
3 days
[ Show More ]
Map Test Tournament
3 days
WardiTV Weekly
3 days
Replay Cast
4 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.