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[G]HuK! PvT 20food 1gate FE - Page 4

Forum Index > StarCraft 2 Strategy
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galtdunn
Profile Joined March 2011
United States977 Posts
May 17 2011 03:46 GMT
#61
Looks like a solid build. If i ever played protoss i'd probably do it.
Either way tho, great write-up with clear explanations. Love seeing these blue-highlighted posters enlightening the little people
Currently editing items in the DotA 2 wiki. PM for questions/suggestions.
TDC
Profile Joined May 2010
United States197 Posts
May 17 2011 04:12 GMT
#62
I've been using this build and I've been losing to MM pushes after expo. I can't do much if he gets bunkers which most terrans do get them in time, and I can't harass like Huk when my opponent goes for marauders with slow. most of Huk's korean opponents seemed to be going marines, which is a lot easier to micro stalkers with.
Top 25 master league Toss http://www.sc2ranks.com/us/1253149/TDC
.kv
Profile Blog Joined August 2010
United States2332 Posts
Last Edited: 2011-05-17 04:28:50
May 17 2011 04:12 GMT
#63
when do you begin probe production again?

edit:nvm didn't ready it right lol
KingofGods
Profile Joined July 2010
Canada1218 Posts
May 17 2011 04:14 GMT
#64
[image loading]

Here is my own variation of it after reading this thread in its entirety. Only had a chance to do this against ai so far.
Flameling
Profile Joined July 2010
United States413 Posts
May 17 2011 04:15 GMT
#65
This looks like a promising build, but I think I would still prefer the 16 Nex, as the nex is faster, and your tech isn't very delayed. I'll try it out at one point, and see how it works.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
May 17 2011 13:46 GMT
#66
Did a bunch of 8 minute dry runs with a teammate last night. updating the OP with additional information!
get rich or die mining
TL+ Member
Scrubington
Profile Joined June 2010
Canada475 Posts
May 17 2011 13:57 GMT
#67
Looks like an interesting build. I'm going to have to try it out some time.
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
May 18 2011 02:24 GMT
#68
Wait, I'm a little confused. He goes and scouts cross map because he's confident if the terran doesn't scout him first? Does the terran scout timing come prior him sending out his scout, and that's how he judges it?
Yargh
Hype.Report
Profile Joined April 2010
Canada39 Posts
May 18 2011 20:28 GMT
#69
Ok I played this build quite a few times and noticed something.

If you cut at 20 for your gates you get them up way before warpgate is finished.

I found you can get an extra stalker or two probes and still get your gates up in time.

I'll see if I can work out an exact bo for it.
General_Winter
Profile Joined February 2011
United States719 Posts
May 21 2011 16:11 GMT
#70
I've read the whole thread and even tried it a few times (2 / 4 wins) but I still don't get how this actually works if you perform it as above. When I've done this build, i get 100 gas and always make a stalker before doing anything else.

If you don't make the stalker until the nexus and gates what stops the scouting scv from seeing everything? Worse, what stops them from just rallying a marine into your base and killing probes until that stalker pops.

With no gateway units at all, even just walking the first marine over seems like it should be really bad.
iSTime
Profile Joined November 2006
1579 Posts
May 21 2011 17:02 GMT
#71
On May 22 2011 01:11 General_Winter wrote:
I've read the whole thread and even tried it a few times (2 / 4 wins) but I still don't get how this actually works if you perform it as above. When I've done this build, i get 100 gas and always make a stalker before doing anything else.

If you don't make the stalker until the nexus and gates what stops the scouting scv from seeing everything? Worse, what stops them from just rallying a marine into your base and killing probes until that stalker pops.

With no gateway units at all, even just walking the first marine over seems like it should be really bad.


Probes outrun marines and take 7 shots to die btw.
www.infinityseven.net
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
May 22 2011 01:49 GMT
#72
http://replayfu.com/download/gkS50g

This is a pretty good replay to study if you want to try out this build.
If the terran doesn't scout you first, they can't reactor-tech lab 2rax and are force to use the arguable more versatile tech lab-reactor 2rax.

In this case, he scouts me last and tries to break it anyway by pulling workers. But since he wasn't able to adjust earlier because of the scout timing, he went tech lab-reactor and you should be able to hold this cost effectively. Added the rep to OP as well ^^

Happy HuKking!
get rich or die mining
TL+ Member
HuK
Profile Blog Joined March 2010
Canada1591 Posts
May 22 2011 11:52 GMT
#73
im honored
ProgamerLive like a God or die like a Slave 11:11
Stipulation
Profile Blog Joined April 2009
United States587 Posts
May 23 2011 00:46 GMT
#74
On May 22 2011 20:52 Liquid`HuK wrote:
im honored

Any advice on the scouting and what you don't do it against? I get so terrified when I watch you do it, but I'm working myself up to try it.
desRow
Profile Blog Joined May 2009
Canada2654 Posts
May 23 2011 01:03 GMT
#75
http://www.justin.tv/desrowfighting/b/286453811
I've beated cloud (rank 1 GM on EU) on US ladder today
It's a sick build, only times ive lost is when i became over confident and all in on 5-7 gates and had poor micro or lost to medivacs (can't kill shit with medivacs lulz)
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
Zeds_Dead
Profile Joined May 2011
United States6 Posts
May 23 2011 01:28 GMT
#76
Yeah I've seen him do this a lot on his stream before. I can say that I have had a lot of success with this build. I may need to break this out again and refine it as I haven't done it in awhile.
iChau
Profile Joined December 2010
United States1210 Posts
Last Edited: 2011-05-23 02:48:35
May 23 2011 02:47 GMT
#77
So kay uhm, I just tested it vs a very hard AI. What I want to say is:

This build is a freaking sexy build. It feels A LOT safer than a 16 nexus, but gets an expansion earlier than a 1 gate FE.

However, the timings on this build is freaking awesome. You can put A LOT of pressuure while getting a HUGE economy.

For some reason I feel like I can double forge + templar tech much easier, safer, and faster than a 16 nexus and a 1 gate FE.

Thanks!
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
-orb-
Profile Blog Joined September 2007
United States5770 Posts
May 23 2011 04:56 GMT
#78
Thanks for compiling this with all the information you put in.

Definitely going to try this out next time I log on

I feel like an actual solid build order is what I've been missing in PvT for so long
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
I)etox
Profile Joined April 2011
1240 Posts
May 23 2011 05:07 GMT
#79
This build looks amazing. Will def be trying it out later tomorrow when I'm off work.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
May 23 2011 18:26 GMT
#80
>I will add pictures and stuff later today, I know how much you guys love pictures.

I'm waiting
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
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