On August 09 2011 04:28 Kammalleri wrote: What to do vs Marine Tank Banshee push? Is there a way to break the front or something cause as soon as they move out you're dead..
When you see him coming, you have to push with your army asap so you can catch him in the middle, so you can buy some time for producing more army at home(microing your army vs his in the middle and pulling slowly home).
On August 09 2011 04:28 Kammalleri wrote: What to do vs Marine Tank Banshee push? Is there a way to break the front or something cause as soon as they move out you're dead..
When you see him coming, you have to push with your army asap so you can catch him in the middle, so you can buy some time for producing more army at home(microing your army vs his in the middle and pulling slowly home).
On August 12 2011 04:27 Huntz wrote: No its not, you cannot FE in PvP. You can however, at this point expand in the post 4gate period (although not immediately).
Yes actually you can, I have a friend writing a cool article about it too
Just want to keep people from seeing inaccurate information around these threads.
On August 12 2011 04:27 Huntz wrote: No its not, you cannot FE in PvP. You can however, at this point expand in the post 4gate period (although not immediately).
Yes actually you can, I have a friend writing a cool article about it too
Just want to keep people from seeing inaccurate information around these threads.
On August 12 2011 04:27 Huntz wrote: No its not, you cannot FE in PvP. You can however, at this point expand in the post 4gate period (although not immediately).
Yes actually you can, I have a friend writing a cool article about it too
Just want to keep people from seeing inaccurate information around these threads.
I bet it's extremely easy to counter
Maybe! We'll see, either way it's a really cool build to know and be able to use.
On August 12 2011 04:27 Huntz wrote: No its not, you cannot FE in PvP. You can however, at this point expand in the post 4gate period (although not immediately).
Yes actually you can, I have a friend writing a cool article about it too
Just want to keep people from seeing inaccurate information around these threads.
My favorite fe PvP build is make it look like a 4 gate (save cb, use cbs, and extra cb on 2nd stalker) then when probe is out of your main throw down forge, shark around with your standard 2 stalker 1 zealot, get nexus and 3 cannons. From here you can go to 4 gate asap or get twlight and charge then mass gateways, with any luck you can delay scouting for a few minutes even as they wonder when the 4 gate is going to hit. BE FORWARNED don't do it on a map where the cannons are close enough to your ramp they can just blink onto it, then blink into your main.................
So is it just me or does this build seem to almost auto win vs any gasless expo? So far the only thing to hold was 3 bunkers, and even then I did a lot of damage and managed to break him later on. http://www.mediafire.com/?uwco5rlwvjy1r76
There's 6 or 7 replays of me just playing around with this with a practice partner of mine and it seemed a little odd how easily I was able to punish him. I vary between my style (5 stalker poke into 5 z 5 s 1 sentry push) and changing up some timings, but overall it seems that if they gasless expo, even as get a nexus down early, they have to put up at least 3 bunkers to defend, and even then I can kill 5+ scvs and be very cost effective... Is it really this much of a hard counter? (amazing considering I can do this post scouting)
Pity gasless expo is so much less popular than it used to be... qq
On August 15 2011 19:10 Lobber wrote: So is it just me or does this build seem to almost auto win vs any gasless expo? So far the only thing to hold was 3 bunkers, and even then I did a lot of damage and managed to break him later on. http://www.mediafire.com/?uwco5rlwvjy1r76
There's 6 or 7 replays of me just playing around with this with a practice partner of mine and it seemed a little odd how easily I was able to punish him. I vary between my style (5 stalker poke into 5 z 5 s 1 sentry push) and changing up some timings, but overall it seems that if they gasless expo, even as get a nexus down early, they have to put up at least 3 bunkers to defend, and even then I can kill 5+ scvs and be very cost effective... Is it really this much of a hard counter? (amazing considering I can do this post scouting)
Pity gasless expo is so much less popular than it used to be... qq
Gasless FE needs good Bunkerplacement and excellent execution against any opening that involves early Gateway pressure. Thats the toll you have to pay for the strong econ you get.
On August 09 2011 04:28 Kammalleri wrote: What to do vs Marine Tank Banshee push? Is there a way to break the front or something cause as soon as they move out you're dead..
When you see him coming, you have to push with your army asap so you can catch him in the middle, so you can buy some time for producing more army at home(microing your army vs his in the middle and pulling slowly home).
Love this build, it has become a standard opener for me in PvT and the only time i've straight up lost because of the opening is a clean executed 2-rax(Nerazim Crypts cross) with 5 SCV's which is a bummer to hold.
Feels like the only thing i can do is scout well and instead to a 3-gate expand.
I have a build order outlined for what huk uses on his stream: 2 Chronoboosts on nexus
9 Pylon 12 gate 14 gas 15 pylon 17 core mine gas normally, start warpgate BEFORE nexus (huk uses 2 chrono on core, use 3) 20 nexus+1 probe, so total supply is 21 AFTER dropping nexus 21(brings to 23 supply total) stalker 23 drop additional gates after stalker, make a probe so total is up to 24 supply after gates are put down 24(brings to 26 supply) second stalker 26 proxy pylon When warpgate research finishes, convert gates into warpgates, and chronoboost all 3 gates after 3 stalkers are warped in. Take gases etc afterward and proceed with normal game.
On huk's stream his 3rd chrono never gets used, so he hits maxed energy as his gates finish, whereas if you use it on warpgate, you should hit 75% just as your gateways finish, or just after your first warp in, either way, you can devote that 3rd chrono to either warpgate research or possibly probes/stalker.
On August 12 2011 02:41 thisisSSK wrote: You're username is apt... why are you giving combatex attention. I'm certain there are better vids out there to link
On August 12 2011 04:27 Huntz wrote: No its not, you cannot FE in PvP. You can however, at this point expand in the post 4gate period (although not immediately).
Yes actually you can, I have a friend writing a cool article about it too
Just want to keep people from seeing inaccurate information around these threads.
I bet it's extremely easy to counter
I think if you see a second gas or lots of spent CB you just fake a 4-gate, deny scouting and make your opponent player defensive and then put down your 3 gates after nexus.
On August 15 2011 19:10 Lobber wrote: So is it just me or does this build seem to almost auto win vs any gasless expo? So far the only thing to hold was 3 bunkers, and even then I did a lot of damage and managed to break him later on. http://www.mediafire.com/?uwco5rlwvjy1r76
There's 6 or 7 replays of me just playing around with this with a practice partner of mine and it seemed a little odd how easily I was able to punish him. I vary between my style (5 stalker poke into 5 z 5 s 1 sentry push) and changing up some timings, but overall it seems that if they gasless expo, even as get a nexus down early, they have to put up at least 3 bunkers to defend, and even then I can kill 5+ scvs and be very cost effective... Is it really this much of a hard counter? (amazing considering I can do this post scouting)
Pity gasless expo is so much less popular than it used to be... qq
It's extremely good against gasless fe on maps such as xel naga, typhon, tal'darim. The nats are very wide open. The problem is you essentially need to scout them 1st on 4 player maps depending on your scout timing. I've pretty much phased this build out against everything but gasless fe on those maps. It seems like it would be good on shakuras and antigua, but since they can bunker at the top of the ramp, this strat is not as effective. I've switched to the new 2 gas 1gate fe that he does and am loving it.