[G] (T) 3 racks : Cheesing your way to GM league - Page 46
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Lobotomist
United States1541 Posts
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Sixes
Canada1123 Posts
On June 02 2011 19:37 Lobotomist wrote: It's things like this that just ruin SC2. If you know this is coming, it really shouldn't work at all, but yet it still works stupidly well when you know it's coming, at least ZvT. It fails when you know it's coming, how do marines deal with spine crawlers ? These things just keep us Zergs honest ... to be fair it's not a big cost to be safe, throw down 2 spines early, they will also be good against hellions or other bunker rushes. | ||
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Snowbear
Korea (South)1925 Posts
http://sc2ranks.com/eu/1366916/NrSClavie You can see him doing almost only: - 6 gate vs T - 6 gate vs Z - 4 gate vs P | ||
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LwReisen
Australia94 Posts
1) "nice cheese gg" 2) "fuck u cheesing faggot" 3) "I hope u die" 4) "fuck u go have sex with kangaroo" 5) "ur awful fucking noob" 6) "fuck u noob cheeser" | ||
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Wipas
United Kingdom17 Posts
![]() basically fail build. this build doesnt work even in bronze. | ||
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FenneK
France1231 Posts
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Geiko
France1939 Posts
On June 12 2011 23:21 Wipas wrote: this build doesnt work ![]() basically fail build. this build doesnt work even in bronze. On June 02 2011 08:49 Geiko wrote: So anyway I was kind of tired of all the people saying this build didn't work anymore etc... Especially Diamond and under players ^^ So I took my friend's account and laddered it from diamond to master in about 20 games (17-3) or something. I started losing a bit more at mid masters something like that (but still >50% W/L). I wonder if I could go back in GM league :D Anyway, to all the people saying that it isn't working anymore : you're just not doing right ! | ||
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Cthun
Israel71 Posts
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ZUR1CH
United States108 Posts
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Ricedorf
Germany61 Posts
edit: how do i report my own post? | ||
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nitdkim
1264 Posts
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kathode
United States265 Posts
Personally I have never lost to it because I rush to BF almost every TvT | ||
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Alzadar
Canada5009 Posts
He GGed because he hadn't been muling during the battle, but if he had I think we would have been even. | ||
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Sahand
United Kingdom114 Posts
ur pretty funny ![]() + Show Spoiler + just kidding | ||
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trNimitz
204 Posts
On June 02 2011 19:50 Dente wrote: http://sc2ranks.com/eu/1366916/NrSClavie You can see him doing almost only: - 6 gate vs T - 6 gate vs Z - 4 gate vs P Played vs him on ladder. He didn't 4 gate me. | ||
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Zachrin
United States10 Posts
+ Show Spoiler + ![]() I'm surprised I didn't see any spines on this one, but I didn't even get a chance to attack any drones before he leaves. ![]() He had 2 hellions and a bunker with 3 marines when my push hit, he didn't pull SCV's until I had already taken out the bunker. ![]() This was going to be my first attempt at a 3 rax, but I scouted a forge first expansion just before I was going to pull my scvs. Though I was behind on the scv count, I tried expanding as well, and the game turned into a 23 minute match. ![]() My one loss with this build so far. His overlord scouts my extra rax, and he responds with lings and 2 spines. Also a case of terrible decision making on my part, because of just running past the spines to his main, I try to attack it head on. I'm sure you can guess how that goes. | ||
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Xapti
Canada2473 Posts
Trouble is, banelings shouldn't be the answer to this if you have good micro/control. In fact, this baneling thing wasn't even a build order, and it wasn't even rushed banes per se (16hatch, 17 pool, 18 gas) he just frantically built it because he spotted scvs get pulled (map&position–specific scenario). If you moved your army to look for his army instead of going for the drones, the 2 banes (which were also lucky hits) could have gotten picked off before either hatching or at least before dealing much damage. I've had a bit of success with this just massing zerglings and then attacking once they are quite deep in the creep, but oftentimes they don't get deep in the creep and can continually keep kiting/stutter-stepping, and once they're off-creep it's extremely inefficient. With enough lings I can take out the attack, but it costs so much zerg economy zerg just gets put behind regardless. One build that wouldn't hurt economy as much vs the build would be quick speedlings, but the problem with that build is that the economy is bad for any build other than marine rush, and the build generally needs to be executed before scouting | ||
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Nightrain
481 Posts
On June 13 2011 08:31 trNimitz wrote: Played vs him on ladder. He didn't 4 gate me. i played clavie in a tournament, no way he is a 6-4gater.He was very solid. Are you sure you didn't just pull out a random protoss from sc2ranks? | ||
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EmilA
Denmark4618 Posts
On June 14 2011 05:25 Xapti wrote: This is just another example of how marines are overpowered in starcraft 2. (also realize that something doesn't need to cause advantageous winrates to be overpowered). I don't know why marines were given such instant attack animations, it's so stupid. In fact even having the instant-projectile is another thing that really helps the unit a lot. Roaches and stalkers aren't instant, why should marines be? Trouble is, banelings shouldn't be the answer to this if you have good micro/control. I've had a bit of success with this just massing zerglings and then attacking once they are quite deep in the creep, but oftentimes they don't get deep in the creep and can continually keep kiting/stutter-stepping, and once they're off-creep it's extremely inefficient. With enough lings I can take out the attack, but it costs so much zerg economy zerg just gets put behind regardless. One build that wouldn't hurt economy as much vs the build would be quick speedlings, but the problem with that build is that the economy is bad for any build other than marine rush, and the build generally needs to be executed before scouting Take your stupid whines elsewhere. This is not thread related at all. Nobody is interested in your opinions about balance, especially not when you're a noname zerg just in here to shed some tears. God damnit, don't turn the strategy forum into live report quality - it's already low enough as it is. | ||
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Sablar
Sweden880 Posts
So as Z I haven't even figured out how to hold it, but I'm starting to do early speed at maps like metalopolis and xel'naga because they run past my spines anyway. Kind of funny I guess, I bet this thread alone created a significant effect in w/r ratios on bnet. | ||
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They have to blind counter the marine build. What choice do they have? 

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