• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:31
CET 07:31
KST 15:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !6Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1987 users

[L] [H] my protoss army composition

Forum Index > StarCraft 2 Strategy
Post a Reply
Capsize
Profile Joined April 2010
227 Posts
Last Edited: 2011-04-14 00:36:55
April 13 2011 22:01 GMT
#1
Hi,

I'm a silver league protoss, regularly playing gold players. I recently played against a zerg in the bronze-silver Incup tournament and got destroyed 0-2. After watching the replays I'm still perplex at why my army got crushed so easily and would gladly accept some help!

Here is my thinking process step by step during our two games, the replays are included.

Metapolis

We spawn with close ground positions, nothing too out of the ordinary happens. I supposed that he was eventually going to expand so I planned to go for the 3 gates sentries and expand build.
[image loading]
[image loading]


He did some agression with his early zerlings and 3 drones who passed behind my hold-position zealot. I have to pull some probes to defend.
[image loading][image loading]

I push back his agression without taking too much damage.
[image loading]


My army takes a quick glimpse of his natural, but feeling that I couldn't take down his army yet with 3 spine crawlers incoming I pulled back and took a second base myself.
[image loading]


At that point, I was feeling great and I might have made the biggest mistake of the game by taking the third situated between both our bases. I take down his hidden third base with some stalkers though
[image loading]


Our army looks quite equals at this point, and the ramp (in my opinion) make it easy to negate an eventual attack with force fields
[image loading]


As he snipped my observer earlier, I'm not quite sure of his army movement; I get baited out of position as I thought he was going directly for my natural.
[image loading]



My feeling of that final battle is that he overmade corruptors as I only had 2 colossus, my robotic was far behind because of my failed DTs but I usually feel safe with only gateway' units and forcefield. nonetheless, the engagement was probably less than optimal for me as I was baited away from the ramp.

Could I have possibly survived that attack if I only warped gateway units at that point or should I simply have tech colossi directly after taking my natural (do I absolutely needed a decent amount of colossi to defend this attack) ? How can I take a third while feeling safe with close position on Metalopolis ?


Shakuras Plateau

Cross position, he decides to fast-expand because building his pool this time and I start again with my usual 3 gate expand
[image loading]

but what happens this time is that he takes a very quick third that I left unscouted for a very long time.

When I finally see what's happening, he begin to take his fourth at the 2 o'clock position.
My reaction is to directly engage his army before his economy kicks in as his ground army looked way behind mine.
[image loading]


I easily take down his ground army and rush to his main base to try to snipe the hydralisk den and the roach warren, but his reinforcements eventually takes down my army with me doing absolutely no damage to his base
[image loading]


He goes for the counter-attack and I'm incapable to reinforce fast enough
[image loading]


So basically, I think my greatest mistake in this game was not going for the 100% certain damage I could have caused by taking down his natural when I had the upperhand. I know my macro kinda slipped away during the last fight, and my minerals count was so high when I actually came back to my senses. My response was to add 4 more gateway but at that point I had already lost.
Killerbot
Profile Joined August 2010
United States106 Posts
April 13 2011 22:05 GMT
#2
I will watch full replay when I get home but it looks like your zealot was really late which didn't help. As soon as that gateway completes you need a zealot. Also you allowed his drones and lings to surround your lot which is bad news for it.
mczbot
Profile Joined October 2010
Germany70 Posts
April 13 2011 22:18 GMT
#3
there is no way you cant deny a surround by drones killerbot, cause if the zerg clicks on the mineral patches, the drones will bypass the hold position zealot.
accaris
Profile Joined May 2010
98 Posts
Last Edited: 2011-04-13 23:43:56
April 13 2011 23:35 GMT
#4
You've done a pretty good job of identifying your own mistakes. The early zergling harass isn't what set you back, it was just the series of blunders that followed. At 6:40 you had 3 probes not mining for over a full minute of game time. That's HUGE, that alone could have been several more gateway units. You could have had a lot more sentries a lot earlier, and been able to expand much earlier as well.

Generally your macro could be improved a lot, but you know that already. Imagine how many more colossi you could have had out if you had skipped the DTs! Your double forge was also pretty late from what I recall, and if you're going to do double forge at all, you need to commit to it right after you expand and get more gateways a lot earlier. Double upgrades increase the value of your gateway units significantly.

Why wasn't the Incup using the tournament version of this map?
Kaitlin
Profile Joined December 2010
United States2958 Posts
April 13 2011 23:54 GMT
#5
Silver League, huh ? Were these games played at some speed slower than 'Faster' ? I know APM isn't everything, but it was WAY higher than I'd expect, and not all spamming, as there was a lot of moving around between control groups. Not something I'm used to seeing at Silver League levels. You didn't lose a bunch of games to get into this tournament, did you ?
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
Last Edited: 2011-04-14 05:10:20
April 14 2011 05:09 GMT
#6
Versus zerg, always go 9 pylon, chrono on 10, 12 gate, 14 gas, zealot BEFORE cyber. That first zealot is key in PvZ. You don't need it on PvT although its nice to do a zealot stalker poke, you really do want that first zealot in pvz.

Also, you are very stalker heavy. You never want more stalkers than you absolutely need. That money is better spend on upgrades and tech. Basically, you should get just enough stalkers, just enough sentries, and spend rest of the gas on ht/colossus/air and upgrades. I cannot stress this enough. This might seem ridiculous and people will argue with me, but just remember: Stalkers suck.
iChau
Profile Joined December 2010
United States1210 Posts
April 14 2011 05:33 GMT
#7
On April 14 2011 14:09 DragonDefonce wrote:
Versus zerg, always go 9 pylon, chrono on 10, 12 gate, 14 gas, zealot BEFORE cyber. That first zealot is key in PvZ. You don't need it on PvT although its nice to do a zealot stalker poke, you really do want that first zealot in pvz.

Also, you are very stalker heavy. You never want more stalkers than you absolutely need. That money is better spend on upgrades and tech. Basically, you should get just enough stalkers, just enough sentries, and spend rest of the gas on ht/colossus/air and upgrades. I cannot stress this enough. This might seem ridiculous and people will argue with me, but just remember: Stalkers suck.


Getting the zealot delays your cybercore. You don't ALWAYS want the zealot first unless you see faster lings.

You actually want the sentries A.S.A.P.
us.battle.net/sc2/en/profile/1688911/1/SaniShahin/ | http://teamenvy.net/
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
April 14 2011 05:42 GMT
#8
On April 14 2011 14:33 iChau wrote:
Show nested quote +
On April 14 2011 14:09 DragonDefonce wrote:
Versus zerg, always go 9 pylon, chrono on 10, 12 gate, 14 gas, zealot BEFORE cyber. That first zealot is key in PvZ. You don't need it on PvT although its nice to do a zealot stalker poke, you really do want that first zealot in pvz.

Also, you are very stalker heavy. You never want more stalkers than you absolutely need. That money is better spend on upgrades and tech. Basically, you should get just enough stalkers, just enough sentries, and spend rest of the gas on ht/colossus/air and upgrades. I cannot stress this enough. This might seem ridiculous and people will argue with me, but just remember: Stalkers suck.


Getting the zealot delays your cybercore. You don't ALWAYS want the zealot first unless you see faster lings.

You actually want the sentries A.S.A.P.


It delays it by like 3 seconds. If you want you can go cyber then zealot, but then you have to wait a bit before you can start your stalker/sentry production can start on the gateway so I like zealot first (I'm assuming you would agree with me that going straight for stalker/sentry is a bad idea in pvz). Personal preference I guess. And honestly, good simcity+zealot block+chronoboosted stalker will block pretty much all zerg early aggression that can come at that time. You don't need sentry out super early. Its a better idea to spend the first 100 gas on warpgate+stalker than on a single sentry, unless you really really really want additional gateways few seconds earlier.
Please log in or register to reply.
Live Events Refresh
Next event in 4h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1175
Shuttle 612
Pusan 244
Bale 34
Noble 19
Mong 14
Icarus 8
Dota 2
LuMiX0
League of Legends
JimRising 633
C9.Mang0458
Other Games
summit1g11895
XaKoH 291
Mew2King100
Livibee34
Trikslyr10
Organizations
StarCraft: Brood War
UltimateBattle 40
lovetv 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH193
• practicex 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1348
• Lourlo1041
• Doublelift500
Upcoming Events
WardiTV 2025
4h 29m
ByuN vs Creator
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
OSC
7h 29m
Big Brain Bouts
10h 29m
YoungYakov vs Jumy
TriGGeR vs Spirit
CranKy Ducklings
1d 3h
WardiTV 2025
1d 4h
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
1d 5h
Ladder Legends
1d 12h
BSL 21
1d 13h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
2 days
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Invitational
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.