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Little trick for your Medivac drops - Page 2

Forum Index > StarCraft 2 Strategy
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pbjsandwich
Profile Joined August 2010
United States443 Posts
April 10 2011 21:37 GMT
#21
that's an awesome trick man

I will def be abusing this
Flameling
Profile Joined July 2010
United States413 Posts
April 10 2011 21:54 GMT
#22
wow, this is great, now i can make my marines even more invincible
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
April 10 2011 21:57 GMT
#23
On April 11 2011 06:33 SvartSol wrote:
good that u noticed that, but there is a place in forums in bnet that already have tips and tricks, that one included. I spotted it as of februari, I think =). Did u know unsieged tank does = dmg as a sieged tank? Splash makes the diffrence though. And that u can kill infinitive roaches with thor drop harras. Just be fast on the pick up right before they shot. Same thing with tanks, easier since they shot faster then roaches.


Wow, that spelling made me cringe.

Back ontopic- would it be possible to post a video of this in action? I think I understand what you mean by dropping on the move because I do it all the time with my carpet bombing overlords, but are you saying that the medvac heals while moving/dropping in this fashion?
ㅈㅈ
lilky
Profile Joined January 2011
United States131 Posts
April 10 2011 23:11 GMT
#24
BUG! Fix this plz blizzard :3
Xanczor
Profile Blog Joined July 2010
United States254 Posts
April 10 2011 23:30 GMT
#25
Thanks for posting, this will definitely help me
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100673&currentpage=22
Noli
Profile Joined January 2011
United Kingdom179 Posts
April 10 2011 23:50 GMT
#26
Does this work with Overlords? This would help me hugely with Baneling bombers.
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
April 11 2011 00:07 GMT
#27
Nice trick. unless your playing ZERG and it's used against you
Battle.net 2.0 is a waiter and he's a dick
Negative Zero
Profile Joined January 2011
United States63 Posts
April 11 2011 00:09 GMT
#28
Guys, the point of this thread isn't that you can drop while on the move (which is true, and yes it works with overlords and with warp prisms), but that while dropping on the move, medivacs can heal units, even though they can't heal while dropping normally.
Sv1
Profile Joined June 2010
United States204 Posts
April 11 2011 00:40 GMT
#29
Yeah this is basically what baneling "carpet bombings" are.

Here's a tutorial via a popular internet video sharing site:

IzieBoy
Profile Blog Joined November 2010
United States865 Posts
April 11 2011 00:48 GMT
#30
they fixed the archon toilet...prolly going to fix scv self-repair too but not this i think....
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
April 11 2011 00:56 GMT
#31
On April 11 2011 09:40 Sv1 wrote:
Yeah this is basically what baneling "carpet bombings" are.

Here's a tutorial via a popular internet video sharing site:

http://www.youtube.com/watch?v=hWjRvzrFpFo

You missed the point from the OP. it's not about move dropping.
skp
Profile Joined October 2010
Canada134 Posts
Last Edited: 2011-04-11 00:58:56
April 11 2011 00:58 GMT
#32
Nvm nitereloaded beat me
closey
Profile Joined October 2010
Hong Kong272 Posts
April 11 2011 01:43 GMT
#33
Medivac uses up two supply. So we can safely assume the whole ship is being piloted by a minimal crew including two people. Obviously we must have a pilot to steer. Now we have an additional unit in there, he can either pull the lever and control the ability for marines to safely jump in or out of the ship or he can operate the healing laser!


Not trying to butt in, but are you trying to say there're two little men hiding in a marauder's suit? *squick*
Rock, Paper, Scissors
Techno
Profile Joined June 2010
1900 Posts
April 11 2011 03:13 GMT
#34
Hopefully this doesn't get "fixed". Starcraft 2 needs lil abusable things to seperate the Gods from the Men.
Hell, its awesome to LOSE to nukes!
Cooth
Profile Joined August 2010
United States5 Posts
April 11 2011 03:19 GMT
#35
On April 11 2011 06:23 CookieMaker wrote:
Interesting, so it actually ends up healing units while dropping on the move? I need to test this out!


No, It Still can't heal + move at the same time, but if you do the "drop while moving" trick, but don't actually have it move around, It will heal surrounding units while dropping at the same time.

Just by clicking on the ground and having it unload, the medivac beam stops working while it's dropping units. However, by doing the "drop move" trick, it will still unload the units, and heal surrounding units at the same time.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
April 11 2011 03:21 GMT
#36
On April 11 2011 05:55 Rosvall wrote:
Show nested quote +
On April 11 2011 05:46 Probe1 wrote:
I don't know if I'd call that a bug. I mean its definitely not as the game designers intended but on the other hand, its a little cheap that a medivac can't drop and heal at the same time. I mean.. is the healing beam operater (Private HealinBeamzor) pushing marines out the back when you tell the medi to unload?

It should be able to do this o.o


On point: Great find!


Medivac uses up two supply. So we can safely assume the whole ship is being piloted by a minimal crew including two people. Obviously we must have a pilot to steer. Now we have an additional unit in there, he can either pull the lever and control the ability for marines to safely jump in or out of the ship or he can operate the healing laser!

zlots use two supply so......

@ op: Hmm i was aware of the dropping while moving techinque, but didn't know that it also healed. Great find
When they see MC Probe, all the ladies disrobe.
protoss_machine
Profile Joined December 2010
Canada47 Posts
April 11 2011 03:26 GMT
#37
On April 11 2011 05:44 joheinous wrote:
I agree that it seems like a bug but absolutely great find. Does make drops a little bit op at first and I think that you would end up committing to a lot of drops that aren't really feasible when the medvac doesn't heal while dropping.


If I'm not mistaken, it was mentioned in a patch about this. Before, it wouldn't heal, but rather drop all the units then heal if necessary. I'm not 100% sure though.

Anyways, great micro tip. I feel bad for those terrans who could have beaten me with this kinda micro.
Once you master the protoss, there's nothin stopping you
FoFo
Profile Joined April 2010
Netherlands207 Posts
Last Edited: 2011-04-11 12:10:29
April 11 2011 12:09 GMT
#38
how about dropping rines in an enemy terran siege line? does the extra bit of health cause them to fire an additional shot?
can't test cause i'm at work

EDIT: Very nice find btw!!
"we must avoid balancing SC2 by making everything suck equally hard."
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
April 11 2011 13:46 GMT
#39
Thanks for posting this... but does anyone know if this is by design or a bug?

Also, are you sure this is even really applicable in any situation?

Any time you do a drop, wouldn't it be better to unload them as soon as possible, rather than wait for them to be in the middle of a mineral line?

As soon as the dropship can drop a marine in range of a worker, you should begin unloading, and if you do this, you will have an empty dropship before or at the time that your medivac would have started unloading the ship.

Against an aware player, I feel like this tactic would be more likely to result in the death of your marines via faster ground army movement or possibly the death of your partially loaded medivac. (more likely than unloading manually while en route to the final destination drop point...)
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Nemasyst.598
Profile Joined February 2011
United States285 Posts
April 11 2011 13:51 GMT
#40
Nice trick, will start doing this :D
Thanks for posting!
We require additional young Masters....
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