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Little trick for your Medivac drops

Forum Index > StarCraft 2 Strategy
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1 2 3 Next All
Cooth
Profile Joined August 2010
United States5 Posts
April 10 2011 20:16 GMT
#1
For the past several days I've been really focused on drop harrassment when I noticed something about the healing/dropping.

While Medivacs unload units, It can't heal and drop units at the same time. Your units are getting picked off while they unload, and you lose a few units until the healing kicks in, and you just don't have that extra firepower to snipe a building or take out a few extra workers.

Here's the trick, when dropping units, DON'T just click a spot and do a basic unload, issue a move command to the area, followed by a shift-click drop command on the Medivac itself.

It's just like issuing the drop command on the medivac causing it to drop units while on the move, however, while the medivac isn't moving, AND you've issued the drop command on the medivac, it ends up healing at the same time its dropping units.

Works great for unloading marines in a mineral line with a Spine crawler, once the first marine drops and starts taking hits, the Medivac is already healing before the rest of the marines have even finished unloading.
Dny
Profile Joined December 2010
Netherlands23 Posts
April 10 2011 20:22 GMT
#2
Wow this is great! tnx
Please hold your applause until my next post.
Snaphoo
Profile Joined July 2010
United States614 Posts
April 10 2011 20:23 GMT
#3
Nice little micro trick! Thanks OP.
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
Last Edited: 2011-04-10 20:26:44
April 10 2011 20:25 GMT
#4
Oh i get it, thats a good trick man, very helpful micro, ill try to keep it in mind.
ponyo.848
ppdealer
Profile Joined January 2011
Canada163 Posts
April 10 2011 20:38 GMT
#5
This seems more like a bug to me since medivacs are not supposed to heal and unload units at the same time. Otherwise great find.
garlicface
Profile Joined April 2010
Canada4196 Posts
April 10 2011 20:43 GMT
#6
Bug or not, this is a great discovery. Lots of things are being discovered with shift clicking!
#TeamBuLba
joheinous
Profile Joined August 2010
Iceland522 Posts
April 10 2011 20:44 GMT
#7
I agree that it seems like a bug but absolutely great find. Does make drops a little bit op at first and I think that you would end up committing to a lot of drops that aren't really feasible when the medvac doesn't heal while dropping.
Everything is self-evident
Probe1
Profile Blog Joined August 2010
United States17920 Posts
April 10 2011 20:46 GMT
#8
I don't know if I'd call that a bug. I mean its definitely not as the game designers intended but on the other hand, its a little cheap that a medivac can't drop and heal at the same time. I mean.. is the healing beam operater (Private HealinBeamzor) pushing marines out the back when you tell the medi to unload?

It should be able to do this o.o


On point: Great find!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
sinani206
Profile Blog Joined November 2010
United States1959 Posts
April 10 2011 20:47 GMT
#9
Damnit, now more Terrans will drop me better.
But good find.
literally everything is wifom just shut the fuck up
JDub
Profile Joined December 2010
United States976 Posts
April 10 2011 20:50 GMT
#10
On April 11 2011 05:46 Probe1 wrote:
I don't know if I'd call that a bug. I mean its definitely not as the game designers intended but on the other hand, its a little cheap that a medivac can't drop and heal at the same time. I mean.. is the healing beam operater (Private HealinBeamzor) pushing marines out the back when you tell the medi to unload?

It should be able to do this o.o


On point: Great find!
Well, regardless of which way it 'should' be, there is a bug. Either medivacs should always heal while unloading, or they should never heal by unloading. Agreed, great find by the OP, it just seems more like finding a bug than anything else. Why should changing the way you order a drop command change whether or not a dropship can heal while unloading?
Theovide
Profile Joined September 2010
Sweden914 Posts
April 10 2011 20:52 GMT
#11
Great find indeed, though I would like to point out that when droppnig by clicking on the medivac you'll have the problem of not being able to stop dropping (I think?).

Also you do probably get the same effect if you just dropclick on the medivac and doesn't move it? (normally when you dropclick on the medivac you do it to drop as it goes)
Rosvall
Profile Joined October 2010
Sweden122 Posts
April 10 2011 20:55 GMT
#12
On April 11 2011 05:46 Probe1 wrote:
I don't know if I'd call that a bug. I mean its definitely not as the game designers intended but on the other hand, its a little cheap that a medivac can't drop and heal at the same time. I mean.. is the healing beam operater (Private HealinBeamzor) pushing marines out the back when you tell the medi to unload?

It should be able to do this o.o


On point: Great find!


Medivac uses up two supply. So we can safely assume the whole ship is being piloted by a minimal crew including two people. Obviously we must have a pilot to steer. Now we have an additional unit in there, he can either pull the lever and control the ability for marines to safely jump in or out of the ship or he can operate the healing laser!
RTP
eXwOn
Profile Joined January 2011
Canada351 Posts
April 10 2011 20:59 GMT
#13
Wow awesome find. Also note there is no drop animation when you do this. So manually dropping could be great for sneaking in a ghost to nuke.
#2 in the world on the ladders!!! 3.31.11 :D:D:D
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
April 10 2011 21:01 GMT
#14
On April 11 2011 05:55 Rosvall wrote:
Show nested quote +
On April 11 2011 05:46 Probe1 wrote:
I don't know if I'd call that a bug. I mean its definitely not as the game designers intended but on the other hand, its a little cheap that a medivac can't drop and heal at the same time. I mean.. is the healing beam operater (Private HealinBeamzor) pushing marines out the back when you tell the medi to unload?

It should be able to do this o.o


On point: Great find!


Medivac uses up two supply. So we can safely assume the whole ship is being piloted by a minimal crew including two people. Obviously we must have a pilot to steer. Now we have an additional unit in there, he can either pull the lever and control the ability for marines to safely jump in or out of the ship or he can operate the healing laser!


Following this logic, the marauder is a robot crewed by 2 midgets (TLO and Huk?)

@On Topic
Its a nice find though I would imagine its highly situational, most useful in TvT where the medivac can basically make your drop immortal to a similar sized force or late game TvZ.

Against Protoss, I would think being able to high tail it out of there quickly with your 4 marauders would be the worth more than unable stop loading under fire + healing.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
theBOOCH
Profile Joined November 2010
United States832 Posts
April 10 2011 21:07 GMT
#15
This has been around since broodwar, basically (of course dropships can't heal).

User was warned for this post
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
Fuze
Profile Joined August 2010
Belgium6 Posts
April 10 2011 21:08 GMT
#16
Nice , always wondered why the "pro's" were drop moving all the time.
Will try this
CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
April 10 2011 21:23 GMT
#17
Interesting, so it actually ends up healing units while dropping on the move? I need to test this out!
Micro your Macro
BoneGrinder
Profile Joined January 2011
United States40 Posts
April 10 2011 21:25 GMT
#18
Thanks for sharing man this will be very helpful.
I Shall Grind the Bones of Mine Enemies!!!!
Th30nE
Profile Joined July 2010
United States44 Posts
April 10 2011 21:32 GMT
#19
nice find, will be practicing this all day xD
play hard, train hard, focus, be happy.
SvartSol
Profile Joined April 2011
Sweden78 Posts
April 10 2011 21:33 GMT
#20
good that u noticed that, but there is a place in forums in bnet that already have tips and tricks, that one included. I spotted it as of februari, I think =). Did u know unsieged tank does = dmg as a sieged tank? Splash makes the diffrence though. And that u can kill infinitive roaches with thor drop harras. Just be fast on the pick up right before they shot. Same thing with tanks, easier since they shot faster then roaches.
"There is an art to flying, or rather a knack. Its knack lies in learning to throw yourself at the ground and miss. Clearly, it is this second part, the missing, that provides the difficulties."
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