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How To Get Into Master League Series - Page 5

Forum Index > StarCraft 2 Strategy
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Shadrak
Profile Joined August 2010
United States490 Posts
April 13 2011 20:11 GMT
#81
On April 14 2011 05:05 Zoia wrote:
Also in light of the most recent state of the game I'm thinking about doing an episode on nydus worms. What do you guys think?


I'd love to see it. That's one tech I rarely get because I don't know how to use it properly (diamond).
snuppe
Profile Joined April 2011
Denmark285 Posts
April 13 2011 20:40 GMT
#82
Dude, those videos are awesome. I'm learing something new from every of the stated video you have posted
snup likes dota
Impaled
Profile Joined April 2011
United States7 Posts
April 13 2011 22:23 GMT
#83
Really helpful, thanks!
\m/
Zoia
Profile Blog Joined November 2010
United States419 Posts
April 14 2011 04:09 GMT
#84
On April 14 2011 05:40 snuppe wrote:
Dude, those videos are awesome. I'm learing something new from every of the stated video you have posted


When I started this series I just did it to help a few friends out but the positive response I'm getting from TL is so strong.

Also for any zerg players out there that watched episode 4 let me know what you think.
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
eMazing
Profile Joined January 2011
59 Posts
Last Edited: 2011-04-14 04:42:11
April 14 2011 04:40 GMT
#85
I think you could have picked a better game for episode 4. The game seemed extremely macro orientated and there was not really a lot of pressure or ambiguity going out by the opponent that would've forced zerg to make crucial decisions on whether to drone or not. I think most zergs have a lot of trouble knowing whether or not to drone in certain situations when they don't know exactly what their opponent is doing.
snuppe
Profile Joined April 2011
Denmark285 Posts
April 14 2011 07:24 GMT
#86
On April 14 2011 13:09 Zoia wrote:
Show nested quote +
On April 14 2011 05:40 snuppe wrote:
Dude, those videos are awesome. I'm learing something new from every of the stated video you have posted


When I started this series I just did it to help a few friends out but the positive response I'm getting from TL is so strong.

Also for any zerg players out there that watched episode 4 let me know what you think.



Well, you would be glad to know that it didn't just help your friends but it also helped me, a lot!
snup likes dota
SyntaXe
Profile Joined January 2011
Norway5 Posts
April 14 2011 11:02 GMT
#87
This looks nice. No worries when it comes to the quality, works great. However I can't miss to read some of the comments trolling you and sayingt that you play bad. But I think your still making your point very clear and come across great. Thanks for the videos, I am looking forward to be following along.
Juice303
Profile Joined December 2010
United States42 Posts
April 14 2011 14:36 GMT
#88
Great post OP, I like how you emphasize the importance of how far simply having good mechanics will get you.

IMO there are two different styles of play a sc2 gamer should focus on to help improve their play by breaking it down into more manageable parts; these styles are THE COPYCAT and ADAPTIVE play.

The first style is: THE COPYCAT!
+ Show Spoiler +
Just pick a player streaming from the TL website, some random masters your like on b.net, a major tourny winner or your favorite Pro and COPY them. Pick your favorite build they do, find out their early/mid/lategame plans and try your best to recreate the same thing. Now when you are doing this, first work on getting the basics of the build timings down. Next, once you have the build order down a bit, work on refining your mechanics while still accomplishing your timings. Mechanics such as supply, worker creation, scouting, unit production, inject/creep/chrono/mules. You can practice these two steps against computers till you feel like you can bring it to 1v1.


The second and more advanced style: ADAPTIVE PLAY
+ Show Spoiler +
So you played the first play style for awhile, have developed a good game sense and know what counters what. You still have a basic outline of what you want to do, but you rely on your scouting information and knowledge of your opponents possible timings to help shape your build/unit composition into a more accurate counter. You have developed a basic opening that helps you transition into anything you would need to counter your opponent. IMO this is the most fun way to play and leads to the most exciting gameplay, but also requires a much more in depth understanding of the game.


These two play styles for sc2 will not work for everyone right away. If you are brand spanking new to the game, I suggest the 1st play style(COPYCAT). If you have been playing a little while, understand the game and its timings well, I would suggest being more of a ADAPTIVE player and trying to lose the rigidity of your 1 build order play. On a final note the OP hits the nail on the head with the emphasis of how important mechanics are in the game of SC2.
Juicey Juice!
HalbyStarcraft
Profile Joined April 2011
United States5 Posts
April 14 2011 14:40 GMT
#89
Cool videos, it's good to see someone doing something for their own entertainment, or for themselves and a few friends, open it up to the masses so that other ppl can benefit. thx for sharing, and risking the troooolls.
Zoia
Profile Blog Joined November 2010
United States419 Posts
April 14 2011 19:58 GMT
#90
On April 14 2011 23:36 Juice303 wrote:

These two play styles for sc2 will not work for everyone right away. If you are brand spanking new to the game, I suggest the 1st play style(COPYCAT). If you have been playing a little while, understand the game and its timings well, I would suggest being more of a ADAPTIVE player and trying to lose the rigidity of your 1 build order play. On a final note the OP hits the nail on the head with the emphasis of how important mechanics are in the game of SC2.


Once you get to a higher level I find it better to blend the two styles which makes most players great. But I stick to adaptive play I don't really go looking for build orders myself thanks for the input!
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
OlDan
Profile Joined April 2011
Austria36 Posts
April 14 2011 20:16 GMT
#91
Hey, I've been lurking here for ages, but had to register just to give you props for your videos. Really simple and to the point (I like day9, but don't have time for 1-hour videos); kinda shows that its possible even for me to get into master league with sticking to basics... (i'm high plat now, btw)

Zoia
Profile Blog Joined November 2010
United States419 Posts
April 14 2011 20:23 GMT
#92
On April 15 2011 05:16 OlDan wrote:
Hey, I've been lurking here for ages, but had to register just to give you props for your videos. Really simple and to the point (I like day9, but don't have time for 1-hour videos); kinda shows that its possible even for me to get into master league with sticking to basics... (i'm high plat now, btw)




That was part of the reason I made the series. Don't get my wrong I still watch every daily day9 does and have been a huge fan of him since the beta but when I started coaching people the first thing I would tell them was hey watch day9. I mainly tell them to watch daily 100(because it is fucking amazing) 132 163 164 191 and 208(because wheat is so fucking cool) and then to just thumb through the rest. Most are in love with him from the start(very understandable of course) but some come back saying they thought it was nice but so long. So that is why I started my series.
I do enjoy the fact that you made an account just to tell me whats up though I love all the positive comments I'm getting.
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
Pixilated
Profile Joined February 2011
United States82 Posts
April 14 2011 21:14 GMT
#93
Just watched the first video, it was great! I've spent a lot of time trying to explain to my friends that are new to Starcraft how important mechanics are. I'll definitely be linking this series to them!
Zoia
Profile Blog Joined November 2010
United States419 Posts
April 15 2011 00:58 GMT
#94
On April 15 2011 06:14 Pixilated wrote:
Just watched the first video, it was great! I've spent a lot of time trying to explain to my friends that are new to Starcraft how important mechanics are. I'll definitely be linking this series to them!


Let them know that I'm working on videos for all 3 races not just terran and zerg!
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
Zoia
Profile Blog Joined November 2010
United States419 Posts
April 26 2011 09:11 GMT
#95
Hey guys having some trouble figuring out what I want to do for the next couple episodes. Any ideas? I'm thinking maybe one on timings but haven't figured out how I want to do it. Anything can help thanks
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
Opera
Profile Joined March 2011
France469 Posts
April 26 2011 10:23 GMT
#96
On April 26 2011 18:11 Zoia wrote:
Hey guys having some trouble figuring out what I want to do for the next couple episodes. Any ideas? I'm thinking maybe one on timings but haven't figured out how I want to do it. Anything can help thanks


Something about timings and/or scouting would be nice.
Random ideas :
- When to expect banshees/mutalisks/drop harass
- How to react to early pressure
- How to defend the most common chesse builds (6-7 pool, photon rush, proxy gates/rax)
- How do I know it's time to upgrade
- Macro management (how many production structures do I need when I'm on 2/3/4 bases)
- Army composition
- Some micro tips (hit & run, hit & attack, drop while moving)

It ain't over till it's over
PeZuY
Profile Blog Joined February 2011
935 Posts
April 26 2011 10:29 GMT
#97
Will definitely watch the rest when I get back home
Zoia
Profile Blog Joined November 2010
United States419 Posts
April 26 2011 19:10 GMT
#98
On April 26 2011 19:23 Opera wrote:
Show nested quote +
On April 26 2011 18:11 Zoia wrote:
Hey guys having some trouble figuring out what I want to do for the next couple episodes. Any ideas? I'm thinking maybe one on timings but haven't figured out how I want to do it. Anything can help thanks


Something about timings and/or scouting would be nice.
Random ideas :
- When to expect banshees/mutalisks/drop harass
- How to react to early pressure
- How to defend the most common chesse builds (6-7 pool, photon rush, proxy gates/rax)
- How do I know it's time to upgrade
- Macro management (how many production structures do I need when I'm on 2/3/4 bases)
- Army composition
- Some micro tips (hit & run, hit & attack, drop while moving)


wow those are all actually a lot of really good ideas thanks!
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
crumunch
Profile Blog Joined September 2009
United States54 Posts
April 26 2011 23:59 GMT
#99
I think an interesting topic would be harassment. Such as how to defend harassment while maintaining composure and not slipping up on your macro.
Come join me in the spiral
Zoia
Profile Blog Joined November 2010
United States419 Posts
April 27 2011 00:59 GMT
#100


episode 5 is here get ready for 6 7 8!
www.twitch.tv/starcraftsquad - Caster for Playhem.tv
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