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[D] Ravens versus Broodlords - Page 2

Forum Index > StarCraft 2 Strategy
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tuestresfat
Profile Joined December 2010
2555 Posts
March 27 2011 16:06 GMT
#21
anyone feel like this belongs in strategy? nice find OP, I certainly wasn't aware.
4Servy
Profile Joined August 2008
Netherlands1542 Posts
March 27 2011 16:07 GMT
#22
cool find dude, didnt even know this and im like playing top europe lol really going to start using this. The need to not unsiege for like 20-30 ingame secs is huge bc marine/viking/thor dont take that long to kill the broods.
1Eris1
Profile Joined September 2010
United States5797 Posts
March 27 2011 16:07 GMT
#23
Whoa I didn't notice this.

Also, couldn't HSM be good against BL's? They can't dodge it/spread out that quickly (they usually get pretty clumped)
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
Qikz
Profile Blog Joined November 2009
United Kingdom12062 Posts
March 27 2011 16:08 GMT
#24
Woah, this is really useful information for me. I always get to late game with zerg and usually die as soon as I have to unsiege my tanks because of Broodlords and lose half my marines to the banelings that come in shortly after. I can't believe I never thought about this. -.-
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Joefish
Profile Joined July 2010
Germany314 Posts
March 27 2011 16:08 GMT
#25
On March 28 2011 01:01 Slunk wrote:
I don't know if I like this. This allows the terran to run up to the broodlords with just marines and snipe them. And blocking ground movement is kinda what makes the BL good.

You're right. This would allow terran to snipe brood lords with marines only.
But you forget that Brood lord vs marine + Raven will never be the case (or at least pretty rare).
There will always be roaches/lings/blings/mutas or whatever.
The only thing I am worried about is that I need to build mutas/hydras/corrupters(more likely) in my unit composition to snipe the pdd before they nullify the brood lord attacks in battle.
But indeed interesting that pdds block brood lord attacks. Never noticed/seen it..
Tyree
Profile Joined November 2010
1508 Posts
March 27 2011 16:09 GMT
#26
On March 28 2011 00:58 TehForce wrote:
This worked for a long time. It has nothing to do with Patch 1.3


Read his topic again, he never once mentions Patch 1.3 or anything of the like.

It is something that simply wasent known by most people he is bringing a light to
★ Top Gun ★
Dark-Storm
Profile Joined May 2010
Canada334 Posts
March 27 2011 16:09 GMT
#27
I play toss....but had no idea that PDD could do that to broodlings
I don't have Pet Peeves. I have Major psychotic Fucking Hatreds
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
Last Edited: 2011-03-27 16:16:11
March 27 2011 16:09 GMT
#28
nice find but times are bit irrelevant because most of time u wont have only broodlords

doesnt stop the initial hit tho, but awesome for terrans with tanks as it stops siege tanks doing splash dmg
Daeden.620
Silmakuoppaanikinko
Profile Joined November 2010
799 Posts
March 27 2011 16:10 GMT
#29
On March 28 2011 01:09 Tyree wrote:
Show nested quote +
On March 28 2011 00:58 TehForce wrote:
This worked for a long time. It has nothing to do with Patch 1.3


Read his topic again, he never once mentions Patch 1.3 or anything of the like.

It is something that simply wasent known by most people he is bringing a light to
You know the person you quote is the topic starter right?

He was just replying to someone who asks if this was related to Patch 1.3, a bug.
Workers and town centres are the ultimate counter to turtles.
WniO
Profile Blog Joined April 2010
United States2706 Posts
March 27 2011 16:11 GMT
#30
god terran is fun
Noocta
Profile Joined June 2010
France12578 Posts
March 27 2011 16:11 GMT
#31
Wait, PDD intercept broodlings ?
LoL, didn't even know this, and i play since beta.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
March 27 2011 16:11 GMT
#32
Does the first shot require 20 energy to stop btw?
preacha
Profile Joined January 2010
Norway210 Posts
March 27 2011 16:12 GMT
#33
wow. didnt know the pdd could do that. nice find, dude :D
dont pet a burning dog
mahnini
Profile Blog Joined October 2005
United States6862 Posts
March 27 2011 16:12 GMT
#34
good thread. moved to strat
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
TehForce
Profile Joined July 2010
1072 Posts
March 27 2011 16:13 GMT
#35
On March 28 2011 01:09 monkh wrote:
nice find but times are bit irrelevant because most of time u wont have only broodlords


In most of the engagements i see the zerg is attacking first only with Broodlords and sends in the rest of his army when the tanks unsiege. Thats why it is relevant.
NesTea <3
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
March 27 2011 16:13 GMT
#36
If you can get 3 base pretty quickyl you should have plenty of gas to do rine/tank/thor/medivac/Raven plus upgrades. Or if your on two base you could go for a single factory, not sure how well that would work tho. Seeker Missle is actully pretty badass vs muta/ling/bling the problem is alot of people do tho is try to use it on the mutas who are way to fast. Seeker missle is a great way to snipe blings.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 27 2011 16:14 GMT
#37
Zerg normally send in broods first to force unsieging and to bust the front. Man PDD's completely stop that type of play and allow vikings to get shots off while keeping siege tanks sieged.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
March 27 2011 16:14 GMT
#38
Interesting. I will have to try this in my late game TvZs.
Joefish
Profile Joined July 2010
Germany314 Posts
March 27 2011 16:14 GMT
#39
On March 28 2011 01:07 1Eris1 wrote:
Whoa I didn't notice this.

Also, couldn't HSM be good against BL's? They can't dodge it/spread out that quickly (they usually get pretty clumped)

I would always prefer (now with the additional intel on pdds) pdd > hsm.
When I play as zerg vs terran thors, which are horrible against brood lords can rape them because of the fact that their air attack do splash damage. And if your brood lords are stacked while 3 thors attack them.. well you know what I want to illustrate here.
Normally you would spread them so no splash damage can be dealt. And hsm costs afaik 150 mana so you could not cast an additional pdd without the energy upgrade (hope I am not mistaken that the energy upgrade gives additional +50 energy to the max pool).
But if you see large stacked mutas groups + brood lords + something of 46542 units that pretend to be one, then go for it and enjoy your achievement :D
GUFireFlash
Profile Blog Joined January 2011
United States343 Posts
March 27 2011 16:14 GMT
#40
Very nice find and post +1
GamerUniversity.com Owner / It's GoSu Staff / http://twitch.tv/GamerUniversity
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