• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:20
CEST 02:20
KST 09:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)35Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? BW General Discussion Recent recommended BW games Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7121 users

[G] PvT 2 Gate Fast Obs FE - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2011-05-06 17:43:10
May 06 2011 17:40 GMT
#81
I'd say this build order is out of date. Getting a robo and two gateways before Nexus is going to put you behind if you play against an FE from the Terran. Also, two base Colossus gets dominated by an early third from the Terran.

Your best bet is 3 Gate aggro --> delay [enemy] expansion, or 1/2 Gate expo. iirc the standard time to fear banshees is 7 minutes 30 seconds (have detection in the form of cannon or observer just about that time).

Edit: At lower levels this build should be perfectly fine, but higher on the ladder people start taking advantage of things detailed in this post and thusly this build will get you out-macroed.
Perplex
Profile Joined March 2011
United States1693 Posts
May 07 2011 04:02 GMT
#82
Hey cecil, I just saw your most recent reply and I must say it has me a little bit confused.

Currently this build is great because a lot of my opponent try to all in me so I can scout that, cancel my nexus, and then hold off the all-in and win the game.

However I fear that if I did a 1/2 gate expo then there would be no way for me to know that I was being all-in's (vs terran in particular, I can detect zerg all-ins easily because of expo timings and mining gas).

What do you think? Should I stick to this build and Liquid tyler's double forge build for PvT? or try out a 1/2 gate expo and risk getting all-in'd?

Thanks.
http://www.lolking.net/summoner/na/24238059
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
May 07 2011 07:40 GMT
#83
On May 07 2011 13:02 Perplex wrote:
Hey cecil, I just saw your most recent reply and I must say it has me a little bit confused.

Currently this build is great because a lot of my opponent try to all in me so I can scout that, cancel my nexus, and then hold off the all-in and win the game.

However I fear that if I did a 1/2 gate expo then there would be no way for me to know that I was being all-in's (vs terran in particular, I can detect zerg all-ins easily because of expo timings and mining gas).

What do you think? Should I stick to this build and Liquid tyler's double forge build for PvT? or try out a 1/2 gate expo and risk getting all-in'd?

Thanks.

If you're winning with it, then keep using it!
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
May 09 2011 21:51 GMT
#84
I'm starting to use this build less and less. While it was standard two months ago, i think pressure into expansions and greedier builds have more utility right now. It's still the safest PvT build tho and i use it when i know i'm better than the person I'm playing. You just end up behind against a terran FE and can't put any real pressure on.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
May 26 2011 06:21 GMT
#85
The main problem I'm finding with fast robo builds in PvT is that

a) Your expansion is slower than a Terran FE

b) you're teching, so you don't have the army to put on any pressure to balance out a slower expansion

This is where things like 3gate expansion and 1gate expansion builds come in. 3gate expand has a slightly slower expand than a 1rax or 2rax FE build, but you have a strong army and are able to put on pressure because you're not teching until post-expansion.

And a 1gate expansion gets the expansion before the robo and extra infrastructure, so your expansion keeps up or is ahead of the Terran.

Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
kyarisan
Profile Joined May 2010
United States347 Posts
Last Edited: 2011-05-26 08:29:24
May 26 2011 07:53 GMT
#86
I've always thought expanding after a robo is bad, personally. Dhalphir made some pretty good points, but I also want to say that I've had a lot of trouble holding 2 rax pressure or 3 rax pressure on some maps when going 2gate observer, especially back after the beta last year. The terran finds an opportunity to enclose you in your base with marauder/marine while taking their own expansion, and then you're pretty much behind the whole game. It might be possible in some positions to break out, but any map that has a tiny walk distance makes a fast observer build dangerous, IMO.

edit: yeah to the guy below i think poking with the first zealot on slag or in close positions metal/shattered is a must actually, since marauder slow is never going to be done
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2011-05-26 08:14:28
May 26 2011 08:11 GMT
#87
I suggest poking with the first zealot. 1st there is absolutely no reason for it to stay home. It cant chase down scv anyway. 2nd many terrans dont wall and zealot often causes some havock mainly allowing to scout past the ramp and retreat. 3rd It is a great response to 1 rax fe with cc right on the nat. 4th the chances to lose the zealot are pretty low. Usually I only lose it to a fast reaper trading it to scouting info. The reaper is also then sacrificed for scouting so we end up even.
Cink
Profile Joined April 2010
United States93 Posts
Last Edited: 2011-05-27 17:27:16
May 27 2011 17:23 GMT
#88
I just wanted to let you know that I recorded myself performing this build in YABOT and uploaded the result to sc2builds. I did the 13 gate scout variation for this recording and I credited you. I am by no means a good player however so if any of these numbers don't look quite right to you let me know. I can only do so much with 140apm after all.

http://www.sc2builds.com/build-info.aspx?id=1627

And while I agree with you that this build is out of date as far as competitive play is concerned, it is still an excellent build for those who are interested in bettering their play to learn. I was reading your guide on improving and I quite liked what this build has to offer to silver-diamond league players for increasing their skill levels. This is why I decided to upload the build to sc2builds.
Samsung KHAN| Stork4Lyfe
bigbigmac
Profile Joined May 2011
Malaysia10 Posts
June 24 2011 16:37 GMT
#89
Does this build favor any particular maps? I just tried it on Scrap Station and I got owned by the Terran, rushed with a couple of Marines and Marauders all rallied to my base. Maybe the choke on Scrap is too wide? Makes FF a little weak.
"CHILL GET OUT" - NaNiwa, TSL3
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
June 24 2011 21:49 GMT
#90
On June 25 2011 01:37 bigbigmac wrote:
Does this build favor any particular maps? I just tried it on Scrap Station and I got owned by the Terran, rushed with a couple of Marines and Marauders all rallied to my base. Maybe the choke on Scrap is too wide? Makes FF a little weak.

Bad macro lost you the game
panda_inc
Profile Blog Joined March 2008
Australia170 Posts
June 25 2011 00:27 GMT
#91
this build still owns 1-1-1 openings hard. so if you just happen to scout bunker, odd number marines, or 2 gas. DO THIS BUILD!
Snaphoo
Profile Joined July 2010
United States614 Posts
August 18 2011 18:05 GMT
#92
Cecil, there was a time ~June when 1/2 gate FE or 3 Gate were appropriate since gasless expands were very popular, but now that 1-1-1 is getting so popular I feel less and less safe doing 3 Gate Expands in PvT. Are you still using 3 Gate FE more often than this build?

Also, watching ZeNexPuzzle roll a Terran 5 times a row yesterday (Marine-Tank, 1-1-1 w/ Raven, 3 Rax, Marine-Tank-Banshee, Marine-Tank) with this build on ladder has made me really want to use this build more, as my 2 gate FE just keeps getting slaughtered by these types of 1 base all-ins from T.

Anyone else defaulting to 2 Gate Robo more these days?

tuestresfat
Profile Joined December 2010
2555 Posts
August 18 2011 18:15 GMT
#93
On August 19 2011 03:05 Snaphoo wrote:
Cecil, there was a time ~June when 1/2 gate FE or 3 Gate were appropriate since gasless expands were very popular, but now that 1-1-1 is getting so popular I feel less and less safe doing 3 Gate Expands in PvT. Are you still using 3 Gate FE more often than this build?

Also, watching ZeNexPuzzle roll a Terran 5 times a row yesterday (Marine-Tank, 1-1-1 w/ Raven, 3 Rax, Marine-Tank-Banshee, Marine-Tank) with this build on ladder has made me really want to use this build more, as my 2 gate FE just keeps getting slaughtered by these types of 1 base all-ins from T.

Anyone else defaulting to 2 Gate Robo more these days?


I use 2gateFE and it holds all of those all-ins just fine. Of course I'm not saying it's easy to hold the 1/1/1 in general, I'm just saying 2gate FE gets your nexus up early enough that it would start to pay for itself before such an all-in hits.

I really don't see 3rax breaking 2gate FE, but there are many variants of 3rax so please link a replay.

2Gate Robo is fine, it just gets the Nexus down later.
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
August 18 2011 18:19 GMT
#94
On August 19 2011 03:05 Snaphoo wrote:
Cecil, there was a time ~June when 1/2 gate FE or 3 Gate were appropriate since gasless expands were very popular, but now that 1-1-1 is getting so popular I feel less and less safe doing 3 Gate Expands in PvT. Are you still using 3 Gate FE more often than this build?

Also, watching ZeNexPuzzle roll a Terran 5 times a row yesterday (Marine-Tank, 1-1-1 w/ Raven, 3 Rax, Marine-Tank-Banshee, Marine-Tank) with this build on ladder has made me really want to use this build more, as my 2 gate FE just keeps getting slaughtered by these types of 1 base all-ins from T.

Anyone else defaulting to 2 Gate Robo more these days?



I used to use the 2 gate robo every PvT but I only do it once in a while now. I don't like the idea of changing your build just because of the metagame. A good build should be able to handle any other build with minor adaptations.

It's like PvP where you have sort of build order gambles that can give you a decent advantage or disadvantage depending on what your opponent is doing. I don't like that idea and am really trying to make 1 gate fast expand work.

I guess maybe you could try to be flexible and determine what build you're doing based on your map, spawn positions, and early scouting.
novabossa
Profile Blog Joined August 2010
United States350 Posts
August 18 2011 18:30 GMT
#95
On August 19 2011 03:05 Snaphoo wrote:
Cecil, there was a time ~June when 1/2 gate FE or 3 Gate were appropriate since gasless expands were very popular, but now that 1-1-1 is getting so popular I feel less and less safe doing 3 Gate Expands in PvT. Are you still using 3 Gate FE more often than this build?

Also, watching ZeNexPuzzle roll a Terran 5 times a row yesterday (Marine-Tank, 1-1-1 w/ Raven, 3 Rax, Marine-Tank-Banshee, Marine-Tank) with this build on ladder has made me really want to use this build more, as my 2 gate FE just keeps getting slaughtered by these types of 1 base all-ins from T.

Anyone else defaulting to 2 Gate Robo more these days?



I'm definitely leaning more towards this build. Terrans just seem to love doing 1 base all-ins nowadays. Even if they FE, it seems like a well-timed 2 immortal sentry push can punish the natural with good forcefields.
Rachel: First game. oGsMC: Yea. Rachel: Dark Templar. oGsMC: Yea. Rachel: Countered. oGsMC: Yea. Rachel: Were you worried? oGsMC: What?
Snaphoo
Profile Joined July 2010
United States614 Posts
August 18 2011 18:58 GMT
#96
On August 19 2011 03:15 tuestresfat wrote:
Show nested quote +
On August 19 2011 03:05 Snaphoo wrote:
Cecil, there was a time ~June when 1/2 gate FE or 3 Gate were appropriate since gasless expands were very popular, but now that 1-1-1 is getting so popular I feel less and less safe doing 3 Gate Expands in PvT. Are you still using 3 Gate FE more often than this build?

Also, watching ZeNexPuzzle roll a Terran 5 times a row yesterday (Marine-Tank, 1-1-1 w/ Raven, 3 Rax, Marine-Tank-Banshee, Marine-Tank) with this build on ladder has made me really want to use this build more, as my 2 gate FE just keeps getting slaughtered by these types of 1 base all-ins from T.

Anyone else defaulting to 2 Gate Robo more these days?


I use 2gateFE and it holds all of those all-ins just fine. Of course I'm not saying it's easy to hold the 1/1/1 in general, I'm just saying 2gate FE gets your nexus up early enough that it would start to pay for itself before such an all-in hits.

I really don't see 3rax breaking 2gate FE, but there are many variants of 3rax so please link a replay.

2Gate Robo is fine, it just gets the Nexus down later.


Do you go for the Zeal/Sentry/4Stalk poke with it? I find that 3 rax chases me down or even catches my units en route with concussive.

Also, when do you throw down your Robo with your 2 gate FE? I haven't seen any good replays/VODs of a 2 gate holding a 1-1-1; perhaps it's more an issue of my macro/reaction timing than it is the build itself.
tuestresfat
Profile Joined December 2010
2555 Posts
August 18 2011 21:50 GMT
#97
On August 19 2011 03:58 Snaphoo wrote:
Show nested quote +
On August 19 2011 03:15 tuestresfat wrote:
On August 19 2011 03:05 Snaphoo wrote:
Cecil, there was a time ~June when 1/2 gate FE or 3 Gate were appropriate since gasless expands were very popular, but now that 1-1-1 is getting so popular I feel less and less safe doing 3 Gate Expands in PvT. Are you still using 3 Gate FE more often than this build?

Also, watching ZeNexPuzzle roll a Terran 5 times a row yesterday (Marine-Tank, 1-1-1 w/ Raven, 3 Rax, Marine-Tank-Banshee, Marine-Tank) with this build on ladder has made me really want to use this build more, as my 2 gate FE just keeps getting slaughtered by these types of 1 base all-ins from T.

Anyone else defaulting to 2 Gate Robo more these days?


I use 2gateFE and it holds all of those all-ins just fine. Of course I'm not saying it's easy to hold the 1/1/1 in general, I'm just saying 2gate FE gets your nexus up early enough that it would start to pay for itself before such an all-in hits.

I really don't see 3rax breaking 2gate FE, but there are many variants of 3rax so please link a replay.

2Gate Robo is fine, it just gets the Nexus down later.


Do you go for the Zeal/Sentry/4Stalk poke with it? I find that 3 rax chases me down or even catches my units en route with concussive.

Also, when do you throw down your Robo with your 2 gate FE? I haven't seen any good replays/VODs of a 2 gate holding a 1-1-1; perhaps it's more an issue of my macro/reaction timing than it is the build itself.

I get 2nd gas right after Nexus and my robo during my pressure/contain IF I can not 100% rule out cloak banshees. If it is clear he is not going cloak banshees I will just skip robotics in early game. Usually I just get it ~6:30, a 4stalker/zeal/sentry pressure should be at his natural ~6:10.

You need to be specific about the 3rax. Does he have stim? Does he pull SCVs?

I still struggle quite a bit against 1/1/1, you probably don't want my advice about that. I've tried 3gate aggressive expanding in my recent PvTs with the intent of all-inning them if they are executing the 1/1/1 all in. If I expo, I know it will be too late before my Nexus will start to pay for itself, making the 1/1/1 near impossible to defend. I've had a bit of success with this, not a ton. I think it's great on Xel'naga since you can shut down their expo (if they went for one) pretty effectively, while it's rather hard to get back into a macro game or break them if they expoed on say shakuras.
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2011-09-19 22:20:12
September 19 2011 22:18 GMT
#98
--- Nuked ---
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
September 19 2011 22:25 GMT
#99
I've actually done this build a few times on ladder recently just to try it out. I've found that most of the time it's only worth it if you are planning on hitting a strong timing with 2 fast Colossi, but if you get those Colossi out and do nothing with them you quickly fall behind in eco.

Conclusion: Good build for maps with short rush distances or close pos.
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
Last Edited: 2011-09-19 22:54:26
September 19 2011 22:54 GMT
#100
I've always wondered when and if a fast robo build like this can be aggressive. The biggest reason why people started doing 3gate rather than 2gate obs was because the nexus timings were almost identical, but with 3gate you can almost outright kill a terran in certain situations.
That said, has anyone tried going aggressive with 1-3 immortals and 1-3 gateways worth of stuff while expanding, as opposed to having just gateway units?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Group Stage
CranKy Ducklings33
LiquipediaDiscussion
PSISTORM Gaming Misc
23:00
FSL playoffsTeamLeague STvsASH
Freeedom25
Liquipedia
The PiG Daily
22:00
Best Games of SC
ByuN vs Clem
MaxPax vs TBD
Serral vs ByuN
GgMaChine vs Bunny
PiGStarcraft659
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft659
ViBE244
SpeCial 95
Vindicta 42
StarCraft: Brood War
Leta 282
Dota 2
NeuroSwarm150
Counter-Strike
summit1g5766
Super Smash Bros
hungrybox314
Mew2King152
Heroes of the Storm
Trikslyr70
Other Games
gofns7651
tarik_tv4889
shahzam976
XaKoH 160
ToD93
PPMD21
Organizations
Other Games
gamesdonequick1711
BasetradeTV182
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• RyuSc2 27
• davetesta27
• Response 2
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21934
Other Games
• Shiphtur598
Upcoming Events
RSL Revival
8h 40m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
9h 40m
Epic.LAN
12h 40m
IPSL
15h 40m
Dragon vs Hawk
RSL Revival
1d 8h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 9h
OSC
1d 12h
IPSL
1d 15h
Bonyth vs Ret
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
5 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL S22 SEASON OPEN Day 1
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.