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[D] TvP Thor/Banshee/Raven/Marine push - Page 5

Forum Index > StarCraft 2 Strategy
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kwan_1984
Profile Joined March 2011
Canada58 Posts
March 19 2011 03:46 GMT
#81
this is not so much a rush id say either budsy...
nor is it cheese,,,,, i think cheese is something 8 mins and less,, this puppy comes at u after 11 mins..... gives u a lot of time to prepare.
kwan_1984
Profile Joined March 2011
Canada58 Posts
March 19 2011 03:51 GMT
#82
i think constant pressure,,,, at the wall,,, can mess up the groove of things,,,

i have had some early agression from close spawning points,,, really mess up my groove,,

but i still come out on top,,,,,

there was one time when i was just starting to play with this build,,,, budsy made a 3-gate robo,,, FE..... kept pressure with stalkers,,,,, kept attacking my wall off,,,,, from the the very first stalker he made,,,, threw me right off,,,,,

he got his second,,, got greedy got a third,,,,, byt the time i could catch up on the build,,, i knocked off 2 of his bases,,, he did some nice damage to me..... sneaky bastard made a 3rd,,, with 3 stargates,,, pumped out some voids,,,,, i had to GG.....
that loss willl always be stuck on my brain,,,, to always always always scout the whole map,,,, and to make bunkers for christ sakes... i was such a cheap bastard then,,,, i relied on pulling scvs to repair my walll,,, instead of just making 1-2 bunks,,,,, until my army was stronger....
visselli
Profile Joined September 2010
Canada76 Posts
March 19 2011 08:23 GMT
#83
To start off I'll say that I hate using this build because 1 basing this hard makes me guilty as hell as im not getting any better by doing it. However, It does have some potential, I think if you could incorporate stim into this then it would be much more powerful. I've tried using this build 3-4 times at the 3200+ master level and had very little success with it as protoss seems to have too much time to prepare for it in any way he sees fit.
kwan_1984
Profile Joined March 2011
Canada58 Posts
March 19 2011 11:05 GMT
#84
REPLAYS VISSELLI.... i used thi against a master league zerg,,,,,
came up JUST SHORT,,,, because of me being over excited and shitty macro,,,, it was my game to win,,,,, u know how it is,,, first game of the day,,,, u just woke up,,,,
u attack,,,, he pulls off all his drones to take out your last Thor,,,, u look back at your base,, with your eyes half glued shut because u just woke up,,,, sitting in your base, is about 15 marines, 1 banshee and 2 thors....

yeahhhh thats what happend to me this morning,,,,, fuckkkk,,,, i felt like rapeing little boys after seeing that...... and noticing that I had rallyed all my shit to my orginal thor,, he died,,, and forgetting to re-rally my stuff........ it was my game to win......

but id like to see how a protoss "easily" beats this,,,, u must be butchering this build badly.
hi im new
Profile Joined May 2010
Germany150 Posts
March 19 2011 12:46 GMT
#85
anything 1 1 1 with massing marines and a raven and then all inning somewhat around 10 minutes with scvs is strong. nothing new.
Squigly
Profile Joined February 2011
United Kingdom629 Posts
March 20 2011 16:18 GMT
#86
Okay, ive done a lot of testing with this and it does very well against Toss. However, people seem to have been saying it does well against Z. Mass lings/bling just destroys this. Just wanna put it out there.
`Zapdos
Profile Blog Joined November 2010
United States935 Posts
March 20 2011 16:29 GMT
#87
As toss all you have to do is go 3gate robo stargate just like your preparing against anyother banshee all in, only you get voidrays instead of pheonix. Voidrays gateway units and 1 collosus destroys this build completely.
www.twitch.tv/thezapdos come watch me :]
kwan_1984
Profile Joined March 2011
Canada58 Posts
Last Edited: 2011-03-20 21:32:18
March 20 2011 21:20 GMT
#88
kwan_1984
Profile Joined March 2011
Canada58 Posts
March 20 2011 21:30 GMT
#89
@zapdos got a replay of that happening?? or is this your theory?

i find collosis falll hard with this build,,, with some decent macro, i always focus the collosi.... with 4 banshee and 3 thor,,, she drops like a sack of patatoes in like point five four seconds.

this is my personal experience,,, and like the OP i have used this prolly close to 100 times now.
so I have seen just about every single variation.

How many v-rays, collsi, and gateway units do you plan on even having at 11 mins anyhow? both of those are pretty damn pricey units,,,, and u wont really know what to build until u march that observer over to my base,,,, by the time he rolls over tehre,, i have a raven sitting there waiting for u.

by then it still leaves u pretty clueless....

U will prolly think mech play. or some sort?

at that time when most guys send there obs over,,, alll we have really is our rines, and raven,,,, and thor on its way out,, or 1 poppin out..... so u may see that,,, or if u really wanna risk a v-ray death,,, just to scout me. that usually works in my favour. when that happens,,, at most, u usally get one marine and a scv kill. if that.
Jumbled
Profile Joined September 2010
1543 Posts
March 21 2011 06:30 GMT
#90
On March 21 2011 01:29 `Zapdos wrote:
As toss all you have to do is go 3gate robo stargate just like your preparing against anyother banshee all in, only you get voidrays instead of pheonix. Voidrays gateway units and 1 collosus destroys this build completely.

That's just not going to work. You can't even sustain 2 gates plus a robo and stargate off one base, and that's assuming you don't build a robo bay. If you tried to go both colossus and voids you'd simply have no units when this push came, and there's no chance you would stop it.
OlorinPA
Profile Joined December 2010
28 Posts
March 25 2011 17:22 GMT
#91
Finally had a friend of mine beat it. We practiced it several times in a row and he finally held it with a 1 base colossus build. He had three colossi out by the time the push hit.
Squigly
Profile Joined February 2011
United Kingdom629 Posts
March 25 2011 17:30 GMT
#92
Yea i had a friend do the exact same thing. I was considering pushing a little earlier with 1 less thor but Strike Cannon. They will only have 2 colossi then and you can take them both out immediately. Unless of course your attacking up the ramp which would just be silly.

Also if you scout them 1 basing, you can probably just expand because its not like they can really attack into you. A couple thors on cliffs can SC any colossi walking past. Get a pdd or 2 down so the thors dont get wrecked and your golden
Abandon
Profile Joined July 2007
United States8 Posts
March 25 2011 17:40 GMT
#93
On March 21 2011 01:29 `Zapdos wrote:
As toss all you have to do is go 3gate robo stargate just like your preparing against anyother banshee all in, only you get voidrays instead of pheonix. Voidrays gateway units and 1 collosus destroys this build completely.


LOL yeah, all you have to do as Protoss to defend is 1base colossus+void. No big deal or anything.
PowerKock
Profile Joined March 2011
46 Posts
March 25 2011 20:05 GMT
#94
you would have to do some pretty fuckin unbelieveable scouting, to pull that off as a Toss....

when do u ever asee a toss go collosi/void? its more rare than seeing a unicorn.
Pookie Monster
Profile Joined October 2010
United States303 Posts
March 25 2011 20:38 GMT
#95
On March 21 2011 01:29 `Zapdos wrote:
As toss all you have to do is go 3gate robo stargate just like your preparing against anyother banshee all in, only you get voidrays instead of pheonix. Voidrays gateway units and 1 collosus destroys this build completely.


this guy is right, this push is too late against a really good toss, ive been winning with a variation that hits much sooner its basically two thors a raven two banshees and about 12 marines and a handful of scvs its very effective against a wide vareity of openings from toss
??
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
March 25 2011 20:40 GMT
#96
On March 26 2011 05:38 Pookie Monster wrote:
Show nested quote +
On March 21 2011 01:29 `Zapdos wrote:
As toss all you have to do is go 3gate robo stargate just like your preparing against anyother banshee all in, only you get voidrays instead of pheonix. Voidrays gateway units and 1 collosus destroys this build completely.


this guy is right, this push is too late against a really good toss, ive been winning with a variation that hits much sooner its basically two thors a raven two banshees and about 12 marines and a handful of scvs its very effective against a wide vareity of openings from toss

Well don't just leave it at that dude. As a horrible TvP player I gotta know. I hit at about 12-13 with 3-4 thors with strike, 2-4 banshees, raven, and 15-20 marines and 10 scvs.

Would love to hit earlier lol
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
RaE21
Profile Joined September 2010
United States260 Posts
March 25 2011 21:01 GMT
#97
Build is great but a little susceptible to early rushes I find, especially during the building of the first air unit out of the starport as its switched to the tech lab. The variation of the build that I find a little safer is to build a raven first instead of banshee, and as soon as raven starts building throw down 2 bunkers, as it will be much easier to prevent early pushes or proxies. In addition, by building raven first, by the time you push you will have energy for 2 PDDs.
PowerKock
Profile Joined March 2011
46 Posts
March 26 2011 01:13 GMT
#98
if i feel or scout early type of strat coming from toss,,,, I ALWAYS make the Thor first priority to come out and I will do whatever necessary to get it out first,,, even it means delaying the port...

since we know that 2 thor pushes hard counter 4 gate rushes.... or at least in my experience anyways. after u hold off the 4 gate bullshit,,, go on with your macro....

Command and conquer....
Jumbled
Profile Joined September 2010
1543 Posts
March 26 2011 04:17 GMT
#99
On March 26 2011 02:22 OlorinPA wrote:
Finally had a friend of mine beat it. We practiced it several times in a row and he finally held it with a 1 base colossus build. He had three colossi out by the time the push hit.

That sounds about right. One-base colossus is still a very good response against a delayed 1-base all-in.
Cyaxis
Profile Joined March 2011
7 Posts
March 26 2011 07:39 GMT
#100
I've tried this build in several obs games to see if it was viable... this build is amazing. Apparently the only counter is this 1 base colo you guys speak of. However, I haven't encountered this yet.

Has anyone tried this successfully at a diamond+ level vs Zerg? I think it could be effective.
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