• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:24
CEST 15:24
KST 22:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy8[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder screpdb: new Starcraft reporting tool Guide To Watching Ancient Brood War Replays [ASL22] Ro8 Preview: In A Tizzy Oldest replay file.
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Diablo IV Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10754 users

[G]PvT High Templar Build Order - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
palanq
Profile Blog Joined December 2004
United States761 Posts
February 18 2011 01:37 GMT
#41
On February 18 2011 04:57 RyanRushia wrote:
I'd definitly check out this game betwene Axslav vs dde in the recent V by complexity

http://www.youtube.com/complexityinsider#p/a/u/3/yHVSDAHwJ-s


let me summarize axslav's build here:

- 3 gate expand, get robo soon after for obs scouting
- respond to T's build by varying unit composition, chronoboost allocation, and the decision to make immortals
- get citadel before 3rd and 4th gases
- build DT shrine and add 2 more gates up to 5
- get charge while attacking/containing with DTs
- get templar.

this seems like a much better gameplan for getting early-ish storm, since it should be robust against banshee or early rax pressure. getting charge/templar off 1 base before robo just has so little scouting potential and eats so much gas that I think it will fail versus a lot of stuff.
time flies like an arrow; fruit flies like a banana
OriginalBeast
Profile Joined September 2010
United States709 Posts
February 18 2011 01:49 GMT
#42
16 cybernetics core WTF I don't think that I would be willing to cut a probe that early. like your trying to rush for high templar with not actual reason, like there are more cost efficient ways of dealing with early terran bio. Also you don't get so dedicated to 1 tech path. Also you wan't to have a good mix of zealot stalker then get a few templar, which makes it a 2 base only kinda tech swap.
More gg, more skill.
terranmoccasin
Profile Joined February 2011
United States74 Posts
February 18 2011 09:51 GMT
#43
This build is interesting, but it's definitely not going to work very well in Master league. I feel like the 3 rax push disappeared altogether when protoss player learned how to use sentries properly. Also, I believe 80% of my PvT games, the terran opts for a fast expansion off of 1 or 2 rax with mm.

This build is gimmicky at best, but I do believe it can be pulled off. It's just kind of a rock paper scissors game, assuming that you somehow hide most of your tech. If he scans your base at all (which he will) he can counter this pretty easily.

The weaknesses of the build are definitely things like cloaked banshee and hellion drop, so maybe adding a gas steal could help a lot. If they're not keen on killing your gas, they're probably going to pressure you and expand. If they start killing the gas right away, sneak your probe back and in and scout to see the build is going to be viable.
Snapshot
Profile Joined February 2011
United States21 Posts
February 18 2011 13:55 GMT
#44
I appreciate the help

Also palanq I'm going to start trying that build. It looks like a play style that would be more of my taste for protoss! Thanks again guys, after all I figured this build could be broken but I just really wanted to try it out and see what could come out of it. If nothing else it taught me a lot about timings of the opponent as when they could have x unit was the most important thing.

Back to standard play for me hehe :3
trNimitz
Profile Joined October 2010
204 Posts
Last Edited: 2011-02-18 15:36:10
February 18 2011 14:08 GMT
#45
I've tried going for obs + HT builds.
Although the one really high level player I talked to said it was possible, in my experience even without ghosts MMM will beat you; they just run out of every storm and then fire (and kill) your zealots, always moving more and more away from the HTs, while the chargelots get too far ahead and get slaughtered, any damage done by zealots and the 20 damage a 1sec storm will do gets healed. /repeat x5 and then he'll have an MMM ball too big for you to stop. *sadface*

edit: I incorporated this with a FE.
branflakes14
Profile Joined July 2010
2082 Posts
February 18 2011 14:15 GMT
#46
This wouldn't work against anyone who makes units. For fast PvT High Templar you're probably better off using a double Forge build, as the Twilight Council is required for mass upgrades anyway.
basic369
Profile Joined November 2010
Sweden119 Posts
February 18 2011 15:36 GMT
#47
In silver, its better to just practise standard safe builds like 2 gate rbo expand. It will actually help u improve
It's better to live one day as a lion then one hundred years as a sheep.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
February 18 2011 15:43 GMT
#48
I don't remember the game, and the order of the buildings was different (most notably, later twilight council, not so rushed), but it was in GSL season 1 or 2, where toss went zealot heavy with charge on Blistering (didn't tech into templar but might have been able to by cutting a sentry or some stalkers). Unfortunately terran saw it coming and bunkered up like hell.

I seem to recall the protoss being perfectly safe early game though, but not really having enough units to really threaten the terran, despite the charge.
ThePinkNinja
Profile Joined October 2010
United Kingdom14 Posts
February 18 2011 16:02 GMT
#49
Hi, wouldn't normally post to put a downer on something but this build will not work against an opponent who is even mildly agressive.

I watched your replay 4. At just under 6 minutes you had 1 zealot and 1 sentry to defend and zealot legs on it's way. I'm not sure if you meant to post a different replay as you didn't even build a templar archives in this game and won it pure through speedlots/sentries.

While you did well to win, had you been against an agressive opponent who actually what most terrans at bronze/silver (your stated level and the level I play at) which is marine spam off 3rax and push up your ramp after stim is completed you would have lost badly.

I would like to see a proper BO to get HTs out in a decent time without being able to be roflstomped at the 1st hint of agression I don't think they're viable off 1 base unless your opponent is good enough to keep running away to let your HTs energy recharge.
W2
Profile Blog Joined January 2011
United States1177 Posts
February 18 2011 16:09 GMT
#50
At masters league 33% of terrans open cloaked banshee

another 33% have a really streamlined 1/2 base timing all-in which you really need to see the unit comp to have a chance of defending

so I cannot see this build working in the current metagame. Not trying to discredit you; it is great work: just letting you know what is in store so you can prepare
Hi
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
February 18 2011 16:30 GMT
#51
I really don't see this working against equal skilled opponents. If you're going to one base you might as well spring for colo instead because they will, guaranteed, increase your army integrity. ht's can do that, but their warp-in mechanic and high gas really pigeon hole them as a 4gas+ (MINIMUM) tech.

I used to use council/ht tech vs terran almost exclusively off of fast expand, but recently I have been playing much safer with 3 gate robo 6:00 expands with faster colo to be safe and I definitely think this style will net you more wins against equal skilled terrans.

Another issue that has already been brought up is scouting. It's true that protoss NEED a robo to get the obs out, but the obs is by no means a bad thing.. In fact obs are amazing. In a typical pvt I'll have 5 obs out at one time during the mid game to keep an eye out on greedy expansions, attack timing, tech timings, tech switches, army movements, upgrades, production structures, drops. You cannot afford to be in the dark to these things

So really, you are quick teching with no defense to a unit that has 80 hit points and can kill marines if he doesn't have stim and walks them up your ramp
get rich or die mining
TL+ Member
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #262
Liquipedia
WardiTV Invitational
11:00
WardiTV 10 - Group A
WardiTV2905
ComeBackTV 431
IndyStarCraft 144
Rex111
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #147 (SHIN Mod Edition)
SHIN vs TBDLIVE!
TBD vs ByuN
ByuN293
CranKy Ducklings86
SHIN 82
CranKy Ducklings SOOP22
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 293
mouzHeroMarine 231
IndyStarCraft 144
ProTech140
Serral 120
Rex 111
SHIN 82
StarCraft: Brood War
Britney 53710
Bisu 2985
Jaedong 1924
Rush 342
actioN 312
Mini 293
Hyuk 275
Stork 269
Larva 204
ggaemo 178
[ Show more ]
Snow 159
Barracks 147
Zeus 109
Leta 106
hero 86
EffOrt 62
Mong 46
soO 44
Killer 43
Shinee 39
sorry 38
ToSsGirL 25
Hm[arnc] 16
scan(afreeca) 14
Shine 12
Noble 11
JulyZerg 7
Icarus 7
Terrorterran 5
Rock 5
Dota 2
Gorgc6702
qojqva1042
Dendi860
Counter-Strike
x6flipin630
edward168
markeloff154
Heroes of the Storm
Trikslyr35
Other Games
singsing1892
olofmeister1676
B2W.Neo853
Lowko375
XBOCT352
crisheroes268
Mlord257
Liquid`VortiX99
DeMusliM77
Mew2King54
QueenE41
RotterdaM19
Organizations
Dota 2
PGL Dota 2 - Main Stream12296
PGL Dota 2 - Secondary Stream1694
Other Games
gamesdonequick456
StarCraft: Brood War
lovetv 8
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile110
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 3
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1430
League of Legends
• Nemesis1637
• TFBlade408
Other Games
• WagamamaTV169
Upcoming Events
PiGosaur Cup
10h 36m
Kung Fu Cup
21h 36m
The PondCast
1d 20h
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
GSL
4 days
Yamato Cup
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
[ Show More ]
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.