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Simple Questions Simple Answers - Page 838

Forum Index > StarCraft 2 Strategy
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EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
August 16 2014 05:39 GMT
#16741
On August 16 2014 13:39 NDBSC2 wrote:
Show nested quote +
On August 15 2014 18:11 rice_devOurer wrote:
can you steal enemy addons (like in bw)?

edit-question mark

Since you have two conflicting answers, I'll be the 3rd. Yes, you can steal add-ons.


Oh, interesting. I retract my statement. But the idea still stands...it's such a random and miscellaneous thing that I doubt it will ever come into actual use in a real game (though I suppose if your opponent opens proxy marauder and you want to proxy banshee him back???).
StrategyAllyssa Grey <3<3
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2014-08-16 05:41:09
August 16 2014 05:40 GMT
#16742
IN SOVIET RUSSIA ノ┬─┬ノ ︵ ( \o°o)\ Table Flips you

Omg, this is hilarious lol. Nice sig, rice devourer.
StrategyAllyssa Grey <3<3
Kevin578
Profile Joined October 2010
United States9 Posts
August 17 2014 04:26 GMT
#16743
Is there a replay or VOD of the 10-gate/3-gate (PvP) from the book of protoss bullshit? How do you warp in at 5:20? It seems I can only warp in at 5:30.

Also, whats the best anti-4 gate build right now for PVP?
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
August 17 2014 06:09 GMT
#16744
On August 17 2014 13:26 Kevin578 wrote:
Is there a replay or VOD of the 10-gate/3-gate (PvP) from the book of protoss bullshit? How do you warp in at 5:20? It seems I can only warp in at 5:30.

Also, whats the best anti-4 gate build right now for PVP?


Can't seem to find any at the moment, though I distinctly remember a few on Whirlwind and Alterzim. As for beating a 4-gate, literally any build in PvP will beat a 4-gate now with photon overcharge. However, perhaps maybe the safest one for you would be the DT expand build.

EDIT: AH, GOT ONE although it's from a little while ago.

StrategyAllyssa Grey <3<3
eieio
Profile Blog Joined November 2009
United States14512 Posts
August 18 2014 00:18 GMT
#16745
On August 15 2014 18:18 SC2John wrote:
Nope, unfortunately. To be fair, that was kind of an odd feature of BW that almost nobody used anyway, more like a campaign thing. Much like the queen infestation. I'm not fully sure if there's a professional game with a queen infestation, but I could be wrong.


There were a couple of BW games that had queen infestations, but most were just ceremonies.

However, I can think of one fun game that involved an infested CC as the crux of its strategy, and it was a ZvP!
LiquidDota Staff
TL+ Member
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
Last Edited: 2014-08-19 11:38:15
August 19 2014 11:28 GMT
#16746
Are the mineral patches on Catellena uneven? When I spawn in the 4 o clock position, I can get my first 13gate/12rax at 1:38,1:34 respectively with worker stacking. On 8o' clock and 12 o'clock, 13gate/12rax at 1:40,1:36. I've went through about 20 trials and these are the fastest possible timings I can get. The timings become exponentially bigger as the game goes on and I wonder if the patches are indeed uneven on average. anyone know because this is a huge problem in high level games?
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
August 19 2014 11:53 GMT
#16747
On August 19 2014 20:28 Xinzoe wrote:
Are the mineral patches on Catellena uneven? When I spawn in the 4 o clock position, I can get my first 13gate/12rax at 1:38,1:34 respectively with worker stacking. On 8o' clock and 12 o'clock, 13gate/12rax at 1:40,1:36. I've went through about 20 trials and these are the fastest possible timings I can get. The timings become exponentially bigger as the game goes on and I wonder if the patches are indeed uneven on average. anyone know because this is a huge problem in high level games?


they are indeed, though they should mine even on 16 worker saturation afaik.
another slight problem from 3p maps, I wouldn't worry to much about it as the difference is minimal though
"Not you."
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-08-19 12:28:48
August 19 2014 12:13 GMT
#16748
--- Nuked ---
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
August 19 2014 13:21 GMT
#16749
Sounds something along the lines of the 8 stalker 5 zealot at 6:13 push
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-08-19 14:03:52
August 19 2014 13:41 GMT
#16750
--- Nuked ---
Barracuda8
Profile Joined July 2014
Bosnia-Herzegovina27 Posts
August 21 2014 22:02 GMT
#16751
How do you counter Lings/banes/mutas as terran?. I've tried to use Rines/thors but it didn't work at all.
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
August 21 2014 22:14 GMT
#16752
On August 22 2014 07:02 Barracuda8 wrote:
How do you counter Lings/banes/mutas as terran?. I've tried to use Rines/thors but it didn't work at all.


This is a very loose question, if you are struggling against that check out this for a good style
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
August 30 2014 02:25 GMT
#16753
So there are no maps that players can spawn near each other? like in Lost temple or metropolis from wol?
it has to be cross position only? doesnt that limit strategic gameplay?
How may help u?
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
August 31 2014 13:55 GMT
#16754
Why banneling drop on protoss deathball is not being use anymore?
How may help u?
ThePastor
Profile Joined February 2012
New Zealand380 Posts
September 01 2014 01:42 GMT
#16755
On August 31 2014 22:55 SC2BF3Love wrote:
Why banneling drop on protoss deathball is not being use anymore?


It used to be good because the banelings exploded on the top of the army, now if they forcefield the banelings drop outside the forcefields, obviously ending horribly.
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
Last Edited: 2014-09-01 03:57:09
September 01 2014 03:56 GMT
#16756
On August 30 2014 11:25 SC2BF3Love wrote:
So there are no maps that players can spawn near each other? like in Lost temple or metropolis from wol?
it has to be cross position only? doesnt that limit strategic gameplay?

Nimbus has close spawns and deadwing can have vertical spawns but no, there are no fun maps for aggressive players anymore.
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
ocoini
Profile Blog Joined April 2003
648 Posts
September 01 2014 18:38 GMT
#16757
Is rapid fire type hot keys allowed in tournaments - do pro gamers use these?
Street Vendor Crack Down Princess-Cop!
velvex
Profile Joined March 2012
Germany226 Posts
Last Edited: 2014-09-01 19:31:38
September 01 2014 19:30 GMT
#16758
On September 02 2014 03:38 ocoini wrote:
Is rapid fire type hot keys allowed in tournaments - do pro gamers use these?

Yes, of course, it's part of the game. And yes, pro players use rapid fire. At the very least, it's much more common among them than all-around optimised hotkey setups, which only a few use.
AleXusher
Profile Joined September 2014
280 Posts
September 02 2014 10:14 GMT
#16759
I heared QXC at IEM talking about a TvT strat where you drop 2 tank 8 marines with 2 medics and set autoturrets with the raven. This is a gas first build. Is there a BO, maybe with Replay/VOD? I really would like to try this Build
Master League Terran Gameplay - https://www.youtube.com/user/AleXusher92 // Cheap Highlevel coaching - https://www.gamersensei.com/senseis/alexusher
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
September 02 2014 14:00 GMT
#16760
It's explained on the last page of the Terran Help Me Thread! Go there for information and specific questions like this one, they can help you better
Mura Ma Man, Dark Da Dude, Super Shot Sos!
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