• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:31
CET 01:31
KST 09:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)37
StarCraft 2
General
StarCraft 2 not at the Esports World Cup 2026 Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Provigil(modafinil) pills Cape Town+27 81 850 2816
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1376 users

Simple Questions Simple Answers - Page 837

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 835 836 837 838 839 900 Next
Dingodile
Profile Joined December 2011
4139 Posts
Last Edited: 2014-08-10 10:18:45
August 10 2014 10:17 GMT
#16721
Does someone know how i reduce the sound volume of victory animation without changing sound volume from other stuff? http://i.imgur.com/4QyiB.jpg
I changed many things but this is always too loud, I always get heart attack of this shit loud victory animation.
Grubby | ToD | Moon | Lyn | Sky
randomalltheway
Profile Joined August 2014
4 Posts
August 10 2014 10:40 GMT
#16722
Old player returning to Starcraft. Looking to play random as I am here to enjoy all aspects of the game (of course my approach might change down the line).

Thought I might as well get used to a specialized keyboard setup from the beginning. Have played through the singel player games and could not get used to the hotkeys at all!

Which one would you recommend and why? (main options I have found is TheCore and Fleet Keys, currently it seems to me that the fleet keys might be nicer for random play...)

Stabley
Profile Joined July 2011
United States90 Posts
August 10 2014 13:07 GMT
#16723
On August 10 2014 15:05 Excludos wrote:
Show nested quote +
On August 10 2014 14:40 Stabley wrote:
I type with only my index fingers. While my speed is pretty good, I feel like it is limiting my performance in SCII. I have a hard time breaking 150 APM. I am currently diamond, but trying to make it back to masters.

Does anyone have experience with this sort of typing habit? Has anyone have help changing that?


Sounds like your problem is as easy as simply not having used your computer enough. Most people who play sc2 have used computers since childhood, and gotten used to hitting every key on the keyboard with every finger. I don't think there's really any guide you can follow here. Just play more, and try to be conscious about using every finger on your hand to reach the buttons you need (and don't bother with how you type. I also type mostly with my index fingers (occasionally using my middle fingers and little finger for enter/return), but I'm still faster than everyone i know of)



Haha, i use my pc practicly every day of my life for more hours than i should.

I just type different I guess. Learned to type this way, always typed this way.
Withful
Profile Joined August 2014
United States3 Posts
August 11 2014 10:14 GMT
#16724
--- Nuked ---
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
August 11 2014 10:58 GMT
#16725
On August 10 2014 19:40 randomalltheway wrote:
Old player returning to Starcraft. Looking to play random as I am here to enjoy all aspects of the game (of course my approach might change down the line).

Thought I might as well get used to a specialized keyboard setup from the beginning. Have played through the singel player games and could not get used to the hotkeys at all!

Which one would you recommend and why? (main options I have found is TheCore and Fleet Keys, currently it seems to me that the fleet keys might be nicer for random play...)



You can set up every single hotkey to whatever key you want. For the most part I use the default hotkeys in StarCraft 2, and only changed a few keys here and there.
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Gabo.T
Profile Joined February 2014
Chile3 Posts
August 11 2014 17:30 GMT
#16726
what is top 3 control ?
NaboliC
Profile Joined February 2011
Sweden130 Posts
August 11 2014 18:58 GMT
#16727
There seems to be some problem with vipers when abducting. I can't do several abdukts in a row it seems. Vipers are so stupid and are really hard to control. They seemingly can't make three four abdukts beside each other? Is this something that's correct? It is too imba with many abdukts at once? Sometimes it works but often they just go forth and then back, or they go forth (without abducting) and just dies.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
August 11 2014 19:59 GMT
#16728
On August 12 2014 03:58 NaboliC wrote:
There seems to be some problem with vipers when abducting. I can't do several abdukts in a row it seems. Vipers are so stupid and are really hard to control. They seemingly can't make three four abdukts beside each other? Is this something that's correct? It is too imba with many abdukts at once? Sometimes it works but often they just go forth and then back, or they go forth (without abducting) and just dies.

i dont understand the question really. it sounds like youre just not controlling them correctly, specifically it seems like you are queueing bad shift commands. maybe you can post a replay?
TL+ Member
randomalltheway
Profile Joined August 2014
4 Posts
August 12 2014 08:08 GMT
#16729
On August 11 2014 19:58 Jer99 wrote:
Show nested quote +
On August 10 2014 19:40 randomalltheway wrote:
Old player returning to Starcraft. Looking to play random as I am here to enjoy all aspects of the game (of course my approach might change down the line).

Thought I might as well get used to a specialized keyboard setup from the beginning. Have played through the singel player games and could not get used to the hotkeys at all!

Which one would you recommend and why? (main options I have found is TheCore and Fleet Keys, currently it seems to me that the fleet keys might be nicer for random play...)



You can set up every single hotkey to whatever key you want. For the most part I use the default hotkeys in StarCraft 2, and only changed a few keys here and there.

I might indeed setup my own hotkeys, or at least modify other keyboard setups. But lets change my question a slightly bit:

Which keyboard setup would you recommend to a person how is looking to play random? (Why?)
Excludos
Profile Blog Joined April 2010
Norway8231 Posts
August 12 2014 10:13 GMT
#16730
On August 12 2014 17:08 randomalltheway wrote:
Show nested quote +
On August 11 2014 19:58 Jer99 wrote:
On August 10 2014 19:40 randomalltheway wrote:
Old player returning to Starcraft. Looking to play random as I am here to enjoy all aspects of the game (of course my approach might change down the line).

Thought I might as well get used to a specialized keyboard setup from the beginning. Have played through the singel player games and could not get used to the hotkeys at all!

Which one would you recommend and why? (main options I have found is TheCore and Fleet Keys, currently it seems to me that the fleet keys might be nicer for random play...)



You can set up every single hotkey to whatever key you want. For the most part I use the default hotkeys in StarCraft 2, and only changed a few keys here and there.

I might indeed setup my own hotkeys, or at least modify other keyboard setups. But lets change my question a slightly bit:

Which keyboard setup would you recommend to a person how is looking to play random? (Why?)


So I don't remember the name of the layout, but the one where all your buttons ranges from qwe, asd and zxc. They are persistent over all 3 races, and quite good even if you only use one race as the buttons correspond with the icon placement in the menu on the right side. The downside of this might be that certain races have a "one button for everything" thing you'll miss out on, like protoss and "e". But in the end it doesn't really matter. What matters is you are comfortable with the layout.
randomalltheway
Profile Joined August 2014
4 Posts
August 12 2014 11:09 GMT
#16731
On August 12 2014 19:13 Excludos wrote:
Show nested quote +
On August 12 2014 17:08 randomalltheway wrote:
On August 11 2014 19:58 Jer99 wrote:
On August 10 2014 19:40 randomalltheway wrote:
Old player returning to Starcraft. Looking to play random as I am here to enjoy all aspects of the game (of course my approach might change down the line).

Thought I might as well get used to a specialized keyboard setup from the beginning. Have played through the singel player games and could not get used to the hotkeys at all!

Which one would you recommend and why? (main options I have found is TheCore and Fleet Keys, currently it seems to me that the fleet keys might be nicer for random play...)



You can set up every single hotkey to whatever key you want. For the most part I use the default hotkeys in StarCraft 2, and only changed a few keys here and there.

I might indeed setup my own hotkeys, or at least modify other keyboard setups. But lets change my question a slightly bit:

Which keyboard setup would you recommend to a person how is looking to play random? (Why?)


So I don't remember the name of the layout, but the one where all your buttons ranges from qwe, asd and zxc. They are persistent over all 3 races, and quite good even if you only use one race as the buttons correspond with the icon placement in the menu on the right side. The downside of this might be that certain races have a "one button for everything" thing you'll miss out on, like protoss and "e". But in the end it doesn't really matter. What matters is you are comfortable with the layout.

Fleet keys work this way (However, I guess there might be more layouts that work the same way). I guess I just have to start practicing with the AI to see if it fits me .

Will try and remember to get back here and write down my experience with the fleet keys (assuming I pick this layout) to inspire others: How I went from bronze to pro using the fleet keys ... See you later!...
NaboliC
Profile Joined February 2011
Sweden130 Posts
August 12 2014 18:54 GMT
#16732
On August 12 2014 04:59 brickrd wrote:
Show nested quote +
On August 12 2014 03:58 NaboliC wrote:
There seems to be some problem with vipers when abducting. I can't do several abdukts in a row it seems. Vipers are so stupid and are really hard to control. They seemingly can't make three four abdukts beside each other? Is this something that's correct? It is too imba with many abdukts at once? Sometimes it works but often they just go forth and then back, or they go forth (without abducting) and just dies.

i dont understand the question really. it sounds like youre just not controlling them correctly, specifically it seems like you are queueing bad shift commands. maybe you can post a replay?

No I don't use shift with vipers the whey you don't use shift with infestors for example. They just don't do what I tell them to do. If I push D on three colossi, it often ends up abducting one or nothing and just stays there in the air. Probably bad control by me but I don't have the problem with infestors.
Dingodile
Profile Joined December 2011
4139 Posts
August 12 2014 19:52 GMT
#16733
On August 12 2014 02:30 Gabo.T wrote:
what is top 3 control ?

count only to huk and incontrol :p
Grubby | ToD | Moon | Lyn | Sky
OMGPuppies
Profile Joined August 2014
2 Posts
August 12 2014 23:36 GMT
#16734
For this question, Liquipedia actually does try to explain the answer, but it's ambiguously phrased and I don't understand it. When a hatchery gets 3 or more larvae, the timer for spawning the next is "suspended" -- does that mean that when it starts up again it'll start from the same number it was at before, or does it start counting down from 15 again? For a more concrete example: Let's say that at time t = 0 a given hatchery has no larvae, and the timer is such that, if left alone, it would generate its next larva in ten seconds. At this point, the eggs from spawn larvae hatch, so the timer is suspended. The player waits for 3 seconds and then spends all the larvae at once. We are now at time t = 3. Does the next larva spawn at t=10, t=13, or t=18?
Excludos
Profile Blog Joined April 2010
Norway8231 Posts
August 12 2014 23:49 GMT
#16735
On August 13 2014 08:36 OMGPuppies wrote:
For this question, Liquipedia actually does try to explain the answer, but it's ambiguously phrased and I don't understand it. When a hatchery gets 3 or more larvae, the timer for spawning the next is "suspended" -- does that mean that when it starts up again it'll start from the same number it was at before, or does it start counting down from 15 again? For a more concrete example: Let's say that at time t = 0 a given hatchery has no larvae, and the timer is such that, if left alone, it would generate its next larva in ten seconds. At this point, the eggs from spawn larvae hatch, so the timer is suspended. The player waits for 3 seconds and then spends all the larvae at once. We are now at time t = 3. Does the next larva spawn at t=10, t=13, or t=18?


This I am certain almost no one knows, and should be easy to find out yourself
velvex
Profile Joined March 2012
Germany226 Posts
August 13 2014 07:02 GMT
#16736
On August 13 2014 08:36 OMGPuppies wrote:
For this question, Liquipedia actually does try to explain the answer, but it's ambiguously phrased and I don't understand it. When a hatchery gets 3 or more larvae, the timer for spawning the next is "suspended" -- does that mean that when it starts up again it'll start from the same number it was at before, or does it start counting down from 15 again? For a more concrete example: Let's say that at time t = 0 a given hatchery has no larvae, and the timer is such that, if left alone, it would generate its next larva in ten seconds. At this point, the eggs from spawn larvae hatch, so the timer is suspended. The player waits for 3 seconds and then spends all the larvae at once. We are now at time t = 3. Does the next larva spawn at t=10, t=13, or t=18?

It's been some time I studied this, but if I'm not totally mistaken, the timer is just frozen at its state and not reset. When you spend all your larvae after an inject, it often happens that a new larva comes out a few seconds after the count has gone to zero, and you don't always have to wait 15 seconds for the next larva – which is actually good to know, for example, in case you forgot an overlord you wanted to make.

So you can always safely inject as soon as it's possible. Cases where a purposely delayed inject would give you more larvae are highly theoretical and have no practical relevance, I think.
rice_devOurer
Profile Joined July 2012
United States773 Posts
Last Edited: 2014-08-15 09:18:17
August 15 2014 09:11 GMT
#16737
can you steal enemy addons (like in bw)?

edit-question mark
IN SOVIET RUSSIA ノ┬─┬ノ ︵ ( \o°o)\ Table Flips you
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
August 15 2014 09:18 GMT
#16738
Nope, unfortunately. To be fair, that was kind of an odd feature of BW that almost nobody used anyway, more like a campaign thing. Much like the queen infestation. I'm not fully sure if there's a professional game with a queen infestation, but I could be wrong.
StrategyAllyssa Grey <3<3
velvex
Profile Joined March 2012
Germany226 Posts
August 15 2014 10:07 GMT
#16739
You can, actually, if it wasn't changed for whatever reason. It's just not a very useful feature, at least in 1v1.
NinjaDuckBob
Profile Joined March 2014
183 Posts
August 16 2014 04:39 GMT
#16740
On August 15 2014 18:11 rice_devOurer wrote:
can you steal enemy addons (like in bw)?

edit-question mark

Since you have two conflicting answers, I'll be the 3rd. Yes, you can steal add-ons.
NinjaDuckBob ~ Fear the fuzzy!
Prev 1 835 836 837 838 839 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 157
ProTech33
RuFF_SC2 32
StarCraft: Brood War
Artosis 705
Shuttle 61
Light 36
NaDa 10
Dota 2
capcasts77
League of Legends
C9.Mang0264
Counter-Strike
tarik_tv5385
taco 326
Heroes of the Storm
Khaldor143
Other Games
hungrybox567
ViBE183
Maynarde133
Liquid`Hasu133
Pyrionflax102
Mew2King97
JuggernautJason19
minikerr14
Liquid`Ken5
Organizations
Other Games
gamesdonequick1152
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HeavenSC 45
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2905
League of Legends
• Doublelift4519
• imaqtpie2335
• TFBlade1066
Other Games
• Scarra713
• Shiphtur235
Upcoming Events
The PondCast
9h 29m
HomeStory Cup
1d 11h
Korean StarCraft League
2 days
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-27
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.